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-rw-r--r--src/unittest/test_voxelalgorithms.cpp162
1 files changed, 0 insertions, 162 deletions
diff --git a/src/unittest/test_voxelalgorithms.cpp b/src/unittest/test_voxelalgorithms.cpp
index 8c236b73e..0e96f9339 100644
--- a/src/unittest/test_voxelalgorithms.cpp
+++ b/src/unittest/test_voxelalgorithms.cpp
@@ -30,8 +30,6 @@ public:
void runTests(IGameDef *gamedef);
- void testPropogateSunlight(INodeDefManager *ndef);
- void testClearLightAndCollectSources(INodeDefManager *ndef);
void testVoxelLineIterator(INodeDefManager *ndef);
};
@@ -41,171 +39,11 @@ void TestVoxelAlgorithms::runTests(IGameDef *gamedef)
{
INodeDefManager *ndef = gamedef->getNodeDefManager();
- TEST(testPropogateSunlight, ndef);
- TEST(testClearLightAndCollectSources, ndef);
TEST(testVoxelLineIterator, ndef);
}
////////////////////////////////////////////////////////////////////////////////
-void TestVoxelAlgorithms::testPropogateSunlight(INodeDefManager *ndef)
-{
- VoxelManipulator v;
-
- for (u16 z = 0; z < 3; z++)
- for (u16 y = 0; y < 3; y++)
- for (u16 x = 0; x < 3; x++) {
- v3s16 p(x,y,z);
- v.setNodeNoRef(p, MapNode(CONTENT_AIR));
- }
-
- VoxelArea a(v3s16(0,0,0), v3s16(2,2,2));
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, true, light_sources, ndef);
- //v.print(dstream, ndef, VOXELPRINT_LIGHT_DAY);
- UASSERT(res.bottom_sunlight_valid == true);
- UASSERT(v.getNode(v3s16(1,1,1)).getLight(LIGHTBANK_DAY, ndef)
- == LIGHT_SUN);
- }
-
- v.setNodeNoRef(v3s16(0,0,0), MapNode(t_CONTENT_STONE));
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, true, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == true);
- UASSERT(v.getNode(v3s16(1,1,1)).getLight(LIGHTBANK_DAY, ndef)
- == LIGHT_SUN);
- }
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, false, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == true);
- UASSERT(v.getNode(v3s16(2,0,2)).getLight(LIGHTBANK_DAY, ndef)
- == 0);
- }
-
- v.setNodeNoRef(v3s16(1,3,2), MapNode(t_CONTENT_STONE));
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, true, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == true);
- UASSERT(v.getNode(v3s16(1,1,2)).getLight(LIGHTBANK_DAY, ndef)
- == 0);
- }
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, false, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == true);
- UASSERT(v.getNode(v3s16(1,0,2)).getLight(LIGHTBANK_DAY, ndef)
- == 0);
- }
-
- {
- MapNode n(CONTENT_AIR);
- n.setLight(LIGHTBANK_DAY, 10, ndef);
- v.setNodeNoRef(v3s16(1,-1,2), n);
- }
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, true, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == true);
- }
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, false, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == true);
- }
-
- {
- MapNode n(CONTENT_AIR);
- n.setLight(LIGHTBANK_DAY, LIGHT_SUN, ndef);
- v.setNodeNoRef(v3s16(1,-1,2), n);
- }
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, true, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == false);
- }
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, false, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == false);
- }
-
- v.setNodeNoRef(v3s16(1,3,2), MapNode(CONTENT_IGNORE));
-
- {
- std::set<v3s16> light_sources;
- voxalgo::setLight(v, a, 0, ndef);
- voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight(
- v, a, true, light_sources, ndef);
- UASSERT(res.bottom_sunlight_valid == true);
- }
-}
-
-void TestVoxelAlgorithms::testClearLightAndCollectSources(INodeDefManager *ndef)
-{
- VoxelManipulator v;
-
- for (u16 z = 0; z < 3; z++)
- for (u16 y = 0; y < 3; y++)
- for (u16 x = 0; x < 3; x++) {
- v3s16 p(x,y,z);
- v.setNode(p, MapNode(CONTENT_AIR));
- }
-
- VoxelArea a(v3s16(0,0,0), v3s16(2,2,2));
- v.setNodeNoRef(v3s16(0,0,0), MapNode(t_CONTENT_STONE));
- v.setNodeNoRef(v3s16(1,1,1), MapNode(t_CONTENT_TORCH));
-
- {
- MapNode n(CONTENT_AIR);
- n.setLight(LIGHTBANK_DAY, 1, ndef);
- v.setNode(v3s16(1,1,2), n);
- }
-
- {
- std::set<v3s16> light_sources;
- std::map<v3s16, u8> unlight_from;
- voxalgo::clearLightAndCollectSources(v, a, LIGHTBANK_DAY,
- ndef, light_sources, unlight_from);
- //v.print(dstream, ndef, VOXELPRINT_LIGHT_DAY);
- UASSERT(v.getNode(v3s16(0,1,1)).getLight(LIGHTBANK_DAY, ndef) == 0);
- UASSERT(light_sources.find(v3s16(1,1,1)) != light_sources.end());
- UASSERT(light_sources.size() == 1);
- UASSERT(unlight_from.find(v3s16(1,1,2)) != unlight_from.end());
- UASSERT(unlight_from.size() == 1);
- }
-}
-
void TestVoxelAlgorithms::testVoxelLineIterator(INodeDefManager *ndef)
{
// Test some lines