aboutsummaryrefslogtreecommitdiff
path: root/src/util/string.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/util/string.cpp')
0 files changed, 0 insertions, 0 deletions
ef='#n60'>60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609
=============================
Minetest World Format 22...25
=============================

This applies to a world format carrying the block serialization version
22...25, used at least in
- 0.4.dev-20120322 ... 0.4.dev-20120606 (22...23)
- 0.4.0 (23)
- 24 was never released as stable and existed for ~2 days

The block serialization version does not fully specify every aspect of this
format; if compliance with this format is to be checked, it needs to be
done by detecting if the files and data indeed follows it.

Legacy stuff
=============
Data can, in theory, be contained in the flat file directory structure
described below in Version 17, but it is not officially supported. Also you
may stumble upon all kinds of oddities in not-so-recent formats.

Files
======
Everything is contained in a directory, the name of which is freeform, but
often serves as the name of the world.

Currently the authentication and ban data is stored on a per-world basis.
It can be copied over from an old world to a newly created world.

World
|-- auth.txt ----- Authentication data
|-- env_meta.txt - Environment metadata
|-- ipban.txt ---- Banned ips/users
|-- map_meta.txt - Map metadata
|-- map.sqlite --- Map data
|-- players ------ Player directory
|   |-- player1 -- Player file
|   '-- Foo ------ Player file
`-- world.mt ----- World metadata

auth.txt
---------
Contains authentication data, player per line.
  <name>:<password hash>:<privilege1,...>

Legacy format (until 0.4.12) of password hash is <name><password> SHA1'd,
in the base64 encoding.

Format (since 0.4.13) of password hash is #1#<salt>#<verifier>, with the
parts inside <> encoded in the base64 encoding.
<verifier> is an RFC 2945 compatible SRP verifier,
of the given salt, password, and the player's name lowercased,
using the 2048-bit group specified in RFC 5054 and the SHA-256 hash function.

Example lines:
- Player "celeron55", no password, privileges "interact" and "shout":
    celeron55::interact,shout
- Player "Foo", password "bar", privilege "shout", with a legacy password hash:
    foo:iEPX+SQWIR3p67lj/0zigSWTKHg:shout
- Player "Foo", password "bar", privilege "shout", with a 0.4.13 pw hash:
    foo:#1#hPpy4O3IAn1hsNK00A6wNw#Kpu6rj7McsrPCt4euTb5RA5ltF7wdcWGoYMcRngwDi11cZhPuuR9i5Bo7o6A877TgcEwoc//HNrj9EjR/CGjdyTFmNhiermZOADvd8eu32FYK1kf7RMC0rXWxCenYuOQCG4WF9mMGiyTPxC63VAjAMuc1nCZzmy6D9zt0SIKxOmteI75pAEAIee2hx4OkSXRIiU4Zrxo1Xf7QFxkMY4x77vgaPcvfmuzom0y/fU1EdSnZeopGPvzMpFx80ODFx1P34R52nmVl0W8h4GNo0k8ZiWtRCdrJxs8xIg7z5P1h3Th/BJ0lwexpdK8sQZWng8xaO5ElthNuhO8UQx1l6FgEA:shout
- Player "bar", no password, no privileges:
    bar::

env_meta.txt
-------------
Simple global environment variables.
Example content (added indentation):
  game_time = 73471
  time_of_day = 19118
  EnvArgsEnd

ipban.txt
----------
Banned IP addresses and usernames.
Example content (added indentation):
  123.456.78.9|foo
  123.456.78.10|bar

map_meta.txt
-------------
Simple global map variables.
Example content (added indentation):
  seed = 7980462765762429666
  [end_of_params]

map.sqlite
-----------
Map data.
See Map File Format below.

player1, Foo
-------------
Player data.
Filename can be anything.
See Player File Format below.

world.mt
---------
World metadata.
Example content (added indentation):
  gameid = mesetint

Player File Format
===================

- Should be pretty self-explanatory.
- Note: position is in nodes * 10

Example content (added indentation):
  hp = 11
  name = celeron55
  pitch = 39.77
  position = (-5231.97,15,1961.41)
  version = 1
  yaw = 101.37
  PlayerArgsEnd
  List main 32
  Item default:torch 13
  Item default:pick_steel 1 50112
  Item experimental:tnt
  Item default:cobble 99
  Item default:pick_stone 1 13104
  Item default:shovel_steel 1 51838
  Item default:dirt 61
  Item default:rail 78
  Item default:coal_lump 3
  Item default:cobble 99
  Item default:leaves 22
  Item default:gravel 52
  Item default:axe_steel 1 2045
  Item default:cobble 98
  Item default:sand 61
  Item default:water_source 94
  Item default:glass 2
  Item default:mossycobble
  Item default:pick_steel 1 64428
  Item animalmaterials:bone
  Item default:sword_steel
  Item default:sapling
  Item default:sword_stone 1 10647
  Item default:dirt 99
  Empty
  Empty
  Empty
  Empty
  Empty
  Empty
  Empty
  Empty
  EndInventoryList
  List craft 9
  Empty
  Empty
  Empty
  Empty
  Empty
  Empty
  Empty
  Empty
  Empty
  EndInventoryList
  List craftpreview 1
  Empty
  EndInventoryList
  List craftresult 1
  Empty
  EndInventoryList
  EndInventory

Map File Format
================

Minetest maps consist of MapBlocks, chunks of 16x16x16 nodes.

In addition to the bulk node data, MapBlocks stored on disk also contain
other things.

History
--------
We need a bit of history in here. Initially Minetest stored maps in a
format called the "sectors" format. It was a directory/file structure like
this:
  sectors2/XXX/ZZZ/YYYY
For example, the MapBlock at (0,1,-2) was this file:
  sectors2/000/ffd/0001

Eventually Minetest outgrow this directory structure, as filesystems were
struggling under the amount of files and directories.

Large servers seriously needed a new format, and thus the base of the
current format was invented, suggested by celeron55 and implemented by
JacobF.

SQLite3 was slammed in, and blocks files were directly inserted as blobs
in a single table, indexed by integer primary keys, oddly mangled from
coordinates.

Today we know that SQLite3 allows multiple primary keys (which would allow
storing coordinates separately), but the format has been kept unchanged for
that part. So, this is where it has come.
</history>

So here goes
-------------
map.sqlite is an sqlite3 database, containing a single table, called
"blocks". It looks like this:

  CREATE TABLE `blocks` (`pos` INT NOT NULL PRIMARY KEY,`data` BLOB);

The key
--------
"pos" is created from the three coordinates of a MapBlock using this
algorithm, defined here in Python:

  def getBlockAsInteger(p):
      return int64(p[2]*16777216 + p[1]*4096 + p[0])

  def int64(u):
      while u >= 2**63:
          u -= 2**64
      while u <= -2**63:
          u += 2**64
      return u

It can be converted the other way by using this code:

  def getIntegerAsBlock(i):
      x = unsignedToSigned(i % 4096, 2048)
      i = int((i - x) / 4096)
      y = unsignedToSigned(i % 4096, 2048)
      i = int((i - y) / 4096)
      z = unsignedToSigned(i % 4096, 2048)
      return x,y,z

  def unsignedToSigned(i, max_positive):
      if i < max_positive:
          return i
      else:
          return i - 2*max_positive

The blob
---------
The blob is the data that would have otherwise gone into the file.

See below for description.

MapBlock serialization format
==============================
NOTE: Byte order is MSB first (big-endian).
NOTE: Zlib data is in such a format that Python's zlib at least can
      directly decompress.

u8 version
- map format version number, see serialisation.h for the latest number

u8 flags