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-rw-r--r--src/util/numeric.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/util/numeric.cpp b/src/util/numeric.cpp
index 99e4cfb5c..702ddce95 100644
--- a/src/util/numeric.cpp
+++ b/src/util/numeric.cpp
@@ -159,7 +159,7 @@ bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir,
return true;
}
-s16 adjustDist(s16 dist, float zoom_fov)
+inline float adjustDist(float dist, float zoom_fov)
{
// 1.775 ~= 72 * PI / 180 * 1.4, the default FOV on the client.
// The heuristic threshold for zooming is half of that.
@@ -167,8 +167,13 @@ s16 adjustDist(s16 dist, float zoom_fov)
if (zoom_fov < 0.001f || zoom_fov > threshold_fov)
return dist;
- return std::round(dist * std::cbrt((1.0f - std::cos(threshold_fov)) /
- (1.0f - std::cos(zoom_fov / 2.0f))));
+ return dist * std::cbrt((1.0f - std::cos(threshold_fov)) /
+ (1.0f - std::cos(zoom_fov / 2.0f)));
+}
+
+s16 adjustDist(s16 dist, float zoom_fov)
+{
+ return std::round(adjustDist((float)dist, zoom_fov));
}
void setPitchYawRollRad(core::matrix4 &m, const v3f &rot)