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-rw-r--r--src/utility.cpp226
1 files changed, 226 insertions, 0 deletions
diff --git a/src/utility.cpp b/src/utility.cpp
index 924324b90..d6ca48153 100644
--- a/src/utility.cpp
+++ b/src/utility.cpp
@@ -102,4 +102,230 @@ void mysrand(unsigned seed)
next = seed;
}
+// Float with distance
+struct DFloat
+{
+ float v;
+ u32 d;
+};
+
+float PointAttributeList::getInterpolatedFloat(v3s16 p)
+{
+ const u32 near_wanted_count = 5;
+ // Last is nearest, first is farthest
+ core::list<DFloat> near;
+
+ for(core::list<PointWithAttr>::Iterator
+ i = m_points.begin();
+ i != m_points.end(); i++)
+ {
+ PointWithAttr &pwa = *i;
+ u32 d = pwa.p.getDistanceFrom(p);
+
+ DFloat df;
+ df.v = pwa.attr.getFloat();
+ df.d = d;
+
+ // If near list is empty, add directly and continue
+ if(near.size() == 0)
+ {
+ near.push_back(df);
+ continue;
+ }
+
+ // Get distance of farthest in near list
+ u32 near_d = 100000;
+ if(near.size() > 0)
+ {
+ core::list<DFloat>::Iterator i = near.begin();
+ near_d = i->d;
+ }
+
+ /*
+ If point is closer than the farthest in the near list or
+ there are not yet enough points on the list
+ */
+ if(d < near_d || near.size() < near_wanted_count)
+ {
+ // Find the right place in the near list and put it there
+
+ // Go from farthest to near in the near list
+ core::list<DFloat>::Iterator i = near.begin();
+ for(; i != near.end(); i++)
+ {
+ // Stop when i is at the first nearer node
+ if(i->d < d)
+ break;
+ }
+ // Add df to before i
+ if(i == near.end())
+ near.push_back(df);
+ else
+ near.insert_before(i, df);
+
+ // Keep near list at right size
+ if(near.size() > near_wanted_count)
+ {
+ core::list<DFloat>::Iterator j = near.begin();
+ near.erase(j);
+ }
+ }
+ }
+
+ // Return if no values found
+ if(near.size() == 0)
+ return 0.0;
+
+ /*
+20:58:29 < tejeez> joka pisteelle a += arvo / etäisyys^6; b += 1 / etäisyys^6; ja
+lopuks sit otetaan a/b
+ */
+
+ float a = 0;
+ float b = 0;
+ for(core::list<DFloat>::Iterator i = near.begin();
+ i != near.end(); i++)
+ {
+ if(i->d == 0)
+ return i->v;
+
+ //float dd = pow((float)i->d, 6);
+ float dd = pow((float)i->d, 5);
+ float v = i->v;
+ //dstream<<"dd="<<dd<<", v="<<v<<std::endl;
+ a += v / dd;
+ b += 1 / dd;
+ }
+
+ return a / b;
+}
+
+#if 0
+float PointAttributeList::getInterpolatedFloat(v3s16 p)
+{
+ const u32 near_wanted_count = 2;
+ const u32 nearest_wanted_count = 2;
+ // Last is near
+ core::list<DFloat> near;
+
+ for(core::list<PointWithAttr>::Iterator
+ i = m_points.begin();
+ i != m_points.end(); i++)
+ {
+ PointWithAttr &pwa = *i;
+ u32 d = pwa.p.getDistanceFrom(p);
+
+ DFloat df;
+ df.v = pwa.attr.getFloat();
+ df.d = d;
+
+ // If near list is empty, add directly and continue
+ if(near.size() == 0)
+ {
+ near.push_back(df);
+ continue;
+ }
+
+ // Get distance of farthest in near list
+ u32 near_d = 100000;
+ if(near.size() > 0)
+ {
+ core::list<DFloat>::Iterator i = near.begin();
+ near_d = i->d;
+ }
+
+ /*
+ If point is closer than the farthest in the near list or
+ there are not yet enough points on the list
+ */
+ if(d < near_d || near.size() < near_wanted_count)
+ {
+ // Find the right place in the near list and put it there
+
+ // Go from farthest to near in the near list
+ core::list<DFloat>::Iterator i = near.begin();
+ for(; i != near.end(); i++)
+ {
+ // Stop when i is at the first nearer node
+ if(i->d < d)
+ break;
+ }
+ // Add df to before i
+ if(i == near.end())
+ near.push_back(df);
+ else
+ near.insert_before(i, df);
+
+ // Keep near list at right size
+ if(near.size() > near_wanted_count)
+ {
+ core::list<DFloat>::Iterator j = near.begin();
+ near.erase(j);
+ }
+ }
+ }
+
+ // Return if no values found
+ if(near.size() == 0)
+ return 0.0;
+
+ /*
+ Get nearest ones
+ */
+
+ u32 nearest_count = nearest_wanted_count;
+ if(nearest_count > near.size())
+ nearest_count = near.size();
+ core::list<DFloat> nearest;
+ {
+ core::list<DFloat>::Iterator i = near.getLast();
+ for(u32 j=0; j<nearest_count; j++)
+ {
+ nearest.push_front(*i);
+ i--;
+ }
+ }
+
+ /*
+ TODO: Try this:
+20:58:29 < tejeez> joka pisteelle a += arvo / etäisyys^6; b += 1 / etäisyys^6; ja
+lopuks sit otetaan a/b
+ */
+
+ /*
+ Get total distance to nearest points
+ */
+
+ float nearest_d_sum = 0;
+ for(core::list<DFloat>::Iterator i = nearest.begin();
+ i != nearest.end(); i++)
+ {
+ nearest_d_sum += (float)i->d;
+ }
+
+ /*
+ Interpolate a value between the first ones
+ */
+
+ dstream<<"nearest.size()="<<nearest.size()<<std::endl;
+
+ float interpolated = 0;
+
+ for(core::list<DFloat>::Iterator i = nearest.begin();
+ i != nearest.end(); i++)
+ {
+ float weight;
+ if(nearest_d_sum > 0.001)
+ weight = (float)i->d / nearest_d_sum;
+ else
+ weight = 1. / nearest.size();
+ /*dstream<<"i->d="<<i->d<<" nearest_d_sum="<<nearest_d_sum
+ <<" weight="<<weight<<std::endl;*/
+ interpolated += weight * i->v;
+ }
+
+ return interpolated;
+}
+#endif
+