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-rw-r--r--src/utility.cpp230
1 files changed, 0 insertions, 230 deletions
diff --git a/src/utility.cpp b/src/utility.cpp
index 8c2dc533a..ed0c179e8 100644
--- a/src/utility.cpp
+++ b/src/utility.cpp
@@ -145,236 +145,6 @@ void mysrand(unsigned seed)
}
/*
- PointAttributeList
-*/
-
-// Float with distance
-struct DFloat
-{
- float v;
- u32 d;
-};
-
-float PointAttributeList::getInterpolatedFloat(v2s16 p)
-{
- const u32 near_wanted_count = 5;
- // Last is nearest, first is farthest
- core::list<DFloat> near_list;
-
- for(core::list<PointWithAttr>::Iterator
- i = m_points.begin();
- i != m_points.end(); i++)
- {
- PointWithAttr &pwa = *i;
- u32 d = pwa.p.getDistanceFrom(p);
-
- DFloat df;
- df.v = pwa.attr.getFloat();
- df.d = d;
-
- // If near list is empty, add directly and continue
- if(near_list.size() == 0)
- {
- near_list.push_back(df);
- continue;
- }
-
- // Get distance of farthest in near list
- u32 near_d = 100000;
- if(near_list.size() > 0)
- {
- core::list<DFloat>::Iterator i = near_list.begin();
- near_d = i->d;
- }
-
- /*
- If point is closer than the farthest in the near list or
- there are not yet enough points on the list
- */
- if(d < near_d || near_list.size() < near_wanted_count)
- {
- // Find the right place in the near list and put it there
-
- // Go from farthest to near in the near list
- core::list<DFloat>::Iterator i = near_list.begin();
- for(; i != near_list.end(); i++)
- {
- // Stop when i is at the first nearer node
- if(i->d < d)
- break;
- }
- // Add df to before i
- if(i == near_list.end())
- near_list.push_back(df);
- else
- near_list.insert_before(i, df);
-
- // Keep near list at right size
- if(near_list.size() > near_wanted_count)
- {
- core::list<DFloat>::Iterator j = near_list.begin();
- near_list.erase(j);
- }
- }
- }
-
- // Return if no values found
- if(near_list.size() == 0)
- return 0.0;
-
- /*
-20:58:29 < tejeez> joka pisteelle a += arvo / etäisyys^6; b += 1 / etäisyys^6; ja
-lopuks sit otetaan a/b
- */
-
- float a = 0;
- float b = 0;
- for(core::list<DFloat>::Iterator i = near_list.begin();
- i != near_list.end(); i++)
- {
- if(i->d == 0)
- return i->v;
-
- //float dd = pow((float)i->d, 6);
- float dd = pow((float)i->d, 5);
- float v = i->v;
- //dstream<<"dd="<<dd<<", v="<<v<<std::endl;
- a += v / dd;
- b += 1 / dd;
- }
-
- return a / b;
-}
-
-#if 0
-float PointAttributeList::getInterpolatedFloat(v3s16 p)
-{
- const u32 near_wanted_count = 2;
- const u32 nearest_wanted_count = 2;
- // Last is near
- core::list<DFloat> near;
-
- for(core::list<PointWithAttr>::Iterator
- i = m_points.begin();
- i != m_points.end(); i++)
- {
- PointWithAttr &pwa = *i;
- u32 d = pwa.p.getDistanceFrom(p);
-
- DFloat df;
- df.v = pwa.attr.getFloat();
- df.d = d;
-
- // If near list is empty, add directly and continue
- if(near_list.size() == 0)
- {
- near_list.push_back(df);
- continue;
- }
-
- // Get distance of farthest in near list
- u32 near_d = 100000;
- if(near_list.size() > 0)
- {
- core::list<DFloat>::Iterator i = near_list.begin();
- near_d = i->d;
- }
-
- /*
- If point is closer than the farthest in the near list or
- there are not yet enough points on the list
- */
- if(d < near_d || near_list.size() < near_wanted_count)
- {
- // Find the right place in the near list and put it there
-
- // Go from farthest to near in the near list
- core::list<DFloat>::Iterator i = near_list.begin();
- for(; i != near_list.end(); i++)
- {
- // Stop when i is at the first nearer node
- if(i->d < d)
- break;
- }
- // Add df to before i
- if(i == near_list.end())
- near_list.push_back(df);
- else
- near_list.insert_before(i, df);
-
- // Keep near list at right size
- if(near_list.size() > near_wanted_count)
- {
- core::list<DFloat>::Iterator j = near_list.begin();
- near_list.erase(j);
- }
- }
- }
-
- // Return if no values found
- if(near_list.size() == 0)
- return 0.0;
-
- /*
- Get nearest ones
- */
-
- u32 nearest_count = nearest_wanted_count;
- if(nearest_count > near_list.size())
- nearest_count = near_list.size();
- core::list<DFloat> nearest;
- {
- core::list<DFloat>::Iterator i = near_list.getLast();
- for(u32 j=0; j<nearest_count; j++)
- {
- nearest.push_front(*i);
- i--;
- }
- }
-
- /*
- TODO: Try this:
-20:58:29 < tejeez> joka pisteelle a += arvo / etäisyys^6; b += 1 / etäisyys^6; ja
-lopuks sit otetaan a/b
- */
-
- /*
- Get total distance to nearest points
- */
-
- float nearest_d_sum = 0;
- for(core::list<DFloat>::Iterator i = nearest.begin();
- i != nearest.end(); i++)
- {
- nearest_d_sum += (float)i->d;
- }
-
- /*
- Interpolate a value between the first ones
- */
-
- dstream<<"nearest.size()="<<nearest.size()<<std::endl;
-
- float interpolated = 0;
-
- for(core::list<DFloat>::Iterator i = nearest.begin();
- i != nearest.end(); i++)
- {
- float weight;
- if(nearest_d_sum > 0.001)
- weight = (float)i->d / nearest_d_sum;
- else
- weight = 1. / nearest.size();
- /*dstream<<"i->d="<<i->d<<" nearest_d_sum="<<nearest_d_sum
- <<" weight="<<weight<<std::endl;*/
- interpolated += weight * i->v;
- }
-
- return interpolated;
-}
-#endif
-
-/*
blockpos: position of block in block coordinates
camera_pos: position of camera in nodes
camera_dir: an unit vector pointing to camera direction