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-rw-r--r--src/voxelalgorithms.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/voxelalgorithms.h b/src/voxelalgorithms.h
index cdffe86c8..b518979d7 100644
--- a/src/voxelalgorithms.h
+++ b/src/voxelalgorithms.h
@@ -98,6 +98,15 @@ void blit_back_with_light(ServerMap *map, MMVManip *vm,
std::map<v3s16, MapBlock*> *modified_blocks);
/*!
+ * Corrects the light in a map block.
+ * For server use only.
+ *
+ * \param block the block to update
+ */
+void repair_block_light(ServerMap *map, MapBlock *block,
+ std::map<v3s16, MapBlock*> *modified_blocks);
+
+/*!
* This class iterates trough voxels that intersect with
* a line. The collision detection does not see nodeboxes,
* every voxel is a cube and is returned.