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-rw-r--r--src/voxelalgorithms.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/voxelalgorithms.h b/src/voxelalgorithms.h
index 2a5fc394e..2eba6a176 100644
--- a/src/voxelalgorithms.h
+++ b/src/voxelalgorithms.h
@@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "voxel.h"
#include "mapnode.h"
+#include <set>
+#include <map>
namespace voxalgo
{
@@ -33,8 +35,8 @@ void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
enum LightBank bank, INodeDefManager *ndef,
- core::map<v3s16, bool> & light_sources,
- core::map<v3s16, u8> & unlight_from);
+ std::set<v3s16> & light_sources,
+ std::map<v3s16, u8> & unlight_from);
struct SunlightPropagateResult
{
@@ -47,7 +49,7 @@ struct SunlightPropagateResult
SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
bool inexistent_top_provides_sunlight,
- core::map<v3s16, bool> & light_sources,
+ std::set<v3s16> & light_sources,
INodeDefManager *ndef);
} // namespace voxalgo