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-rw-r--r--src/wieldmesh.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/wieldmesh.h b/src/wieldmesh.h
index 94edb1de6..dee18ca23 100644
--- a/src/wieldmesh.h
+++ b/src/wieldmesh.h
@@ -30,18 +30,15 @@ struct TileSpec;
struct ItemMesh
{
- scene::IMesh* mesh;
+ scene::IMesh *mesh;
/*!
* Stores the color of each mesh buffer.
* If the boolean is true, the color is fixed, else
* palettes can modify it.
*/
- std::vector<std::pair<bool, video::SColor> > buffer_colors;
+ std::vector<std::pair<bool, video::SColor>> buffer_colors;
- ItemMesh():
- mesh(NULL),
- buffer_colors()
- {}
+ ItemMesh() : mesh(NULL), buffer_colors() {}
};
/*