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-rw-r--r--src/wieldmesh.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/wieldmesh.h b/src/wieldmesh.h
index b7739f18c..3f4f4fc04 100644
--- a/src/wieldmesh.h
+++ b/src/wieldmesh.h
@@ -41,13 +41,16 @@ public:
void setCube(const TileSpec tiles[6],
v3f wield_scale, ITextureSource *tsrc);
void setExtruded(const std::string &imagename,
- v3f wield_scale, ITextureSource *tsrc);
+ v3f wield_scale, ITextureSource *tsrc, u8 num_frames);
void setItem(const ItemStack &item, IGameDef *gamedef);
// Sets the vertex color of the wield mesh.
// Must only be used if the constructor was called with lighting = false
void setColor(video::SColor color);
+ scene::IMesh *getMesh()
+ { return m_meshnode->getMesh(); }
+
virtual void render();
virtual const core::aabbox3d<f32>& getBoundingBox() const