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-rw-r--r--src/guiConfigureWorld.cpp62
-rw-r--r--src/guiMainMenu.cpp4
-rw-r--r--src/mods.cpp5
-rw-r--r--src/mods.h3
-rw-r--r--src/settings.h4
-rw-r--r--src/treegen.cpp126
-rw-r--r--src/treegen.h27
7 files changed, 160 insertions, 71 deletions
diff --git a/src/guiConfigureWorld.cpp b/src/guiConfigureWorld.cpp
index a77697f8b..38f1a554d 100644
--- a/src/guiConfigureWorld.cpp
+++ b/src/guiConfigureWorld.cpp
@@ -69,15 +69,13 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
m_worldmods = flattenModTree(getModsInPath(worldmods_path));
// fill m_addontree with add-on mods
- ModSpec addons("Add-Ons");
std::set<std::string> paths = m_gspec.addon_mods_paths;
for(std::set<std::string>::iterator it=paths.begin();
it != paths.end(); ++it)
{
std::map<std::string,ModSpec> mods = getModsInPath(*it);
- addons.modpack_content.insert(mods.begin(), mods.end());
+ m_addontree.insert(mods.begin(), mods.end());
}
- m_addontree.insert(std::make_pair(addons.name,addons));
// expand modpacks
m_addonmods = flattenModTree(m_addontree);
@@ -116,7 +114,7 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
ModSpec mod = (*it).second;
// a mod is new if it is not a modpack, and does not occur in
// mod_names
- if(mod.modpack_content.empty() &&
+ if(!mod.is_modpack &&
mod_names.count(modname) == 0)
m_new_mod_names.insert(modname);
}
@@ -253,7 +251,9 @@ void GUIConfigureWorld::regenerateGui(v2u32 screensize)
rect += v2s32(220, 0) + topleft;
m_treeview = Environment->addTreeView(rect, this,
GUI_ID_MOD_TREEVIEW,true);
- buildTreeView(m_addontree, m_treeview->getRoot());
+ gui::IGUITreeViewNode* node
+ = m_treeview->getRoot()->addChildBack(L"Add-Ons");
+ buildTreeView(m_addontree, node);
}
{
core::rect<s32> rect(0, 0, 120, 30);
@@ -407,8 +407,12 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
return true;
}
case GUI_ID_ENABLEALL: {
- if(selected_node != NULL && selected_node->getText() != NULL)
- {
+ if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
+ {
+ enableAllMods(m_addonmods,true);
+ }
+ else if(selected_node != NULL && selected_node->getText() != NULL)
+ {
std::string modname = wide_to_narrow(selected_node->getText());
ModSpec mod = m_addonmods[modname];
enableAllMods(mod.modpack_content,true);
@@ -416,6 +420,10 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
return true;
}
case GUI_ID_DISABLEALL: {
+ if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
+ {
+ enableAllMods(m_addonmods,false);
+ }
if(selected_node != NULL && selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
@@ -517,7 +525,7 @@ void GUIConfigureWorld::buildTreeView(std::map<std::string, ModSpec> mods,
gui::IGUITreeViewNode* new_node =
node->addChildBack(narrow_to_wide(modname).c_str());
m_nodes.insert(std::make_pair(modname, new_node));
- if(!mod.modpack_content.empty())
+ if(mod.is_modpack)
buildTreeView(mod.modpack_content, new_node);
else
{
@@ -552,23 +560,33 @@ void GUIConfigureWorld::adjustSidebar()
modname_w = L"N/A";
std::string modname = wide_to_narrow(modname_w);
- // if modpack, show enable/disable all buttons. otherwise, show
- // enabled checkbox
- if(node->hasChilds())
- {
- m_enabled_checkbox->setVisible(false);
- m_disableall->setVisible(true);
- m_enableall->setVisible(true);
- m_modname_text->setText((L"Modpack: "+modname_w).c_str());
- }
- else
+ // if no mods installed, don't show buttons or checkbox on the sidebar
+ if(node->getParent() == m_treeview->getRoot() && !node->hasChilds())
{
m_disableall->setVisible(false);
m_enableall->setVisible(false);
- m_enabled_checkbox->setVisible(true);
- m_modname_text->setText((L"Mod: "+modname_w).c_str());
+ m_enabled_checkbox->setVisible(false);
+ }
+ else
+ {
+ // if modpack, show enable/disable all buttons. otherwise, show
+ // enabled checkbox
+ if(node->getParent() == m_treeview->getRoot() ||
+ m_addonmods[modname].is_modpack)
+ {
+ m_enabled_checkbox->setVisible(false);
+ m_disableall->setVisible(true);
+ m_enableall->setVisible(true);
+ m_modname_text->setText((L"Modpack: "+modname_w).c_str());
+ }
+ else
+ {
+ m_disableall->setVisible(false);
+ m_enableall->setVisible(false);
+ m_enabled_checkbox->setVisible(true);
+ m_modname_text->setText((L"Mod: "+modname_w).c_str());
+ }
}
-
// the mod is enabled unless it is disabled in the world.mt settings.
bool mod_enabled = true;
if(m_settings.exists("load_mod_"+modname))
@@ -616,7 +634,7 @@ void GUIConfigureWorld::enableAllMods(std::map<std::string, ModSpec> mods,bool e
it != mods.end(); ++it)
{
ModSpec mod = (*it).second;
- if(!mod.modpack_content.empty())
+ if(mod.is_modpack)
// a modpack, recursively enable all mods in it
enableAllMods(mod.modpack_content,enable);
else // not a modpack
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index 77a5a85b8..9291bb4ec 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -1048,12 +1048,12 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
GUIConfigureWorld *menu = new GUIConfigureWorld(env, parent,
-1, menumgr, wspec);
menu->drop();
- return true;
}
+ return true;
}
case GUI_ID_SERVERLIST_DELETE: {
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
- u16 selected = ((gui::IGUIListBox*)serverlist)->getSelected();
+ s32 selected = ((gui::IGUIListBox*)serverlist)->getSelected();
if (selected == -1) return true;
ServerList::deleteEntry(m_data->servers[selected]);
m_data->servers = ServerList::getLocal();
diff --git a/src/mods.cpp b/src/mods.cpp
index 9e3c7d5d7..f6e3d58d7 100644
--- a/src/mods.cpp
+++ b/src/mods.cpp
@@ -46,6 +46,7 @@ std::map<std::string, ModSpec> getModsInPath(std::string path)
modpack_is.close(); // We don't actually need the file
ModSpec spec(modname,modpath);
spec.modpack_content = getModsInPath(modpath);
+ spec.is_modpack = true;
result.insert(std::make_pair(modname,spec));
}
else // not a modpack, add the modspec
@@ -76,7 +77,7 @@ std::map<std::string, ModSpec> flattenModTree(std::map<std::string, ModSpec> mod
it != mods.end(); ++it)
{
ModSpec mod = (*it).second;
- if(!mod.modpack_content.empty()) //is a modpack
+ if(mod.is_modpack)
{
std::map<std::string, ModSpec> content =
flattenModTree(mod.modpack_content);
@@ -98,7 +99,7 @@ std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
it != mods.end(); ++it)
{
ModSpec mod = (*it).second;
- if(!mod.modpack_content.empty()) //is a modpack
+ if(mod.is_modpack)
{
std::vector<ModSpec> content = flattenMods(mod.modpack_content);
result.reserve(result.size() + content.size());
diff --git a/src/mods.h b/src/mods.h
index 37e2cd2db..59dffdade 100644
--- a/src/mods.h
+++ b/src/mods.h
@@ -53,6 +53,8 @@ struct ModSpec
//if normal mod:
std::set<std::string> depends;
std::set<std::string> unsatisfied_depends;
+
+ bool is_modpack;
// if modpack:
std::map<std::string,ModSpec> modpack_content;
ModSpec(const std::string name_="", const std::string path_="",
@@ -61,6 +63,7 @@ struct ModSpec
path(path_),
depends(depends_),
unsatisfied_depends(depends_),
+ is_modpack(false),
modpack_content()
{}
};
diff --git a/src/settings.h b/src/settings.h
index 6d6db220c..2b46676c6 100644
--- a/src/settings.h
+++ b/src/settings.h
@@ -244,7 +244,9 @@ public:
updated[name] = true;
}
-
+ else //file contains a setting which is not in m_settings
+ value_changed=true;
+
return true;
}
diff --git a/src/treegen.cpp b/src/treegen.cpp
index 49f0666bc..7530843d3 100644
--- a/src/treegen.cpp
+++ b/src/treegen.cpp
@@ -1,7 +1,7 @@
/*
Minetest-c55
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>,
- 2012 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
+ 2012-2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
@@ -118,7 +118,7 @@ void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeD
core::map<v3s16, MapBlock*> modified_blocks;
ManualMapVoxelManipulator vmanip(map);
v3s16 tree_blockp = getNodeBlockPos(p0);
- vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,2,1));
+ vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,3,1));
make_ltree (vmanip, p0, ndef, tree_definition);
vmanip.blitBackAll(&modified_blocks);
@@ -169,8 +169,11 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
//initialize rotation matrix, position and stacks for branches
core::matrix4 rotation;
- rotation=setRotationAxisRadians(rotation, M_PI/2,v3f(0,0,1));
- v3f position = v3f(0,0,0);
+ rotation = setRotationAxisRadians(rotation, M_PI/2,v3f(0,0,1));
+ v3f position;
+ position.X = p0.X;
+ position.Y = p0.Y;
+ position.Z = p0.Z;
std::stack <core::matrix4> stack_orientation;
std::stack <v3f> stack_position;
@@ -223,16 +226,16 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
//make sure tree is not floating in the air
if (tree_definition.trunk_type == "double")
{
- make_tree_node_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y-1,p0.Z+position.Z),dirtnode);
- make_tree_node_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y-1,p0.Z+position.Z+1),dirtnode);
- make_tree_node_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y-1,p0.Z+position.Z+1),dirtnode);
+ tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
+ tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
+ tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z+1),dirtnode);
}
if (tree_definition.trunk_type == "crossed")
{
- make_tree_node_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y-1,p0.Z+position.Z),dirtnode);
- make_tree_node_placement(vmanip,v3f(p0.X+position.X-1,p0.Y+position.Y-1,p0.Z+position.Z),dirtnode);
- make_tree_node_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y-1,p0.Z+position.Z+1),dirtnode);
- make_tree_node_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y-1,p0.Z+position.Z-1),dirtnode);
+ tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
+ tree_node_placement(vmanip,v3f(position.X-1,position.Y-1,position.Z),dirtnode);
+ tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
+ tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z-1),dirtnode);
}
/* build tree out of generated axiom
@@ -241,7 +244,9 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
G - move forward one unit with the pen up
F - move forward one unit with the pen down drawing trunks and branches
- f - move forward one unit with the pen down drawing leaves
+ f - move forward one unit with the pen down drawing leaves (100% chance)
+ T - move forward one unit with the pen down drawing trunks only
+ R - move forward one unit with the pen down placing fruit
A - replace with rules set A
B - replace with rules set B
C - replace with rules set C
@@ -275,35 +280,54 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
dir = transposeMatrix(rotation,dir);
position+=dir;
break;
+ case 'T':
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
+ if (tree_definition.trunk_type == "double" && !tree_definition.thin_branches)
+ {
+ tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
+ }
+ if (tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches)
+ {
+ tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
+ }
+ dir = v3f(1,0,0);
+ dir = transposeMatrix(rotation,dir);
+ position+=dir;
+ break;
case 'F':
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
if ((stack_orientation.empty() && tree_definition.trunk_type == "double") ||
(!stack_orientation.empty() && tree_definition.trunk_type == "double" && !tree_definition.thin_branches))
{
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z+1),tree_definition);
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y,p0.Z+position.Z+1),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
}
if ((stack_orientation.empty() && tree_definition.trunk_type == "crossed") ||
(!stack_orientation.empty() && tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches))
{
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X+1,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X-1,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z+1),tree_definition);
- make_tree_trunk_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z-1),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
+ tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
}
if (stack_orientation.empty() == false)
{
s16 size = 1;
- for(x=-size; x<size+1; x++)
- for(y=-size; y<size+1; y++)
- for(z=-size; z<size+1; z++)
+ for(x=-size; x<=size; x++)
+ for(y=-size; y<=size; y++)
+ for(z=-size; z<=size; z++)
if (abs(x) == size && abs(y) == size && abs(z) == size)
{
- make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x+1,p0.Y+position.Y+y,p0.Z+position.Z+z),tree_definition);
- make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x-1,p0.Y+position.Y+y,p0.Z+position.Z+z),tree_definition);
- make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x,p0.Y+position.Y+y,p0.Z+position.Z+z+1),tree_definition);
- make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x,p0.Y+position.Y+y,p0.Z+position.Z+z-1),tree_definition);
+ tree_leaves_placement(vmanip,v3f(position.X+x+1,position.Y+y,position.Z+z),tree_definition);
+ tree_leaves_placement(vmanip,v3f(position.X+x-1,position.Y+y,position.Z+z),tree_definition);
+ tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z+1),tree_definition);
+ tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z-1),tree_definition);
}
}
dir = v3f(1,0,0);
@@ -311,12 +335,19 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
position+=dir;
break;
case 'f':
- make_tree_leaves_placement(vmanip,v3f(p0.X+position.X,p0.Y+position.Y,p0.Z+position.Z),tree_definition);
+ tree_single_leaves_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
dir = v3f(1,0,0);
dir = transposeMatrix(rotation,dir);
position+=dir;
break;
- // turtle commands
+ case 'R':
+ tree_fruit_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
+ dir = v3f(1,0,0);
+ dir = transposeMatrix(rotation,dir);
+ position+=dir;
+ break;
+
+ // turtle orientation commands
case '[':
stack_orientation.push(rotation);
stack_position.push(position);
@@ -363,7 +394,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
}
}
-void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
MapNode node)
{
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
@@ -376,7 +407,7 @@ void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
vmanip.m_data[vmanip.m_area.index(p1)] = node;
}
-void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
TreeDef &tree_definition)
{
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
@@ -389,7 +420,7 @@ void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.trunknode;
}
-void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
TreeDef &tree_definition)
{
MapNode leavesnode=tree_definition.leavesnode;
@@ -401,7 +432,7 @@ void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
u32 vi = vmanip.m_area.index(p1);
if(vmanip.m_data[vi].getContent() != CONTENT_AIR
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
- return;
+ return;
if (tree_definition.fruit_chance>0)
{
if (myrand_range(1,100) > 100-tree_definition.fruit_chance)
@@ -413,6 +444,35 @@ void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
}
+void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ TreeDef &tree_definition)
+{
+ MapNode leavesnode=tree_definition.leavesnode;
+ if (myrand_range(1,100) > 100-tree_definition.leaves2_chance)
+ leavesnode=tree_definition.leaves2node;
+ v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
+ if(vmanip.m_area.contains(p1) == false)
+ return;
+ u32 vi = vmanip.m_area.index(p1);
+ if(vmanip.m_data[vi].getContent() != CONTENT_AIR
+ && vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
+ return;
+ vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
+}
+
+void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ TreeDef &tree_definition)
+{
+ v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
+ if(vmanip.m_area.contains(p1) == false)
+ return;
+ u32 vi = vmanip.m_area.index(p1);
+ if(vmanip.m_data[vi].getContent() != CONTENT_AIR
+ && vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
+ return;
+ vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.fruitnode;
+}
+
irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis)
{
double c = cos(angle);
diff --git a/src/treegen.h b/src/treegen.h
index 1435d6bb2..cb365f4be 100644
--- a/src/treegen.h
+++ b/src/treegen.h
@@ -1,7 +1,7 @@
/*
Minetest-c55
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>,
- 2012 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
+ 2012-2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
@@ -51,24 +51,29 @@ int fruit_chance;
// Add default tree
void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
- bool is_apple_tree, INodeDefManager *ndef);
-
+ bool is_apple_tree, INodeDefManager *ndef);
+
// Add L-Systems tree (used by engine)
void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef,
TreeDef tree_definition);
// Spawn L-systems tree from LUA
- void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition);
-
+ void spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef,
+ TreeDef tree_definition);
+
// L-System tree gen helper functions
- void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
MapNode node);
- void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ TreeDef &tree_definition);
+ void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ TreeDef &tree_definition);
+ void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ TreeDef &tree_definition);
+ void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
TreeDef &tree_definition);
- void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
- TreeDef &tree_definition);
irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle,v3f axis);
-
+
v3f transposeMatrix(irr::core::matrix4 M ,v3f v);
-
+
}; // namespace treegen
#endif