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-rw-r--r--src/nodedef.cpp43
-rw-r--r--src/nodedef.h50
2 files changed, 43 insertions, 50 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index c60958ba5..31366f7e0 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -139,7 +139,7 @@ void TileDef::serialize(std::ostream &os, u16 protocol_version) const
}
}
-void TileDef::deSerialize(std::istream &is, bool culling_ignore)
+void TileDef::deSerialize(std::istream &is, const u8 contenfeatures_version, const NodeDrawType drawtype)
{
int version = readU8(is);
name = deSerializeString(is);
@@ -153,10 +153,12 @@ void TileDef::deSerialize(std::istream &is, bool culling_ignore)
tileable_horizontal = readU8(is);
tileable_vertical = readU8(is);
}
- // when connecting to old servers - do not use
- // provided values here since culling needs to be
- // disabled by default for these drawtypes
- if (culling_ignore)
+
+ if ((contenfeatures_version < 8) &&
+ ((drawtype == NDT_MESH) ||
+ (drawtype == NDT_FIRELIKE) ||
+ (drawtype == NDT_LIQUID) ||
+ (drawtype == NDT_PLANTLIKE)))
backface_culling = false;
}
@@ -268,7 +270,8 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
return;
}
- writeU8(os, 7); // version
+ writeU8(os, protocol_version < 27 ? 7 : 8);
+
os<<serializeString(name);
writeU16(os, groups.size());
for(ItemGroupList::const_iterator
@@ -330,9 +333,11 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
void ContentFeatures::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version != 7){
+ if (version < 7) {
deSerializeOld(is, version);
return;
+ } else if (version > 8) {
+ throw SerializationError("unsupported ContentFeatures version");
}
name = deSerializeString(is);
@@ -345,21 +350,15 @@ void ContentFeatures::deSerialize(std::istream &is)
}
drawtype = (enum NodeDrawType)readU8(is);
- bool ignore_culling = ((version <= 26) &&
- ((drawtype == NDT_MESH) ||
- (drawtype == NDT_PLANTLIKE) ||
- (drawtype == NDT_FIRELIKE) ||
- (drawtype == NDT_LIQUID)));
-
visual_scale = readF1000(is);
if(readU8(is) != 6)
throw SerializationError("unsupported tile count");
for(u32 i = 0; i < 6; i++)
- tiledef[i].deSerialize(is, ignore_culling);
+ tiledef[i].deSerialize(is, version, drawtype);
if(readU8(is) != CF_SPECIAL_COUNT)
throw SerializationError("unsupported CF_SPECIAL_COUNT");
for(u32 i = 0; i < CF_SPECIAL_COUNT; i++)
- tiledef_special[i].deSerialize(is, ignore_culling);
+ tiledef_special[i].deSerialize(is, version, drawtype);
alpha = readU8(is);
post_effect_color.setAlpha(readU8(is));
post_effect_color.setRed(readU8(is));
@@ -1284,21 +1283,15 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version)
}
drawtype = (enum NodeDrawType)readU8(is);
- bool ignore_culling = ((version <= 26) &&
- ((drawtype == NDT_MESH) ||
- (drawtype == NDT_PLANTLIKE) ||
- (drawtype == NDT_FIRELIKE) ||
- (drawtype == NDT_LIQUID)));
-
visual_scale = readF1000(is);
if (readU8(is) != 6)
throw SerializationError("unsupported tile count");
for (u32 i = 0; i < 6; i++)
- tiledef[i].deSerialize(is, ignore_culling);
+ tiledef[i].deSerialize(is, version, drawtype);
if (readU8(is) != CF_SPECIAL_COUNT)
throw SerializationError("unsupported CF_SPECIAL_COUNT");
for (u32 i = 0; i < CF_SPECIAL_COUNT; i++)
- tiledef_special[i].deSerialize(is, ignore_culling);
+ tiledef_special[i].deSerialize(is, version, drawtype);
alpha = readU8(is);
post_effect_color.setAlpha(readU8(is));
post_effect_color.setRed(readU8(is));
@@ -1342,12 +1335,12 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version)
if (readU8(is) != 6)
throw SerializationError("unsupported tile count");
for (u32 i = 0; i < 6; i++)
- tiledef[i].deSerialize(is, drawtype);
+ tiledef[i].deSerialize(is, version, drawtype);
// CF_SPECIAL_COUNT in version 6 = 2
if (readU8(is) != 2)
throw SerializationError("unsupported CF_SPECIAL_COUNT");
for (u32 i = 0; i < 2; i++)
- tiledef_special[i].deSerialize(is, drawtype);
+ tiledef_special[i].deSerialize(is, version, drawtype);
alpha = readU8(is);
post_effect_color.setAlpha(readU8(is));
post_effect_color.setRed(readU8(is));
diff --git a/src/nodedef.h b/src/nodedef.h
index 182bd09b2..db36021cf 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -104,6 +104,30 @@ struct NodeBox
struct MapNode;
class NodeMetadata;
+enum NodeDrawType
+{
+ NDT_NORMAL, // A basic solid block
+ NDT_AIRLIKE, // Nothing is drawn
+ NDT_LIQUID, // Do not draw face towards same kind of flowing/source liquid
+ NDT_FLOWINGLIQUID, // A very special kind of thing
+ NDT_GLASSLIKE, // Glass-like, don't draw faces towards other glass
+ NDT_ALLFACES, // Leaves-like, draw all faces no matter what
+ NDT_ALLFACES_OPTIONAL, // Fancy -> allfaces, fast -> normal
+ NDT_TORCHLIKE,
+ NDT_SIGNLIKE,
+ NDT_PLANTLIKE,
+ NDT_FENCELIKE,
+ NDT_RAILLIKE,
+ NDT_NODEBOX,
+ NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all
+ // visible faces
+ // uses 2 textures, one for frames, second for faces
+ NDT_FIRELIKE, // Draw faces slightly rotated and only on connecting nodes,
+ NDT_GLASSLIKE_FRAMED_OPTIONAL, // enabled -> connected, disabled -> Glass-like
+ // uses 2 textures, one for frames, second for faces
+ NDT_MESH, // Uses static meshes
+};
+
/*
Stand-alone definition of a TileSpec (basically a server-side TileSpec)
*/
@@ -137,31 +161,7 @@ struct TileDef
}
void serialize(std::ostream &os, u16 protocol_version) const;
- void deSerialize(std::istream &is, bool culling_ignore);
-};
-
-enum NodeDrawType
-{
- NDT_NORMAL, // A basic solid block
- NDT_AIRLIKE, // Nothing is drawn
- NDT_LIQUID, // Do not draw face towards same kind of flowing/source liquid
- NDT_FLOWINGLIQUID, // A very special kind of thing
- NDT_GLASSLIKE, // Glass-like, don't draw faces towards other glass
- NDT_ALLFACES, // Leaves-like, draw all faces no matter what
- NDT_ALLFACES_OPTIONAL, // Fancy -> allfaces, fast -> normal
- NDT_TORCHLIKE,
- NDT_SIGNLIKE,
- NDT_PLANTLIKE,
- NDT_FENCELIKE,
- NDT_RAILLIKE,
- NDT_NODEBOX,
- NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all
- // visible faces
- // uses 2 textures, one for frames, second for faces
- NDT_FIRELIKE, // Draw faces slightly rotated and only on connecting nodes,
- NDT_GLASSLIKE_FRAMED_OPTIONAL, // enabled -> connected, disabled -> Glass-like
- // uses 2 textures, one for frames, second for faces
- NDT_MESH, // Uses static meshes
+ void deSerialize(std::istream &is, const u8 contentfeatures_version, const NodeDrawType drawtype);
};
#define CF_SPECIAL_COUNT 6