diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 5 | ||||
-rw-r--r-- | src/wieldmesh.cpp | 2 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 2fc30b842..47fa5e216 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -643,6 +643,11 @@ else() if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable") endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) + + CHECK_CXX_COMPILER_FLAG("-Wno-type-limits" HAS_TYPE_LIMITS_WARNING) + if(HAS_TYPE_LIMITS_WARNING) + set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-type-limits") + endif(HAS_TYPE_LIMITS_WARNING) endif() if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") diff --git a/src/wieldmesh.cpp b/src/wieldmesh.cpp index 1c0d0da9c..bde0b72af 100644 --- a/src/wieldmesh.cpp +++ b/src/wieldmesh.cpp @@ -304,7 +304,7 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, IGameDef *gamedef) { ITextureSource *tsrc = gamedef->getTextureSource(); IItemDefManager *idef = gamedef->getItemDefManager(); - IShaderSource *shdrsrc = gamedef->getShaderSource(); + //IShaderSource *shdrsrc = gamedef->getShaderSource(); INodeDefManager *ndef = gamedef->getNodeDefManager(); const ItemDefinition &def = item.getDefinition(idef); const ContentFeatures &f = ndef->get(def.name); |