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-rw-r--r--src/defaultsettings.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 7afe8df05..a8954be72 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -94,7 +94,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("new_style_water", "false");
settings->setDefault("new_style_leaves", "true");
settings->setDefault("smooth_lighting", "true");
- settings->setDefault("enable_texture_atlas", "true");
+ settings->setDefault("enable_texture_atlas", "false");
settings->setDefault("texture_path", "");
settings->setDefault("shader_path", "");
settings->setDefault("video_driver", "opengl");
@@ -183,7 +183,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("congestion_control_max_rate", "400");
settings->setDefault("congestion_control_min_rate", "10");
settings->setDefault("remote_media", "");
- settings->setDefault("debug_log_level", "0");
+ settings->setDefault("debug_log_level", "2");
settings->setDefault("emergequeue_limit_total", "256");
settings->setDefault("emergequeue_limit_diskonly", "");
settings->setDefault("emergequeue_limit_generate", "");
@@ -203,14 +203,15 @@ void set_default_settings(Settings *settings)
settings->setDefault("movement_liquid_sink", "10");
settings->setDefault("movement_gravity", "9.81");
- //mapgen related things
- settings->setDefault("mg_name", "v6");
- settings->setDefault("water_level", "1");
+ //liquid stuff
settings->setDefault("liquid_finite", "false");
settings->setDefault("liquid_update", "1.0");
settings->setDefault("liquid_relax", "1");
settings->setDefault("liquid_fast_flood", "1");
-
+
+ //mapgen stuff
+ settings->setDefault("mg_name", "v6");
+ settings->setDefault("water_level", "1");
settings->setDefault("chunksize", "5");
settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
settings->setDefault("mgv6_freq_desert", "0.45");