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-rw-r--r--src/client.cpp2
-rw-r--r--src/convert_json.cpp2
-rw-r--r--src/guiEngine.cpp2
-rw-r--r--src/server.cpp2
-rw-r--r--src/serverlist.cpp24
-rw-r--r--src/serverlist.h3
6 files changed, 21 insertions, 14 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 19105b504..c458684f6 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -250,7 +250,7 @@ void * MediaFetchThread::Thread()
m_file_data.push_back(make_pair(i->name, data));
} else {
m_failed.push_back(*i);
- infostream << "cURL request failed for " << i->name << std::endl;
+ infostream << "cURL request failed for " << i->name << " (" << curl_easy_strerror(res) << ")"<< std::endl;
}
curl_easy_cleanup(curl);
}
diff --git a/src/convert_json.cpp b/src/convert_json.cpp
index 7a69071ef..9b704aca6 100644
--- a/src/convert_json.cpp
+++ b/src/convert_json.cpp
@@ -59,7 +59,7 @@ Json::Value fetchJsonValue(const std::string url,
res = curl_easy_perform(curl);
if (res != CURLE_OK)
- errorstream<<"Jsonreader: "<< url <<" not found (internet connection?)"<<std::endl;
+ errorstream<<"Jsonreader: "<< url <<" not found (" << curl_easy_strerror(res) << ")" <<std::endl;
curl_easy_cleanup(curl);
}
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp
index f3b3a6845..2324dba16 100644
--- a/src/guiEngine.cpp
+++ b/src/guiEngine.cpp
@@ -533,7 +533,7 @@ bool GUIEngine::downloadFile(std::string url,std::string target) {
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
errorstream << "File at url \"" << url
- <<"\" not found (internet connection?)" <<std::endl;
+ <<"\" not found (" << curl_easy_strerror(res) << ")" <<std::endl;
retval = false;
}
fclose(targetfile);
diff --git a/src/server.cpp b/src/server.cpp
index 60bf422f7..955858c70 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1237,7 +1237,7 @@ void Server::AsyncRunStep()
float &counter = m_masterserver_timer;
if((!counter || counter >= 300.0) && g_settings->getBool("server_announce") == true)
{
- ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number, m_uptime.get(), m_gamespec.id);
+ ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number, m_uptime.get(), m_gamespec.id, m_mods);
counter = 0.01;
}
counter += dtime;
diff --git a/src/serverlist.cpp b/src/serverlist.cpp
index 6a68e0eac..7a374eb47 100644
--- a/src/serverlist.cpp
+++ b/src/serverlist.cpp
@@ -194,34 +194,40 @@ std::string serializeJson(std::vector<ServerListSpec> serverlist)
#if USE_CURL
static size_t ServerAnnounceCallback(void *contents, size_t size, size_t nmemb, void *userp)
{
- return 0;
//((std::string*)userp)->append((char*)contents, size * nmemb);
- //return size * nmemb;
+ return size * nmemb;
}
-void sendAnnounce(std::string action, u16 clients, double uptime, std::string gameid) {
+void sendAnnounce(std::string action, u16 clients, double uptime, std::string gameid, std::vector<ModSpec> m_mods) {
Json::Value server;
if (action.size())
server["action"] = action;
server["port"] = g_settings->get("port");
- if (action != "del") {
+ server["address"] = g_settings->get("server_address");
+ if (action != "delete") {
server["name"] = g_settings->get("server_name");
server["description"] = g_settings->get("server_description");
- server["address"] = g_settings->get("server_address");
server["version"] = VERSION_STRING;
server["url"] = g_settings->get("server_url");
server["creative"] = g_settings->get("creative_mode");
server["damage"] = g_settings->get("enable_damage");
server["dedicated"] = g_settings->get("server_dedicated");
+ server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
server["clients"] = clients;
server["clients_max"] = g_settings->get("max_users");
if (uptime >=1) server["uptime"] = (int)uptime;
if (gameid!="") server["gameid"] = gameid;
-
}
- if(server["action"] == "start")
+
+ if(server["action"] == "start") {
+ server["mods"] = Json::Value(Json::arrayValue);
+ for(std::vector<ModSpec>::iterator m = m_mods.begin(); m != m_mods.end(); m++) {
+ server["mods"].append(m->name);
+ }
actionstream << "announcing to " << g_settings->get("serverlist_url") << std::endl;
+ }
+
Json::StyledWriter writer;
CURL *curl;
curl = curl_easy_init();
@@ -236,8 +242,8 @@ void sendAnnounce(std::string action, u16 clients, double uptime, std::string ga
curl_easy_setopt(curl, CURLOPT_TIMEOUT, 1);
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 1);
res = curl_easy_perform(curl);
- //if (res != CURLE_OK)
- // errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" not found (internet connection?)"<<std::endl;
+ if (res != CURLE_OK)
+ errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" error ("<<curl_easy_strerror(res)<<")"<<std::endl;
curl_easy_cleanup(curl);
}
diff --git a/src/serverlist.h b/src/serverlist.h
index d01415c50..365e86beb 100644
--- a/src/serverlist.h
+++ b/src/serverlist.h
@@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include "config.h"
+#include "mods.h"
#include "json/json.h"
#ifndef SERVERLIST_HEADER
@@ -39,7 +40,7 @@ namespace ServerList
std::vector<ServerListSpec> deSerializeJson(std::string liststring);
std::string serializeJson(std::vector<ServerListSpec>);
#if USE_CURL
- void sendAnnounce(std::string action = "", u16 clients = 0, double uptime = 0, std::string gameid = "");
+ void sendAnnounce(std::string action = "", u16 clients = 0, double uptime = 0, std::string gameid = "", std::vector<ModSpec> m_mods = std::vector<ModSpec>());
#endif
} //ServerList namespace