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-rw-r--r--src/itemdef.cpp20
-rw-r--r--src/sound_openal.cpp2
2 files changed, 14 insertions, 8 deletions
diff --git a/src/itemdef.cpp b/src/itemdef.cpp
index ca6020e14..8eca8cafb 100644
--- a/src/itemdef.cpp
+++ b/src/itemdef.cpp
@@ -124,8 +124,8 @@ void ItemDefinition::reset()
void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
{
-
- writeU8(os, 3); // version (proto > 20)
+ u8 version = (protocol_version >= 34) ? 4 : 3;
+ writeU8(os, version);
writeU8(os, type);
os << serializeString(name);
os << serializeString(description);
@@ -156,8 +156,11 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
writeF1000(os, sound_place_failed.gain);
os << serializeString(palette_image);
writeU32(os, color.color);
- writeF1000(os, sound_place.pitch);
- writeF1000(os, sound_place_failed.pitch);
+
+ if (version >= 4) {
+ writeF1000(os, sound_place.pitch);
+ writeF1000(os, sound_place_failed.pitch);
+ }
}
void ItemDefinition::deSerialize(std::istream &is)
@@ -167,7 +170,7 @@ void ItemDefinition::deSerialize(std::istream &is)
// Deserialize
int version = readU8(is);
- if(version < 1 || version > 3)
+ if (version < 1 || version > 4)
throw SerializationError("unsupported ItemDefinition version");
type = (enum ItemType)readU8(is);
name = deSerializeString(is);
@@ -216,8 +219,11 @@ void ItemDefinition::deSerialize(std::istream &is)
sound_place_failed.gain = readF1000(is);
palette_image = deSerializeString(is);
color.set(readU32(is));
- sound_place.pitch = readF1000(is);
- sound_place_failed.pitch = readF1000(is);
+
+ if (version >= 4) {
+ sound_place.pitch = readF1000(is);
+ sound_place_failed.pitch = readF1000(is);
+ }
} catch(SerializationError &e) {};
}
diff --git a/src/sound_openal.cpp b/src/sound_openal.cpp
index 0b53572c4..1772ee817 100644
--- a/src/sound_openal.cpp
+++ b/src/sound_openal.cpp
@@ -576,7 +576,7 @@ public:
}
int handle = -1;
if (fade > 0) {
- handle = playSoundRaw(buf, loop, 0.0f, 0.0f);
+ handle = playSoundRaw(buf, loop, 0.0f, pitch);
fadeSound(handle, fade, volume);
} else {
handle = playSoundRaw(buf, loop, volume, pitch);