diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/environment.cpp | 250 | ||||
-rw-r--r-- | src/environment.h | 80 | ||||
-rw-r--r-- | src/nodedef.cpp | 12 | ||||
-rw-r--r-- | src/nodedef.h | 5 | ||||
-rw-r--r-- | src/script/cpp_api/s_base.h | 1 | ||||
-rw-r--r-- | src/script/cpp_api/s_env.cpp | 55 | ||||
-rw-r--r-- | src/script/lua_api/l_env.cpp | 40 | ||||
-rw-r--r-- | src/script/lua_api/l_env.h | 18 | ||||
-rw-r--r-- | src/server.cpp | 7 | ||||
-rw-r--r-- | src/util/string.h | 24 |
10 files changed, 468 insertions, 24 deletions
diff --git a/src/environment.cpp b/src/environment.cpp index 081079a79..6da376a15 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -48,6 +48,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" +#define LBM_NAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyz0123456789_:" + Environment::Environment(): m_time_of_day_speed(0), m_time_of_day(9000), @@ -271,6 +273,223 @@ ABMWithState::ABMWithState(ActiveBlockModifier *abm_): } /* + LBMManager +*/ + +void LBMContentMapping::deleteContents() +{ + for (std::vector<LoadingBlockModifierDef *>::iterator it = lbm_list.begin(); + it != lbm_list.end(); ++it) { + delete *it; + } +} + +void LBMContentMapping::addLBM(LoadingBlockModifierDef *lbm_def, IGameDef *gamedef) +{ + // Add the lbm_def to the LBMContentMapping. + // Unknown names get added to the global NameIdMapping. + INodeDefManager *nodedef = gamedef->ndef(); + + lbm_list.push_back(lbm_def); + + for (std::set<std::string>::const_iterator it = lbm_def->trigger_contents.begin(); + it != lbm_def->trigger_contents.end(); ++it) { + std::set<content_t> c_ids; + bool found = nodedef->getIds(*it, c_ids); + if (!found) { + content_t c_id = gamedef->allocateUnknownNodeId(*it); + if (c_id == CONTENT_IGNORE) { + // Seems it can't be allocated. + warningstream << "Could not internalize node name \"" << *it + << "\" while loading LBM \"" << lbm_def->name << "\"." << std::endl; + continue; + } + c_ids.insert(c_id); + } + + for (std::set<content_t>::const_iterator iit = + c_ids.begin(); iit != c_ids.end(); ++iit) { + content_t c_id = *iit; + map[c_id].push_back(lbm_def); + } + } +} + +const std::vector<LoadingBlockModifierDef *> * + LBMContentMapping::lookup(content_t c) const +{ + container_map::const_iterator it = map.find(c); + if (it == map.end()) + return NULL; + // This first dereferences the iterator, returning + // a std::vector<LoadingBlockModifierDef *> + // reference, then we convert it to a pointer. + return &(it->second); +} + +LBMManager::~LBMManager() +{ + for (std::map<std::string, LoadingBlockModifierDef *>::iterator it = + m_lbm_defs.begin(); it != m_lbm_defs.end(); ++it) { + delete it->second; + } + for (lbm_lookup_map::iterator it = m_lbm_lookup.begin(); + it != m_lbm_lookup.end(); ++it) { + (it->second).deleteContents(); + } +} + +void LBMManager::addLBMDef(LoadingBlockModifierDef *lbm_def) +{ + // Precondition, in query mode the map isn't used anymore + FATAL_ERROR_IF(m_query_mode == true, + "attempted to modify LBMManager in query mode"); + + if (!string_allowed(lbm_def->name, LBM_NAME_ALLOWED_CHARS)) { + throw ModError("Error adding LBM \"" + lbm_def->name + + "\": Does not follow naming conventions: " + "Only chararacters [a-z0-9_:] are allowed."); + } + + m_lbm_defs[lbm_def->name] = lbm_def; +} + +void LBMManager::loadIntroductionTimes(const std::string ×, + IGameDef *gamedef, u32 now) +{ + m_query_mode = true; + + // name -> time map. + // Storing it in a map first instead of + // handling the stuff directly in the loop + // removes all duplicate entries. + // TODO make this std::unordered_map + std::map<std::string, u32> introduction_times; + + /* + The introduction times string consists of name~time entries, + with each entry terminated by a semicolon. The time is decimal. + */ + + size_t idx = 0; + size_t idx_new; + while ((idx_new = times.find(";", idx)) != std::string::npos) { + std::string entry = times.substr(idx, idx_new - idx); + std::vector<std::string> components = str_split(entry, '~'); + if (components.size() != 2) + throw SerializationError("Introduction times entry \"" + + entry + "\" requires exactly one '~'!"); + const std::string &name = components[0]; + u32 time = from_string<u32>(components[1]); + introduction_times[name] = time; + idx = idx_new + 1; + } + + // Put stuff from introduction_times into m_lbm_lookup + for (std::map<std::string, u32>::const_iterator it = introduction_times.begin(); + it != introduction_times.end(); ++it) { + const std::string &name = it->first; + u32 time = it->second; + + std::map<std::string, LoadingBlockModifierDef *>::iterator def_it = + m_lbm_defs.find(name); + if (def_it == m_lbm_defs.end()) { + // This seems to be an LBM entry for + // an LBM we haven't loaded. Discard it. + continue; + } + LoadingBlockModifierDef *lbm_def = def_it->second; + if (lbm_def->run_at_every_load) { + // This seems to be an LBM entry for + // an LBM that runs at every load. + // Don't add it just yet. + continue; + } + + m_lbm_lookup[time].addLBM(lbm_def, gamedef); + + // Erase the entry so that we know later + // what elements didn't get put into m_lbm_lookup + m_lbm_defs.erase(name); + } + + // Now also add the elements from m_lbm_defs to m_lbm_lookup + // that weren't added in the previous step. + // They are introduced first time to this world, + // or are run at every load (introducement time hardcoded to U32_MAX). + + LBMContentMapping &lbms_we_introduce_now = m_lbm_lookup[now]; + LBMContentMapping &lbms_running_always = m_lbm_lookup[U32_MAX]; + + for (std::map<std::string, LoadingBlockModifierDef *>::iterator it = + m_lbm_defs.begin(); it != m_lbm_defs.end(); ++it) { + if (it->second->run_at_every_load) { + lbms_running_always.addLBM(it->second, gamedef); + } else { + lbms_we_introduce_now.addLBM(it->second, gamedef); + } + } + + // Clear the list, so that we don't delete remaining elements + // twice in the destructor + m_lbm_defs.clear(); +} + +std::string LBMManager::createIntroductionTimesString() +{ + // Precondition, we must be in query mode + FATAL_ERROR_IF(m_query_mode == false, + "attempted to query on non fully set up LBMManager"); + + std::ostringstream oss; + for (lbm_lookup_map::iterator it = m_lbm_lookup.begin(); + it != m_lbm_lookup.end(); ++it) { + u32 time = it->first; + std::vector<LoadingBlockModifierDef *> &lbm_list = it->second.lbm_list; + for (std::vector<LoadingBlockModifierDef *>::iterator iit = lbm_list.begin(); + iit != lbm_list.end(); ++iit) { + // Don't add if the LBM runs at every load, + // then introducement time is hardcoded + // and doesn't need to be stored + if ((*iit)->run_at_every_load) + continue; + oss << (*iit)->name << "~" << time << ";"; + } + } + return oss.str(); +} + +void LBMManager::applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp) +{ + // Precondition, we need m_lbm_lookup to be initialized + FATAL_ERROR_IF(m_query_mode == false, + "attempted to query on non fully set up LBMManager"); + v3s16 pos_of_block = block->getPosRelative(); + v3s16 pos; + MapNode n; + content_t c; + lbm_lookup_map::const_iterator it = getLBMsIntroducedAfter(stamp); + for (pos.X = 0; pos.X < MAP_BLOCKSIZE; pos.X++) + for (pos.Y = 0; pos.Y < MAP_BLOCKSIZE; pos.Y++) + for (pos.Z = 0; pos.Z < MAP_BLOCKSIZE; pos.Z++) + { + n = block->getNodeNoEx(pos); + c = n.getContent(); + for (LBMManager::lbm_lookup_map::const_iterator iit = it; + iit != m_lbm_lookup.end(); ++iit) { + const std::vector<LoadingBlockModifierDef *> *lbm_list = + iit->second.lookup(c); + if (!lbm_list) + continue; + for (std::vector<LoadingBlockModifierDef *>::const_iterator iit = + lbm_list->begin(); iit != lbm_list->end(); ++iit) { + (*iit)->trigger(env, pos + pos_of_block, n); + } + } + } +} + +/* ActiveBlockList */ @@ -505,6 +724,9 @@ void ServerEnvironment::saveMeta() args.setU64("game_time", m_game_time); args.setU64("time_of_day", getTimeOfDay()); args.setU64("last_clear_objects_time", m_last_clear_objects_time); + args.setU64("lbm_introduction_times_version", 1); + args.set("lbm_introduction_times", + m_lbm_mgr.createIntroductionTimesString()); args.writeLines(ss); ss<<"EnvArgsEnd\n"; @@ -555,6 +777,26 @@ void ServerEnvironment::loadMeta() // If missing, do as if clearObjects was never called m_last_clear_objects_time = 0; } + + std::string lbm_introduction_times = ""; + try { + u64 ver = args.getU64("lbm_introduction_times_version"); + if (ver == 1) { + lbm_introduction_times = args.get("lbm_introduction_times"); + } else { + infostream << "ServerEnvironment::loadMeta(): Non-supported" + << " introduction time version " << ver << std::endl; + } + } catch (SettingNotFoundException &e) { + // No problem, this is expected. Just continue with an empty string + } + m_lbm_mgr.loadIntroductionTimes(lbm_introduction_times, m_gamedef, m_game_time); + +} + +void ServerEnvironment::loadDefaultMeta() +{ + m_lbm_mgr.loadIntroductionTimes("", m_gamedef, m_game_time); } struct ActiveABM @@ -770,6 +1012,9 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime) // Activate stored objects activateObjects(block, dtime_s); + /* Handle LoadingBlockModifiers */ + m_lbm_mgr.applyLBMs(this, block, stamp); + // Run node timers std::map<v3s16, NodeTimer> elapsed_timers = block->m_node_timers.step((float)dtime_s); @@ -795,6 +1040,11 @@ void ServerEnvironment::addActiveBlockModifier(ActiveBlockModifier *abm) m_abms.push_back(ABMWithState(abm)); } +void ServerEnvironment::addLoadingBlockModifierDef(LoadingBlockModifierDef *lbm) +{ + m_lbm_mgr.addLBMDef(lbm); +} + bool ServerEnvironment::setNode(v3s16 p, const MapNode &n) { INodeDefManager *ndef = m_gamedef->ndef(); diff --git a/src/environment.h b/src/environment.h index e7b818dc9..448ed70e6 100644 --- a/src/environment.h +++ b/src/environment.h @@ -139,7 +139,7 @@ private: }; /* - Active block modifier interface. + {Active, Loading} block modifier interface. These are fed into ServerEnvironment at initialization time; ServerEnvironment handles deleting them. @@ -177,6 +177,77 @@ struct ABMWithState ABMWithState(ActiveBlockModifier *abm_); }; +struct LoadingBlockModifierDef +{ + // Set of contents to trigger on + std::set<std::string> trigger_contents; + std::string name; + bool run_at_every_load; + + virtual ~LoadingBlockModifierDef() {} + virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n){}; +}; + +struct LBMContentMapping +{ + typedef std::map<content_t, std::vector<LoadingBlockModifierDef *> > container_map; + container_map map; + + std::vector<LoadingBlockModifierDef *> lbm_list; + + // Needs to be separate method (not inside destructor), + // because the LBMContentMapping may be copied and destructed + // many times during operation in the lbm_lookup_map. + void deleteContents(); + void addLBM(LoadingBlockModifierDef *lbm_def, IGameDef *gamedef); + const std::vector<LoadingBlockModifierDef *> *lookup(content_t c) const; +}; + +class LBMManager +{ +public: + LBMManager(): + m_query_mode(false) + {} + + ~LBMManager(); + + // Don't call this after loadIntroductionTimes() ran. + void addLBMDef(LoadingBlockModifierDef *lbm_def); + + void loadIntroductionTimes(const std::string ×, + IGameDef *gamedef, u32 now); + + // Don't call this before loadIntroductionTimes() ran. + std::string createIntroductionTimesString(); + + // Don't call this before loadIntroductionTimes() ran. + void applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp); + + // Warning: do not make this std::unordered_map, order is relevant here + typedef std::map<u32, LBMContentMapping> lbm_lookup_map; + +private: + // Once we set this to true, we can only query, + // not modify + bool m_query_mode; + + // For m_query_mode == false: + // The key of the map is the LBM def's name. + // TODO make this std::unordered_map + std::map<std::string, LoadingBlockModifierDef *> m_lbm_defs; + + // For m_query_mode == true: + // The key of the map is the LBM def's first introduction time. + lbm_lookup_map m_lbm_lookup; + + // Returns an iterator to the LBMs that were introduced + // after the given time. This is guaranteed to return + // valid values for everything + lbm_lookup_map::const_iterator getLBMsIntroducedAfter(u32 time) + { return m_lbm_lookup.lower_bound(time); } +}; + /* List of active blocks, used by ServerEnvironment */ @@ -254,6 +325,9 @@ public: */ void saveMeta(); void loadMeta(); + // to be called instead of loadMeta if + // env_meta.txt doesn't exist (e.g. new world) + void loadDefaultMeta(); /* External ActiveObject interface @@ -312,11 +386,12 @@ public: void activateBlock(MapBlock *block, u32 additional_dtime=0); /* - ActiveBlockModifiers + {Active,Loading}BlockModifiers ------------------------------------------- */ void addActiveBlockModifier(ActiveBlockModifier *abm); + void addLoadingBlockModifierDef(LoadingBlockModifierDef *lbm); /* Other stuff @@ -427,6 +502,7 @@ private: u32 m_last_clear_objects_time; // Active block modifiers std::vector<ABMWithState> m_abms; + LBMManager m_lbm_mgr; // An interval for generally sending object positions and stuff float m_recommended_send_interval; // Estimate for general maximum lag as determined by server. diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 1dd5aa537..ba9b4abf2 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -419,7 +419,7 @@ public: inline virtual const ContentFeatures& get(const MapNode &n) const; virtual bool getId(const std::string &name, content_t &result) const; virtual content_t getId(const std::string &name) const; - virtual void getIds(const std::string &name, std::set<content_t> &result) const; + virtual bool getIds(const std::string &name, std::set<content_t> &result) const; virtual const ContentFeatures& get(const std::string &name) const; content_t allocateId(); virtual content_t set(const std::string &name, const ContentFeatures &def); @@ -603,22 +603,23 @@ content_t CNodeDefManager::getId(const std::string &name) const } -void CNodeDefManager::getIds(const std::string &name, +bool CNodeDefManager::getIds(const std::string &name, std::set<content_t> &result) const { //TimeTaker t("getIds", NULL, PRECISION_MICRO); if (name.substr(0,6) != "group:") { content_t id = CONTENT_IGNORE; - if(getId(name, id)) + bool exists = getId(name, id); + if (exists) result.insert(id); - return; + return exists; } std::string group = name.substr(6); std::map<std::string, GroupItems>::const_iterator i = m_group_to_items.find(group); if (i == m_group_to_items.end()) - return; + return true; const GroupItems &items = i->second; for (GroupItems::const_iterator j = items.begin(); @@ -627,6 +628,7 @@ void CNodeDefManager::getIds(const std::string &name, result.insert((*j).first); } //printf("getIds: %dus\n", t.stop()); + return true; } diff --git a/src/nodedef.h b/src/nodedef.h index db36021cf..bf2c7bc72 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -303,7 +303,8 @@ public: virtual bool getId(const std::string &name, content_t &result) const=0; virtual content_t getId(const std::string &name) const=0; // Allows "group:name" in addition to regular node names - virtual void getIds(const std::string &name, std::set<content_t> &result) + // returns false if node name not found, true otherwise + virtual bool getIds(const std::string &name, std::set<content_t> &result) const=0; virtual const ContentFeatures &get(const std::string &name) const=0; @@ -327,7 +328,7 @@ public: // If not found, returns CONTENT_IGNORE virtual content_t getId(const std::string &name) const=0; // Allows "group:name" in addition to regular node names - virtual void getIds(const std::string &name, std::set<content_t> &result) + virtual bool getIds(const std::string &name, std::set<content_t> &result) const=0; // If not found, returns the features of CONTENT_UNKNOWN virtual const ContentFeatures &get(const std::string &name) const=0; diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h index ead385a43..f52474f00 100644 --- a/src/script/cpp_api/s_base.h +++ b/src/script/cpp_api/s_base.h @@ -83,6 +83,7 @@ public: protected: friend class LuaABM; + friend class LuaLBM; friend class InvRef; friend class ObjectRef; friend class NodeMetaRef; diff --git a/src/script/cpp_api/s_env.cpp b/src/script/cpp_api/s_env.cpp index a1b11bfe1..35b7b36f2 100644 --- a/src/script/cpp_api/s_env.cpp +++ b/src/script/cpp_api/s_env.cpp @@ -86,13 +86,12 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env) setEnv(env); /* - Add ActiveBlockModifiers to environment + Add {Loading,Active}BlockModifiers to environment */ // Get core.registered_abms lua_getglobal(L, "core"); lua_getfield(L, -1, "registered_abms"); - luaL_checktype(L, -1, LUA_TTABLE); int registered_abms = lua_gettop(L); if(lua_istable(L, registered_abms)){ @@ -154,6 +153,58 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env) // removes value, keeps key for next iteration lua_pop(L, 1); } + } else { + lua_pop(L, 1); + throw LuaError("core.registered_abms was not a lua table, as expected."); + } + lua_pop(L, 1); + + // Get core.registered_lbms + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_lbms"); + int registered_lbms = lua_gettop(L); + + if (!lua_istable(L, registered_lbms)) { + lua_pop(L, 1); + throw LuaError("core.registered_lbms was not a lua table, as expected."); + } + + lua_pushnil(L); + while (lua_next(L, registered_lbms)) { + // key at index -2 and value at index -1 + int id = lua_tonumber(L, -2); + int current_lbm = lua_gettop(L); + + std::set<std::string> trigger_contents; + lua_getfield(L, current_lbm, "nodenames"); + if (lua_istable(L, -1)) { + int table = lua_gettop(L); + lua_pushnil(L); + while (lua_next(L, table)) { + // key at index -2 and value at index -1 + luaL_checktype(L, -1, LUA_TSTRING); + trigger_contents.insert(lua_tostring(L, -1)); + // removes value, keeps key for next iteration + lua_pop(L, 1); + } + } else if (lua_isstring(L, -1)) { + trigger_contents.insert(lua_tostring(L, -1)); + } + lua_pop(L, 1); + + std::string name; + getstringfield(L, current_lbm, "name", name); + + bool run_at_every_load = getboolfield_default(L, current_lbm, + "run_at_every_load", false); + + LuaLBM *lbm = new LuaLBM(L, id, trigger_contents, name, + run_at_every_load); + + env->addLoadingBlockModifierDef(lbm); + + // removes value, keeps key for next iteration + lua_pop(L, 1); } lua_pop(L, 1); } diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index b445b1eb9..f4ddc2afc 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -90,6 +90,46 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n, lua_pop(L, 1); // Pop error handler } +void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n) +{ + GameScripting *scriptIface = env->getScriptIface(); + scriptIface->realityCheck(); + + lua_State *L = scriptIface->getStack(); + sanity_check(lua_checkstack(L, 20)); + StackUnroller stack_unroller(L); + + int error_handler = PUSH_ERROR_HANDLER(L); + + // Get registered_lbms + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_lbms"); + luaL_checktype(L, -1, LUA_TTABLE); + lua_remove(L, -2); // Remove core + + // Get registered_lbms[m_id] + lua_pushnumber(L, m_id); + lua_gettable(L, -2); + FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_lbms table"); + lua_remove(L, -2); // Remove registered_lbms + + scriptIface->setOriginFromTable(-1); + + // Call action + luaL_checktype(L, -1, LUA_TTABLE); + lua_getfield(L, -1, "action"); + luaL_checktype(L, -1, LUA_TFUNCTION); + lua_remove(L, -2); // Remove registered_lbms[m_id] + push_v3s16(L, p); + pushnode(L, n, env->getGameDef()->ndef()); + + int result = lua_pcall(L, 2, 0, error_handler); + if (result) + scriptIface->scriptError(result, "LuaLBM::trigger"); + + lua_pop(L, 1); // Pop error handler +} + void LuaEmergeAreaCallback(v3s16 blockpos, EmergeAction action, void *param) { ScriptCallbackState *state = (ScriptCallbackState *)param; diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h index 4f8dfcd3c..0e385ffef 100644 --- a/src/script/lua_api/l_env.h +++ b/src/script/lua_api/l_env.h @@ -220,6 +220,24 @@ public: u32 active_object_count, u32 active_object_count_wider); }; +class LuaLBM : public LoadingBlockModifierDef +{ +private: + int m_id; +public: + LuaLBM(lua_State *L, int id, + const std::set<std::string> &trigger_contents, + const std::string &name, + bool run_at_every_load): + m_id(id) + { + this->run_at_every_load = run_at_every_load; + this->trigger_contents = trigger_contents; + this->name = name; + } + virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n); +}; + struct ScriptCallbackState { GameScripting *script; int callback_ref; diff --git a/src/server.cpp b/src/server.cpp index c4ed32253..75ca7448f 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -344,10 +344,11 @@ Server::Server( servermap->addEventReceiver(this); // If file exists, load environment metadata - if(fs::PathExists(m_path_world + DIR_DELIM "env_meta.txt")) - { - infostream<<"Server: Loading environment metadata"<<std::endl; + if (fs::PathExists(m_path_world + DIR_DELIM "env_meta.txt")) { + infostream << "Server: Loading environment metadata" << std::endl; m_env->loadMeta(); + } else { + m_env->loadDefaultMeta(); } // Add some test ActiveBlockModifiers to environment diff --git a/src/util/string.h b/src/util/string.h index c8f60b802..cf94b7f5f 100644 --- a/src/util/string.h +++ b/src/util/string.h @@ -299,15 +299,6 @@ inline s32 mystoi(const std::string &str, s32 min, s32 max) } -/// Returns a 64-bit value represented by the string \p str (decimal). -inline s64 stoi64(const std::string &str) -{ - std::stringstream tmp(str); - s64 t; - tmp >> t; - return t; -} - // MSVC2010 includes it's own versions of these //#if !defined(_MSC_VER) || _MSC_VER < 1600 @@ -346,9 +337,22 @@ inline float mystof(const std::string &str) #define stoi mystoi #define stof mystof +/// Returns a value represented by the string \p val. +template <typename T> +inline T from_string(const std::string &str) +{ + std::stringstream tmp(str); + T t; + tmp >> t; + return t; +} + +/// Returns a 64-bit signed value represented by the string \p str (decimal). +inline s64 stoi64(const std::string &str) { return from_string<s64>(str); } + // TODO: Replace with C++11 std::to_string. -/// Returns A string representing the value \p val. +/// Returns a string representing the value \p val. template <typename T> inline std::string to_string(T val) { |