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Diffstat (limited to 'src')
-rw-r--r--src/script.cpp46
-rw-r--r--src/script.h11
-rw-r--r--src/scriptapi.cpp118
-rw-r--r--src/server.cpp2
4 files changed, 138 insertions, 39 deletions
diff --git a/src/script.cpp b/src/script.cpp
index 5a6c98026..8b1b7013e 100644
--- a/src/script.cpp
+++ b/src/script.cpp
@@ -31,6 +31,27 @@ extern "C" {
#include <lauxlib.h>
}
+LuaError::LuaError(lua_State *L, const std::string &s)
+{
+ m_s = "LuaError: ";
+ m_s += s + "\n";
+ lua_getfield(L, LUA_GLOBALSINDEX, "debug");
+ if(lua_istable(L, -1)){
+ lua_getfield(L, -1, "traceback");
+ if(lua_isfunction(L, -1)){
+ lua_call(L, 0, 1);
+ if(lua_isstring(L, -1)){
+ m_s += lua_tostring(L, -1);
+ }
+ lua_pop(L, 1);
+ }
+ else{
+ lua_pop(L, 1);
+ }
+ }
+ lua_pop(L, 1);
+}
+
void script_error(lua_State *L, const char *fmt, ...)
{
va_list argp;
@@ -39,13 +60,34 @@ void script_error(lua_State *L, const char *fmt, ...)
vsnprintf(buf, 10000, fmt, argp);
va_end(argp);
//errorstream<<"SCRIPT ERROR: "<<buf;
- throw LuaError(buf);
+ throw LuaError(L, buf);
+}
+
+int luaErrorHandler(lua_State *L) {
+ lua_getfield(L, LUA_GLOBALSINDEX, "debug");
+ if (!lua_istable(L, -1)) {
+ lua_pop(L, 1);
+ return 1;
+ }
+ lua_getfield(L, -1, "traceback");
+ if (!lua_isfunction(L, -1)) {
+ lua_pop(L, 2);
+ return 1;
+ }
+ lua_pushvalue(L, 1);
+ lua_pushinteger(L, 2);
+ lua_call(L, 2, 1);
+ return 1;
}
bool script_load(lua_State *L, const char *path)
{
infostream<<"Loading and running script from "<<path<<std::endl;
- int ret = luaL_loadfile(L, path) || lua_pcall(L, 0, 0, 0);
+
+ lua_pushcfunction(L, luaErrorHandler);
+ int errorhandler = lua_gettop(L);
+
+ int ret = luaL_loadfile(L, path) || lua_pcall(L, 0, 0, errorhandler);
if(ret){
errorstream<<"Failed to load and run script from "<<path<<":"<<std::endl;
errorstream<<"[LUA] "<<std::endl;
diff --git a/src/script.h b/src/script.h
index 6da95acf7..3c056ae35 100644
--- a/src/script.h
+++ b/src/script.h
@@ -23,14 +23,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <exception>
#include <string>
+typedef struct lua_State lua_State;
+
class LuaError : public std::exception
{
public:
- LuaError(const std::string &s)
- {
- m_s = "LuaError: ";
- m_s += s;
- }
+ LuaError(lua_State *L, const std::string &s);
+
virtual ~LuaError() throw()
{}
virtual const char * what() const throw()
@@ -40,8 +39,6 @@ public:
std::string m_s;
};
-typedef struct lua_State lua_State;
-
lua_State* script_init();
void script_deinit(lua_State *L);
void script_error(lua_State *L, const char *fmt, ...);
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
index db6b7e86e..be1366737 100644
--- a/src/scriptapi.cpp
+++ b/src/scriptapi.cpp
@@ -107,6 +107,59 @@ public:
}
};
+class ModNameStorer
+{
+private:
+ lua_State *L;
+public:
+ ModNameStorer(lua_State *L_, const std::string modname):
+ L(L_)
+ {
+ // Store current modname in registry
+ lua_pushstring(L, modname.c_str());
+ lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+ }
+ ~ModNameStorer()
+ {
+ // Clear current modname in registry
+ lua_pushnil(L);
+ lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+ }
+};
+
+std::string get_current_modname(lua_State *L)
+{
+ lua_getfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+ std::string modname = "";
+ if(lua_type(L, -1) == LUA_TSTRING)
+ modname = lua_tostring(L, -1);
+ lua_pop(L, 1);
+ return modname;
+}
+
+void check_modname_prefix(lua_State *L, std::string &name)
+{
+ if(name.size() == 0)
+ throw LuaError(L, std::string("Name is empty"));
+
+ if(name[0] == ':'){
+ name = name.substr(1);
+ return;
+ }
+
+ std::string modname = get_current_modname(L);
+ assert(modname != "");
+
+ // For __builtin, anything goes
+ if(modname == "__builtin")
+ return;
+
+ if(name.substr(0, modname.size()+1) != modname + "_")
+ throw LuaError(L, std::string("Name \"")+name
+ +"\" does not follow naming conventions: "
+ +"\"modname_\" or \":\" prefix required)");
+}
+
static v3f readFloatPos(lua_State *L, int index)
{
v3f pos;
@@ -470,7 +523,7 @@ static void inventory_get_list_to_lua(Inventory *inv, const char *name,
lua_pushstring(L, item->getItemString().c_str());
}
if(lua_pcall(L, 2, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
}
}
@@ -611,8 +664,9 @@ static int l_register_nodedef_defaults(lua_State *L)
// register_entity(name, prototype)
static int l_register_entity(lua_State *L)
{
- const char *name = luaL_checkstring(L, 1);
- infostream<<"register_entity: "<<name<<std::endl;
+ std::string name = luaL_checkstring(L, 1);
+ check_modname_prefix(L, name);
+ //infostream<<"register_entity: "<<name<<std::endl;
luaL_checktype(L, 2, LUA_TTABLE);
// Get minetest.registered_entities
@@ -622,7 +676,7 @@ static int l_register_entity(lua_State *L)
int registered_entities = lua_gettop(L);
lua_pushvalue(L, 2); // Object = param 2 -> stack top
// registered_entities[name] = object
- lua_setfield(L, registered_entities, name);
+ lua_setfield(L, registered_entities, name.c_str());
// Get registered object to top of stack
lua_pushvalue(L, 2);
@@ -703,14 +757,14 @@ public:
lua_pushnumber(L, active_object_count);
lua_pushnumber(L, active_object_count_wider);
if(lua_pcall(L, 4, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
}
};
// register_abm({...})
static int l_register_abm(lua_State *L)
{
- infostream<<"register_abm"<<std::endl;
+ //infostream<<"register_abm"<<std::endl;
luaL_checktype(L, 1, LUA_TTABLE);
// Get minetest.registered_abms
@@ -744,8 +798,9 @@ static int l_register_abm(lua_State *L)
// register_tool(name, {lots of stuff})
static int l_register_tool(lua_State *L)
{
- const char *name = luaL_checkstring(L, 1);
- infostream<<"register_tool: "<<name<<std::endl;
+ std::string name = luaL_checkstring(L, 1);
+ check_modname_prefix(L, name);
+ //infostream<<"register_tool: "<<name<<std::endl;
luaL_checktype(L, 2, LUA_TTABLE);
int table = 2;
@@ -765,8 +820,9 @@ static int l_register_tool(lua_State *L)
// register_craftitem(name, {lots of stuff})
static int l_register_craftitem(lua_State *L)
{
- const char *name = luaL_checkstring(L, 1);
- infostream<<"register_craftitem: "<<name<<std::endl;
+ std::string name = luaL_checkstring(L, 1);
+ check_modname_prefix(L, name);
+ //infostream<<"register_craftitem: "<<name<<std::endl;
luaL_checktype(L, 2, LUA_TTABLE);
int table = 2;
@@ -806,7 +862,7 @@ static int l_register_craftitem(lua_State *L)
craftitemdef->registerCraftItem(name, def);
lua_pushvalue(L, table);
- scriptapi_add_craftitem(L, name);
+ scriptapi_add_craftitem(L, name.c_str());
return 0; /* number of results */
}
@@ -814,8 +870,9 @@ static int l_register_craftitem(lua_State *L)
// register_node(name, {lots of stuff})
static int l_register_node(lua_State *L)
{
- const char *name = luaL_checkstring(L, 1);
- infostream<<"register_node: "<<name<<std::endl;
+ std::string name = luaL_checkstring(L, 1);
+ check_modname_prefix(L, name);
+ //infostream<<"register_node: "<<name<<std::endl;
luaL_checktype(L, 2, LUA_TTABLE);
int nodedef_table = 2;
@@ -849,7 +906,7 @@ static int l_register_node(lua_State *L)
lua_getglobal(L, "minetest");
lua_getfield(L, -1, "registered_nodes");
luaL_checktype(L, -1, LUA_TTABLE);
- lua_pushstring(L, name);
+ lua_pushstring(L, name.c_str());
lua_pushvalue(L, nodedef_table);
lua_settable(L, -3);
@@ -1054,7 +1111,7 @@ static int l_register_node(lua_State *L)
// register_craft({output=item, recipe={{item00,item10},{item01,item11}})
static int l_register_craft(lua_State *L)
{
- infostream<<"register_craft"<<std::endl;
+ //infostream<<"register_craft"<<std::endl;
luaL_checktype(L, 1, LUA_TTABLE);
int table0 = 1;
@@ -1104,7 +1161,7 @@ static int l_register_craft(lua_State *L)
std::string error;
error += "Invalid crafting recipe (output=\""
+ output + "\")";
- throw LuaError(error);
+ throw LuaError(L, error);
}
}
// removes value, keeps key for next iteration
@@ -2475,13 +2532,16 @@ void scriptapi_export(lua_State *L, Server *server)
bool scriptapi_loadmod(lua_State *L, const std::string &scriptpath,
const std::string &modname)
{
+ ModNameStorer modnamestorer(L, modname);
+
bool success = false;
try{
success = script_load(L, scriptpath.c_str());
}
catch(LuaError &e){
- errorstream<<"Error loading mod: "<<e.what()<<std::endl;
+ errorstream<<"Error loading mod \""<<modname
+ <<"\": "<<e.what()<<std::endl;
}
return success;
@@ -2567,7 +2627,7 @@ static void dump2(lua_State *L, const char *name)
lua_pushvalue(L, -2); // Get previous stack top as first parameter
lua_pushstring(L, name);
if(lua_pcall(L, 2, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
}
#endif
@@ -2645,7 +2705,7 @@ bool scriptapi_on_chat_message(lua_State *L, const std::string &name,
lua_pushstring(L, name.c_str());
lua_pushstring(L, message.c_str());
if(lua_pcall(L, 2, 1, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
bool ate = lua_toboolean(L, -1);
lua_pop(L, 1);
if(ate)
@@ -2678,7 +2738,7 @@ void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player)
// Call function
objectref_get_or_create(L, player);
if(lua_pcall(L, 1, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
// value removed, keep key for next iteration
}
}
@@ -2703,7 +2763,7 @@ bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player)
// Call function
objectref_get_or_create(L, player);
if(lua_pcall(L, 1, 1, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
bool positioning_handled = lua_toboolean(L, -1);
lua_pop(L, 1);
if(positioning_handled)
@@ -2825,7 +2885,7 @@ bool scriptapi_craftitem_on_drop(lua_State *L, const char *name,
objectref_get_or_create(L, dropper);
pushFloatPos(L, pos);
if(lua_pcall(L, 3, 1, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
result = lua_toboolean(L, -1);
}
return result;
@@ -2849,7 +2909,7 @@ bool scriptapi_craftitem_on_place_on_ground(lua_State *L, const char *name,
objectref_get_or_create(L, placer);
pushFloatPos(L, pos);
if(lua_pcall(L, 3, 1, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
result = lua_toboolean(L, -1);
}
return result;
@@ -2873,7 +2933,7 @@ bool scriptapi_craftitem_on_use(lua_State *L, const char *name,
objectref_get_or_create(L, user);
pushPointedThing(L, pointed);
if(lua_pcall(L, 3, 1, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
result = lua_toboolean(L, -1);
}
return result;
@@ -2903,7 +2963,7 @@ void scriptapi_environment_step(lua_State *L, float dtime)
// Call function
lua_pushnumber(L, dtime);
if(lua_pcall(L, 1, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
// value removed, keep key for next iteration
}
}
@@ -2938,7 +2998,7 @@ void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode,
pushnode(L, newnode, ndef);
objectref_get_or_create(L, placer);
if(lua_pcall(L, 3, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
// value removed, keep key for next iteration
}
}
@@ -2973,7 +3033,7 @@ void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode,
pushnode(L, oldnode, ndef);
objectref_get_or_create(L, digger);
if(lua_pcall(L, 3, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
// value removed, keep key for next iteration
}
}
@@ -3008,7 +3068,7 @@ void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node,
pushnode(L, node, ndef);
objectref_get_or_create(L, puncher);
if(lua_pcall(L, 3, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
// value removed, keep key for next iteration
}
}
@@ -3034,7 +3094,7 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp)
pushpos(L, minp);
pushpos(L, maxp);
if(lua_pcall(L, 2, 0, 0))
- script_error(L, "error: %s\n", lua_tostring(L, -1));
+ script_error(L, "error: %s", lua_tostring(L, -1));
// value removed, keep key for next iteration
}
}
diff --git a/src/server.cpp b/src/server.cpp
index e345d8811..19138e52e 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -978,7 +978,7 @@ Server::Server(
// Load and run builtin.lua
infostream<<"Server: Loading builtin Lua stuff from \""<<builtinpath
<<"\""<<std::endl;
- bool success = script_load(m_lua, builtinpath.c_str());
+ bool success = scriptapi_loadmod(m_lua, builtinpath, "__builtin");
if(!success){
errorstream<<"Server: Failed to load and run "
<<builtinpath<<std::endl;