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-rw-r--r--src/content_cao.cpp6
-rw-r--r--src/game.cpp2
-rw-r--r--src/nodedef.cpp2
3 files changed, 5 insertions, 5 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 8bec67c8c..9738dc34c 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -864,7 +864,7 @@ public:
m_spritenode = smgr->addBillboardSceneNode(
NULL, v2f(1, 1), v3f(0,0,0), -1);
m_spritenode->setMaterialTexture(0,
- tsrc->getTextureRaw("unknown_block.png"));
+ tsrc->getTextureRaw("unknown_node.png"));
m_spritenode->setMaterialFlag(video::EMF_LIGHTING, false);
m_spritenode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false);
m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
@@ -1268,7 +1268,7 @@ public:
{
if(m_prop.visual == "sprite")
{
- std::string texturestring = "unknown_block.png";
+ std::string texturestring = "unknown_node.png";
if(m_prop.textures.size() >= 1)
texturestring = m_prop.textures[0];
texturestring += mod;
@@ -1334,7 +1334,7 @@ public:
{
for (u32 i = 0; i < 6; ++i)
{
- std::string texturestring = "unknown_block.png";
+ std::string texturestring = "unknown_node.png";
if(m_prop.textures.size() > i)
texturestring = m_prop.textures[i];
texturestring += mod;
diff --git a/src/game.cpp b/src/game.cpp
index 5e4e06148..65feb50bf 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2388,7 +2388,7 @@ void the_game(
infotext = narrow_to_wide(meta->getString("infotext"));
} else {
MapNode n = map.getNode(nodepos);
- if(nodedef->get(n).tiledef[0].name == "unknown_block.png"){
+ if(nodedef->get(n).tiledef[0].name == "unknown_node.png"){
infotext = L"Unknown node: ";
infotext += narrow_to_wide(nodedef->get(n).name);
}
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index ca8898907..e2b72333f 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -593,7 +593,7 @@ public:
{
tiledef[j] = f->tiledef[j];
if(tiledef[j].name == "")
- tiledef[j].name = "unknown_block.png";
+ tiledef[j].name = "unknown_node.png";
}
bool is_liquid = false;