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-rw-r--r--src/map.cpp1
-rw-r--r--src/mapgen_math.cpp2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/map.cpp b/src/map.cpp
index de04e5fbd..9c658ba3f 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h"
#include "gamedef.h"
#include "util/directiontables.h"
+#include "util/mathconstants.h"
#include "rollback_interface.h"
#include "emerge.h"
#include "mapgen_v6.h"
diff --git a/src/mapgen_math.cpp b/src/mapgen_math.cpp
index f2b17896d..7748895b5 100644
--- a/src/mapgen_math.cpp
+++ b/src/mapgen_math.cpp
@@ -255,7 +255,7 @@ int MapgenMath::generateTerrain() {
*/
for (s16 z = node_min.Z; z <= node_max.Z; z++) {
for (s16 x = node_min.X; x <= node_max.X; x++, index++) {
- Biome *biome = bmgr->biomes[biomemap[index]];
+ //Biome *biome = bmgr->biomes[biomemap[index]];
u32 i = vm->m_area.index(x, node_min.Y, z);
for (s16 y = node_min.Y; y <= node_max.Y; y++) {
v3f vec = (v3f(x, y, z) - center) * scale ;