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-rw-r--r--src/nodedef.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 6d740fac3..1dd5aa537 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -853,7 +853,7 @@ void CNodeDefManager::updateTextures(IGameDef *gamedef,
assert(f->liquid_type == LIQUID_SOURCE);
if (opaque_water)
f->alpha = 255;
- f->solidness = 0;
+ f->solidness = 1;
is_liquid = true;
break;
case NDT_FLOWINGLIQUID: