diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/content_sao.cpp | 13 | ||||
-rw-r--r-- | src/content_sao.h | 3 | ||||
-rw-r--r-- | src/environment.cpp | 4 | ||||
-rw-r--r-- | src/scriptapi.cpp | 405 | ||||
-rw-r--r-- | src/scriptapi.h | 8 | ||||
-rw-r--r-- | src/server.cpp | 3 |
6 files changed, 336 insertions, 100 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 3507ec154..567b489d9 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -1593,4 +1593,17 @@ InventoryItem* LuaEntitySAO::createPickedUpItem() return item; } +u16 LuaEntitySAO::punch(const std::string &toolname, v3f dir, + const std::string &playername) +{ + return 0; +} + +void LuaEntitySAO::rightClick(Player *player) +{ + if(!m_registered) + return; + lua_State *L = m_env->getLua(); + scriptapi_luaentity_rightclick_player(L, m_id, player->getName()); +} diff --git a/src/content_sao.h b/src/content_sao.h index f0eec29b6..115b9ead4 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -212,6 +212,9 @@ public: std::string getClientInitializationData(); std::string getStaticData(); InventoryItem* createPickedUpItem(); + u16 punch(const std::string &toolname, v3f dir, + const std::string &playername); + void rightClick(Player *player); private: std::string m_init_name; std::string m_init_state; diff --git a/src/environment.cpp b/src/environment.cpp index d7a647ac8..ed45cee69 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -1497,10 +1497,10 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object, <<" statically"<<std::endl; } + // Register reference in scripting api (must be done before post-init) + scriptapi_add_object_reference(m_lua, object); // Post-initialize object object->addedToEnvironment(object->getId()); - // Register reference in scripting api - scriptapi_add_object_reference(m_lua, object); return object->getId(); } diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index fc5364c87..2704f6c43 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -76,6 +76,24 @@ static void realitycheck(lua_State *L) } } +class StackUnroller +{ +private: + lua_State *m_lua; + int m_original_top; +public: + StackUnroller(lua_State *L): + m_lua(L), + m_original_top(-1) + { + m_original_top = lua_gettop(m_lua); // store stack height + } + ~StackUnroller() + { + lua_settop(m_lua, m_original_top); // restore stack height + } +}; + // Register new object prototype // register_entity(name, prototype) static int l_register_entity(lua_State *L) @@ -145,6 +163,131 @@ static const struct luaL_Reg minetest_entity_m [] = { {NULL, NULL} }; +/* + Reference objects +*/ +#define method(class, name) {#name, class::l_##name} + +class EnvRef +{ +private: + ServerEnvironment *m_env; + + static const char className[]; + static const luaL_reg methods[]; + + static EnvRef *checkobject(lua_State *L, int narg) + { + luaL_checktype(L, narg, LUA_TUSERDATA); + void *ud = luaL_checkudata(L, narg, className); + if(!ud) luaL_typerror(L, narg, className); + return *(EnvRef**)ud; // unbox pointer + } + + // Exported functions + + // EnvRef:add_node(pos, content) + // pos = {x=num, y=num, z=num} + // content = number + static int l_add_node(lua_State *L) + { + infostream<<"EnvRef::l_add_node()"<<std::endl; + EnvRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + // pos + v3s16 pos; + lua_pushvalue(L, 2); // Push pos + luaL_checktype(L, -1, LUA_TTABLE); + lua_getfield(L, -1, "x"); + pos.X = lua_tonumber(L, -1); + lua_pop(L, 1); + lua_getfield(L, -1, "y"); + pos.Y = lua_tonumber(L, -1); + lua_pop(L, 1); + lua_getfield(L, -1, "z"); + pos.Z = lua_tonumber(L, -1); + lua_pop(L, 1); + lua_pop(L, 1); // Pop pos + // content + u16 content = 0; + lua_pushvalue(L, 3); // Push content + content = lua_tonumber(L, -1); + lua_pop(L, 1); // Pop content + // Do it + env->getMap().addNodeWithEvent(pos, MapNode(content)); + return 0; + } + + static int gc_object(lua_State *L) { + EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1)); + delete o; + return 0; + } + +public: + EnvRef(ServerEnvironment *env): + m_env(env) + { + infostream<<"EnvRef created"<<std::endl; + } + + ~EnvRef() + { + infostream<<"EnvRef destructing"<<std::endl; + } + + // Creates an EnvRef and leaves it on top of stack + // Not callable from Lua; all references are created on the C side. + static void create(lua_State *L, ServerEnvironment *env) + { + EnvRef *o = new EnvRef(env); + //infostream<<"EnvRef::create: o="<<o<<std::endl; + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; + luaL_getmetatable(L, className); + lua_setmetatable(L, -2); + } + + static void set_null(lua_State *L) + { + EnvRef *o = checkobject(L, -1); + o->m_env = NULL; + } + + static void Register(lua_State *L) + { + lua_newtable(L); + int methodtable = lua_gettop(L); + luaL_newmetatable(L, className); + int metatable = lua_gettop(L); + + lua_pushliteral(L, "__metatable"); + lua_pushvalue(L, methodtable); + lua_settable(L, metatable); // hide metatable from Lua getmetatable() + + lua_pushliteral(L, "__index"); + lua_pushvalue(L, methodtable); + lua_settable(L, metatable); + + lua_pushliteral(L, "__gc"); + lua_pushcfunction(L, gc_object); + lua_settable(L, metatable); + + lua_pop(L, 1); // drop metatable + + luaL_openlib(L, 0, methods, 0); // fill methodtable + lua_pop(L, 1); // drop methodtable + + // Cannot be created from Lua + //lua_register(L, className, create_object); + } +}; +const char EnvRef::className[] = "EnvRef"; +const luaL_reg EnvRef::methods[] = { + method(EnvRef, add_node), + {0,0} +}; + class ObjectRef { private: @@ -173,6 +316,23 @@ private: return 0; } + static int l_getpos(lua_State *L) + { + ObjectRef *o = checkobject(L, 1); + ServerActiveObject *co = o->m_object; + if(co == NULL) return 0; + infostream<<"ObjectRef::l_getpos(): id="<<co->getId()<<std::endl; + v3f pos = co->getBasePosition() / BS; + lua_newtable(L); + lua_pushnumber(L, pos.X); + lua_setfield(L, -2, "x"); + lua_pushnumber(L, pos.Y); + lua_setfield(L, -2, "y"); + lua_pushnumber(L, pos.Z); + lua_setfield(L, -2, "z"); + return 1; + } + static int gc_object(lua_State *L) { //ObjectRef *o = checkobject(L, 1); ObjectRef *o = *(ObjectRef **)(lua_touserdata(L, 1)); @@ -185,15 +345,16 @@ public: ObjectRef(ServerActiveObject *object): m_object(object) { - infostream<<"ObjectRef created for id="<<m_object->getId()<<std::endl; + //infostream<<"ObjectRef created for id="<<m_object->getId()<<std::endl; } ~ObjectRef() { - if(m_object) - infostream<<"ObjectRef destructing for id="<<m_object->getId()<<std::endl; + /*if(m_object) + infostream<<"ObjectRef destructing for id=" + <<m_object->getId()<<std::endl; else - infostream<<"ObjectRef destructing for id=unknown"<<std::endl; + infostream<<"ObjectRef destructing for id=unknown"<<std::endl;*/ } // Creates an ObjectRef and leaves it on top of stack @@ -210,9 +371,6 @@ public: static void set_null(lua_State *L) { ObjectRef *o = checkobject(L, -1); - ServerActiveObject *co = o->m_object; - if(co == NULL) - return; o->m_object = NULL; } @@ -244,16 +402,17 @@ public: //lua_register(L, className, create_object); } }; - const char ObjectRef::className[] = "ObjectRef"; - -#define method(class, name) {#name, class::l_##name} - const luaL_reg ObjectRef::methods[] = { method(ObjectRef, remove), + method(ObjectRef, getpos), {0,0} }; +/* + Main export function +*/ + void scriptapi_export(lua_State *L, Server *server) { realitycheck(L); @@ -285,8 +444,8 @@ void scriptapi_export(lua_State *L, Server *server) + DIR_DELIM + "base.lua").c_str());*/ // Create entity reference metatable - luaL_newmetatable(L, "minetest.entity_reference"); - lua_pop(L, 1); + //luaL_newmetatable(L, "minetest.entity_reference"); + //lua_pop(L, 1); // Create entity prototype luaL_newmetatable(L, "minetest.entity"); @@ -297,10 +456,33 @@ void scriptapi_export(lua_State *L, Server *server) luaL_register(L, NULL, minetest_entity_m); // Put other stuff in metatable - // Entity C reference + // Environment C reference + EnvRef::Register(L); + + // Object C reference ObjectRef::Register(L); } +void scriptapi_add_environment(lua_State *L, ServerEnvironment *env) +{ + realitycheck(L); + assert(lua_checkstack(L, 20)); + infostream<<"scriptapi_add_environment"<<std::endl; + + // Create EnvRef on stack + EnvRef::create(L, env); + int envref = lua_gettop(L); + + // minetest.env = envref + lua_getglobal(L, "minetest"); + luaL_checktype(L, -1, LUA_TTABLE); + lua_pushvalue(L, envref); + lua_setfield(L, -2, "env"); + + // pop minetest and envref + lua_pop(L, 2); +} + // Dump stack top with the dump2 function static void dump2(lua_State *L, const char *name) { @@ -313,6 +495,79 @@ static void dump2(lua_State *L, const char *name) script_error(L, "error: %s\n", lua_tostring(L, -1)); } +/* + object_reference +*/ + +void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj) +{ + realitycheck(L); + assert(lua_checkstack(L, 20)); + infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl; + + // Create object on stack + ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack + int object = lua_gettop(L); + + // Get minetest.object_refs table + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "object_refs"); + luaL_checktype(L, -1, LUA_TTABLE); + int objectstable = lua_gettop(L); + + // object_refs[id] = object + lua_pushnumber(L, cobj->getId()); // Push id + lua_pushvalue(L, object); // Copy object to top of stack + lua_settable(L, objectstable); + + // pop object_refs, minetest and the object + lua_pop(L, 3); +} + +void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj) +{ + realitycheck(L); + assert(lua_checkstack(L, 20)); + infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl; + + // Get minetest.object_refs table + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "object_refs"); + luaL_checktype(L, -1, LUA_TTABLE); + int objectstable = lua_gettop(L); + + // Get object_refs[id] + lua_pushnumber(L, cobj->getId()); // Push id + lua_gettable(L, objectstable); + // Set object reference to NULL + ObjectRef::set_null(L); + lua_pop(L, 1); // pop object + + // Set object_refs[id] = nil + lua_pushnumber(L, cobj->getId()); // Push id + lua_pushnil(L); + lua_settable(L, objectstable); + + // pop object_refs, minetest + lua_pop(L, 2); +} + +static void objectref_get(lua_State *L, u16 id) +{ + // Get minetest.object_refs[i] + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "object_refs"); + luaL_checktype(L, -1, LUA_TTABLE); + lua_pushnumber(L, id); + lua_gettable(L, -2); + lua_remove(L, -2); // object_refs + lua_remove(L, -2); // minetest +} + +/* + luaentity +*/ + void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, const char *init_state) { @@ -320,8 +575,7 @@ void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, assert(lua_checkstack(L, 20)); infostream<<"scriptapi_luaentity_add: id="<<id<<" name=\"" <<name<<"\""<<std::endl; - - int initial_top = lua_gettop(L); + StackUnroller stack_unroller(L); // Create object as a dummy string (TODO: Create properly) @@ -344,13 +598,13 @@ void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, lua_pushvalue(L, prototype_table); lua_setmetatable(L, -2); - /*// Set prototype_table.__index = prototype_table - lua_pushvalue(L, prototype_table); // Copy to top of stack - lua_pushvalue(L, -1); // duplicate prototype_table - lua_setfield(L, -2, "__index");*/ - - /*lua_pushstring(L, "debug from C"); - lua_setfield(L, -2, "on_step");*/ + // Add object reference + // This should be userdata with metatable ObjectRef + objectref_get(L, id); + luaL_checktype(L, -1, LUA_TUSERDATA); + if(!luaL_checkudata(L, -1, "ObjectRef")) + luaL_typerror(L, -1, "ObjectRef"); + lua_setfield(L, -2, "object"); // Get minetest.luaentities table lua_getglobal(L, "minetest"); @@ -362,8 +616,6 @@ void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, lua_pushnumber(L, id); // Push id lua_pushvalue(L, object); // Copy object to top of stack lua_settable(L, luaentities); - - lua_settop(L, initial_top); // Reset stack } void scriptapi_luaentity_rm(lua_State *L, u16 id) @@ -378,12 +630,6 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id) luaL_checktype(L, -1, LUA_TTABLE); int objectstable = lua_gettop(L); - /*// Get luaentities[id] - lua_pushnumber(L, cobj->getId()); // Push id - lua_gettable(L, objectstable); - // Object is at stack top - lua_pop(L, 1); // pop object*/ - // Set luaentities[id] = nil lua_pushnumber(L, id); // Push id lua_pushnil(L); @@ -392,38 +638,16 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id) lua_pop(L, 2); // pop luaentities, minetest } -void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime) +static void luaentity_get(lua_State *L, u16 id) { - realitycheck(L); - assert(lua_checkstack(L, 20)); - infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl; - // Get minetest.luaentities[i] lua_getglobal(L, "minetest"); lua_getfield(L, -1, "luaentities"); luaL_checktype(L, -1, LUA_TTABLE); lua_pushnumber(L, id); lua_gettable(L, -2); - int object = lua_gettop(L); - // State: object is at top of stack - /*dump2(L, "entity"); - lua_getmetatable(L, -1); - dump2(L, "getmetatable(entity)"); - lua_getfield(L, -1, "__index"); - dump2(L, "getmetatable(entity).__index"); - lua_pop(L, 1); - lua_pop(L, 1);*/ - // Get step function - lua_getfield(L, -1, "on_step"); - luaL_checktype(L, -1, LUA_TFUNCTION); - lua_pushvalue(L, object); // self - lua_pushnumber(L, dtime); // dtime - // Call with 2 arguments, 0 results - if(lua_pcall(L, 2, 0, 0)) - script_error(L, "error running function 'step': %s\n", lua_tostring(L, -1)); - - lua_pop(L, 1); // pop object - lua_pop(L, 2); // pop luaentities, minetest + lua_remove(L, -2); // luaentities + lua_remove(L, -2); // minetest } std::string scriptapi_luaentity_get_state(lua_State *L, u16 id) @@ -435,56 +659,45 @@ std::string scriptapi_luaentity_get_state(lua_State *L, u16 id) return ""; } -void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj) +void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime) { realitycheck(L); assert(lua_checkstack(L, 20)); - infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl; + //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl; + StackUnroller stack_unroller(L); - // Create object on stack - ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack + // Get minetest.luaentities[id] + luaentity_get(L, id); int object = lua_gettop(L); - - // Get minetest.object_refs table - lua_getglobal(L, "minetest"); - lua_getfield(L, -1, "object_refs"); - luaL_checktype(L, -1, LUA_TTABLE); - int objectstable = lua_gettop(L); - - // object_refs[id] = object - lua_pushnumber(L, cobj->getId()); // Push id - lua_pushvalue(L, object); // Copy object to top of stack - lua_settable(L, objectstable); - - // pop object_refs, minetest and the object - lua_pop(L, 3); + // State: object is at top of stack + // Get step function + lua_getfield(L, -1, "on_step"); + luaL_checktype(L, -1, LUA_TFUNCTION); + lua_pushvalue(L, object); // self + lua_pushnumber(L, dtime); // dtime + // Call with 2 arguments, 0 results + if(lua_pcall(L, 2, 0, 0)) + script_error(L, "error running function 'step': %s\n", lua_tostring(L, -1)); } -void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj) +void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id, + const char *playername) { realitycheck(L); assert(lua_checkstack(L, 20)); - infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl; - - // Get minetest.object_refs table - lua_getglobal(L, "minetest"); - lua_getfield(L, -1, "object_refs"); - luaL_checktype(L, -1, LUA_TTABLE); - int objectstable = lua_gettop(L); - - // Get object_refs[id] - lua_pushnumber(L, cobj->getId()); // Push id - lua_gettable(L, objectstable); - // Set object reference to NULL - ObjectRef::set_null(L); - lua_pop(L, 1); // pop object + //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl; + StackUnroller stack_unroller(L); - // Set object_refs[id] = nil - lua_pushnumber(L, cobj->getId()); // Push id - lua_pushnil(L); - lua_settable(L, objectstable); - - // pop object_refs, minetest - lua_pop(L, 2); + // Get minetest.luaentities[id] + luaentity_get(L, id); + int object = lua_gettop(L); + // State: object is at top of stack + // Get step function + lua_getfield(L, -1, "on_rightclick"); + luaL_checktype(L, -1, LUA_TFUNCTION); + lua_pushvalue(L, object); // self + // Call with 1 arguments, 0 results + if(lua_pcall(L, 1, 0, 0)) + script_error(L, "error running function 'step': %s\n", lua_tostring(L, -1)); } diff --git a/src/scriptapi.h b/src/scriptapi.h index 18c2b3838..9d10ec77e 100644 --- a/src/scriptapi.h +++ b/src/scriptapi.h @@ -24,19 +24,23 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <string> class Server; +class ServerEnvironment; class ServerActiveObject; typedef struct lua_State lua_State; void scriptapi_export(lua_State *L, Server *server); - +void scriptapi_add_environment(lua_State *L, ServerEnvironment *env); + void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj); void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj); void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, const char *init_state); void scriptapi_luaentity_rm(lua_State *L, u16 id); -void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime); std::string scriptapi_luaentity_get_state(lua_State *L, u16 id); +void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime); +void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id, + const char *playername); #endif diff --git a/src/server.cpp b/src/server.cpp index 82671bf89..88ac6fd70 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1001,6 +1001,9 @@ Server::Server( // Initialize Environment m_env = new ServerEnvironment(new ServerMap(mapsavedir), m_lua); + + // Give environment reference to scripting api + scriptapi_add_environment(m_lua, m_env); // Register us to receive map edit events m_env->getMap().addEventReceiver(this); |