diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/camera.cpp | 6 | ||||
-rw-r--r-- | src/client/client.cpp | 8 | ||||
-rw-r--r-- | src/client/client.h | 2 | ||||
-rw-r--r-- | src/client/clouds.cpp | 3 | ||||
-rw-r--r-- | src/client/fontengine.cpp | 12 | ||||
-rw-r--r-- | src/client/game.cpp | 16 | ||||
-rw-r--r-- | src/client/gameui.cpp | 2 | ||||
-rw-r--r-- | src/client/hud.cpp | 2 | ||||
-rw-r--r-- | src/client/joystick_controller.cpp | 12 | ||||
-rw-r--r-- | src/client/render/stereo.cpp | 2 | ||||
-rw-r--r-- | src/client/renderingengine.cpp | 11 | ||||
-rw-r--r-- | src/client/tile.cpp | 2 | ||||
-rw-r--r-- | src/emerge.cpp | 2 | ||||
-rw-r--r-- | src/gui/guiChatConsole.cpp | 4 | ||||
-rw-r--r-- | src/gui/guiFormSpecMenu.cpp | 4 | ||||
-rw-r--r-- | src/gui/guiTable.cpp | 2 | ||||
-rw-r--r-- | src/gui/modalMenu.cpp | 2 | ||||
-rw-r--r-- | src/gui/touchscreengui.cpp | 2 | ||||
-rw-r--r-- | src/map.cpp | 6 | ||||
-rw-r--r-- | src/map.h | 2 | ||||
-rw-r--r-- | src/mapgen/mapgen.cpp | 2 | ||||
-rw-r--r-- | src/mapgen/mapgen_fractal.cpp | 1 | ||||
-rw-r--r-- | src/nodedef.cpp | 2 | ||||
-rw-r--r-- | src/server.cpp | 4 | ||||
-rw-r--r-- | src/settings.cpp | 8 | ||||
-rw-r--r-- | src/settings.h | 1 |
26 files changed, 69 insertions, 51 deletions
diff --git a/src/client/camera.cpp b/src/client/camera.cpp index 7cc9cb6e8..df75c52d6 100644 --- a/src/client/camera.cpp +++ b/src/client/camera.cpp @@ -75,11 +75,11 @@ Camera::Camera(MapDrawControl &draw_control, Client *client, RenderingEngine *re * (as opposed to the this local caching). This can be addressed in * a later release. */ - m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount"); - m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount"); + m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount", 0.0f, 100.0f); + m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount", 0.0f, 7.9f); // 45 degrees is the lowest FOV that doesn't cause the server to treat this // as a zoom FOV and load world beyond the set server limits. - m_cache_fov = std::fmax(g_settings->getFloat("fov"), 45.0f); + m_cache_fov = g_settings->getFloat("fov", 45.0f, 160.0f); m_arm_inertia = g_settings->getBool("arm_inertia"); m_nametags.clear(); m_show_nametag_backgrounds = g_settings->getBool("show_nametag_backgrounds"); diff --git a/src/client/client.cpp b/src/client/client.cpp index 37d4bd816..0f8297080 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -118,6 +118,7 @@ Client::Client( m_particle_manager(&m_env), m_con(new con::Connection(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this)), m_address_name(address_name), + m_allow_login_or_register(allow_login_or_register), m_server_ser_ver(SER_FMT_VER_INVALID), m_last_chat_message_sent(time(NULL)), m_password(password), @@ -125,8 +126,7 @@ Client::Client( m_media_downloader(new ClientMediaDownloader()), m_state(LC_Created), m_game_ui(game_ui), - m_modchannel_mgr(new ModChannelMgr()), - m_allow_login_or_register(allow_login_or_register) + m_modchannel_mgr(new ModChannelMgr()) { // Add local player m_env.setLocalPlayer(new LocalPlayer(this, playername)); @@ -424,7 +424,7 @@ void Client::step(float dtime) if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime)) { std::vector<v3s16> deleted_blocks; m_env.getMap().timerUpdate(map_timer_and_unload_dtime, - g_settings->getFloat("client_unload_unused_data_timeout"), + std::max(g_settings->getFloat("client_unload_unused_data_timeout"), 0.0f), g_settings->getS32("client_mapblock_limit"), &deleted_blocks); @@ -1254,7 +1254,7 @@ void Client::sendChatMessage(const std::wstring &message) pkt << message; Send(&pkt); - } else if (m_out_chat_queue.size() < (u16) max_queue_size || max_queue_size == -1) { + } else if (m_out_chat_queue.size() < (u16) max_queue_size || max_queue_size < 0) { m_out_chat_queue.push(message); } else { infostream << "Could not queue chat message because maximum out chat queue size (" diff --git a/src/client/client.h b/src/client/client.h index f01510ddb..bdcc2a3dd 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -349,7 +349,6 @@ public: u16 getProtoVersion() { return m_proto_ver; } - ELoginRegister m_allow_login_or_register = ELoginRegister::Any; bool m_simple_singleplayer_mode; float mediaReceiveProgress(); @@ -492,6 +491,7 @@ private: ParticleManager m_particle_manager; std::unique_ptr<con::Connection> m_con; std::string m_address_name; + ELoginRegister m_allow_login_or_register = ELoginRegister::Any; Camera *m_camera = nullptr; Minimap *m_minimap = nullptr; bool m_minimap_disabled_by_server = false; diff --git a/src/client/clouds.cpp b/src/client/clouds.cpp index 383a1d799..c84c03034 100644 --- a/src/client/clouds.cpp +++ b/src/client/clouds.cpp @@ -366,7 +366,8 @@ void Clouds::update(const v3f &camera_p, const video::SColorf &color_diffuse) void Clouds::readSettings() { - m_cloud_radius_i = g_settings->getU16("cloud_radius"); + // Upper limit was chosen due to posible render bugs + m_cloud_radius_i = rangelim(g_settings->getU16("cloud_radius"), 1, 62); m_enable_3d = g_settings->getBool("enable_3d_clouds"); } diff --git a/src/client/fontengine.cpp b/src/client/fontengine.cpp index ad8305b45..0ae50dfe2 100644 --- a/src/client/fontengine.cpp +++ b/src/client/fontengine.cpp @@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" #include "gettext.h" #include "irrlicht_changes/CGUITTFont.h" +#include "util/numeric.h" // rangelim /** maximum size distance for getting a "similar" font size */ #define MAX_FONT_SIZE_OFFSET 10 @@ -172,9 +173,9 @@ unsigned int FontEngine::getFontSize(FontMode mode) /******************************************************************************/ void FontEngine::readSettings() { - m_default_size[FM_Standard] = g_settings->getU16("font_size"); - m_default_size[_FM_Fallback] = g_settings->getU16("font_size"); - m_default_size[FM_Mono] = g_settings->getU16("mono_font_size"); + m_default_size[FM_Standard] = rangelim(g_settings->getU16("font_size"), 5, 72); + m_default_size[_FM_Fallback] = m_default_size[FM_Standard]; + m_default_size[FM_Mono] = rangelim(g_settings->getU16("mono_font_size"), 5, 72); m_default_bold = g_settings->getBool("font_bold"); m_default_italic = g_settings->getBool("font_italic"); @@ -217,8 +218,9 @@ gui::IGUIFont *FontEngine::initFont(const FontSpec &spec) if (spec.italic) setting_suffix.append("_italic"); - u32 size = std::max<u32>(spec.size * RenderingEngine::getDisplayDensity() * - g_settings->getFloat("gui_scaling"), 1); + // Font size in pixels for FreeType + u32 size = rangelim(spec.size * RenderingEngine::getDisplayDensity() * + g_settings->getFloat("gui_scaling"), 1U, 500U); // Constrain the font size to a certain multiple, if necessary u16 divisible_by = g_settings->getU16(setting_prefix + "font_size_divisible_by"); diff --git a/src/client/game.cpp b/src/client/game.cpp index e6308c3b6..e838b337a 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -1932,7 +1932,7 @@ void Game::processKeyInput() } } else if (wasKeyDown(KeyType::INC_VOLUME)) { if (g_settings->getBool("enable_sound")) { - float new_volume = rangelim(g_settings->getFloat("sound_volume") + 0.1f, 0.0f, 1.0f); + float new_volume = g_settings->getFloat("sound_volume", 0.0f, 0.9f) + 0.1f; g_settings->setFloat("sound_volume", new_volume); std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100)); m_game_ui->showStatusText(msg); @@ -1941,7 +1941,7 @@ void Game::processKeyInput() } } else if (wasKeyDown(KeyType::DEC_VOLUME)) { if (g_settings->getBool("enable_sound")) { - float new_volume = rangelim(g_settings->getFloat("sound_volume") - 0.1f, 0.0f, 1.0f); + float new_volume = g_settings->getFloat("sound_volume", 0.1f, 1.0f) - 0.1f; g_settings->setFloat("sound_volume", new_volume); std::wstring msg = fwgettext("Volume changed to %d%%", myround(new_volume * 100)); m_game_ui->showStatusText(msg); @@ -4082,10 +4082,10 @@ void FpsControl::reset() */ void FpsControl::limit(IrrlichtDevice *device, f32 *dtime) { - const u64 frametime_min = 1000000.0f / ( - device->isWindowFocused() && !g_menumgr.pausesGame() + const float fps_limit = (device->isWindowFocused() && !g_menumgr.pausesGame()) ? g_settings->getFloat("fps_max") - : g_settings->getFloat("fps_max_unfocused")); + : g_settings->getFloat("fps_max_unfocused"); + const u64 frametime_min = 1000000.0f / std::max(fps_limit, 1.0f); u64 time = porting::getTimeUs(); @@ -4134,9 +4134,9 @@ void Game::readSettings() m_cache_enable_joysticks = g_settings->getBool("enable_joysticks"); m_cache_enable_particles = g_settings->getBool("enable_particles"); m_cache_enable_fog = g_settings->getBool("enable_fog"); - m_cache_mouse_sensitivity = g_settings->getFloat("mouse_sensitivity"); - m_cache_joystick_frustum_sensitivity = g_settings->getFloat("joystick_frustum_sensitivity"); - m_repeat_place_time = g_settings->getFloat("repeat_place_time"); + m_cache_mouse_sensitivity = g_settings->getFloat("mouse_sensitivity", 0.001f, 10.0f); + m_cache_joystick_frustum_sensitivity = std::max(g_settings->getFloat("joystick_frustum_sensitivity"), 0.001f); + m_repeat_place_time = g_settings->getFloat("repeat_place_time", 0.25f, 2.0); m_cache_enable_noclip = g_settings->getBool("noclip"); m_cache_enable_free_move = g_settings->getBool("free_move"); diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 01c733b4f..909719bbe 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -68,7 +68,7 @@ void GameUI::init() u16 chat_font_size = g_settings->getU16("chat_font_size"); if (chat_font_size != 0) { m_guitext_chat->setOverrideFont(g_fontengine->getFont( - chat_font_size, FM_Unspecified)); + rangelim(chat_font_size, 5, 72), FM_Unspecified)); } diff --git a/src/client/hud.cpp b/src/client/hud.cpp index 01f4d6ff3..c05ce76e8 100644 --- a/src/client/hud.cpp +++ b/src/client/hud.cpp @@ -55,7 +55,7 @@ Hud::Hud(Client *client, LocalPlayer *player, this->player = player; this->inventory = inventory; - m_hud_scaling = g_settings->getFloat("hud_scaling"); + m_hud_scaling = g_settings->getFloat("hud_scaling", 1.0f, 20.0f); m_scale_factor = m_hud_scaling * RenderingEngine::getDisplayDensity(); m_hotbar_imagesize = std::floor(HOTBAR_IMAGE_SIZE * RenderingEngine::getDisplayDensity() + 0.5f); diff --git a/src/client/joystick_controller.cpp b/src/client/joystick_controller.cpp index aae73c62d..9e58b9f62 100644 --- a/src/client/joystick_controller.cpp +++ b/src/client/joystick_controller.cpp @@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "gettime.h" #include "porting.h" #include "util/string.h" +#include "util/numeric.h" bool JoystickButtonCmb::isTriggered(const irr::SEvent::SJoystickEvent &ev) const { @@ -202,9 +203,9 @@ JoystickLayout create_dragonrise_gamecube_layout() } -JoystickController::JoystickController() : - doubling_dtime(g_settings->getFloat("repeat_joystick_button_time")) +JoystickController::JoystickController() { + doubling_dtime = std::max(g_settings->getFloat("repeat_joystick_button_time"), 0.001f); for (float &i : m_past_pressed_time) { i = 0; } @@ -217,19 +218,20 @@ void JoystickController::onJoystickConnect(const std::vector<irr::SJoystickInfo> s32 id = g_settings->getS32("joystick_id"); std::string layout = g_settings->get("joystick_type"); - if (id < 0 || (u16)id >= joystick_infos.size()) { + if (id < 0 || id >= (s32)joystick_infos.size()) { // TODO: auto detection id = 0; } - if (id >= 0 && (u16)id < joystick_infos.size()) { + if (id >= 0 && id < (s32)joystick_infos.size()) { if (layout.empty() || layout == "auto") setLayoutFromControllerName(joystick_infos[id].Name.c_str()); else setLayoutFromControllerName(layout); } - m_joystick_id = id; + // Irrlicht restriction. + m_joystick_id = rangelim(id, 0, UINT8_MAX); } void JoystickController::setLayoutFromControllerName(const std::string &name) diff --git a/src/client/render/stereo.cpp b/src/client/render/stereo.cpp index 967b5a78f..0f54e166e 100644 --- a/src/client/render/stereo.cpp +++ b/src/client/render/stereo.cpp @@ -27,7 +27,7 @@ RenderingCoreStereo::RenderingCoreStereo( IrrlichtDevice *_device, Client *_client, Hud *_hud) : RenderingCore(_device, _client, _hud) { - eye_offset = BS * g_settings->getFloat("3d_paralax_strength"); + eye_offset = BS * g_settings->getFloat("3d_paralax_strength", -0.087f, 0.087f); } void RenderingCoreStereo::beforeDraw() diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index 7afca4500..ea2dbfa80 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -86,8 +86,8 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver) // Resolution selection bool fullscreen = g_settings->getBool("fullscreen"); - u16 screen_w = g_settings->getU16("screen_w"); - u16 screen_h = g_settings->getU16("screen_h"); + u16 screen_w = std::max<u16>(g_settings->getU16("screen_w"), 1); + u16 screen_h = std::max<u16>(g_settings->getU16("screen_h"), 1); // bpp, fsaa, vsync bool vsync = g_settings->getBool("vsync"); @@ -598,7 +598,7 @@ static float calcDisplayDensity() float RenderingEngine::getDisplayDensity() { static float cached_display_density = calcDisplayDensity(); - return cached_display_density * g_settings->getFloat("display_density_factor"); + return std::max(cached_display_density * g_settings->getFloat("display_density_factor"), 0.5f); } #elif defined(_WIN32) @@ -626,14 +626,15 @@ float RenderingEngine::getDisplayDensity() display_density = calcDisplayDensity(get_video_driver()); cached = true; } - return display_density * g_settings->getFloat("display_density_factor"); + return std::max(display_density * g_settings->getFloat("display_density_factor"), 0.5f); } #else float RenderingEngine::getDisplayDensity() { - return (g_settings->getFloat("screen_dpi") / 96.0) * g_settings->getFloat("display_density_factor"); + return std::max(g_settings->getFloat("screen_dpi") / 96.0f * + g_settings->getFloat("display_density_factor"), 0.5f); } #endif diff --git a/src/client/tile.cpp b/src/client/tile.cpp index aa78c50f0..87d2818b4 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -1619,7 +1619,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, * textures that don't have the resources to offer high-res alternatives. */ const bool filter = m_setting_trilinear_filter || m_setting_bilinear_filter; - const s32 scaleto = filter ? g_settings->getS32("texture_min_size") : 1; + const s32 scaleto = filter ? g_settings->getU16("texture_min_size") : 1; if (scaleto > 1) { const core::dimension2d<u32> dim = baseimg->getDimension(); diff --git a/src/emerge.cpp b/src/emerge.cpp index 5c1569f04..e36d36448 100644 --- a/src/emerge.cpp +++ b/src/emerge.cpp @@ -173,7 +173,7 @@ EmergeManager::EmergeManager(Server *server, MetricsBackend *mb) g_settings->getS16NoEx("num_emerge_threads", nthreads); // If automatic, leave a proc for the main thread and one for // some other misc thread - if (nthreads == 0) + if (nthreads <= 0) nthreads = Thread::getNumberOfProcessors() - 2; if (nthreads < 1) nthreads = 1; diff --git a/src/gui/guiChatConsole.cpp b/src/gui/guiChatConsole.cpp index 01e10ea2e..280f7e45b 100644 --- a/src/gui/guiChatConsole.cpp +++ b/src/gui/guiChatConsole.cpp @@ -76,9 +76,9 @@ GUIChatConsole::GUIChatConsole( m_background_color.setBlue(clamp_u8(myround(console_color.Z))); } - u16 chat_font_size = g_settings->getU16("chat_font_size"); + const u16 chat_font_size = g_settings->getU16("chat_font_size"); m_font = g_fontengine->getFont(chat_font_size != 0 ? - chat_font_size : FONT_SIZE_UNSPECIFIED, FM_Mono); + rangelim(chat_font_size, 5, 72) : FONT_SIZE_UNSPECIFIED, FM_Mono); if (!m_font) { errorstream << "GUIChatConsole: Unable to load mono font" << std::endl; diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index e01a5347a..e4ea9ff58 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -3212,8 +3212,8 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize) offset = v2s32(0,0); } - double gui_scaling = g_settings->getFloat("gui_scaling"); - double screen_dpi = RenderingEngine::getDisplayDensity() * 96; + const double gui_scaling = g_settings->getFloat("gui_scaling", 0.5f, 42.0f); + const double screen_dpi = RenderingEngine::getDisplayDensity() * 96; double use_imgsize; if (m_lock) { diff --git a/src/gui/guiTable.cpp b/src/gui/guiTable.cpp index 79ae1aea3..3929d678b 100644 --- a/src/gui/guiTable.cpp +++ b/src/gui/guiTable.cpp @@ -84,7 +84,7 @@ GUITable::GUITable(gui::IGUIEnvironment *env, #endif core::rect<s32> relative_rect = m_scrollbar->getRelativePosition(); s32 width = (relative_rect.getWidth() / (2.0 / 3.0)) * density * - g_settings->getFloat("gui_scaling"); + g_settings->getFloat("gui_scaling", 0.5f, 20.0f); m_scrollbar->setRelativePosition(core::rect<s32>( relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y, relative_rect.LowerRightCorner.X,relative_rect.LowerRightCorner.Y diff --git a/src/gui/modalMenu.cpp b/src/gui/modalMenu.cpp index 172eb11e6..cfc4d5c5a 100644 --- a/src/gui/modalMenu.cpp +++ b/src/gui/modalMenu.cpp @@ -40,7 +40,7 @@ GUIModalMenu::GUIModalMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, m_menumgr(menumgr), m_remap_dbl_click(remap_dbl_click) { - m_gui_scale = g_settings->getFloat("gui_scaling"); + m_gui_scale = std::max(g_settings->getFloat("gui_scaling"), 0.5f); #ifdef HAVE_TOUCHSCREENGUI float d = RenderingEngine::getDisplayDensity(); m_gui_scale *= 1.1 - 0.3 * d + 0.2 * d * d; diff --git a/src/gui/touchscreengui.cpp b/src/gui/touchscreengui.cpp index ebe1a6325..d483c136e 100644 --- a/src/gui/touchscreengui.cpp +++ b/src/gui/touchscreengui.cpp @@ -843,7 +843,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event) s32 dy = Y - m_pointerpos[event.TouchInput.ID].Y; // adapt to similar behaviour as pc screen - double d = g_settings->getFloat("mouse_sensitivity") * 3.0f; + const double d = g_settings->getFloat("mouse_sensitivity", 0.001f, 10.0f) * 3.0f; m_camera_yaw_change -= dx * d; m_camera_pitch = MYMIN(MYMAX(m_camera_pitch + (dy * d), -180), 180); diff --git a/src/map.cpp b/src/map.cpp index 213844d57..a53680065 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -323,7 +323,7 @@ struct TimeOrderedMapBlock { /* Updates usage timers */ -void Map::timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks, +void Map::timerUpdate(float dtime, float unload_timeout, s32 max_loaded_blocks, std::vector<v3s16> *unloaded_blocks) { bool save_before_unloading = maySaveBlocks(); @@ -340,7 +340,7 @@ void Map::timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks, beginSave(); // If there is no practical limit, we spare creation of mapblock_queue - if (max_loaded_blocks == U32_MAX) { + if (max_loaded_blocks < 0) { for (auto §or_it : m_sectors) { MapSector *sector = sector_it.second; @@ -399,7 +399,7 @@ void Map::timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks, block_count_all = mapblock_queue.size(); // Delete old blocks, and blocks over the limit from the memory - while (!mapblock_queue.empty() && (mapblock_queue.size() > max_loaded_blocks + while (!mapblock_queue.empty() && ((s32)mapblock_queue.size() > max_loaded_blocks || mapblock_queue.top().block->getUsageTimer() > unload_timeout)) { TimeOrderedMapBlock b = mapblock_queue.top(); mapblock_queue.pop(); @@ -205,7 +205,7 @@ public: Updates usage timers and unloads unused blocks and sectors. Saves modified blocks before unloading if possible. */ - void timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks, + void timerUpdate(float dtime, float unload_timeout, s32 max_loaded_blocks, std::vector<v3s16> *unloaded_blocks=NULL); /* diff --git a/src/mapgen/mapgen.cpp b/src/mapgen/mapgen.cpp index cca036b7b..99db50426 100644 --- a/src/mapgen/mapgen.cpp +++ b/src/mapgen/mapgen.cpp @@ -1038,6 +1038,8 @@ void MapgenParams::readParams(const Settings *settings) settings->getS16NoEx("chunksize", chunksize); settings->getFlagStrNoEx("mg_flags", flags, flagdesc_mapgen); + chunksize = rangelim(chunksize, 1, 10); + delete bparams; bparams = BiomeManager::createBiomeParams(BIOMEGEN_ORIGINAL); if (bparams) { diff --git a/src/mapgen/mapgen_fractal.cpp b/src/mapgen/mapgen_fractal.cpp index fabb1b2b1..c9071cecf 100644 --- a/src/mapgen/mapgen_fractal.cpp +++ b/src/mapgen/mapgen_fractal.cpp @@ -131,6 +131,7 @@ void MapgenFractalParams::readParams(const Settings *settings) settings->getNoiseParams("mgfractal_np_cave1", np_cave1); settings->getNoiseParams("mgfractal_np_cave2", np_cave2); settings->getNoiseParams("mgfractal_np_dungeons", np_dungeons); + iterations = std::max<u16>(iterations, 1); } diff --git a/src/nodedef.cpp b/src/nodedef.cpp index a2af7e056..4022ac835 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -279,7 +279,7 @@ void TextureSettings::readSettings() bool smooth_lighting = g_settings->getBool("smooth_lighting"); enable_mesh_cache = g_settings->getBool("enable_mesh_cache"); enable_minimap = g_settings->getBool("enable_minimap"); - node_texture_size = g_settings->getU16("texture_min_size"); + node_texture_size = std::min<u16>(g_settings->getU16("texture_min_size"), 1); std::string leaves_style_str = g_settings->get("leaves_style"); std::string world_aligned_mode_str = g_settings->get("world_aligned_mode"); std::string autoscale_mode_str = g_settings->get("autoscale_mode"); diff --git a/src/server.cpp b/src/server.cpp index d94271143..24e352658 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -646,8 +646,8 @@ void Server::AsyncRunStep(bool initial_step) // Run Map's timers and unload unused data ScopeProfiler sp(g_profiler, "Server: map timer and unload"); m_env->getMap().timerUpdate(map_timer_and_unload_dtime, - g_settings->getFloat("server_unload_unused_data_timeout"), - U32_MAX); + std::max(g_settings->getFloat("server_unload_unused_data_timeout"), 0.0f), + -1); } /* diff --git a/src/settings.cpp b/src/settings.cpp index 0e44ee0bc..a0225bc2c 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_bloated.h" #include "exceptions.h" #include "threading/mutex_auto_lock.h" +#include "util/numeric.h" // rangelim #include "util/strfnd.h" #include <iostream> #include <fstream> @@ -534,6 +535,13 @@ float Settings::getFloat(const std::string &name) const } +float Settings::getFloat(const std::string &name, float min, float max) const +{ + float val = stof(get(name)); + return rangelim(val, min, max); +} + + u64 Settings::getU64(const std::string &name) const { std::string s = get(name); diff --git a/src/settings.h b/src/settings.h index 767d057f9..4b0787343 100644 --- a/src/settings.h +++ b/src/settings.h @@ -164,6 +164,7 @@ public: s32 getS32(const std::string &name) const; u64 getU64(const std::string &name) const; float getFloat(const std::string &name) const; + float getFloat(const std::string &name, float min, float max) const; v2f getV2F(const std::string &name) const; v3f getV3F(const std::string &name) const; u32 getFlagStr(const std::string &name, const FlagDesc *flagdesc, |