diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mapgen_carpathian.cpp | 14 | ||||
-rw-r--r-- | src/mapgen_carpathian.h | 2 |
2 files changed, 8 insertions, 8 deletions
diff --git a/src/mapgen_carpathian.cpp b/src/mapgen_carpathian.cpp index c6ca1de20..c11a97abb 100644 --- a/src/mapgen_carpathian.cpp +++ b/src/mapgen_carpathian.cpp @@ -120,7 +120,7 @@ MapgenCarpathianParams::MapgenCarpathianParams() np_hills = NoiseParams(0, 3, v3f(257, 257, 257), 6604, 6, 0.5, 2.0); np_ridge_mnt = NoiseParams(0, 12, v3f(743, 743, 743), 5520, 6, 0.7, 2.0); np_step_mnt = NoiseParams(0, 8, v3f(509, 509, 509), 2590, 6, 0.6, 2.0); - np_mnt_var = NoiseParams(0, 1, v3f(499, 499, 499), 2490, 5, 0.6, 2.0); + np_mnt_var = NoiseParams(0, 1, v3f(499, 499, 499), 2490, 5, 0.55, 2.0); np_cave1 = NoiseParams(0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0); np_cave2 = NoiseParams(0, 12, v3f(67, 67, 67), 10325, 3, 0.5, 2.0); np_cavern = NoiseParams(0, 1, v3f(384, 128, 384), 723, 5, 0.63, 2.0); @@ -195,11 +195,11 @@ inline float MapgenCarpathian::getLerp(float noise1, float noise2, float mod) } // Steps function -float MapgenCarpathian::getSteps(float noise1, float noise2) +float MapgenCarpathian::getSteps(float noise) { - float w = fabs(noise2); - float k = floor(noise1 / w); - float f = (noise1 - k * w) / w; + float w = 0.5f; + float k = floor(noise / w); + float f = (noise - k * w) / w; float s = std::fmin(2.f * f, 1.f); return (k + s) * w; } @@ -343,7 +343,7 @@ float MapgenCarpathian::terrainLevelAtPoint(s16 x, s16 z) float ridged_mountains = pow(rter, 3.f) * ridge_mnt; // Step (terraced) mountains - float step_mnt = hilliness * getSteps(n_step_mnt, fabs(mnt_var)); + float step_mnt = hilliness * getSteps(n_step_mnt); float step_mountains = pow(ster, 3.f) * step_mnt; // Final terrain level @@ -430,7 +430,7 @@ int MapgenCarpathian::generateTerrain() // Step (terraced) mountains float ster = noise_step_terrain->result[index2d]; float n_step_mnt = noise_step_mnt->result[index2d]; - float step_mnt = hilliness * getSteps(n_step_mnt, fabs(mnt_var)); + float step_mnt = hilliness * getSteps(n_step_mnt); float step_mountains = pow(fabs(ster), 3.f) * step_mnt; // Final terrain level diff --git a/src/mapgen_carpathian.h b/src/mapgen_carpathian.h index b7c3935f7..7dbccde2a 100644 --- a/src/mapgen_carpathian.h +++ b/src/mapgen_carpathian.h @@ -74,7 +74,7 @@ public: virtual MapgenType getType() const { return MAPGEN_CARPATHIAN; } - float getSteps(float noise1, float noise2); + float getSteps(float noise); inline float getLerp(float noise1, float noise2, float mod); virtual void makeChunk(BlockMakeData *data); |