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-rw-r--r--src/script/lua_api/l_mainmenu.cpp11
-rw-r--r--src/script/lua_api/l_mainmenu.h2
2 files changed, 13 insertions, 0 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 9b9211593..9a64bd0ab 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -683,6 +683,12 @@ int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
return 1;
}
+int ModApiMainMenu::l_get_cache_path(lua_State *L)
+{
+ lua_pushstring(L, fs::RemoveRelativePathComponents(porting::path_cache).c_str());
+ return 1;
+}
+
/******************************************************************************/
int ModApiMainMenu::l_create_dir(lua_State *L) {
const char *path = luaL_checkstring(L, 1);
@@ -855,6 +861,9 @@ bool ModApiMainMenu::mayModifyPath(const std::string &path)
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "worlds")))
return true;
+ if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_cache)))
+ return true;
+
return false;
}
@@ -1043,6 +1052,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_gamepath);
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
+ API_FCT(get_cache_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
@@ -1071,6 +1081,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(get_gamepath);
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
+ API_FCT(get_cache_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index 9e7792197..4a664359a 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -120,6 +120,8 @@ private:
static int l_get_texturepath_share(lua_State *L);
+ static int l_get_cache_path(lua_State *L);
+
static int l_create_dir(lua_State *L);
static int l_delete_dir(lua_State *L);