diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/script/common/c_content.cpp | 32 | ||||
-rw-r--r-- | src/script/common/c_content.h | 3 | ||||
-rw-r--r-- | src/script/lua_api/l_mainmenu.cpp | 97 | ||||
-rw-r--r-- | src/script/lua_api/l_mainmenu.h | 2 |
4 files changed, 133 insertions, 1 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 10670a60a..166980025 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -2143,3 +2143,35 @@ void push_collision_move_result(lua_State *L, const collisionMoveResult &res) lua_setfield(L, -2, "collisions"); /**/ } + + +void push_mod_spec(lua_State *L, const ModSpec &spec, bool include_unsatisfied) +{ + lua_newtable(L); + + lua_pushstring(L, spec.name.c_str()); + lua_setfield(L, -2, "name"); + + lua_pushstring(L, spec.author.c_str()); + lua_setfield(L, -2, "author"); + + lua_pushinteger(L, spec.release); + lua_setfield(L, -2, "release"); + + lua_pushstring(L, spec.desc.c_str()); + lua_setfield(L, -2, "description"); + + lua_pushstring(L, spec.path.c_str()); + lua_setfield(L, -2, "path"); + + lua_pushstring(L, spec.virtual_path.c_str()); + lua_setfield(L, -2, "virtual_path"); + + lua_newtable(L); + int i = 1; + for (const auto &dep : spec.unsatisfied_depends) { + lua_pushstring(L, dep.c_str()); + lua_rawseti(L, -2, i++); + } + lua_setfield(L, -2, "unsatisfied_depends"); +} diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h index 06f80328a..ade3e4c1e 100644 --- a/src/script/common/c_content.h +++ b/src/script/common/c_content.h @@ -42,6 +42,7 @@ extern "C" { // We do a explicit path include because by default c_content.h include src/client/hud.h // prior to the src/hud.h, which is not good on server only build #include "../../hud.h" +#include "content/mods.h" namespace Json { class Value; } @@ -204,3 +205,5 @@ void push_hud_element (lua_State *L, HudElement *elem); bool read_hud_change (lua_State *L, HudElementStat &stat, HudElement *elem, void **value); void push_collision_move_result(lua_State *L, const collisionMoveResult &res); + +void push_mod_spec(lua_State *L, const ModSpec &spec, bool include_unsatisfied); diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 4a847ed6d..cf4a057e1 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -38,7 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "client/client.h" #include "client/renderingengine.h" #include "network/networkprotocol.h" - +#include "content/mod_configuration.h" /******************************************************************************/ std::string ModApiMainMenu::getTextData(lua_State *L, std::string name) @@ -410,6 +410,100 @@ int ModApiMainMenu::l_get_content_info(lua_State *L) } /******************************************************************************/ +int ModApiMainMenu::l_check_mod_configuration(lua_State *L) +{ + std::string worldpath = luaL_checkstring(L, 1); + + ModConfiguration modmgr; + + // Add all game mods + SubgameSpec gamespec = findWorldSubgame(worldpath); + modmgr.addGameMods(gamespec); + modmgr.addModsInPath(worldpath + DIR_DELIM + "worldmods", "worldmods"); + + // Add user-configured mods + std::vector<ModSpec> modSpecs; + + luaL_checktype(L, 2, LUA_TTABLE); + + lua_pushnil(L); + while (lua_next(L, 2)) { + // Ignore non-string keys + if (lua_type(L, -2) != LUA_TSTRING) { + throw LuaError( + "Unexpected non-string key in table passed to " + "core.check_mod_configuration"); + } + + std::string modpath = luaL_checkstring(L, -1); + lua_pop(L, 1); + std::string virtual_path = lua_tostring(L, -1); + + modSpecs.emplace_back(); + ModSpec &spec = modSpecs.back(); + spec.name = fs::GetFilenameFromPath(modpath.c_str()); + spec.path = modpath; + spec.virtual_path = virtual_path; + if (!parseModContents(spec)) { + throw LuaError("Not a mod!"); + } + } + + modmgr.addMods(modSpecs); + try { + modmgr.checkConflictsAndDeps(); + } catch (const ModError &err) { + errorstream << err.what() << std::endl; + + lua_newtable(L); + + lua_pushboolean(L, false); + lua_setfield(L, -2, "is_consistent"); + + lua_newtable(L); + lua_setfield(L, -2, "unsatisfied_mods"); + + lua_newtable(L); + lua_setfield(L, -2, "satisfied_mods"); + + lua_pushstring(L, err.what()); + lua_setfield(L, -2, "error_message"); + return 1; + } + + + lua_newtable(L); + + lua_pushboolean(L, modmgr.isConsistent()); + lua_setfield(L, -2, "is_consistent"); + + lua_newtable(L); + int top = lua_gettop(L); + unsigned int index = 1; + for (const auto &spec : modmgr.getUnsatisfiedMods()) { + lua_pushnumber(L, index); + push_mod_spec(L, spec, true); + lua_settable(L, top); + index++; + } + + lua_setfield(L, -2, "unsatisfied_mods"); + + lua_newtable(L); + top = lua_gettop(L); + index = 1; + for (const auto &spec : modmgr.getMods()) { + lua_pushnumber(L, index); + push_mod_spec(L, spec, false); + lua_settable(L, top); + index++; + } + lua_setfield(L, -2, "satisfied_mods"); + + return 1; +} + +/******************************************************************************/ int ModApiMainMenu::l_show_keys_menu(lua_State *L) { GUIEngine* engine = getGuiEngine(L); @@ -921,6 +1015,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(get_worlds); API_FCT(get_games); API_FCT(get_content_info); + API_FCT(check_mod_configuration); API_FCT(start); API_FCT(close); API_FCT(show_keys_menu); diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h index 6ceff6dd7..9dc40c7f4 100644 --- a/src/script/lua_api/l_mainmenu.h +++ b/src/script/lua_api/l_mainmenu.h @@ -82,6 +82,8 @@ private: static int l_get_content_info(lua_State *L); + static int l_check_mod_configuration(lua_State *L); + //gui static int l_show_keys_menu(lua_State *L); |