diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 5 | ||||
-rw-r--r-- | src/client.cpp | 1779 | ||||
-rw-r--r-- | src/client.h | 52 | ||||
-rw-r--r-- | src/clientmedia.cpp | 2 | ||||
-rw-r--r-- | src/filecache.cpp | 2 | ||||
-rw-r--r-- | src/guiFormSpecMenu.h | 2 | ||||
-rw-r--r-- | src/network/clientopcodes.cpp | 110 | ||||
-rw-r--r-- | src/network/clientopcodes.h | 43 | ||||
-rw-r--r-- | src/network/networkpacket.cpp | 301 | ||||
-rw-r--r-- | src/network/networkpacket.h | 86 | ||||
-rw-r--r-- | src/network/networkprotocol.h (renamed from src/clientserver.h) | 9 | ||||
-rw-r--r-- | src/network/serveropcodes.cpp | 95 | ||||
-rw-r--r-- | src/network/serveropcodes.h | 43 | ||||
-rw-r--r-- | src/network/toclientpacket.cpp | 28 | ||||
-rw-r--r-- | src/network/toclientpacket.h | 38 | ||||
-rw-r--r-- | src/network/toserverpacket.cpp | 28 | ||||
-rw-r--r-- | src/network/toserverpacket.h | 38 | ||||
-rw-r--r-- | src/server.cpp | 2602 | ||||
-rw-r--r-- | src/server.h | 38 | ||||
-rw-r--r-- | src/test.cpp | 2 |
20 files changed, 3198 insertions, 2105 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 93083f369..e5245534c 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -429,6 +429,9 @@ set(common_SRCS version.cpp voxel.cpp voxelalgorithms.cpp + network/networkpacket.cpp + network/serveropcodes.cpp + network/toserverpacket.cpp ${JTHREAD_SRCS} ${common_SCRIPT_SRCS} ${UTIL_SRCS} @@ -491,6 +494,8 @@ set(minetest_SRCS sky.cpp tile.cpp wieldmesh.cpp + network/clientopcodes.cpp + network/toclientpacket.cpp ${minetest_SCRIPT_SRCS} ) list(SORT minetest_SRCS) diff --git a/src/client.cpp b/src/client.cpp index 2f70d624c..b13631f95 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/string.h" #include "strfnd.h" #include "client.h" -#include "clientserver.h" +#include "network/clientopcodes.h" #include "main.h" #include "filesys.h" #include "porting.h" @@ -1013,1008 +1013,1076 @@ void Client::Receive() ProcessData(*data, datasize, sender_peer_id); } -/* - sender_peer_id given to this shall be quaranteed to be a valid peer -*/ -void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) +void Client::handleCommand_Deprecated(ToClientPacket* pkt) { - DSTACK(__FUNCTION_NAME); + infostream << "Got deprecated command " + << toClientCommandTable[pkt->getCommand()].name << " from peer " + << pkt->getPeerId() << "!" << std::endl; +} - // Ignore packets that don't even fit a command - if(datasize < 2) - { - m_packetcounter.add(60000); +void Client::handleCommand_Init(ToClientPacket* pkt) +{ + if(pkt->getSize() < 1) return; - } - ToClientCommand command = (ToClientCommand)readU16(&data[0]); + u8 deployed; + *pkt >> deployed; - //infostream<<"Client: received command="<<command<<std::endl; - m_packetcounter.add((u16)command); + infostream << "Client: TOCLIENT_INIT received with " + "deployed=" << ((int)deployed & 0xff) << std::endl; - /* - If this check is removed, be sure to change the queue - system to know the ids - */ - if(sender_peer_id != PEER_ID_SERVER) - { - infostream<<"Client::ProcessData(): Discarding data not " - "coming from server: peer_id="<<sender_peer_id - <<std::endl; + if(!ser_ver_supported(deployed)) { + infostream << "Client: TOCLIENT_INIT: Server sent " + << "unsupported ser_fmt_ver"<< std::endl; return; } - u8 ser_version = m_server_ser_ver; + m_server_ser_ver = deployed; - if(command == TOCLIENT_INIT) - { - if(datasize < 3) - return; + // Get player position + v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0); + if(pkt->getSize() >= 1 + 6) { + *pkt >> playerpos_s16; + } + v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0); - u8 deployed = data[2]; - infostream<<"Client: TOCLIENT_INIT received with " - "deployed="<<((int)deployed&0xff)<<std::endl; + // Set player position + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + player->setPosition(playerpos_f); - if(!ser_ver_supported(deployed)) - { - infostream<<"Client: TOCLIENT_INIT: Server sent " - <<"unsupported ser_fmt_ver"<<std::endl; - return; - } + if(pkt->getSize() >= 1 + 6 + 8) { + // Get map seed + *pkt >> m_map_seed; + infostream << "Client: received map seed: " << m_map_seed << std::endl; + } - m_server_ser_ver = deployed; + if(pkt->getSize() >= 1 + 6 + 8 + 4) { + *pkt >> m_recommended_send_interval; + infostream << "Client: received recommended send interval " + << m_recommended_send_interval<<std::endl; + } - // Get player position - v3s16 playerpos_s16(0, BS*2+BS*20, 0); - if(datasize >= 2+1+6) - playerpos_s16 = readV3S16(&data[2+1]); - v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0); + // Reply to server + u32 replysize = 2; + SharedBuffer<u8> reply(replysize); + writeU16(&reply[0], TOSERVER_INIT2); + // Send as reliable + m_con.Send(PEER_ID_SERVER, 1, reply, true); + m_state = LC_Init; +} - // Set player position - Player *player = m_env.getLocalPlayer(); - assert(player != NULL); - player->setPosition(playerpos_f); +void Client::handleCommand_AccessDenied(ToClientPacket* pkt) +{ + // The server didn't like our password. Note, this needs + // to be processed even if the serialisation format has + // not been agreed yet, the same as TOCLIENT_INIT. + m_access_denied = true; + m_access_denied_reason = L"Unknown"; + if(pkt->getSize() >= 2) { + *pkt >> m_access_denied_reason; + } +} - if(datasize >= 2+1+6+8) - { - // Get map seed - m_map_seed = readU64(&data[2+1+6]); - infostream<<"Client: received map seed: "<<m_map_seed<<std::endl; - } +void Client::handleCommand_RemoveNode(ToClientPacket* pkt) +{ + if(pkt->getSize() < 6) + return; - if(datasize >= 2+1+6+8+4) - { - // Get map seed - m_recommended_send_interval = readF1000(&data[2+1+6+8]); - infostream<<"Client: received recommended send interval " - <<m_recommended_send_interval<<std::endl; - } + v3s16 p; + *pkt >> p.X; + *pkt >> p.Y; + *pkt >> p.Z; + removeNode(p); +} - // Reply to server - u32 replysize = 2; - SharedBuffer<u8> reply(replysize); - writeU16(&reply[0], TOSERVER_INIT2); - // Send as reliable - m_con.Send(PEER_ID_SERVER, 1, reply, true); +void Client::handleCommand_AddNode(ToClientPacket* pkt) +{ + if(pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver)) + return; - m_state = LC_Init; + v3s16 p; + *pkt >> p.X; + *pkt >> p.Y; + *pkt >> p.Z; - return; + MapNode n; + n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver); + + bool remove_metadata = true; + u32 index = 6 + MapNode::serializedLength(m_server_ser_ver); + if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) { + remove_metadata = false; } - if(command == TOCLIENT_ACCESS_DENIED) - { - // The server didn't like our password. Note, this needs - // to be processed even if the serialisation format has - // not been agreed yet, the same as TOCLIENT_INIT. - m_access_denied = true; - m_access_denied_reason = L"Unknown"; - if(datasize >= 4) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - m_access_denied_reason = deSerializeWideString(is); - } + addNode(p, n, remove_metadata); +} +void Client::handleCommand_BlockData(ToClientPacket* pkt) +{ + // Ignore too small packet + if(pkt->getSize() < 6) return; + + v3s16 p; + *pkt >> p.X; + *pkt >> p.Y; + *pkt >> p.Z; + + std::string datastring(pkt->getString(6), pkt->getSize() - 6); + std::istringstream istr(datastring, std::ios_base::binary); + + MapSector *sector; + MapBlock *block; + + v2s16 p2d(p.X, p.Z); + sector = m_env.getMap().emergeSector(p2d); + + assert(sector->getPos() == p2d); + + block = sector->getBlockNoCreateNoEx(p.Y); + if(block) { + /* + Update an existing block + */ + block->deSerialize(istr, m_server_ser_ver, false); + block->deSerializeNetworkSpecific(istr); + } + else { + /* + Create a new block + */ + block = new MapBlock(&m_env.getMap(), p, this); + block->deSerialize(istr, m_server_ser_ver, false); + block->deSerializeNetworkSpecific(istr); + sector->insertBlock(block); } - if(ser_version == SER_FMT_VER_INVALID) - { - infostream<<"Client: Server serialization" - " format invalid or not initialized." - " Skipping incoming command="<<command<<std::endl; - return; + if (localdb != NULL) { + ((ServerMap&) localserver->getMap()).saveBlock(block, localdb); } /* - Handle runtime commands + Add it to mesh update queue and set it to be acknowledged after update. */ - // there's no sane reason why we shouldn't have a player and - // almost everyone needs a player reference - Player *player = m_env.getLocalPlayer(); - assert(player != NULL); + addUpdateMeshTaskWithEdge(p, true); +} - if(command == TOCLIENT_REMOVENODE) - { - if(datasize < 8) - return; - v3s16 p; - p.X = readS16(&data[2]); - p.Y = readS16(&data[4]); - p.Z = readS16(&data[6]); - removeNode(p); - } - else if(command == TOCLIENT_ADDNODE) - { - if(datasize < 8 + MapNode::serializedLength(ser_version)) - return; +void Client::handleCommand_Inventory(ToClientPacket* pkt) +{ + if(pkt->getSize() < 1) + return; - v3s16 p; - p.X = readS16(&data[2]); - p.Y = readS16(&data[4]); - p.Z = readS16(&data[6]); + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); - MapNode n; - n.deSerialize(&data[8], ser_version); + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); - bool remove_metadata = true; - u32 index = 8 + MapNode::serializedLength(ser_version); - if ((datasize >= index+1) && data[index]){ - remove_metadata = false; - } + player->inventory.deSerialize(is); - addNode(p, n, remove_metadata); - } - else if(command == TOCLIENT_BLOCKDATA) - { - // Ignore too small packet - if(datasize < 8) - return; + m_inventory_updated = true; - v3s16 p; - p.X = readS16(&data[2]); - p.Y = readS16(&data[4]); - p.Z = readS16(&data[6]); + delete m_inventory_from_server; + m_inventory_from_server = new Inventory(player->inventory); + m_inventory_from_server_age = 0.0; +} + +void Client::handleCommand_TimeOfDay(ToClientPacket* pkt) +{ + if(pkt->getSize() < 2) + return; - std::string datastring((char*)&data[8], datasize-8); - std::istringstream istr(datastring, std::ios_base::binary); + u16 time_of_day; - MapSector *sector; - MapBlock *block; + *pkt >> time_of_day; - v2s16 p2d(p.X, p.Z); - sector = m_env.getMap().emergeSector(p2d); + time_of_day = time_of_day % 24000; + float time_speed = 0; - assert(sector->getPos() == p2d); + if(pkt->getSize() >= 2 + 4) { + *pkt >> time_speed; + } + else { + // Old message; try to approximate speed of time by ourselves + float time_of_day_f = (float)time_of_day / 24000.0; + float tod_diff_f = 0; - block = sector->getBlockNoCreateNoEx(p.Y); - if(block) - { - /* - Update an existing block - */ - block->deSerialize(istr, ser_version, false); - block->deSerializeNetworkSpecific(istr); - } + if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8) + tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0; else - { - /* - Create a new block - */ - block = new MapBlock(&m_env.getMap(), p, this); - block->deSerialize(istr, ser_version, false); - block->deSerializeNetworkSpecific(istr); - sector->insertBlock(block); - } + tod_diff_f = time_of_day_f - m_last_time_of_day_f; - if (localdb != NULL) { - ((ServerMap&) localserver->getMap()).saveBlock(block, localdb); - } + m_last_time_of_day_f = time_of_day_f; + float time_diff = m_time_of_day_update_timer; + m_time_of_day_update_timer = 0; - /* - Add it to mesh update queue and set it to be acknowledged after update. - */ - addUpdateMeshTaskWithEdge(p, true); + if(m_time_of_day_set){ + time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff; + infostream << "Client: Measured time_of_day speed (old format): " + << time_speed << " tod_diff_f=" << tod_diff_f + << " time_diff=" << time_diff << std::endl; + } } - else if(command == TOCLIENT_INVENTORY) - { - if(datasize < 3) - return; - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); + // Update environment + m_env.setTimeOfDay(time_of_day); + m_env.setTimeOfDaySpeed(time_speed); + m_time_of_day_set = true; - player->inventory.deSerialize(is); + u32 dr = m_env.getDayNightRatio(); + infostream << "Client: time_of_day=" << time_of_day + << " time_speed=" << time_speed + << " dr=" << dr << std::endl; +} - m_inventory_updated = true; +void Client::handleCommand_ChatMessage(ToClientPacket* pkt) +{ + /* + u16 command + u16 length + wstring message + */ + u16 len, read_wchar; - delete m_inventory_from_server; - m_inventory_from_server = new Inventory(player->inventory); - m_inventory_from_server_age = 0.0; + *pkt >> len; + std::wstring message; + for(unsigned int i=0; i<len; i++) { + *pkt >> read_wchar; + message += (wchar_t)read_wchar; } - else if(command == TOCLIENT_TIME_OF_DAY) - { - if(datasize < 4) - return; - u16 time_of_day = readU16(&data[2]); - time_of_day = time_of_day % 24000; - float time_speed = 0; + m_chat_queue.push_back(message); +} - if(datasize >= 2 + 2 + 4) - { - time_speed = readF1000(&data[4]); +void Client::handleCommand_ActiveObjectRemoveAdd(ToClientPacket* pkt) +{ + /* + u16 command + u16 count of removed objects + for all removed objects { + u16 id } - else { - // Old message; try to approximate speed of time by ourselves - float time_of_day_f = (float)time_of_day / 24000.0; - float tod_diff_f = 0; - - if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8) - tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0; - else - tod_diff_f = time_of_day_f - m_last_time_of_day_f; - - m_last_time_of_day_f = time_of_day_f; - float time_diff = m_time_of_day_update_timer; - m_time_of_day_update_timer = 0; - - if(m_time_of_day_set){ - time_speed = (3600.0*24.0) * tod_diff_f / time_diff; - infostream<<"Client: Measured time_of_day speed (old format): " - <<time_speed<<" tod_diff_f="<<tod_diff_f - <<" time_diff="<<time_diff<<std::endl; - } + u16 count of added objects + for all added objects { + u16 id + u8 type + u32 initialization data length + string initialization data } + */ - // Update environment - m_env.setTimeOfDay(time_of_day); - m_env.setTimeOfDaySpeed(time_speed); - m_time_of_day_set = true; + // Read removed objects + u8 type; + u16 removed_count, added_count, id; - u32 dr = m_env.getDayNightRatio(); - infostream<<"Client: time_of_day="<<time_of_day - <<" time_speed="<<time_speed - <<" dr="<<dr<<std::endl; - } - else if(command == TOCLIENT_CHAT_MESSAGE) - { - /* - u16 command - u16 length - wstring message - */ - u8 buf[6]; - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); + *pkt >> removed_count; - // Read stuff - is.read((char*) buf, 2); - u16 len = readU16(buf); + for(u16 i=0; i<removed_count; i++) { + *pkt >> id; + m_env.removeActiveObject(id); + } - std::wstring message; - for(unsigned int i=0; i<len; i++) - { - is.read((char*)buf, 2); - message += (wchar_t)readU16(buf); - } + // Read added objects + *pkt >> added_count; - m_chat_queue.push_back(message); + for(u16 i=0; i<added_count; i++) { + *pkt >> id >> type; + m_env.addActiveObject(id, type, pkt->readLongString()); } - else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD) - { - /* - u16 command - u16 count of removed objects - for all removed objects { - u16 id - } - u16 count of added objects - for all added objects { - u16 id - u8 type - u32 initialization data length - string initialization data - } - */ - - char buf[6]; - // Get all data except the command number - std::string datastring((char*)&data[2], datasize-2); - // Throw them in an istringstream - std::istringstream is(datastring, std::ios_base::binary); +} - // Read removed objects - is.read(buf, 2); - u16 removed_count = readU16((u8*)buf); - for(unsigned int i=0; i<removed_count; i++) +void Client::handleCommand_ActiveObjectMessages(ToClientPacket* pkt) +{ + /* + u16 command + for all objects { - is.read(buf, 2); - u16 id = readU16((u8*)buf); - m_env.removeActiveObject(id); + u16 id + u16 message length + string message } + */ + char buf[6]; + // Get all data except the command number + std::string datastring(pkt->getString(0), pkt->getSize()); + // Throw them in an istringstream + std::istringstream is(datastring, std::ios_base::binary); - // Read added objects + while(is.eof() == false) { + is.read(buf, 2); + u16 id = readU16((u8*)buf); + if(is.eof()) + break; is.read(buf, 2); - u16 added_count = readU16((u8*)buf); - for(unsigned int i=0; i<added_count; i++) + size_t message_size = readU16((u8*)buf); + std::string message; + message.reserve(message_size); + for(unsigned int i=0; i<message_size; i++) { - is.read(buf, 2); - u16 id = readU16((u8*)buf); is.read(buf, 1); - u8 type = readU8((u8*)buf); - std::string data = deSerializeLongString(is); - // Add it - m_env.addActiveObject(id, type, data); + message.append(buf, 1); } + // Pass on to the environment + m_env.processActiveObjectMessage(id, message); } - else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES) - { - /* - u16 command - for all objects - { - u16 id - u16 message length - string message - } - */ - char buf[6]; - // Get all data except the command number - std::string datastring((char*)&data[2], datasize-2); - // Throw them in an istringstream - std::istringstream is(datastring, std::ios_base::binary); +} - while(is.eof() == false) - { - is.read(buf, 2); - u16 id = readU16((u8*)buf); - if(is.eof()) - break; - is.read(buf, 2); - size_t message_size = readU16((u8*)buf); - std::string message; - message.reserve(message_size); - for(unsigned int i=0; i<message_size; i++) - { - is.read(buf, 1); - message.append(buf, 1); - } - // Pass on to the environment - m_env.processActiveObjectMessage(id, message); - } - } - else if(command == TOCLIENT_MOVEMENT) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - player->movement_acceleration_default = readF1000(is) * BS; - player->movement_acceleration_air = readF1000(is) * BS; - player->movement_acceleration_fast = readF1000(is) * BS; - player->movement_speed_walk = readF1000(is) * BS; - player->movement_speed_crouch = readF1000(is) * BS; - player->movement_speed_fast = readF1000(is) * BS; - player->movement_speed_climb = readF1000(is) * BS; - player->movement_speed_jump = readF1000(is) * BS; - player->movement_liquid_fluidity = readF1000(is) * BS; - player->movement_liquid_fluidity_smooth = readF1000(is) * BS; - player->movement_liquid_sink = readF1000(is) * BS; - player->movement_gravity = readF1000(is) * BS; - } - else if(command == TOCLIENT_HP) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); +void Client::handleCommand_Movement(ToClientPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); - u8 oldhp = player->hp; - u8 hp = readU8(is); - player->hp = hp; + float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g; - if(hp < oldhp) - { - // Add to ClientEvent queue - ClientEvent event; - event.type = CE_PLAYER_DAMAGE; - event.player_damage.amount = oldhp - hp; - m_client_event_queue.push_back(event); - } - } - else if(command == TOCLIENT_BREATH) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); + *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj + >> lf >> lfs >> ls >> g; - player->setBreath(readU16(is)); - } - else if(command == TOCLIENT_MOVE_PLAYER) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - v3f pos = readV3F1000(is); - f32 pitch = readF1000(is); - f32 yaw = readF1000(is); - player->setPosition(pos); - - infostream<<"Client got TOCLIENT_MOVE_PLAYER" - <<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")" - <<" pitch="<<pitch - <<" yaw="<<yaw - <<std::endl; + player->movement_acceleration_default = mad * BS; + player->movement_acceleration_air = maa * BS; + player->movement_acceleration_fast = maf * BS; + player->movement_speed_walk = msw * BS; + player->movement_speed_crouch = mscr * BS; + player->movement_speed_fast = msf * BS; + player->movement_speed_climb = mscl * BS; + player->movement_speed_jump = msj * BS; + player->movement_liquid_fluidity = lf * BS; + player->movement_liquid_fluidity_smooth = lfs * BS; + player->movement_liquid_sink = ls * BS; + player->movement_gravity = g * BS; +} - /* - Add to ClientEvent queue. - This has to be sent to the main program because otherwise - it would just force the pitch and yaw values to whatever - the camera points to. - */ - ClientEvent event; - event.type = CE_PLAYER_FORCE_MOVE; - event.player_force_move.pitch = pitch; - event.player_force_move.yaw = yaw; - m_client_event_queue.push_back(event); +void Client::handleCommand_HP(ToClientPacket* pkt) +{ - // Ignore damage for a few seconds, so that the player doesn't - // get damage from falling on ground - m_ignore_damage_timer = 3.0; - } - else if(command == TOCLIENT_PLAYERITEM) - { - infostream<<"Client: WARNING: Ignoring TOCLIENT_PLAYERITEM"<<std::endl; - } - else if(command == TOCLIENT_DEATHSCREEN) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + u8 oldhp = player->hp; - bool set_camera_point_target = readU8(is); - v3f camera_point_target = readV3F1000(is); + u8 hp; + *pkt >> hp; + player->hp = hp; + + if(hp < oldhp) { + // Add to ClientEvent queue ClientEvent event; - event.type = CE_DEATHSCREEN; - event.deathscreen.set_camera_point_target = set_camera_point_target; - event.deathscreen.camera_point_target_x = camera_point_target.X; - event.deathscreen.camera_point_target_y = camera_point_target.Y; - event.deathscreen.camera_point_target_z = camera_point_target.Z; + event.type = CE_PLAYER_DAMAGE; + event.player_damage.amount = oldhp - hp; m_client_event_queue.push_back(event); } - else if(command == TOCLIENT_ANNOUNCE_MEDIA) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - int num_files = readU16(is); - - infostream<<"Client: Received media announcement: packet size: " - <<datasize<<std::endl; - - if (m_media_downloader == NULL || - m_media_downloader->isStarted()) { - const char *problem = m_media_downloader ? - "we already saw another announcement" : - "all media has been received already"; - errorstream<<"Client: Received media announcement but " - <<problem<<"! " - <<" files="<<num_files - <<" size="<<datasize<<std::endl; - return; - } +} - // Mesh update thread must be stopped while - // updating content definitions - assert(!m_mesh_update_thread.IsRunning()); +void Client::handleCommand_Breath(ToClientPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); - for(int i=0; i<num_files; i++) - { - std::string name = deSerializeString(is); - std::string sha1_base64 = deSerializeString(is); - std::string sha1_raw = base64_decode(sha1_base64); - m_media_downloader->addFile(name, sha1_raw); - } + u16 breath; - std::vector<std::string> remote_media; - try { - Strfnd sf(deSerializeString(is)); - while(!sf.atend()) { - std::string baseurl = trim(sf.next(",")); - if(baseurl != "") - m_media_downloader->addRemoteServer(baseurl); - } - } - catch(SerializationError& e) { - // not supported by server or turned off - } + *pkt >> breath; - m_media_downloader->step(this); + player->setBreath(breath); +} + +void Client::handleCommand_MovePlayer(ToClientPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + v3f pos; + f32 pitch, yaw; + + *pkt >> pos >> pitch >> yaw; + + player->setPosition(pos); + + infostream << "Client got TOCLIENT_MOVE_PLAYER" + << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")" + << " pitch=" << pitch + << " yaw=" << yaw + << std::endl; + + /* + Add to ClientEvent queue. + This has to be sent to the main program because otherwise + it would just force the pitch and yaw values to whatever + the camera points to. + */ + ClientEvent event; + event.type = CE_PLAYER_FORCE_MOVE; + event.player_force_move.pitch = pitch; + event.player_force_move.yaw = yaw; + m_client_event_queue.push_back(event); + + // Ignore damage for a few seconds, so that the player doesn't + // get damage from falling on ground + m_ignore_damage_timer = 3.0; +} + +void Client::handleCommand_PlayerItem(ToClientPacket* pkt) +{ + infostream << "Client: WARNING: Ignoring TOCLIENT_PLAYERITEM" << std::endl; +} + +void Client::handleCommand_DeathScreen(ToClientPacket* pkt) +{ + bool set_camera_point_target; + v3f camera_point_target; + + *pkt >> set_camera_point_target; + *pkt >> camera_point_target; + + ClientEvent event; + event.type = CE_DEATHSCREEN; + event.deathscreen.set_camera_point_target = set_camera_point_target; + event.deathscreen.camera_point_target_x = camera_point_target.X; + event.deathscreen.camera_point_target_y = camera_point_target.Y; + event.deathscreen.camera_point_target_z = camera_point_target.Z; + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_AnnounceMedia(ToClientPacket* pkt) +{ + u16 num_files; + + *pkt >> num_files; + + infostream << "Client: Received media announcement: packet size: " + << pkt->getSize() << std::endl; + + if (m_media_downloader == NULL || + m_media_downloader->isStarted()) { + const char *problem = m_media_downloader ? + "we already saw another announcement" : + "all media has been received already"; + errorstream << "Client: Received media announcement but " + << problem << "! " + << " files=" << num_files + << " size=" << pkt->getSize() << std::endl; + return; } - else if(command == TOCLIENT_MEDIA) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - /* - u16 command - u16 total number of file bunches - u16 index of this bunch - u32 number of files in this bunch - for each file { - u16 length of name - string name - u32 length of data - data - } - */ - int num_bunches = readU16(is); - int bunch_i = readU16(is); - u32 num_files = readU32(is); - infostream<<"Client: Received files: bunch "<<bunch_i<<"/" - <<num_bunches<<" files="<<num_files - <<" size="<<datasize<<std::endl; - - if (num_files == 0) - return; + // Mesh update thread must be stopped while + // updating content definitions + assert(!m_mesh_update_thread.IsRunning()); - if (m_media_downloader == NULL || - !m_media_downloader->isStarted()) { - const char *problem = m_media_downloader ? - "media has not been requested" : - "all media has been received already"; - errorstream<<"Client: Received media but " - <<problem<<"! " - <<" bunch "<<bunch_i<<"/"<<num_bunches - <<" files="<<num_files - <<" size="<<datasize<<std::endl; - return; - } + for(int i=0; i<num_files; i++) { + std::string name, sha1_base64; - // Mesh update thread must be stopped while - // updating content definitions - assert(!m_mesh_update_thread.IsRunning()); + *pkt >> name >> sha1_base64; + + std::string sha1_raw = base64_decode(sha1_base64); + m_media_downloader->addFile(name, sha1_raw); + } - for(unsigned int i=0; i<num_files; i++){ - std::string name = deSerializeString(is); - std::string data = deSerializeLongString(is); - m_media_downloader->conventionalTransferDone( - name, data, this); + std::vector<std::string> remote_media; + try { + std::string str; + + *pkt >> str; + + Strfnd sf(str); + while(!sf.atend()) { + std::string baseurl = trim(sf.next(",")); + if(baseurl != "") + m_media_downloader->addRemoteServer(baseurl); } } - else if(command == TOCLIENT_TOOLDEF) - { - infostream<<"Client: WARNING: Ignoring TOCLIENT_TOOLDEF"<<std::endl; + catch(SerializationError& e) { + // not supported by server or turned off } - else if(command == TOCLIENT_NODEDEF) - { - infostream<<"Client: Received node definitions: packet size: " - <<datasize<<std::endl; - - // Mesh update thread must be stopped while - // updating content definitions - assert(!m_mesh_update_thread.IsRunning()); - - // Decompress node definitions - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); - std::ostringstream tmp_os; - decompressZlib(tmp_is, tmp_os); - - // Deserialize node definitions - std::istringstream tmp_is2(tmp_os.str()); - m_nodedef->deSerialize(tmp_is2); - m_nodedef_received = true; - } - else if(command == TOCLIENT_CRAFTITEMDEF) - { - infostream<<"Client: WARNING: Ignoring TOCLIENT_CRAFTITEMDEF"<<std::endl; + + m_media_downloader->step(this); +} + +void Client::handleCommand_Media(ToClientPacket* pkt) +{ + /* + u16 command + u16 total number of file bunches + u16 index of this bunch + u32 number of files in this bunch + for each file { + u16 length of name + string name + u32 length of data + data + } + */ + u16 num_bunches; + u16 bunch_i; + u32 num_files; + + *pkt >> num_bunches >> bunch_i >> num_files; + + infostream << "Client: Received files: bunch " << bunch_i << "/" + << num_bunches << " files=" << num_files + << " size=" << pkt->getSize() << std::endl; + + if (num_files == 0) + return; + + if (m_media_downloader == NULL || + !m_media_downloader->isStarted()) { + const char *problem = m_media_downloader ? + "media has not been requested" : + "all media has been received already"; + errorstream << "Client: Received media but " + << problem << "! " + << " bunch " << bunch_i << "/" << num_bunches + << " files=" << num_files + << " size=" << pkt->getSize() << std::endl; + return; } - else if(command == TOCLIENT_ITEMDEF) - { - infostream<<"Client: Received item definitions: packet size: " - <<datasize<<std::endl; - - // Mesh update thread must be stopped while - // updating content definitions - assert(!m_mesh_update_thread.IsRunning()); - - // Decompress item definitions - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); - std::ostringstream tmp_os; - decompressZlib(tmp_is, tmp_os); - - // Deserialize node definitions - std::istringstream tmp_is2(tmp_os.str()); - m_itemdef->deSerialize(tmp_is2); - m_itemdef_received = true; - } - else if(command == TOCLIENT_PLAY_SOUND) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - s32 server_id = readS32(is); - std::string name = deSerializeString(is); - float gain = readF1000(is); - int type = readU8(is); // 0=local, 1=positional, 2=object - v3f pos = readV3F1000(is); - u16 object_id = readU16(is); - bool loop = readU8(is); - // Start playing - int client_id = -1; - switch(type){ + + // Mesh update thread must be stopped while + // updating content definitions + assert(!m_mesh_update_thread.IsRunning()); + + for(unsigned int i=0; i<num_files; i++) { + std::string name; + + *pkt >> name; + + std::string data = pkt->readLongString(); + + m_media_downloader->conventionalTransferDone( + name, data, this); + } +} + +void Client::handleCommand_ToolDef(ToClientPacket* pkt) +{ + infostream << "Client: WARNING: Ignoring TOCLIENT_TOOLDEF" << std::endl; +} + +void Client::handleCommand_NodeDef(ToClientPacket* pkt) +{ + infostream << "Client: Received node definitions: packet size: " + << pkt->getSize() << std::endl; + + // Mesh update thread must be stopped while + // updating content definitions + assert(!m_mesh_update_thread.IsRunning()); + + // Decompress node definitions + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); + std::ostringstream tmp_os; + decompressZlib(tmp_is, tmp_os); + + // Deserialize node definitions + std::istringstream tmp_is2(tmp_os.str()); + m_nodedef->deSerialize(tmp_is2); + m_nodedef_received = true; +} + +void Client::handleCommand_CraftItemDef(ToClientPacket* pkt) +{ + infostream << "Client: WARNING: Ignoring TOCLIENT_CRAFTITEMDEF" << std::endl; +} + +void Client::handleCommand_ItemDef(ToClientPacket* pkt) +{ + infostream << "Client: Received item definitions: packet size: " + << pkt->getSize() << std::endl; + + // Mesh update thread must be stopped while + // updating content definitions + assert(!m_mesh_update_thread.IsRunning()); + + // Decompress item definitions + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); + std::ostringstream tmp_os; + decompressZlib(tmp_is, tmp_os); + + // Deserialize node definitions + std::istringstream tmp_is2(tmp_os.str()); + m_itemdef->deSerialize(tmp_is2); + m_itemdef_received = true; +} + +void Client::handleCommand_PlaySound(ToClientPacket* pkt) +{ + s32 server_id; + std::string name; + float gain; + u8 type; // 0=local, 1=positional, 2=object + v3f pos; + u16 object_id; + bool loop; + + *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop; + + // Start playing + int client_id = -1; + switch(type) { case 0: // local client_id = m_sound->playSound(name, loop, gain); break; case 1: // positional client_id = m_sound->playSoundAt(name, loop, gain, pos); break; - case 2: { // object + case 2: + { // object ClientActiveObject *cao = m_env.getActiveObject(object_id); if(cao) pos = cao->getPosition(); client_id = m_sound->playSoundAt(name, loop, gain, pos); // TODO: Set up sound to move with object - break; } - default: break; } - if(client_id != -1){ - m_sounds_server_to_client[server_id] = client_id; - m_sounds_client_to_server[client_id] = server_id; - if(object_id != 0) - m_sounds_to_objects[client_id] = object_id; - } + default: + break; } - else if(command == TOCLIENT_STOP_SOUND) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - s32 server_id = readS32(is); - std::map<s32, int>::iterator i = - m_sounds_server_to_client.find(server_id); - if(i != m_sounds_server_to_client.end()){ - int client_id = i->second; - m_sound->stopSound(client_id); - } - } - else if(command == TOCLIENT_PRIVILEGES) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - m_privileges.clear(); - infostream<<"Client: Privileges updated: "; - u16 num_privileges = readU16(is); - for(unsigned int i=0; i<num_privileges; i++){ - std::string priv = deSerializeString(is); - m_privileges.insert(priv); - infostream<<priv<<" "; - } - infostream<<std::endl; + if(client_id != -1) { + m_sounds_server_to_client[server_id] = client_id; + m_sounds_client_to_server[client_id] = server_id; + if(object_id != 0) + m_sounds_to_objects[client_id] = object_id; } - else if(command == TOCLIENT_INVENTORY_FORMSPEC) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); +} - // Store formspec in LocalPlayer - player->inventory_formspec = deSerializeLongString(is); - } - else if(command == TOCLIENT_DETACHED_INVENTORY) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); +void Client::handleCommand_StopSound(ToClientPacket* pkt) +{ + s32 server_id; - std::string name = deSerializeString(is); + *pkt >> server_id; - infostream<<"Client: Detached inventory update: \""<<name<<"\""<<std::endl; + std::map<s32, int>::iterator i = + m_sounds_server_to_client.find(server_id); - Inventory *inv = NULL; - if(m_detached_inventories.count(name) > 0) - inv = m_detached_inventories[name]; - else{ - inv = new Inventory(m_itemdef); - m_detached_inventories[name] = inv; - } - inv->deSerialize(is); + if(i != m_sounds_server_to_client.end()) { + int client_id = i->second; + m_sound->stopSound(client_id); } - else if(command == TOCLIENT_SHOW_FORMSPEC) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); +} - std::string formspec = deSerializeLongString(is); - std::string formname = deSerializeString(is); +void Client::handleCommand_Privileges(ToClientPacket* pkt) +{ + m_privileges.clear(); + infostream << "Client: Privileges updated: "; + u16 num_privileges; - ClientEvent event; - event.type = CE_SHOW_FORMSPEC; - // pointer is required as event is a struct only! - // adding a std:string to a struct isn't possible - event.show_formspec.formspec = new std::string(formspec); - event.show_formspec.formname = new std::string(formname); - m_client_event_queue.push_back(event); - } - else if(command == TOCLIENT_SPAWN_PARTICLE) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - v3f pos = readV3F1000(is); - v3f vel = readV3F1000(is); - v3f acc = readV3F1000(is); - float expirationtime = readF1000(is); - float size = readF1000(is); - bool collisiondetection = readU8(is); - std::string texture = deSerializeLongString(is); - bool vertical = false; - try { - vertical = readU8(is); - } catch (...) {} + *pkt >> num_privileges; - ClientEvent event; - event.type = CE_SPAWN_PARTICLE; - event.spawn_particle.pos = new v3f (pos); - event.spawn_particle.vel = new v3f (vel); - event.spawn_particle.acc = new v3f (acc); - event.spawn_particle.expirationtime = expirationtime; - event.spawn_particle.size = size; - event.spawn_particle.collisiondetection = collisiondetection; - event.spawn_particle.vertical = vertical; - event.spawn_particle.texture = new std::string(texture); + for(unsigned int i=0; i<num_privileges; i++) { + std::string priv; - m_client_event_queue.push_back(event); + *pkt >> priv; + + m_privileges.insert(priv); + infostream << priv << " "; } - else if(command == TOCLIENT_ADD_PARTICLESPAWNER) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - u16 amount = readU16(is); - float spawntime = readF1000(is); - v3f minpos = readV3F1000(is); - v3f maxpos = readV3F1000(is); - v3f minvel = readV3F1000(is); - v3f maxvel = readV3F1000(is); - v3f minacc = readV3F1000(is); - v3f maxacc = readV3F1000(is); - float minexptime = readF1000(is); - float maxexptime = readF1000(is); - float minsize = readF1000(is); - float maxsize = readF1000(is); - bool collisiondetection = readU8(is); - std::string texture = deSerializeLongString(is); - u32 id = readU32(is); - bool vertical = false; - try { - vertical = readU8(is); - } catch (...) {} + infostream << std::endl; +} - ClientEvent event; - event.type = CE_ADD_PARTICLESPAWNER; - event.add_particlespawner.amount = amount; - event.add_particlespawner.spawntime = spawntime; - event.add_particlespawner.minpos = new v3f (minpos); - event.add_particlespawner.maxpos = new v3f (maxpos); - event.add_particlespawner.minvel = new v3f (minvel); - event.add_particlespawner.maxvel = new v3f (maxvel); - event.add_particlespawner.minacc = new v3f (minacc); - event.add_particlespawner.maxacc = new v3f (maxacc); - event.add_particlespawner.minexptime = minexptime; - event.add_particlespawner.maxexptime = maxexptime; - event.add_particlespawner.minsize = minsize; - event.add_particlespawner.maxsize = maxsize; - event.add_particlespawner.collisiondetection = collisiondetection; - event.add_particlespawner.vertical = vertical; - event.add_particlespawner.texture = new std::string(texture); - event.add_particlespawner.id = id; +void Client::handleCommand_InventoryFormSpec(ToClientPacket* pkt) +{ + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); - m_client_event_queue.push_back(event); - } - else if(command == TOCLIENT_DELETE_PARTICLESPAWNER) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); + // Store formspec in LocalPlayer + player->inventory_formspec = pkt->readLongString(); +} - u32 id = readU16(is); +void Client::handleCommand_DetachedInventory(ToClientPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); - ClientEvent event; - event.type = CE_DELETE_PARTICLESPAWNER; - event.delete_particlespawner.id = id; + std::string name = deSerializeString(is); + + infostream << "Client: Detached inventory update: \"" << name + << "\"" << std::endl; + + Inventory *inv = NULL; + if(m_detached_inventories.count(name) > 0) + inv = m_detached_inventories[name]; + else { + inv = new Inventory(m_itemdef); + m_detached_inventories[name] = inv; + } + inv->deSerialize(is); +} + +void Client::handleCommand_ShowFormSpec(ToClientPacket* pkt) +{ + std::string formspec = pkt->readLongString(); + std::string formname; - m_client_event_queue.push_back(event); - } - else if(command == TOCLIENT_HUDADD) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); - - u32 id = readU32(is); - u8 type = readU8(is); - v2f pos = readV2F1000(is); - std::string name = deSerializeString(is); - v2f scale = readV2F1000(is); - std::string text = deSerializeString(is); - u32 number = readU32(is); - u32 item = readU32(is); - u32 dir = readU32(is); - v2f align = readV2F1000(is); - v2f offset = readV2F1000(is); - v3f world_pos; - v2s32 size; - try{ - world_pos = readV3F1000(is); - }catch(SerializationError &e) {}; - try{ - size = readV2S32(is); - } catch(SerializationError &e) {}; + *pkt >> formname; - ClientEvent event; - event.type = CE_HUDADD; - event.hudadd.id = id; - event.hudadd.type = type; - event.hudadd.pos = new v2f(pos); - event.hudadd.name = new std::string(name); - event.hudadd.scale = new v2f(scale); - event.hudadd.text = new std::string(text); - event.hudadd.number = number; - event.hudadd.item = item; - event.hudadd.dir = dir; - event.hudadd.align = new v2f(align); - event.hudadd.offset = new v2f(offset); - event.hudadd.world_pos = new v3f(world_pos); - event.hudadd.size = new v2s32(size); - m_client_event_queue.push_back(event); - } - else if(command == TOCLIENT_HUDRM) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); + ClientEvent event; + event.type = CE_SHOW_FORMSPEC; + // pointer is required as event is a struct only! + // adding a std:string to a struct isn't possible + event.show_formspec.formspec = new std::string(formspec); + event.show_formspec.formname = new std::string(formname); + m_client_event_queue.push_back(event); +} - u32 id = readU32(is); +void Client::handleCommand_SpawnParticle(ToClientPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); - ClientEvent event; - event.type = CE_HUDRM; - event.hudrm.id = id; - m_client_event_queue.push_back(event); - } - else if(command == TOCLIENT_HUDCHANGE) - { - std::string sdata; - v2f v2fdata; - v3f v3fdata; - u32 intdata = 0; - v2s32 v2s32data; - - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); - - u32 id = readU32(is); - u8 stat = (HudElementStat)readU8(is); - - if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE || - stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET) - v2fdata = readV2F1000(is); - else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT) - sdata = deSerializeString(is); - else if (stat == HUD_STAT_WORLD_POS) - v3fdata = readV3F1000(is); - else if (stat == HUD_STAT_SIZE ) - v2s32data = readV2S32(is); - else - intdata = readU32(is); + v3f pos = readV3F1000(is); + v3f vel = readV3F1000(is); + v3f acc = readV3F1000(is); + float expirationtime = readF1000(is); + float size = readF1000(is); + bool collisiondetection = readU8(is); + std::string texture = deSerializeLongString(is); + bool vertical = false; + try { + vertical = readU8(is); + } catch (...) {} - ClientEvent event; - event.type = CE_HUDCHANGE; - event.hudchange.id = id; - event.hudchange.stat = (HudElementStat)stat; - event.hudchange.v2fdata = new v2f(v2fdata); - event.hudchange.v3fdata = new v3f(v3fdata); - event.hudchange.sdata = new std::string(sdata); - event.hudchange.data = intdata; - event.hudchange.v2s32data = new v2s32(v2s32data); - m_client_event_queue.push_back(event); - } - else if(command == TOCLIENT_HUD_SET_FLAGS) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); + ClientEvent event; + event.type = CE_SPAWN_PARTICLE; + event.spawn_particle.pos = new v3f (pos); + event.spawn_particle.vel = new v3f (vel); + event.spawn_particle.acc = new v3f (acc); + event.spawn_particle.expirationtime = expirationtime; + event.spawn_particle.size = size; + event.spawn_particle.collisiondetection = collisiondetection; + event.spawn_particle.vertical = vertical; + event.spawn_particle.texture = new std::string(texture); - u32 flags = readU32(is); - u32 mask = readU32(is); + m_client_event_queue.push_back(event); +} - player->hud_flags &= ~mask; - player->hud_flags |= flags; - } - else if(command == TOCLIENT_HUD_SET_PARAM) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); +void Client::handleCommand_AddParticleSpawner(ToClientPacket* pkt) +{ + u16 amount; + float spawntime; + v3f minpos; + v3f maxpos; + v3f minvel; + v3f maxvel; + v3f minacc; + v3f maxacc; + float minexptime; + float maxexptime; + float minsize; + float maxsize; + bool collisiondetection; + u32 id; - u16 param = readU16(is); - std::string value = deSerializeString(is); + *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel + >> minacc >> maxacc >> minexptime >> maxexptime >> minsize + >> maxsize >> collisiondetection; - if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) { - s32 hotbar_itemcount = readS32((u8*) value.c_str()); - if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX) - player->hud_hotbar_itemcount = hotbar_itemcount; - } - else if (param == HUD_PARAM_HOTBAR_IMAGE) { - ((LocalPlayer *) player)->hotbar_image = value; - } - else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) { - ((LocalPlayer *) player)->hotbar_selected_image = value; - } - } - else if(command == TOCLIENT_SET_SKY) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); + std::string texture = pkt->readLongString(); - video::SColor *bgcolor = new video::SColor(readARGB8(is)); - std::string *type = new std::string(deSerializeString(is)); - u16 count = readU16(is); - std::vector<std::string> *params = new std::vector<std::string>; + *pkt >> id; - for(size_t i=0; i<count; i++) - params->push_back(deSerializeString(is)); + bool vertical = false; + try { + *pkt >> vertical; + } catch (...) {} - ClientEvent event; - event.type = CE_SET_SKY; - event.set_sky.bgcolor = bgcolor; - event.set_sky.type = type; - event.set_sky.params = params; - m_client_event_queue.push_back(event); + ClientEvent event; + event.type = CE_ADD_PARTICLESPAWNER; + event.add_particlespawner.amount = amount; + event.add_particlespawner.spawntime = spawntime; + event.add_particlespawner.minpos = new v3f (minpos); + event.add_particlespawner.maxpos = new v3f (maxpos); + event.add_particlespawner.minvel = new v3f (minvel); + event.add_particlespawner.maxvel = new v3f (maxvel); + event.add_particlespawner.minacc = new v3f (minacc); + event.add_particlespawner.maxacc = new v3f (maxacc); + event.add_particlespawner.minexptime = minexptime; + event.add_particlespawner.maxexptime = maxexptime; + event.add_particlespawner.minsize = minsize; + event.add_particlespawner.maxsize = maxsize; + event.add_particlespawner.collisiondetection = collisiondetection; + event.add_particlespawner.vertical = vertical; + event.add_particlespawner.texture = new std::string(texture); + event.add_particlespawner.id = id; + + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_DeleteParticleSpawner(ToClientPacket* pkt) +{ + u16 id; + + *pkt >> id; + + ClientEvent event; + event.type = CE_DELETE_PARTICLESPAWNER; + event.delete_particlespawner.id = id; + + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_HudAdd(ToClientPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); + + u32 id; + u8 type; + v2f pos; + std::string name; + v2f scale; + std::string text; + u32 number; + u32 item; + u32 dir; + v2f align; + v2f offset; + v3f world_pos; + v2s32 size; + + *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item + >> dir >> align >> offset; + try { + *pkt >> world_pos; + } + catch(SerializationError &e) {}; + + try { + *pkt >> size; + } catch(SerializationError &e) {}; + + ClientEvent event; + event.type = CE_HUDADD; + event.hudadd.id = id; + event.hudadd.type = type; + event.hudadd.pos = new v2f(pos); + event.hudadd.name = new std::string(name); + event.hudadd.scale = new v2f(scale); + event.hudadd.text = new std::string(text); + event.hudadd.number = number; + event.hudadd.item = item; + event.hudadd.dir = dir; + event.hudadd.align = new v2f(align); + event.hudadd.offset = new v2f(offset); + event.hudadd.world_pos = new v3f(world_pos); + event.hudadd.size = new v2s32(size); + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_HudRemove(ToClientPacket* pkt) +{ + u32 id; + + *pkt >> id; + + ClientEvent event; + event.type = CE_HUDRM; + event.hudrm.id = id; + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_HudChange(ToClientPacket* pkt) +{ + std::string sdata; + v2f v2fdata; + v3f v3fdata; + u32 intdata = 0; + v2s32 v2s32data; + u32 id; + u8 stat; + + *pkt >> id >> stat; + + if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE || + stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET) + *pkt >> v2fdata; + else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT) + *pkt >> sdata; + else if (stat == HUD_STAT_WORLD_POS) + *pkt >> v3fdata; + else if (stat == HUD_STAT_SIZE ) + *pkt >> v2s32data; + else + *pkt >> intdata; + + ClientEvent event; + event.type = CE_HUDCHANGE; + event.hudchange.id = id; + event.hudchange.stat = (HudElementStat)stat; + event.hudchange.v2fdata = new v2f(v2fdata); + event.hudchange.v3fdata = new v3f(v3fdata); + event.hudchange.sdata = new std::string(sdata); + event.hudchange.data = intdata; + event.hudchange.v2s32data = new v2s32(v2s32data); + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_HudSetFlags(ToClientPacket* pkt) +{ + u32 flags, mask; + + *pkt >> flags >> mask; + + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + player->hud_flags &= ~mask; + player->hud_flags |= flags; +} + +void Client::handleCommand_HudSetParam(ToClientPacket* pkt) +{ + u16 param; std::string value; + + *pkt >> param >> value; + + Player *player = m_env.getLocalPlayer(); + assert(player != NULL); + + if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) { + s32 hotbar_itemcount = readS32((u8*) value.c_str()); + if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX) + player->hud_hotbar_itemcount = hotbar_itemcount; } - else if(command == TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); + else if (param == HUD_PARAM_HOTBAR_IMAGE) { + ((LocalPlayer *) player)->hotbar_image = value; + } + else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) { + ((LocalPlayer *) player)->hotbar_selected_image = value; + } +} - bool do_override = readU8(is); - float day_night_ratio_f = (float)readU16(is) / 65536; +void Client::handleCommand_HudSetSky(ToClientPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); - ClientEvent event; - event.type = CE_OVERRIDE_DAY_NIGHT_RATIO; - event.override_day_night_ratio.do_override = do_override; - event.override_day_night_ratio.ratio_f = day_night_ratio_f; - m_client_event_queue.push_back(event); + video::SColor *bgcolor = new video::SColor(readARGB8(is)); + std::string *type = new std::string(deSerializeString(is)); + u16 count = readU16(is); + std::vector<std::string> *params = new std::vector<std::string>; + + for(size_t i=0; i<count; i++) + params->push_back(deSerializeString(is)); + + ClientEvent event; + event.type = CE_SET_SKY; + event.set_sky.bgcolor = bgcolor; + event.set_sky.type = type; + event.set_sky.params = params; + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_OverrideDayNightRatio(ToClientPacket* pkt) +{ + bool do_override; + u16 day_night_ratio_u; + + *pkt >> do_override >> day_night_ratio_u; + + float day_night_ratio_f = (float)day_night_ratio_u / 65536; + + ClientEvent event; + event.type = CE_OVERRIDE_DAY_NIGHT_RATIO; + event.override_day_night_ratio.do_override = do_override; + event.override_day_night_ratio.ratio_f = day_night_ratio_f; + m_client_event_queue.push_back(event); +} + +void Client::handleCommand_LocalPlayerAnimations(ToClientPacket* pkt) +{ + LocalPlayer *player = m_env.getLocalPlayer(); + assert(player != NULL); + + *pkt >> player->local_animations[0]; + *pkt >> player->local_animations[1]; + *pkt >> player->local_animations[2]; + *pkt >> player->local_animations[3]; + *pkt >> player->local_animation_speed; +} + +void Client::handleCommand_EyeOffset(ToClientPacket* pkt) +{ + LocalPlayer *player = m_env.getLocalPlayer(); + assert(player != NULL); + + *pkt >> player->eye_offset_first >> player->eye_offset_third; +} + +inline void Client::handleCommand(ToClientPacket* pkt) +{ + const ToClientCommandHandler& opHandle = toClientCommandTable[pkt->getCommand()]; + (this->*opHandle.handler)(pkt); +} + +/* + sender_peer_id given to this shall be quaranteed to be a valid peer +*/ +void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) +{ + DSTACK(__FUNCTION_NAME); + + // Ignore packets that don't even fit a command + if(datasize < 2) { + m_packetcounter.add(60000); + return; } - else if(command == TOCLIENT_LOCAL_PLAYER_ANIMATIONS) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); - LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + ToClientPacket* pkt = new ToClientPacket(data, datasize, sender_peer_id); + + ToClientCommand command = pkt->getCommand(); - player->local_animations[0] = readV2S32(is); - player->local_animations[1] = readV2S32(is); - player->local_animations[2] = readV2S32(is); - player->local_animations[3] = readV2S32(is); - player->local_animation_speed = readF1000(is); + //infostream<<"Client: received command="<<command<<std::endl; + m_packetcounter.add((u16)command); + + /* + If this check is removed, be sure to change the queue + system to know the ids + */ + if(sender_peer_id != PEER_ID_SERVER) { + infostream << "Client::ProcessData(): Discarding data not " + "coming from server: peer_id=" << sender_peer_id + << std::endl; + delete pkt; + return; } - else if(command == TOCLIENT_EYE_OFFSET) - { - std::string datastring((char *)&data[2], datasize - 2); - std::istringstream is(datastring, std::ios_base::binary); - LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + // Command must be handled into ToClientCommandHandler + if (command >= TOCLIENT_NUM_MSG_TYPES) { + infostream << "Client: Ignoring unknown command " + << command << std::endl; + } - player->eye_offset_first = readV3F1000(is); - player->eye_offset_third = readV3F1000(is); + /* + * Those packets are handled before m_server_ser_ver is set, it's normal + * But we must use the new ToClientConnectionState in the future, + * as a byte mask + */ + if(toClientCommandTable[command].state == TOCLIENT_STATE_NOT_CONNECTED) { + handleCommand(pkt); + delete pkt; + return; } - else - { - infostream<<"Client: Ignoring unknown command " - <<command<<std::endl; + + if(m_server_ser_ver == SER_FMT_VER_INVALID) { + infostream << "Client: Server serialization" + " format invalid or not initialized." + " Skipping incoming command=" << command << std::endl; + delete pkt; + return; } + + /* + Handle runtime commands + */ + + handleCommand(pkt); + delete pkt; } void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable) @@ -2900,4 +2968,3 @@ scene::IAnimatedMesh* Client::getMesh(const std::string &filename) smgr->getMeshCache()->removeMesh(mesh); return mesh; } - diff --git a/src/client.h b/src/client.h index fd7e5f08d..fd43361b1 100644 --- a/src/client.h +++ b/src/client.h @@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "localplayer.h" #include "hud.h" #include "particles.h" +#include "network/toclientpacket.h" struct MeshMakeData; class MapBlockMesh; @@ -341,7 +342,57 @@ public: */ void step(float dtime); + /* + * Command Handlers + */ + + void handleCommand(ToClientPacket* pkt); + + void handleCommand_Null(ToClientPacket* pkt) {}; + void handleCommand_Deprecated(ToClientPacket* pkt); + void handleCommand_Init(ToClientPacket* pkt); + void handleCommand_AccessDenied(ToClientPacket* pkt); + void handleCommand_RemoveNode(ToClientPacket* pkt); + void handleCommand_AddNode(ToClientPacket* pkt); + void handleCommand_BlockData(ToClientPacket* pkt); + void handleCommand_Inventory(ToClientPacket* pkt); + void handleCommand_TimeOfDay(ToClientPacket* pkt); + void handleCommand_ChatMessage(ToClientPacket* pkt); + void handleCommand_ActiveObjectRemoveAdd(ToClientPacket* pkt); + void handleCommand_ActiveObjectMessages(ToClientPacket* pkt); + void handleCommand_Movement(ToClientPacket* pkt); + void handleCommand_HP(ToClientPacket* pkt); + void handleCommand_Breath(ToClientPacket* pkt); + void handleCommand_MovePlayer(ToClientPacket* pkt); + void handleCommand_PlayerItem(ToClientPacket* pkt); + void handleCommand_DeathScreen(ToClientPacket* pkt); + void handleCommand_AnnounceMedia(ToClientPacket* pkt); + void handleCommand_Media(ToClientPacket* pkt); + void handleCommand_ToolDef(ToClientPacket* pkt); + void handleCommand_NodeDef(ToClientPacket* pkt); + void handleCommand_CraftItemDef(ToClientPacket* pkt); + void handleCommand_ItemDef(ToClientPacket* pkt); + void handleCommand_PlaySound(ToClientPacket* pkt); + void handleCommand_StopSound(ToClientPacket* pkt); + void handleCommand_Privileges(ToClientPacket* pkt); + void handleCommand_InventoryFormSpec(ToClientPacket* pkt); + void handleCommand_DetachedInventory(ToClientPacket* pkt); + void handleCommand_ShowFormSpec(ToClientPacket* pkt); + void handleCommand_SpawnParticle(ToClientPacket* pkt); + void handleCommand_AddParticleSpawner(ToClientPacket* pkt); + void handleCommand_DeleteParticleSpawner(ToClientPacket* pkt); + void handleCommand_HudAdd(ToClientPacket* pkt); + void handleCommand_HudRemove(ToClientPacket* pkt); + void handleCommand_HudChange(ToClientPacket* pkt); + void handleCommand_HudSetFlags(ToClientPacket* pkt); + void handleCommand_HudSetParam(ToClientPacket* pkt); + void handleCommand_HudSetSky(ToClientPacket* pkt); + void handleCommand_OverrideDayNightRatio(ToClientPacket* pkt); + void handleCommand_LocalPlayerAnimations(ToClientPacket* pkt); + void handleCommand_EyeOffset(ToClientPacket* pkt); + void ProcessData(u8 *data, u32 datasize, u16 sender_peer_id); + // Returns true if something was received bool AsyncProcessPacket(); bool AsyncProcessData(); @@ -577,4 +628,3 @@ private: }; #endif // !CLIENT_HEADER - diff --git a/src/clientmedia.cpp b/src/clientmedia.cpp index 434eeb248..7c24b76d0 100644 --- a/src/clientmedia.cpp +++ b/src/clientmedia.cpp @@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/string.h" #include "httpfetch.h" #include "client.h" -#include "clientserver.h" +#include "network/networkprotocol.h" #include "filecache.h" #include "filesys.h" #include "hex.h" diff --git a/src/filecache.cpp b/src/filecache.cpp index 33677cc83..f1694d8d5 100644 --- a/src/filecache.cpp +++ b/src/filecache.cpp @@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filecache.h" -#include "clientserver.h" +#include "network/networkprotocol.h" #include "log.h" #include "filesys.h" #include <string> diff --git a/src/guiFormSpecMenu.h b/src/guiFormSpecMenu.h index 6d6c07453..ed0e9637c 100644 --- a/src/guiFormSpecMenu.h +++ b/src/guiFormSpecMenu.h @@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "inventorymanager.h" #include "modalMenu.h" #include "guiTable.h" -#include "clientserver.h" +#include "network/networkprotocol.h" class IGameDef; class InventoryManager; diff --git a/src/network/clientopcodes.cpp b/src/network/clientopcodes.cpp new file mode 100644 index 000000000..247c67157 --- /dev/null +++ b/src/network/clientopcodes.cpp @@ -0,0 +1,110 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "clientopcodes.h" + +const static ToClientCommandHandler null_command_handler = {"TOCLIENT_NULL", TOCLIENT_STATE_ALL, &Client::handleCommand_Null}; + +const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] = +{ + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + { "TOCLIENT_INIT", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_Init }, // 0x10 + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + { "TOCLIENT_BLOCKDATA", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_BlockData }, // 0x20 + { "TOCLIENT_ADDNODE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AddNode }, // 0x21 + { "TOCLIENT_REMOVENODE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_RemoveNode }, // 0x22 + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + { "TOCLIENT_INVENTORY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Inventory }, // 0x27 + null_command_handler, + { "TOCLIENT_TIME_OF_DAY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_TimeOfDay }, // 0x29 + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + null_command_handler, + { "TOCLIENT_CHAT_MESSAGE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessage }, // 0x30 + { "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectRemoveAdd }, // 0x31 + { "TOCLIENT_ACTIVE_OBJECT_MESSAGES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectMessages }, // 0x32 + { "TOCLIENT_HP", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HP }, // 0x33 + { "TOCLIENT_MOVE_PLAYER", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_MovePlayer }, // 0x34 + { "TOCLIENT_ACCESS_DENIED", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_AccessDenied }, // 0x35 + { "TOCLIENT_PLAYERITEM", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_PlayerItem }, // 0x36 + { "TOCLIENT_DEATHSCREEN", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DeathScreen }, // 0x37 + { "TOCLIENT_MEDIA", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Media }, // 0x38 + { "TOCLIENT_TOOLDEF", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ToolDef }, // 0x39 + { "TOCLIENT_NODEDEF", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_NodeDef }, // 0x3a + { "TOCLIENT_CRAFTITEMDEF", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CraftItemDef }, // 0x3b + { "TOCLIENT_ANNOUNCE_MEDIA", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AnnounceMedia }, // 0x3c + { "TOCLIENT_ITEMDEF", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ItemDef }, // 0x3d + null_command_handler, + { "TOCLIENT_PLAY_SOUND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_PlaySound }, // 0x3f + { "TOCLIENT_STOP_SOUND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_StopSound }, // 0x40 + { "TOCLIENT_PRIVILEGES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Privileges }, // 0x41 + { "TOCLIENT_INVENTORY_FORMSPEC", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_InventoryFormSpec }, // 0x42 + { "TOCLIENT_DETACHED_INVENTORY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DetachedInventory }, // 0x43 + { "TOCLIENT_SHOW_FORMSPEC", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ShowFormSpec }, // 0x44 + { "TOCLIENT_MOVEMENT", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Movement }, // 0x45 + { "TOCLIENT_SPAWN_PARTICLE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_SpawnParticle }, // 0x46 + { "TOCLIENT_ADD_PARTICLESPAWNER", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AddParticleSpawner }, // 0x47 + { "TOCLIENT_DELETE_PARTICLESPAWNER", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DeleteParticleSpawner }, // 0x48 + { "TOCLIENT_HUDADD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudAdd }, // 0x49 + { "TOCLIENT_HUDRM", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudRemove }, // 0x4a + { "TOCLIENT_HUDCHANGE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudChange }, // 0x4b + { "TOCLIENT_HUD_SET_FLAGS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetFlags }, // 0x4c + { "TOCLIENT_HUD_SET_PARAM", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetParam }, // 0x4d + { "TOCLIENT_BREATH", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Breath }, // 0x4e + { "TOCLIENT_SET_SKY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetSky }, // 0x4f + { "TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_OverrideDayNightRatio }, // 0x50 + { "TOCLIENT_LOCAL_PLAYER_ANIMATIONS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_LocalPlayerAnimations }, // 0x51 + { "TOCLIENT_EYE_OFFSET", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_EyeOffset }, // 0x52 +}; diff --git a/src/network/clientopcodes.h b/src/network/clientopcodes.h new file mode 100644 index 000000000..6755342a3 --- /dev/null +++ b/src/network/clientopcodes.h @@ -0,0 +1,43 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef CLIENTOPCODES_HEADER +#define CLIENTOPCODES_HEADER + +#include "client.h" +#include "networkprotocol.h" +#include "toclientpacket.h" + +enum ToClientConnectionState { + TOCLIENT_STATE_NOT_CONNECTED, + TOCLIENT_STATE_CONNECTED, + TOCLIENT_STATE_ALL, +}; + +struct ToClientCommandHandler +{ + char const* name; + ToClientConnectionState state; + void (Client::*handler)(ToClientPacket* pkt); +}; + +extern const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES]; + +#endif diff --git a/src/network/networkpacket.cpp b/src/network/networkpacket.cpp new file mode 100644 index 000000000..80ea830f9 --- /dev/null +++ b/src/network/networkpacket.cpp @@ -0,0 +1,301 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "networkpacket.h" +#include "debug.h" +#include "util/serialize.h" + +NetworkPacket::NetworkPacket(u8 *data, u32 datasize, u16 peer_id): +m_peer_id(peer_id) +{ + m_read_offset = 0; + m_datasize = datasize - 2; + + // Copy data packet to remove opcode + m_data = new u8[m_datasize]; + + memcpy(m_data, &data[2], m_datasize); +} + +NetworkPacket::~NetworkPacket() +{ + delete [] m_data; +} + +char* NetworkPacket::getString(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return (char*)&m_data[from_offset]; +} + +char NetworkPacket::getChar(u32 offset) +{ + assert(offset < m_datasize); + + return m_data[offset]; +} + +NetworkPacket& NetworkPacket::operator>>(std::string& dst) +{ + u16 strLen = readU16(&m_data[m_read_offset]); + m_read_offset += sizeof(u16); + + dst.clear(); + + if (strLen == 0) { + return *this; + } + + + dst.reserve(strLen); + dst.append((char*)&m_data[m_read_offset], strLen); + + m_read_offset += strLen*sizeof(char); + return *this; +} + +NetworkPacket& NetworkPacket::operator>>(std::wstring& dst) +{ + u16 strLen = readU16(&m_data[m_read_offset]); + m_read_offset += sizeof(u16); + + dst.clear(); + + if (strLen == 0) { + return *this; + } + + dst.reserve(strLen); + for(u16 i=0; i<strLen; i++) { + wchar_t c16 = readU16(&m_data[m_read_offset]); + dst.append(&c16, 1); + m_read_offset += sizeof(u16); + } + + return *this; +} + +std::string NetworkPacket::readLongString() +{ + u32 strLen = readU32(&m_data[m_read_offset]); + m_read_offset += sizeof(u32); + + if (strLen == 0) { + return ""; + } + + std::string dst; + + dst.reserve(strLen); + dst.append((char*)&m_data[m_read_offset], strLen); + + m_read_offset += strLen*sizeof(char); + + return dst; +} + +NetworkPacket& NetworkPacket::operator>>(char& dst) +{ + dst = getChar(m_read_offset); + + m_read_offset += sizeof(char); + return *this; +} + +u8* NetworkPacket::getU8Ptr(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return (u8*)&m_data[from_offset]; +} + +u8 NetworkPacket::getU8(u32 offset) +{ + assert(offset < m_datasize); + + return m_data[offset]; +} + +NetworkPacket& NetworkPacket::operator>>(u8& dst) +{ + assert(m_read_offset < m_datasize); + dst = m_data[m_read_offset]; + + m_read_offset += sizeof(u8); + return *this; +} + +NetworkPacket& NetworkPacket::operator>>(bool& dst) +{ + assert(m_read_offset < m_datasize); + dst = m_data[m_read_offset]; + + m_read_offset += sizeof(u8); + return *this; +} + +u16 NetworkPacket::getU16(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readU16(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(u16& dst) +{ + dst = getU16(m_read_offset); + + m_read_offset += sizeof(u16); + return *this; +} + +u32 NetworkPacket::getU32(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readU32(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(u32& dst) +{ + dst = getU32(m_read_offset); + + m_read_offset += sizeof(u32); + return *this; +} + +u64 NetworkPacket::getU64(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readU64(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(u64& dst) +{ + dst = getU64(m_read_offset); + + m_read_offset += sizeof(u64); + return *this; +} + +float NetworkPacket::getF1000(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readF1000(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(float& dst) +{ + dst = getF1000(m_read_offset); + + m_read_offset += sizeof(float); + return *this; +} + +NetworkPacket& NetworkPacket::operator>>(v2f& dst) +{ + assert(m_read_offset < m_datasize); + + dst = readV2F1000(&m_data[m_read_offset]); + + m_read_offset += sizeof(v2f); + return *this; +} + +NetworkPacket& NetworkPacket::operator>>(v3f& dst) +{ + assert(m_read_offset < m_datasize); + + dst = readV3F1000(&m_data[m_read_offset]); + + m_read_offset += sizeof(v3f); + return *this; +} + +s16 NetworkPacket::getS16(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readS16(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(s16& dst) +{ + dst = getS16(m_read_offset); + + m_read_offset += sizeof(s16); + return *this; +} + +s32 NetworkPacket::getS32(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readS32(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(s32& dst) +{ + dst = getS32(m_read_offset); + + m_read_offset += sizeof(s32); + return *this; +} + +NetworkPacket& NetworkPacket::operator>>(v2s32& dst) +{ + dst = readV2S32(&m_data[m_read_offset]); + + m_read_offset += sizeof(v2s32); + return *this; +} + +v3s16 NetworkPacket::getV3S16(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readV3S16(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(v3s16& dst) +{ + dst = getV3S16(m_read_offset); + + m_read_offset += sizeof(v3s16); + return *this; +} + +v3s32 NetworkPacket::getV3S32(u32 from_offset) +{ + assert(from_offset < m_datasize); + + return readV3S32(&m_data[from_offset]); +} + +NetworkPacket& NetworkPacket::operator>>(v3s32& dst) +{ + dst = getV3S32(m_read_offset); + + m_read_offset += sizeof(v3s32); + return *this; +} diff --git a/src/network/networkpacket.h b/src/network/networkpacket.h new file mode 100644 index 000000000..c9f7e3cde --- /dev/null +++ b/src/network/networkpacket.h @@ -0,0 +1,86 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef NETWORKPACKET_HEADER +#define NETWORKPACKET_HEADER + +#include "util/numeric.h" +#include "networkprotocol.h" + +class NetworkPacket +{ + +public: + NetworkPacket(u8 *data, u32 datasize, u16 peer_id); + ~NetworkPacket(); + + // Getters + u32 getSize() { return m_datasize; } + u16 getPeerId() { return m_peer_id; } + + // Data extractors + char* getString(u32 from_offset); + NetworkPacket& operator>>(std::string& dst); + NetworkPacket& operator>>(std::wstring& dst); + std::string readLongString(); + + char getChar(u32 offset); + NetworkPacket& operator>>(char& dst); + + NetworkPacket& operator>>(bool& dst); + + u8 getU8(u32 offset); + NetworkPacket& operator>>(u8& dst); + + u8* getU8Ptr(u32 offset); + u16 getU16(u32 from_offset); + NetworkPacket& operator>>(u16& dst); + u32 getU32(u32 from_offset); + NetworkPacket& operator>>(u32& dst); + u64 getU64(u32 from_offset); + NetworkPacket& operator>>(u64& dst); + + float getF1000(u32 offset); + NetworkPacket& operator>>(float& dst); + NetworkPacket& operator>>(v2f& dst); + NetworkPacket& operator>>(v3f& dst); + + s16 getS16(u32 from_offset); + NetworkPacket& operator>>(s16& dst); + s32 getS32(u32 from_offset); + NetworkPacket& operator>>(s32& dst); + + NetworkPacket& operator>>(v2s32& dst); + + v3s16 getV3S16(u32 from_offset); + NetworkPacket& operator>>(v3s16& dst); + + v3s32 getV3S32(u32 from_offset); + NetworkPacket& operator>>(v3s32& dst); + +protected: + u8 *m_data; + u32 m_datasize; + u32 m_read_offset; +private: + u16 m_peer_id; +}; + +#endif diff --git a/src/clientserver.h b/src/network/networkprotocol.h index 5f7864768..c774c02e2 100644 --- a/src/clientserver.h +++ b/src/network/networkprotocol.h @@ -17,8 +17,8 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef CLIENTSERVER_HEADER -#define CLIENTSERVER_HEADER +#ifndef NETWORKPROTOCOL_HEADER +#define NETWORKPROTOCOL_HEADER #include "util/string.h" /* @@ -556,6 +556,8 @@ enum ToClientCommand v3f1000 first v3f1000 third */ + + TOCLIENT_NUM_MSG_TYPES = 0x53, }; enum ToServerCommand @@ -795,7 +797,8 @@ enum ToServerCommand u16 len u8[len] full_version_string */ + + TOSERVER_NUM_MSG_TYPES = 0x44, }; #endif - diff --git a/src/network/serveropcodes.cpp b/src/network/serveropcodes.cpp new file mode 100644 index 000000000..11d2c65ea --- /dev/null +++ b/src/network/serveropcodes.cpp @@ -0,0 +1,95 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "serveropcodes.h" + +const static ToServerCommandHandler null_command_handler = { "TOSERVER_NULL", TOSERVER_STATE_ALL, &Server::handleCommand_Null }; + +const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] = +{ + null_command_handler, // 0x00 + null_command_handler, // 0x01 + null_command_handler, // 0x02 + null_command_handler, // 0x03 + null_command_handler, // 0x04 + null_command_handler, // 0x05 + null_command_handler, // 0x06 + null_command_handler, // 0x07 + null_command_handler, // 0x08 + null_command_handler, // 0x09 + null_command_handler, // 0x0a + null_command_handler, // 0x0b + null_command_handler, // 0x0c + null_command_handler, // 0x0d + null_command_handler, // 0x0e + null_command_handler, // 0x0f + { "TOSERVER_INIT", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_Init }, // 0x10 + { "TOSERVER_INIT2", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_Init2 }, // 0x11 + null_command_handler, // 0x12 + null_command_handler, // 0x13 + null_command_handler, // 0x14 + null_command_handler, // 0x15 + null_command_handler, // 0x16 + null_command_handler, // 0x17 + null_command_handler, // 0x18 + null_command_handler, // 0x19 + null_command_handler, // 0x1a + null_command_handler, // 0x1b + null_command_handler, // 0x1c + null_command_handler, // 0x1d + null_command_handler, // 0x1e + null_command_handler, // 0x1f + null_command_handler, // 0x20 + null_command_handler, // 0x21 + null_command_handler, // 0x22 + { "TOSERVER_PLAYERPOS", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerPos }, // 0x23 + { "TOSERVER_GOTBLOCKS", TOSERVER_STATE_STARTUP, &Server::handleCommand_GotBlocks }, // 0x24 + { "TOSERVER_DELETEDBLOCKS", TOSERVER_STATE_INGAME, &Server::handleCommand_DeletedBlocks }, // 0x25 + null_command_handler, // 0x26 + { "TOSERVER_CLICK_OBJECT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x27 + { "TOSERVER_GROUND_ACTION", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x28 + { "TOSERVER_RELEASE", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x29 + null_command_handler, // 0x2a + null_command_handler, // 0x2b + null_command_handler, // 0x2c + null_command_handler, // 0x2d + null_command_handler, // 0x2e + null_command_handler, // 0x2f + { "TOSERVER_SIGNTEXT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x30 + { "TOSERVER_INVENTORY_ACTION", TOSERVER_STATE_INGAME, &Server::handleCommand_InventoryAction }, // 0x31 + { "TOSERVER_CHAT_MESSAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_ChatMessage }, // 0x32 + { "TOSERVER_SIGNNODETEXT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x33 + { "TOSERVER_CLICK_ACTIVEOBJECT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x34 + { "TOSERVER_DAMAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_Damage }, // 0x35 + { "TOSERVER_PASSWORD", TOSERVER_STATE_INGAME, &Server::handleCommand_Password }, // 0x36 + { "TOSERVER_PLAYERITEM", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerItem }, // 0x37 + { "TOSERVER_RESPAWN", TOSERVER_STATE_INGAME, &Server::handleCommand_Respawn }, // 0x38 + { "TOSERVER_INTERACT", TOSERVER_STATE_INGAME, &Server::handleCommand_Interact }, // 0x39 + { "TOSERVER_REMOVED_SOUNDS", TOSERVER_STATE_INGAME, &Server::handleCommand_RemovedSounds }, // 0x3a + { "TOSERVER_NODEMETA_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_NodeMetaFields }, // 0x3b + { "TOSERVER_INVENTORY_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_InventoryFields }, // 0x3c + null_command_handler, // 0x3d + null_command_handler, // 0x3e + null_command_handler, // 0x3f + { "TOSERVER_REQUEST_MEDIA", TOSERVER_STATE_STARTUP, &Server::handleCommand_RequestMedia }, // 0x40 + { "TOSERVER_RECEIVED_MEDIA", TOSERVER_STATE_STARTUP, &Server::handleCommand_ReceivedMedia }, // 0x41 + { "TOSERVER_BREATH", TOSERVER_STATE_INGAME, &Server::handleCommand_Breath }, // 0x42 + { "TOSERVER_CLIENT_READY", TOSERVER_STATE_STARTUP, &Server::handleCommand_ClientReady }, // 0x43 +}; diff --git a/src/network/serveropcodes.h b/src/network/serveropcodes.h new file mode 100644 index 000000000..77f39e09a --- /dev/null +++ b/src/network/serveropcodes.h @@ -0,0 +1,43 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef SERVEROPCODES_HEADER +#define SERVEROPCODES_HEADER + +#include "server.h" +#include "networkprotocol.h" +#include "toserverpacket.h" + +enum ToServerConnectionState { + TOSERVER_STATE_NOT_CONNECTED, + TOSERVER_STATE_STARTUP, + TOSERVER_STATE_INGAME, + TOSERVER_STATE_ALL, +}; +struct ToServerCommandHandler +{ + const std::string name; + ToServerConnectionState state; + void (Server::*handler)(ToServerPacket* pkt); +}; + +extern const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES]; + +#endif diff --git a/src/network/toclientpacket.cpp b/src/network/toclientpacket.cpp new file mode 100644 index 000000000..b51da48cf --- /dev/null +++ b/src/network/toclientpacket.cpp @@ -0,0 +1,28 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "toclientpacket.h" +#include "util/serialize.h" + +ToClientPacket::ToClientPacket(u8 *data, u32 datasize, u16 peer_id): +NetworkPacket(data, datasize, peer_id) +{ + m_command = (ToClientCommand)readU16(&data[0]); +} diff --git a/src/network/toclientpacket.h b/src/network/toclientpacket.h new file mode 100644 index 000000000..b926514fb --- /dev/null +++ b/src/network/toclientpacket.h @@ -0,0 +1,38 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef TOCLIENTPACKET_HEADER +#define TOCLIENTPACKET_HEADER + +#include "util/numeric.h" +#include "networkprotocol.h" +#include "networkpacket.h" + +class ToClientPacket: public NetworkPacket +{ +public: + ToClientPacket(u8 *data, u32 datasize, u16 peer_id); + ToClientCommand getCommand() { return m_command; } + +private: + ToClientCommand m_command; +}; + +#endif diff --git a/src/network/toserverpacket.cpp b/src/network/toserverpacket.cpp new file mode 100644 index 000000000..7b4968679 --- /dev/null +++ b/src/network/toserverpacket.cpp @@ -0,0 +1,28 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "toserverpacket.h" +#include "util/serialize.h" + +ToServerPacket::ToServerPacket(u8 *data, u32 datasize, u16 peer_id): +NetworkPacket(data, datasize, peer_id) +{ + m_command = (ToServerCommand)readU16(&data[0]); +} diff --git a/src/network/toserverpacket.h b/src/network/toserverpacket.h new file mode 100644 index 000000000..eb8470b07 --- /dev/null +++ b/src/network/toserverpacket.h @@ -0,0 +1,38 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef TOSERVERPACKET_HEADER +#define TOSERVERPACKET_HEADER + +#include "util/numeric.h" +#include "networkprotocol.h" +#include "networkpacket.h" + +class ToServerPacket: public NetworkPacket +{ +public: + ToServerPacket(u8 *data, u32 datasize, u16 peer_id); + ToServerCommand getCommand() { return m_command; } + +private: + ToServerCommand m_command; +}; + +#endif diff --git a/src/server.cpp b/src/server.cpp index 399c41b70..826350505 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -21,7 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <iostream> #include <queue> #include <algorithm> -#include "clientserver.h" +#include "network/networkprotocol.h" +#include "network/serveropcodes.h" #include "ban.h" #include "environment.h" #include "map.h" @@ -1149,12 +1150,11 @@ void Server::Receive() SharedBuffer<u8> data; u16 peer_id; u32 datasize; - try{ + try { datasize = m_con.Receive(peer_id,data); ProcessData(*data, datasize, peer_id); } - catch(con::InvalidIncomingDataException &e) - { + catch(con::InvalidIncomingDataException &e) { infostream<<"Server::Receive(): " "InvalidIncomingDataException: what()=" <<e.what()<<std::endl; @@ -1164,14 +1164,12 @@ void Server::Receive() "SerializationError: what()=" <<e.what()<<std::endl; } - catch(ClientStateError &e) - { + catch(ClientStateError &e) { errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl; DenyAccess(peer_id, L"Your client sent something server didn't expect." L"Try reconnecting or updating your client"); } - catch(con::PeerNotFoundException &e) - { + catch(con::PeerNotFoundException &e) { // Do nothing } } @@ -1197,9 +1195,8 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id) static_cast<RemotePlayer*>(m_env->getPlayer(playername.c_str())); // If failed, cancel - if((playersao == NULL) || (player == NULL)) - { - if(player && player->peer_id != 0){ + if((playersao == NULL) || (player == NULL)) { + if(player && player->peer_id != 0) { errorstream<<"Server: "<<playername<<": Failed to emerge player" <<" (player allocated to an another client)"<<std::endl; DenyAccess(peer_id, L"Another client is connected with this " @@ -1240,8 +1237,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id) SendDeathscreen(peer_id, false, v3f(0,0,0)); // Note things in chat if not in simple singleplayer mode - if(!m_simple_singleplayer_mode) - { + if(!m_simple_singleplayer_mode) { // Send information about server to player in chat SendChatMessage(peer_id, getStatusString()); @@ -1271,8 +1267,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id) actionstream<<player->getName() <<" joins game. List of players: "; for (std::vector<std::string>::iterator i = names.begin(); - i != names.end(); i++) - { + i != names.end(); i++) { actionstream << *i << " "; } @@ -1281,1467 +1276,1605 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id) return playersao; } -void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) +void Server::handleCommand_Deprecated(ToServerPacket* pkt) { - DSTACK(__FUNCTION_NAME); - // Environment is locked first. - JMutexAutoLock envlock(m_env_mutex); + infostream << "Server: " << toServerCommandTable[pkt->getCommand()].name + << " not supported anymore" << std::endl; +} - ScopeProfiler sp(g_profiler, "Server::ProcessData"); +void Server::handleCommand_Init(ToServerPacket* pkt) +{ + // [0] u16 TOSERVER_INIT + // [2] u8 SER_FMT_VER_HIGHEST_READ + // [3] u8[20] player_name + // [23] u8[28] password <--- can be sent without this, from old versions + + if(pkt->getSize() < 1+PLAYERNAME_SIZE) + return; + + RemoteClient* client = getClient(pkt->getPeerId(), CS_Created); std::string addr_s; - try{ - Address address = getPeerAddress(peer_id); + try { + Address address = getPeerAddress(pkt->getPeerId()); addr_s = address.serializeString(); - - // drop player if is ip is banned - if(m_banmanager->isIpBanned(addr_s)){ - std::string ban_name = m_banmanager->getBanName(addr_s); - infostream<<"Server: A banned client tried to connect from " - <<addr_s<<"; banned name was " - <<ban_name<<std::endl; - // This actually doesn't seem to transfer to the client - DenyAccess(peer_id, L"Your ip is banned. Banned name was " - +narrow_to_wide(ban_name)); - return; - } } - catch(con::PeerNotFoundException &e) - { + catch (con::PeerNotFoundException &e) { /* * no peer for this packet found * most common reason is peer timeout, e.g. peer didn't * respond for some time, your server was overloaded or * things like that. */ - infostream<<"Server::ProcessData(): Cancelling: peer " - <<peer_id<<" not found"<<std::endl; + infostream << "Server::ProcessData(): Cancelling: peer " + << pkt->getPeerId() << " not found" << std::endl; return; } - try - { - - if(datasize < 2) + // If net_proto_version is set, this client has already been handled + if(client->getState() > CS_Created) { + verbosestream << "Server: Ignoring multiple TOSERVER_INITs from " + << addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl; return; + } - ToServerCommand command = (ToServerCommand)readU16(&data[0]); - - if(command == TOSERVER_INIT) - { - // [0] u16 TOSERVER_INIT - // [2] u8 SER_FMT_VER_HIGHEST_READ - // [3] u8[20] player_name - // [23] u8[28] password <--- can be sent without this, from old versions + verbosestream << "Server: Got TOSERVER_INIT from " << addr_s << " (peer_id=" + << pkt->getPeerId() << ")" << std::endl; - if(datasize < 2+1+PLAYERNAME_SIZE) - return; + // Do not allow multiple players in simple singleplayer mode. + // This isn't a perfect way to do it, but will suffice for now + if(m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1){ + infostream << "Server: Not allowing another client (" << addr_s + << ") to connect in simple singleplayer mode" << std::endl; + DenyAccess(pkt->getPeerId(), L"Running in simple singleplayer mode."); + return; + } - RemoteClient* client = getClient(peer_id, CS_Created); + // First byte after command is maximum supported + // serialization version + u8 client_max; + + *pkt >> client_max; + + u8 our_max = SER_FMT_VER_HIGHEST_READ; + // Use the highest version supported by both + int deployed = std::min(client_max, our_max); + // If it's lower than the lowest supported, give up. + if(deployed < SER_FMT_CLIENT_VER_LOWEST) + deployed = SER_FMT_VER_INVALID; + + if(deployed == SER_FMT_VER_INVALID) { + actionstream << "Server: A mismatched client tried to connect from " + << addr_s << std::endl; + infostream<<"Server: Cannot negotiate serialization version with " + << addr_s << std::endl; + DenyAccess(pkt->getPeerId(), std::wstring( + L"Your client's version is not supported.\n" + L"Server version is ") + + narrow_to_wide(minetest_version_simple) + L"." + ); + return; + } - // If net_proto_version is set, this client has already been handled - if(client->getState() > CS_Created) - { - verbosestream<<"Server: Ignoring multiple TOSERVER_INITs from " - <<addr_s<<" (peer_id="<<peer_id<<")"<<std::endl; - return; - } + client->setPendingSerializationVersion(deployed); - verbosestream<<"Server: Got TOSERVER_INIT from "<<addr_s<<" (peer_id=" - <<peer_id<<")"<<std::endl; + /* + Read and check network protocol version + */ - // Do not allow multiple players in simple singleplayer mode. - // This isn't a perfect way to do it, but will suffice for now - if(m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1){ - infostream<<"Server: Not allowing another client ("<<addr_s - <<") to connect in simple singleplayer mode"<<std::endl; - DenyAccess(peer_id, L"Running in simple singleplayer mode."); - return; - } + u16 min_net_proto_version = 0; + if(pkt->getSize() >= 1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2) + min_net_proto_version = pkt->getU16(1 + PLAYERNAME_SIZE + PASSWORD_SIZE); + + // Use same version as minimum and maximum if maximum version field + // doesn't exist (backwards compatibility) + u16 max_net_proto_version = min_net_proto_version; + if(pkt->getSize() >= 1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2 + 2) + max_net_proto_version = pkt->getU16(1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2); + + // Start with client's maximum version + u16 net_proto_version = max_net_proto_version; + + // Figure out a working version if it is possible at all + if(max_net_proto_version >= SERVER_PROTOCOL_VERSION_MIN || + min_net_proto_version <= SERVER_PROTOCOL_VERSION_MAX) { + // If maximum is larger than our maximum, go with our maximum + if(max_net_proto_version > SERVER_PROTOCOL_VERSION_MAX) + net_proto_version = SERVER_PROTOCOL_VERSION_MAX; + // Else go with client's maximum + else + net_proto_version = max_net_proto_version; + } + + verbosestream << "Server: " << addr_s << ": Protocol version: min: " + << min_net_proto_version << ", max: " << max_net_proto_version + << ", chosen: " << net_proto_version << std::endl; + + client->net_proto_version = net_proto_version; + + if(net_proto_version < SERVER_PROTOCOL_VERSION_MIN || + net_proto_version > SERVER_PROTOCOL_VERSION_MAX) { + actionstream << "Server: A mismatched client tried to connect from " + << addr_s << std::endl; + DenyAccess(pkt->getPeerId(), std::wstring( + L"Your client's version is not supported.\n" + L"Server version is ") + + narrow_to_wide(minetest_version_simple) + L",\n" + + L"server's PROTOCOL_VERSION is " + + narrow_to_wide(itos(SERVER_PROTOCOL_VERSION_MIN)) + + L"..." + + narrow_to_wide(itos(SERVER_PROTOCOL_VERSION_MAX)) + + L", client's PROTOCOL_VERSION is " + + narrow_to_wide(itos(min_net_proto_version)) + + L"..." + + narrow_to_wide(itos(max_net_proto_version)) + ); + return; + } - // First byte after command is maximum supported - // serialization version - u8 client_max = data[2]; - u8 our_max = SER_FMT_VER_HIGHEST_READ; - // Use the highest version supported by both - int deployed = std::min(client_max, our_max); - // If it's lower than the lowest supported, give up. - if(deployed < SER_FMT_CLIENT_VER_LOWEST) - deployed = SER_FMT_VER_INVALID; - - if(deployed == SER_FMT_VER_INVALID) - { - actionstream<<"Server: A mismatched client tried to connect from " - <<addr_s<<std::endl; - infostream<<"Server: Cannot negotiate serialization version with " - <<addr_s<<std::endl; - DenyAccess(peer_id, std::wstring( + if(g_settings->getBool("strict_protocol_version_checking")) { + if(net_proto_version != LATEST_PROTOCOL_VERSION) { + actionstream << "Server: A mismatched (strict) client tried to " + << "connect from " << addr_s << std::endl; + DenyAccess(pkt->getPeerId(), std::wstring( L"Your client's version is not supported.\n" L"Server version is ") - + narrow_to_wide(minetest_version_simple) + L"." + + narrow_to_wide(minetest_version_simple) + L",\n" + + L"server's PROTOCOL_VERSION (strict) is " + + narrow_to_wide(itos(LATEST_PROTOCOL_VERSION)) + + L", client's PROTOCOL_VERSION is " + + narrow_to_wide(itos(min_net_proto_version)) + + L"..." + + narrow_to_wide(itos(max_net_proto_version)) ); return; } + } - client->setPendingSerializationVersion(deployed); - - /* - Read and check network protocol version - */ - - u16 min_net_proto_version = 0; - if(datasize >= 2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2) - min_net_proto_version = readU16(&data[2+1+PLAYERNAME_SIZE+PASSWORD_SIZE]); + /* + Set up player + */ + char playername[PLAYERNAME_SIZE]; + unsigned int playername_length = 0; + for (; playername_length < PLAYERNAME_SIZE; playername_length++ ) { + playername[playername_length] = pkt->getChar(1+playername_length); + if (pkt->getChar(1+playername_length) == 0) + break; + } - // Use same version as minimum and maximum if maximum version field - // doesn't exist (backwards compatibility) - u16 max_net_proto_version = min_net_proto_version; - if(datasize >= 2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2+2) - max_net_proto_version = readU16(&data[2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2]); + if (playername_length == PLAYERNAME_SIZE) { + actionstream << "Server: Player with name exceeding max length " + << "tried to connect from " << addr_s << std::endl; + DenyAccess(pkt->getPeerId(), L"Name too long"); + return; + } - // Start with client's maximum version - u16 net_proto_version = max_net_proto_version; - // Figure out a working version if it is possible at all - if(max_net_proto_version >= SERVER_PROTOCOL_VERSION_MIN || - min_net_proto_version <= SERVER_PROTOCOL_VERSION_MAX) - { - // If maximum is larger than our maximum, go with our maximum - if(max_net_proto_version > SERVER_PROTOCOL_VERSION_MAX) - net_proto_version = SERVER_PROTOCOL_VERSION_MAX; - // Else go with client's maximum - else - net_proto_version = max_net_proto_version; - } + if(playername[0]=='\0') { + actionstream << "Server: Player with an empty name " + << "tried to connect from " << addr_s << std::endl; + DenyAccess(pkt->getPeerId(), L"Empty name"); + return; + } - verbosestream<<"Server: "<<addr_s<<": Protocol version: min: " - <<min_net_proto_version<<", max: "<<max_net_proto_version - <<", chosen: "<<net_proto_version<<std::endl; + if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS) == false) { + actionstream << "Server: Player with an invalid name " + << "tried to connect from " << addr_s << std::endl; + DenyAccess(pkt->getPeerId(), L"Name contains unallowed characters"); + return; + } - client->net_proto_version = net_proto_version; + if(!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) { + actionstream << "Server: Player with the name \"singleplayer\" " + << "tried to connect from " << addr_s << std::endl; + DenyAccess(pkt->getPeerId(), L"Name is not allowed"); + return; + } - if(net_proto_version < SERVER_PROTOCOL_VERSION_MIN || - net_proto_version > SERVER_PROTOCOL_VERSION_MAX) - { - actionstream<<"Server: A mismatched client tried to connect from " - <<addr_s<<std::endl; - DenyAccess(peer_id, std::wstring( - L"Your client's version is not supported.\n" - L"Server version is ") - + narrow_to_wide(minetest_version_simple) + L",\n" - + L"server's PROTOCOL_VERSION is " - + narrow_to_wide(itos(SERVER_PROTOCOL_VERSION_MIN)) - + L"..." - + narrow_to_wide(itos(SERVER_PROTOCOL_VERSION_MAX)) - + L", client's PROTOCOL_VERSION is " - + narrow_to_wide(itos(min_net_proto_version)) - + L"..." - + narrow_to_wide(itos(max_net_proto_version)) - ); + { + std::string reason; + if(m_script->on_prejoinplayer(playername, addr_s, reason)) { + actionstream << "Server: Player with the name \"" << playername << "\" " + << "tried to connect from " << addr_s << " " + << "but it was disallowed for the following reason: " + << reason << std::endl; + DenyAccess(pkt->getPeerId(), narrow_to_wide(reason.c_str())); return; } + } - if(g_settings->getBool("strict_protocol_version_checking")) - { - if(net_proto_version != LATEST_PROTOCOL_VERSION) - { - actionstream<<"Server: A mismatched (strict) client tried to " - <<"connect from "<<addr_s<<std::endl; - DenyAccess(peer_id, std::wstring( - L"Your client's version is not supported.\n" - L"Server version is ") - + narrow_to_wide(minetest_version_simple) + L",\n" - + L"server's PROTOCOL_VERSION (strict) is " - + narrow_to_wide(itos(LATEST_PROTOCOL_VERSION)) - + L", client's PROTOCOL_VERSION is " - + narrow_to_wide(itos(min_net_proto_version)) - + L"..." - + narrow_to_wide(itos(max_net_proto_version)) - ); - return; - } - } + infostream<<"Server: New connection: \""<<playername<<"\" from " + <<addr_s<<" (peer_id="<<pkt->getPeerId()<<")"<<std::endl; - /* - Set up player - */ - char playername[PLAYERNAME_SIZE]; - unsigned int playername_length = 0; - for (; playername_length < PLAYERNAME_SIZE; playername_length++ ) { - playername[playername_length] = data[3+playername_length]; - if (data[3+playername_length] == 0) - break; + // Get password + char given_password[PASSWORD_SIZE]; + if(pkt->getSize() < 1 + PLAYERNAME_SIZE + PASSWORD_SIZE) { + // old version - assume blank password + given_password[0] = 0; + } + else { + for(u32 i=0; i<PASSWORD_SIZE - 1; i++) { + given_password[i] = pkt->getChar(21 + i); } + given_password[PASSWORD_SIZE - 1] = 0; + } - if (playername_length == PLAYERNAME_SIZE) { - actionstream<<"Server: Player with name exceeding max length " - <<"tried to connect from "<<addr_s<<std::endl; - DenyAccess(peer_id, L"Name too long"); - return; - } + if(!base64_is_valid(given_password)){ + actionstream << "Server: " << playername + << " supplied invalid password hash" << std::endl; + DenyAccess(pkt->getPeerId(), L"Invalid password hash"); + return; + } + // Enforce user limit. + // Don't enforce for users that have some admin right + if(m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") && + !checkPriv(playername, "server") && + !checkPriv(playername, "ban") && + !checkPriv(playername, "privs") && + !checkPriv(playername, "password") && + playername != g_settings->get("name")) { + actionstream << "Server: " << playername << " tried to join, but there" + << " are already max_users=" + << g_settings->getU16("max_users") << " players." << std::endl; + DenyAccess(pkt->getPeerId(), L"Too many users."); + return; + } - if(playername[0]=='\0') - { - actionstream<<"Server: Player with an empty name " - <<"tried to connect from "<<addr_s<<std::endl; - DenyAccess(peer_id, L"Empty name"); - return; - } + std::string checkpwd; // Password hash to check against + bool has_auth = m_script->getAuth(playername, &checkpwd, NULL); - if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS)==false) - { - actionstream<<"Server: Player with an invalid name " - <<"tried to connect from "<<addr_s<<std::endl; - DenyAccess(peer_id, L"Name contains unallowed characters"); + // If no authentication info exists for user, create it + if(!has_auth) { + if(!isSingleplayer() && + g_settings->getBool("disallow_empty_password") && + std::string(given_password) == "") { + actionstream << "Server: " << playername + << " supplied empty password" << std::endl; + DenyAccess(pkt->getPeerId(), L"Empty passwords are " + L"disallowed. Set a password and try again."); return; } + std::wstring raw_default_password = + narrow_to_wide(g_settings->get("default_password")); + std::string initial_password = + translatePassword(playername, raw_default_password); - if(!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) - { - actionstream<<"Server: Player with the name \"singleplayer\" " - <<"tried to connect from "<<addr_s<<std::endl; - DenyAccess(peer_id, L"Name is not allowed"); - return; - } + // If default_password is empty, allow any initial password + if (raw_default_password.length() == 0) + initial_password = given_password; - { - std::string reason; - if(m_script->on_prejoinplayer(playername, addr_s, reason)) - { - actionstream<<"Server: Player with the name \""<<playername<<"\" " - <<"tried to connect from "<<addr_s<<" " - <<"but it was disallowed for the following reason: " - <<reason<<std::endl; - DenyAccess(peer_id, narrow_to_wide(reason)); - return; - } - } + m_script->createAuth(playername, initial_password); + } - infostream<<"Server: New connection: \""<<playername<<"\" from " - <<addr_s<<" (peer_id="<<peer_id<<")"<<std::endl; + has_auth = m_script->getAuth(playername, &checkpwd, NULL); - // Get password - char given_password[PASSWORD_SIZE]; - if(datasize < 2+1+PLAYERNAME_SIZE+PASSWORD_SIZE) - { - // old version - assume blank password - given_password[0] = 0; - } - else - { - for(u32 i=0; i<PASSWORD_SIZE-1; i++) - { - given_password[i] = data[23+i]; - } - given_password[PASSWORD_SIZE-1] = 0; - } + if(!has_auth){ + actionstream << "Server: " << playername << " cannot be authenticated" + << " (auth handler does not work?)" << std::endl; + DenyAccess(pkt->getPeerId(), L"Not allowed to login"); + return; + } - if(!base64_is_valid(given_password)){ - actionstream<<"Server: "<<playername - <<" supplied invalid password hash"<<std::endl; - DenyAccess(peer_id, L"Invalid password hash"); - return; - } + if(given_password != checkpwd) { + actionstream << "Server: " << playername << " supplied wrong password" + << std::endl; + DenyAccess(pkt->getPeerId(), L"Wrong password"); + return; + } - // Enforce user limit. - // Don't enforce for users that have some admin right - if(m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") && - !checkPriv(playername, "server") && - !checkPriv(playername, "ban") && - !checkPriv(playername, "privs") && - !checkPriv(playername, "password") && - playername != g_settings->get("name")) - { - actionstream<<"Server: "<<playername<<" tried to join, but there" - <<" are already max_users=" - <<g_settings->getU16("max_users")<<" players."<<std::endl; - DenyAccess(peer_id, L"Too many users."); - return; - } + RemotePlayer *player = + static_cast<RemotePlayer*>(m_env->getPlayer(playername)); - std::string checkpwd; // Password hash to check against - bool has_auth = m_script->getAuth(playername, &checkpwd, NULL); - - // If no authentication info exists for user, create it - if(!has_auth){ - if(!isSingleplayer() && - g_settings->getBool("disallow_empty_password") && - std::string(given_password) == ""){ - actionstream<<"Server: "<<playername - <<" supplied empty password"<<std::endl; - DenyAccess(peer_id, L"Empty passwords are " - L"disallowed. Set a password and try again."); - return; - } - std::wstring raw_default_password = - narrow_to_wide(g_settings->get("default_password")); - std::string initial_password = - translatePassword(playername, raw_default_password); + if(player && player->peer_id != 0) { + errorstream << "Server: " << playername << ": Failed to emerge player" + << " (player allocated to an another client)" << std::endl; + DenyAccess(pkt->getPeerId(), L"Another client is connected with this " + L"name. If your client closed unexpectedly, try again in " + L"a minute."); + } - // If default_password is empty, allow any initial password - if (raw_default_password.length() == 0) - initial_password = given_password; + m_clients.setPlayerName(pkt->getPeerId(), playername); - m_script->createAuth(playername, initial_password); - } + /* + Answer with a TOCLIENT_INIT + */ + { + SharedBuffer<u8> reply(2 + 1 + 6 + 8 + 4); + writeU16(&reply[0], TOCLIENT_INIT); + writeU8(&reply[2], deployed); + //send dummy pos for legacy reasons only + writeV3S16(&reply[2 + 1], floatToInt(v3f(0,0,0), BS)); + writeU64(&reply[2 + 1 + 6], m_env->getServerMap().getSeed()); + writeF1000(&reply[2 + 1 + 6 + 8], g_settings->getFloat("dedicated_server_step")); - has_auth = m_script->getAuth(playername, &checkpwd, NULL); + // Send as reliable + m_clients.send(pkt->getPeerId(), 0, reply, true); + m_clients.event(pkt->getPeerId(), CSE_Init); + } +} - if(!has_auth){ - actionstream<<"Server: "<<playername<<" cannot be authenticated" - <<" (auth handler does not work?)"<<std::endl; - DenyAccess(peer_id, L"Not allowed to login"); - return; - } +void Server::handleCommand_Init2(ToServerPacket* pkt) +{ + verbosestream << "Server: Got TOSERVER_INIT2 from " + << pkt->getPeerId() << std::endl; - if(given_password != checkpwd){ - actionstream<<"Server: "<<playername<<" supplied wrong password" - <<std::endl; - DenyAccess(peer_id, L"Wrong password"); + m_clients.event(pkt->getPeerId(), CSE_GotInit2); + u16 protocol_version = m_clients.getProtocolVersion(pkt->getPeerId()); + + + ///// begin compatibility code + PlayerSAO* playersao = NULL; + if (protocol_version <= 22) { + playersao = StageTwoClientInit(pkt->getPeerId()); + + if (playersao == NULL) { + errorstream + << "TOSERVER_INIT2 stage 2 client init failed for peer " + << pkt->getPeerId() << std::endl; return; } + } + ///// end compatibility code - RemotePlayer *player = - static_cast<RemotePlayer*>(m_env->getPlayer(playername)); + /* + Send some initialization data + */ - if(player && player->peer_id != 0){ - errorstream<<"Server: "<<playername<<": Failed to emerge player" - <<" (player allocated to an another client)"<<std::endl; - DenyAccess(peer_id, L"Another client is connected with this " - L"name. If your client closed unexpectedly, try again in " - L"a minute."); - } + infostream << "Server: Sending content to " + << getPlayerName(pkt->getPeerId()) << std::endl; - m_clients.setPlayerName(peer_id,playername); + // Send player movement settings + SendMovement(pkt->getPeerId()); - /* - Answer with a TOCLIENT_INIT - */ - { - SharedBuffer<u8> reply(2+1+6+8+4); - writeU16(&reply[0], TOCLIENT_INIT); - writeU8(&reply[2], deployed); - //send dummy pos for legacy reasons only - writeV3S16(&reply[2+1], floatToInt(v3f(0,0,0), BS)); - writeU64(&reply[2+1+6], m_env->getServerMap().getSeed()); - writeF1000(&reply[2+1+6+8], g_settings->getFloat("dedicated_server_step")); + // Send item definitions + SendItemDef(pkt->getPeerId(), m_itemdef, protocol_version); - // Send as reliable - m_clients.send(peer_id, 0, reply, true); - m_clients.event(peer_id, CSE_Init); - } + // Send node definitions + SendNodeDef(pkt->getPeerId(), m_nodedef, protocol_version); - return; + m_clients.event(pkt->getPeerId(), CSE_SetDefinitionsSent); + + // Send media announcement + sendMediaAnnouncement(pkt->getPeerId()); + + // Send detached inventories + sendDetachedInventories(pkt->getPeerId()); + + // Send time of day + u16 time = m_env->getTimeOfDay(); + float time_speed = g_settings->getFloat("time_speed"); + SendTimeOfDay(pkt->getPeerId(), time, time_speed); + + ///// begin compatibility code + if (protocol_version <= 22) { + m_clients.event(pkt->getPeerId(), CSE_SetClientReady); + m_script->on_joinplayer(playersao); } + ///// end compatibility code - if(command == TOSERVER_INIT2) - { + // Warnings about protocol version can be issued here + if(getClient(pkt->getPeerId())->net_proto_version < LATEST_PROTOCOL_VERSION) { + SendChatMessage(pkt->getPeerId(), L"# Server: WARNING: YOUR CLIENT'S " + L"VERSION MAY NOT BE FULLY COMPATIBLE WITH THIS SERVER!"); + } +} - verbosestream<<"Server: Got TOSERVER_INIT2 from " - <<peer_id<<std::endl; +void Server::handleCommand_RequestMedia(ToServerPacket* pkt) +{ + std::list<std::string> tosend; + u16 numfiles; - m_clients.event(peer_id, CSE_GotInit2); - u16 protocol_version = m_clients.getProtocolVersion(peer_id); + *pkt >> numfiles; + infostream << "Sending " << numfiles << " files to " + << getPlayerName(pkt->getPeerId()) << std::endl; + verbosestream << "TOSERVER_REQUEST_MEDIA: " << std::endl; - ///// begin compatibility code - PlayerSAO* playersao = NULL; - if (protocol_version <= 22) { - playersao = StageTwoClientInit(peer_id); + for(int i = 0; i < numfiles; i++) { + std::string name; - if (playersao == NULL) { - errorstream - << "TOSERVER_INIT2 stage 2 client init failed for peer " - << peer_id << std::endl; - return; - } - } - ///// end compatibility code + *pkt >> name; - /* - Send some initialization data - */ + tosend.push_back(name); + verbosestream << "TOSERVER_REQUEST_MEDIA: requested file " + << name << std::endl; + } - infostream<<"Server: Sending content to " - <<getPlayerName(peer_id)<<std::endl; + sendRequestedMedia(pkt->getPeerId(), tosend); +} - // Send player movement settings - SendMovement(peer_id); +void Server::handleCommand_ReceivedMedia(ToServerPacket* pkt) +{ +} - // Send item definitions - SendItemDef(peer_id, m_itemdef, protocol_version); +void Server::handleCommand_ClientReady(ToServerPacket* pkt) +{ + u16 peer_id = pkt->getPeerId(); + u16 peer_proto_ver = getClient(peer_id, CS_InitDone)->net_proto_version; - // Send node definitions - SendNodeDef(peer_id, m_nodedef, protocol_version); + // clients <= protocol version 22 did not send ready message, + // they're already initialized + if (peer_proto_ver <= 22) { + infostream << "Client sent message not expected by a " + << "client using protocol version <= 22," + << "disconnecing peer_id: " << peer_id << std::endl; + m_con.DisconnectPeer(peer_id); + return; + } - m_clients.event(peer_id, CSE_SetDefinitionsSent); + PlayerSAO* playersao = StageTwoClientInit(peer_id); - // Send media announcement - sendMediaAnnouncement(peer_id); + if (playersao == NULL) { + errorstream + << "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: " + << peer_id << std::endl; + m_con.DisconnectPeer(peer_id); + return; + } - // Send detached inventories - sendDetachedInventories(peer_id); - // Send time of day - u16 time = m_env->getTimeOfDay(); - float time_speed = g_settings->getFloat("time_speed"); - SendTimeOfDay(peer_id, time, time_speed); + if(pkt->getSize() < 8) { + errorstream + << "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: " + << peer_id << std::endl; + m_con.DisconnectPeer(peer_id); + return; + } - ///// begin compatibility code - if (protocol_version <= 22) { - m_clients.event(peer_id, CSE_SetClientReady); - m_script->on_joinplayer(playersao); - } - ///// end compatibility code + u8 major_ver, minor_ver, patch_ver; + *pkt >> major_ver >> minor_ver >> patch_ver; - // Warnings about protocol version can be issued here - if(getClient(peer_id)->net_proto_version < LATEST_PROTOCOL_VERSION) - { - SendChatMessage(peer_id, L"# Server: WARNING: YOUR CLIENT'S " - L"VERSION MAY NOT BE FULLY COMPATIBLE WITH THIS SERVER!"); - } + m_clients.setClientVersion( + peer_id, major_ver, minor_ver, patch_ver, + std::string(pkt->getString(6),(u16) pkt->getU8(4))); + m_clients.event(peer_id, CSE_SetClientReady); + m_script->on_joinplayer(playersao); +} + +void Server::handleCommand_GotBlocks(ToServerPacket* pkt) +{ + if(pkt->getSize() < 1) return; + + /* + [0] u16 command + [2] u8 count + [3] v3s16 pos_0 + [3+6] v3s16 pos_1 + ... + */ + + u8 count; + *pkt >> count; + + RemoteClient *client = getClient(pkt->getPeerId()); + + for(u16 i=0; i<count; i++) { + if((s16)pkt->getSize() < 1 + (i + 1) * 6) + throw con::InvalidIncomingDataException + ("GOTBLOCKS length is too short"); + v3s16 p; + + *pkt >> p; + + client->GotBlock(p); } +} - u8 peer_ser_ver = getClient(peer_id, CS_InitDone)->serialization_version; - u16 peer_proto_ver = getClient(peer_id, CS_InitDone)->net_proto_version; +void Server::handleCommand_PlayerPos(ToServerPacket* pkt) +{ + if(pkt->getSize() < 12 + 12 + 4 + 4) + return; - if(peer_ser_ver == SER_FMT_VER_INVALID) - { - errorstream<<"Server::ProcessData(): Cancelling: Peer" - " serialization format invalid or not initialized." - " Skipping incoming command="<<command<<std::endl; + v3s32 ps, ss; + s32 f32pitch, f32yaw; + + *pkt >> ps; + *pkt >> ss; + *pkt >> f32pitch; + *pkt >> f32yaw; + + f32 pitch = (f32)f32pitch / 100.0; + f32 yaw = (f32)f32yaw / 100.0; + u32 keyPressed = 0; + + if(pkt->getSize() >= 12 + 12 + 4 + 4 + 4) + *pkt >> keyPressed; + + v3f position((f32)ps.X / 100.0, (f32)ps.Y / 100.0, (f32)ps.Z / 100.0); + v3f speed((f32)ss.X / 100.0, (f32)ss.Y / 100.0, (f32)ss.Z / 100.0); + pitch = wrapDegrees(pitch); + yaw = wrapDegrees(yaw); + + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); return; } - /* Handle commands relate to client startup */ - if(command == TOSERVER_REQUEST_MEDIA) { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - std::list<std::string> tosend; - u16 numfiles = readU16(is); + player->setPosition(position); + player->setSpeed(speed); + player->setPitch(pitch); + player->setYaw(yaw); + player->keyPressed=keyPressed; + player->control.up = (bool)(keyPressed & 1); + player->control.down = (bool)(keyPressed & 2); + player->control.left = (bool)(keyPressed & 4); + player->control.right = (bool)(keyPressed & 8); + player->control.jump = (bool)(keyPressed & 16); + player->control.aux1 = (bool)(keyPressed & 32); + player->control.sneak = (bool)(keyPressed & 64); + player->control.LMB = (bool)(keyPressed & 128); + player->control.RMB = (bool)(keyPressed & 256); + + bool cheated = playersao->checkMovementCheat(); + if(cheated) { + // Call callbacks + m_script->on_cheat(playersao, "moved_too_fast"); + } +} - infostream<<"Sending "<<numfiles<<" files to " - <<getPlayerName(peer_id)<<std::endl; - verbosestream<<"TOSERVER_REQUEST_MEDIA: "<<std::endl; +void Server::handleCommand_DeletedBlocks(ToServerPacket* pkt) +{ + if(pkt->getSize() < 1) + return; - for(int i = 0; i < numfiles; i++) { - std::string name = deSerializeString(is); - tosend.push_back(name); - verbosestream<<"TOSERVER_REQUEST_MEDIA: requested file " - <<name<<std::endl; - } + /* + [0] u16 command + [2] u8 count + [3] v3s16 pos_0 + [3+6] v3s16 pos_1 + ... + */ + + u8 count; + *pkt >> count; + + RemoteClient *client = getClient(pkt->getPeerId()); + + for(u16 i=0; i<count; i++) { + if((s16)pkt->getSize() < 1 + (i + 1) * 6) + throw con::InvalidIncomingDataException + ("DELETEDBLOCKS length is too short"); + v3s16 p; + *pkt >> p; + + client->SetBlockNotSent(p); + } +} - sendRequestedMedia(peer_id, tosend); +void Server::handleCommand_InventoryAction(ToServerPacket* pkt) +{ + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); return; } - else if(command == TOSERVER_RECEIVED_MEDIA) { + + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } + + // Strip command and create a stream + std::string datastring(pkt->getString(0), pkt->getSize()); + verbosestream << "TOSERVER_INVENTORY_ACTION: data=" << datastring + << std::endl; + std::istringstream is(datastring, std::ios_base::binary); + // Create an action + InventoryAction *a = InventoryAction::deSerialize(is); + if(a == NULL) { + infostream << "TOSERVER_INVENTORY_ACTION: " + << "InventoryAction::deSerialize() returned NULL" + << std::endl; return; } - else if(command == TOSERVER_CLIENT_READY) { - // clients <= protocol version 22 did not send ready message, - // they're already initialized - if (peer_proto_ver <= 22) { - infostream << "Client sent message not expected by a " - << "client using protocol version <= 22," - << "disconnecing peer_id: " << peer_id << std::endl; - m_con.DisconnectPeer(peer_id); + + // If something goes wrong, this player is to blame + RollbackScopeActor rollback_scope(m_rollback, + std::string("player:")+player->getName()); + + /* + Note: Always set inventory not sent, to repair cases + where the client made a bad prediction. + */ + + /* + Handle restrictions and special cases of the move action + */ + if(a->getType() == IACTION_MOVE) { + IMoveAction *ma = (IMoveAction*)a; + + ma->from_inv.applyCurrentPlayer(player->getName()); + ma->to_inv.applyCurrentPlayer(player->getName()); + + setInventoryModified(ma->from_inv); + setInventoryModified(ma->to_inv); + + bool from_inv_is_current_player = + (ma->from_inv.type == InventoryLocation::PLAYER) && + (ma->from_inv.name == player->getName()); + + bool to_inv_is_current_player = + (ma->to_inv.type == InventoryLocation::PLAYER) && + (ma->to_inv.name == player->getName()); + + /* + Disable moving items out of craftpreview + */ + if(ma->from_list == "craftpreview") { + infostream << "Ignoring IMoveAction from " + << (ma->from_inv.dump()) << ":" << ma->from_list + << " to " << (ma->to_inv.dump()) << ":" << ma->to_list + << " because src is " << ma->from_list << std::endl; + delete a; return; } - PlayerSAO* playersao = StageTwoClientInit(peer_id); + /* + Disable moving items into craftresult and craftpreview + */ + if(ma->to_list == "craftpreview" || ma->to_list == "craftresult") { + infostream << "Ignoring IMoveAction from " + << (ma->from_inv.dump()) << ":" << ma->from_list + << " to " << (ma->to_inv.dump()) << ":" << ma->to_list + << " because dst is " << ma->to_list << std::endl; + delete a; + return; + } - if (playersao == NULL) { - errorstream - << "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: " - << peer_id << std::endl; - m_con.DisconnectPeer(peer_id); + // Disallow moving items in elsewhere than player's inventory + // if not allowed to interact + if(!checkPriv(player->getName(), "interact") && + (!from_inv_is_current_player || + !to_inv_is_current_player)) { + infostream << "Cannot move outside of player's inventory: " + << "No interact privilege" << std::endl; + delete a; return; } + } + /* + Handle restrictions and special cases of the drop action + */ + else if(a->getType() == IACTION_DROP) { + IDropAction *da = (IDropAction*)a; + da->from_inv.applyCurrentPlayer(player->getName()); - if(datasize < 2+8) { - errorstream - << "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: " - << peer_id << std::endl; - m_con.DisconnectPeer(peer_id); + setInventoryModified(da->from_inv); + + /* + Disable dropping items out of craftpreview + */ + if(da->from_list == "craftpreview") { + infostream << "Ignoring IDropAction from " + << (da->from_inv.dump()) << ":" << da->from_list + << " because src is " << da->from_list << std::endl; + delete a; return; } - m_clients.setClientVersion( - peer_id, - data[2], data[3], data[4], - std::string((char*) &data[8],(u16) data[6])); + // Disallow dropping items if not allowed to interact + if(!checkPriv(player->getName(), "interact")) { + delete a; + return; + } + } + /* + Handle restrictions and special cases of the craft action + */ + else if(a->getType() == IACTION_CRAFT) { + ICraftAction *ca = (ICraftAction*)a; - m_clients.event(peer_id, CSE_SetClientReady); - m_script->on_joinplayer(playersao); + ca->craft_inv.applyCurrentPlayer(player->getName()); - } - else if(command == TOSERVER_GOTBLOCKS) - { - if(datasize < 2+1) - return; + setInventoryModified(ca->craft_inv); - /* - [0] u16 command - [2] u8 count - [3] v3s16 pos_0 - [3+6] v3s16 pos_1 - ... - */ + //bool craft_inv_is_current_player = + // (ca->craft_inv.type == InventoryLocation::PLAYER) && + // (ca->craft_inv.name == player->getName()); - u16 count = data[2]; - for(u16 i=0; i<count; i++) - { - if((s16)datasize < 2+1+(i+1)*6) - throw con::InvalidIncomingDataException - ("GOTBLOCKS length is too short"); - v3s16 p = readV3S16(&data[2+1+i*6]); - /*infostream<<"Server: GOTBLOCKS (" - <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/ - RemoteClient *client = getClient(peer_id); - client->GotBlock(p); + // Disallow crafting if not allowed to interact + if(!checkPriv(player->getName(), "interact")) { + infostream << "Cannot craft: " + << "No interact privilege" << std::endl; + delete a; + return; } - return; } - if (m_clients.getClientState(peer_id) < CS_Active) - { - if (command == TOSERVER_PLAYERPOS) return; + // Do the action + a->apply(this, playersao, this); + // Eat the action + delete a; +} - errorstream<<"Got packet command: " << command << " for peer id " - << peer_id << " but client isn't active yet. Dropping packet " - <<std::endl; - return; +void Server::handleCommand_ChatMessage(ToServerPacket* pkt) +{ + /* + u16 command + u16 length + wstring message + */ + u16 len; + *pkt >> len; + + std::wstring message; + for(u16 i=0; i<len; i++) { + u16 tmp_wchar; + *pkt >> tmp_wchar; + + message += (wchar_t)tmp_wchar; } - Player *player = m_env->getPlayer(peer_id); + Player *player = m_env->getPlayer(pkt->getPeerId()); if(player == NULL) { - errorstream<<"Server::ProcessData(): Cancelling: " - "No player for peer_id="<<peer_id - << " disconnecting peer!" <<std::endl; - m_con.DisconnectPeer(peer_id); + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); return; } - PlayerSAO *playersao = player->getPlayerSAO(); - if(playersao == NULL) { - errorstream<<"Server::ProcessData(): Cancelling: " - "No player object for peer_id="<<peer_id - << " disconnecting peer!" <<std::endl; - m_con.DisconnectPeer(peer_id); - return; - } + // If something goes wrong, this player is to blame + RollbackScopeActor rollback_scope(m_rollback, + std::string("player:")+player->getName()); - if(command == TOSERVER_PLAYERPOS) - { - if(datasize < 2+12+12+4+4) - return; + // Get player name of this client + std::wstring name = narrow_to_wide(player->getName()); - u32 start = 0; - v3s32 ps = readV3S32(&data[start+2]); - v3s32 ss = readV3S32(&data[start+2+12]); - f32 pitch = (f32)readS32(&data[2+12+12]) / 100.0; - f32 yaw = (f32)readS32(&data[2+12+12+4]) / 100.0; - u32 keyPressed = 0; - if(datasize >= 2+12+12+4+4+4) - keyPressed = (u32)readU32(&data[2+12+12+4+4]); - v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.); - v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.); - pitch = wrapDegrees(pitch); - yaw = wrapDegrees(yaw); - - player->setPosition(position); - player->setSpeed(speed); - player->setPitch(pitch); - player->setYaw(yaw); - player->keyPressed=keyPressed; - player->control.up = (bool)(keyPressed&1); - player->control.down = (bool)(keyPressed&2); - player->control.left = (bool)(keyPressed&4); - player->control.right = (bool)(keyPressed&8); - player->control.jump = (bool)(keyPressed&16); - player->control.aux1 = (bool)(keyPressed&32); - player->control.sneak = (bool)(keyPressed&64); - player->control.LMB = (bool)(keyPressed&128); - player->control.RMB = (bool)(keyPressed&256); - - bool cheated = playersao->checkMovementCheat(); - if(cheated){ - // Call callbacks - m_script->on_cheat(playersao, "moved_too_fast"); - } + // Run script hook + bool ate = m_script->on_chat_message(player->getName(), + wide_to_narrow(message)); + // If script ate the message, don't proceed + if(ate) + return; - /*infostream<<"Server::ProcessData(): Moved player "<<peer_id<<" to " - <<"("<<position.X<<","<<position.Y<<","<<position.Z<<")" - <<" pitch="<<pitch<<" yaw="<<yaw<<std::endl;*/ + // Line to send to players + std::wstring line; + // Whether to send to the player that sent the line + bool send_to_sender_only = false; + + // Commands are implemented in Lua, so only catch invalid + // commands that were not "eaten" and send an error back + if(message[0] == L'/') { + message = message.substr(1); + send_to_sender_only = true; + if(message.length() == 0) + line += L"-!- Empty command"; + else + line += L"-!- Invalid command: " + str_split(message, L' ')[0]; + } + else { + if(checkPriv(player->getName(), "shout")) { + line += L"<"; + line += name; + line += L"> "; + line += message; + } else { + line += L"-!- You don't have permission to shout."; + send_to_sender_only = true; + } } - else if(command == TOSERVER_DELETEDBLOCKS) - { - if(datasize < 2+1) - return; + if(line != L"") + { /* - [0] u16 command - [2] u8 count - [3] v3s16 pos_0 - [3+6] v3s16 pos_1 - ... + Send the message to sender */ + if (send_to_sender_only) { + SendChatMessage(pkt->getPeerId(), line); + } + /* + Send the message to others + */ + else { + actionstream << "CHAT: " << wide_to_narrow(line)<<std::endl; - u16 count = data[2]; - for(u16 i=0; i<count; i++) - { - if((s16)datasize < 2+1+(i+1)*6) - throw con::InvalidIncomingDataException - ("DELETEDBLOCKS length is too short"); - v3s16 p = readV3S16(&data[2+1+i*6]); - /*infostream<<"Server: DELETEDBLOCKS (" - <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/ - RemoteClient *client = getClient(peer_id); - client->SetBlockNotSent(p); + std::list<u16> clients = m_clients.getClientIDs(); + + for(std::list<u16>::iterator + i = clients.begin(); + i != clients.end(); ++i) { + if (*i != pkt->getPeerId()) + SendChatMessage(*i, line); + } } } - else if(command == TOSERVER_CLICK_OBJECT) - { - infostream<<"Server: CLICK_OBJECT not supported anymore"<<std::endl; +} + +void Server::handleCommand_Damage(ToServerPacket* pkt) +{ + u8 damage; + + *pkt >> damage; + + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); return; } - else if(command == TOSERVER_CLICK_ACTIVEOBJECT) - { - infostream<<"Server: CLICK_ACTIVEOBJECT not supported anymore"<<std::endl; + + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); return; } - else if(command == TOSERVER_GROUND_ACTION) - { - infostream<<"Server: GROUND_ACTION not supported anymore"<<std::endl; - return; + if(g_settings->getBool("enable_damage")) { + actionstream << player->getName() << " damaged by " + << (int)damage << " hp at " << PP(player->getPosition() / BS) + << std::endl; + + playersao->setHP(playersao->getHP() - damage); + + if(playersao->getHP() == 0 && playersao->m_hp_not_sent) + DiePlayer(pkt->getPeerId()); + + if(playersao->m_hp_not_sent) + SendPlayerHP(pkt->getPeerId()); } - else if(command == TOSERVER_RELEASE) - { - infostream<<"Server: RELEASE not supported anymore"<<std::endl; - return; - } - else if(command == TOSERVER_SIGNTEXT) - { - infostream<<"Server: SIGNTEXT not supported anymore" - <<std::endl; +} + +void Server::handleCommand_Breath(ToServerPacket* pkt) +{ + u16 breath; + + *pkt >> breath; + + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); return; } - else if(command == TOSERVER_SIGNNODETEXT) - { - infostream<<"Server: SIGNNODETEXT not supported anymore" - <<std::endl; + + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); return; } - else if(command == TOSERVER_INVENTORY_ACTION) - { - // Strip command and create a stream - std::string datastring((char*)&data[2], datasize-2); - verbosestream<<"TOSERVER_INVENTORY_ACTION: data="<<datastring<<std::endl; - std::istringstream is(datastring, std::ios_base::binary); - // Create an action - InventoryAction *a = InventoryAction::deSerialize(is); - if(a == NULL) - { - infostream<<"TOSERVER_INVENTORY_ACTION: " - <<"InventoryAction::deSerialize() returned NULL" - <<std::endl; - return; - } - // If something goes wrong, this player is to blame - RollbackScopeActor rollback_scope(m_rollback, - std::string("player:")+player->getName()); + playersao->setBreath(breath); + m_script->player_event(playersao,"breath_changed"); +} - /* - Note: Always set inventory not sent, to repair cases - where the client made a bad prediction. - */ +void Server::handleCommand_Password(ToServerPacket* pkt) +{ + /* + [0] u16 TOSERVER_PASSWORD + [2] u8[28] old password + [30] u8[28] new password + */ - /* - Handle restrictions and special cases of the move action - */ - if(a->getType() == IACTION_MOVE) - { - IMoveAction *ma = (IMoveAction*)a; + if(pkt->getSize() != PASSWORD_SIZE * 2) + return; - ma->from_inv.applyCurrentPlayer(player->getName()); - ma->to_inv.applyCurrentPlayer(player->getName()); + std::string oldpwd; + std::string newpwd; - setInventoryModified(ma->from_inv); - setInventoryModified(ma->to_inv); + for(u32 i=0; i<PASSWORD_SIZE - 1; i++) { + char c = pkt->getChar(i); + if(c == 0) + break; + oldpwd += c; + } - bool from_inv_is_current_player = - (ma->from_inv.type == InventoryLocation::PLAYER) && - (ma->from_inv.name == player->getName()); + for(u32 i=0; i<PASSWORD_SIZE - 1; i++) { + char c = pkt->getChar(PASSWORD_SIZE + i); + if(c == 0) + break; + newpwd += c; + } - bool to_inv_is_current_player = - (ma->to_inv.type == InventoryLocation::PLAYER) && - (ma->to_inv.name == player->getName()); + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - /* - Disable moving items out of craftpreview - */ - if(ma->from_list == "craftpreview") - { - infostream<<"Ignoring IMoveAction from " - <<(ma->from_inv.dump())<<":"<<ma->from_list - <<" to "<<(ma->to_inv.dump())<<":"<<ma->to_list - <<" because src is "<<ma->from_list<<std::endl; - delete a; - return; - } + if(!base64_is_valid(newpwd)) { + infostream<<"Server: " << player->getName() << + " supplied invalid password hash" << std::endl; + // Wrong old password supplied!! + SendChatMessage(pkt->getPeerId(), L"Invalid new password hash supplied. Password NOT changed."); + return; + } - /* - Disable moving items into craftresult and craftpreview - */ - if(ma->to_list == "craftpreview" || ma->to_list == "craftresult") - { - infostream<<"Ignoring IMoveAction from " - <<(ma->from_inv.dump())<<":"<<ma->from_list - <<" to "<<(ma->to_inv.dump())<<":"<<ma->to_list - <<" because dst is "<<ma->to_list<<std::endl; - delete a; - return; - } + infostream << "Server: Client requests a password change from " + << "'" << oldpwd << "' to '" << newpwd << "'" << std::endl; - // Disallow moving items in elsewhere than player's inventory - // if not allowed to interact - if(!checkPriv(player->getName(), "interact") && - (!from_inv_is_current_player || - !to_inv_is_current_player)) - { - infostream<<"Cannot move outside of player's inventory: " - <<"No interact privilege"<<std::endl; - delete a; - return; - } - } - /* - Handle restrictions and special cases of the drop action - */ - else if(a->getType() == IACTION_DROP) - { - IDropAction *da = (IDropAction*)a; + std::string playername = player->getName(); - da->from_inv.applyCurrentPlayer(player->getName()); + std::string checkpwd; + m_script->getAuth(playername, &checkpwd, NULL); - setInventoryModified(da->from_inv); + if(oldpwd != checkpwd) { + infostream << "Server: invalid old password" << std::endl; + // Wrong old password supplied!! + SendChatMessage(pkt->getPeerId(), L"Invalid old password supplied. Password NOT changed."); + return; + } - /* - Disable dropping items out of craftpreview - */ - if(da->from_list == "craftpreview") - { - infostream<<"Ignoring IDropAction from " - <<(da->from_inv.dump())<<":"<<da->from_list - <<" because src is "<<da->from_list<<std::endl; - delete a; - return; - } + bool success = m_script->setPassword(playername, newpwd); + if(success) { + actionstream << player->getName() << " changes password" << std::endl; + SendChatMessage(pkt->getPeerId(), L"Password change successful."); + } else { + actionstream << player->getName() << " tries to change password but " + << "it fails" << std::endl; + SendChatMessage(pkt->getPeerId(), L"Password change failed or inavailable."); + } +} - // Disallow dropping items if not allowed to interact - if(!checkPriv(player->getName(), "interact")) - { - delete a; - return; - } - } - /* - Handle restrictions and special cases of the craft action - */ - else if(a->getType() == IACTION_CRAFT) - { - ICraftAction *ca = (ICraftAction*)a; +void Server::handleCommand_PlayerItem(ToServerPacket* pkt) +{ + if (pkt->getSize() < 2) + return; - ca->craft_inv.applyCurrentPlayer(player->getName()); + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - setInventoryModified(ca->craft_inv); + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - //bool craft_inv_is_current_player = - // (ca->craft_inv.type == InventoryLocation::PLAYER) && - // (ca->craft_inv.name == player->getName()); + u16 item; - // Disallow crafting if not allowed to interact - if(!checkPriv(player->getName(), "interact")) - { - infostream<<"Cannot craft: " - <<"No interact privilege"<<std::endl; - delete a; - return; - } - } + *pkt >> item; - // Do the action - a->apply(this, playersao, this); - // Eat the action - delete a; + playersao->setWieldIndex(item); +} + +void Server::handleCommand_Respawn(ToServerPacket* pkt) +{ + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; } - else if(command == TOSERVER_CHAT_MESSAGE) - { - /* - u16 command - u16 length - wstring message - */ - u8 buf[6]; - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - // Read stuff - is.read((char*)buf, 2); - u16 len = readU16(buf); + if(player->hp != 0 || !g_settings->getBool("enable_damage")) + return; - std::wstring message; - for(u16 i=0; i<len; i++) - { - is.read((char*)buf, 2); - message += (wchar_t)readU16(buf); - } + RespawnPlayer(pkt->getPeerId()); - // If something goes wrong, this player is to blame - RollbackScopeActor rollback_scope(m_rollback, - std::string("player:")+player->getName()); + actionstream<<player->getName()<<" respawns at " + <<PP(player->getPosition()/BS)<<std::endl; - // Get player name of this client - std::wstring name = narrow_to_wide(player->getName()); + // ActiveObject is added to environment in AsyncRunStep after + // the previous addition has been succesfully removed +} - // Run script hook - bool ate = m_script->on_chat_message(player->getName(), - wide_to_narrow(message)); - // If script ate the message, don't proceed - if(ate) - return; +void Server::handleCommand_Interact(ToServerPacket* pkt) +{ + std::string datastring(pkt->getString(0), pkt->getSize()); + std::istringstream is(datastring, std::ios_base::binary); - // Line to send to players - std::wstring line; - // Whether to send to the player that sent the line - bool send_to_sender_only = false; + /* + [0] u16 command + [2] u8 action + [3] u16 item + [5] u32 length of the next item + [9] serialized PointedThing + actions: + 0: start digging (from undersurface) or use + 1: stop digging (all parameters ignored) + 2: digging completed + 3: place block or item (to abovesurface) + 4: use item + */ + u8 action = readU8(is); + u16 item_i = readU16(is); + std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); + PointedThing pointed; + pointed.deSerialize(tmp_is); - // Commands are implemented in Lua, so only catch invalid - // commands that were not "eaten" and send an error back - if(message[0] == L'/') - { - message = message.substr(1); - send_to_sender_only = true; - if(message.length() == 0) - line += L"-!- Empty command"; - else - line += L"-!- Invalid command: " + str_split(message, L' ')[0]; - } - else - { - if(checkPriv(player->getName(), "shout")){ - line += L"<"; - line += name; - line += L"> "; - line += message; - } else { - line += L"-!- You don't have permission to shout."; - send_to_sender_only = true; - } - } + verbosestream << "TOSERVER_INTERACT: action=" << (int)action << ", item=" + << item_i << ", pointed=" << pointed.dump() << std::endl; - if(line != L"") - { - /* - Send the message to sender - */ - if (send_to_sender_only) - { - SendChatMessage(peer_id, line); - } - /* - Send the message to others - */ - else - { - actionstream<<"CHAT: "<<wide_to_narrow(line)<<std::endl; + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - std::list<u16> clients = m_clients.getClientIDs(); + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - for(std::list<u16>::iterator - i = clients.begin(); - i != clients.end(); ++i) - { - if (*i != peer_id) - SendChatMessage(*i, line); - } - } - } + if(player->hp == 0) { + verbosestream << "TOSERVER_INTERACT: " << player->getName() + << " tried to interact, but is dead!" << std::endl; + return; } - else if(command == TOSERVER_DAMAGE) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - u8 damage = readU8(is); - if(g_settings->getBool("enable_damage")) - { - actionstream<<player->getName()<<" damaged by " - <<(int)damage<<" hp at "<<PP(player->getPosition()/BS) - <<std::endl; + v3f player_pos = playersao->getLastGoodPosition(); - playersao->setHP(playersao->getHP() - damage); + // Update wielded item + playersao->setWieldIndex(item_i); - if(playersao->getHP() == 0 && playersao->m_hp_not_sent) - DiePlayer(peer_id); + // Get pointed to node (undefined if not POINTEDTYPE_NODE) + v3s16 p_under = pointed.node_undersurface; + v3s16 p_above = pointed.node_abovesurface; - if(playersao->m_hp_not_sent) - SendPlayerHP(peer_id); + // Get pointed to object (NULL if not POINTEDTYPE_OBJECT) + ServerActiveObject *pointed_object = NULL; + if(pointed.type == POINTEDTHING_OBJECT) { + pointed_object = m_env->getActiveObject(pointed.object_id); + if(pointed_object == NULL) { + verbosestream << "TOSERVER_INTERACT: " + "pointed object is NULL" << std::endl; + return; } + } - else if(command == TOSERVER_BREATH) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - u16 breath = readU16(is); - playersao->setBreath(breath); - m_script->player_event(playersao,"breath_changed"); + + v3f pointed_pos_under = player_pos; + v3f pointed_pos_above = player_pos; + if(pointed.type == POINTEDTHING_NODE) { + pointed_pos_under = intToFloat(p_under, BS); + pointed_pos_above = intToFloat(p_above, BS); + } + else if(pointed.type == POINTEDTHING_OBJECT) { + pointed_pos_under = pointed_object->getBasePosition(); + pointed_pos_above = pointed_pos_under; } - else if(command == TOSERVER_PASSWORD) - { - /* - [0] u16 TOSERVER_PASSWORD - [2] u8[28] old password - [30] u8[28] new password - */ - if(datasize != 2+PASSWORD_SIZE*2) + /* + Check that target is reasonably close + (only when digging or placing things) + */ + if(action == 0 || action == 2 || action == 3) { + float d = player_pos.getDistanceFrom(pointed_pos_under); + float max_d = BS * 14; // Just some large enough value + if(d > max_d) { + actionstream << "Player " << player->getName() + << " tried to access " << pointed.dump() + << " from too far: " + << "d=" << d <<", max_d=" << max_d + << ". ignoring." << std::endl; + // Re-send block to revert change on client-side + RemoteClient *client = getClient(pkt->getPeerId()); + v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); + client->SetBlockNotSent(blockpos); + // Call callbacks + m_script->on_cheat(playersao, "interacted_too_far"); + // Do nothing else return; - /*char password[PASSWORD_SIZE]; - for(u32 i=0; i<PASSWORD_SIZE-1; i++) - password[i] = data[2+i]; - password[PASSWORD_SIZE-1] = 0;*/ - std::string oldpwd; - for(u32 i=0; i<PASSWORD_SIZE-1; i++) - { - char c = data[2+i]; - if(c == 0) - break; - oldpwd += c; - } - std::string newpwd; - for(u32 i=0; i<PASSWORD_SIZE-1; i++) - { - char c = data[2+PASSWORD_SIZE+i]; - if(c == 0) - break; - newpwd += c; } + } - if(!base64_is_valid(newpwd)){ - infostream<<"Server: "<<player->getName()<<" supplied invalid password hash"<<std::endl; - // Wrong old password supplied!! - SendChatMessage(peer_id, L"Invalid new password hash supplied. Password NOT changed."); - return; + /* + Make sure the player is allowed to do it + */ + if(!checkPriv(player->getName(), "interact")) { + actionstream<<player->getName()<<" attempted to interact with " + <<pointed.dump()<<" without 'interact' privilege" + <<std::endl; + // Re-send block to revert change on client-side + RemoteClient *client = getClient(pkt->getPeerId()); + // Digging completed -> under + if(action == 2) { + v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); + client->SetBlockNotSent(blockpos); + } + // Placement -> above + if(action == 3) { + v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS)); + client->SetBlockNotSent(blockpos); } + return; + } - infostream<<"Server: Client requests a password change from " - <<"'"<<oldpwd<<"' to '"<<newpwd<<"'"<<std::endl; + /* + If something goes wrong, this player is to blame + */ + RollbackScopeActor rollback_scope(m_rollback, + std::string("player:")+player->getName()); - std::string playername = player->getName(); + /* + 0: start digging or punch object + */ + if(action == 0) { + if(pointed.type == POINTEDTHING_NODE) { + /* + NOTE: This can be used in the future to check if + somebody is cheating, by checking the timing. + */ + MapNode n(CONTENT_IGNORE); + bool pos_ok; + n = m_env->getMap().getNodeNoEx(p_under, &pos_ok); + if (pos_ok) + n = m_env->getMap().getNodeNoEx(p_under, &pos_ok); - std::string checkpwd; - m_script->getAuth(playername, &checkpwd, NULL); + if (!pos_ok) { + infostream << "Server: Not punching: Node not found." + << " Adding block to emerge queue." + << std::endl; + m_emerge->enqueueBlockEmerge(pkt->getPeerId(), getNodeBlockPos(p_above), false); + } - if(oldpwd != checkpwd) - { - infostream<<"Server: invalid old password"<<std::endl; - // Wrong old password supplied!! - SendChatMessage(peer_id, L"Invalid old password supplied. Password NOT changed."); - return; + if(n.getContent() != CONTENT_IGNORE) + m_script->node_on_punch(p_under, n, playersao, pointed); + // Cheat prevention + playersao->noCheatDigStart(p_under); } + else if(pointed.type == POINTEDTHING_OBJECT) { + // Skip if object has been removed + if(pointed_object->m_removed) + return; - bool success = m_script->setPassword(playername, newpwd); - if(success){ - actionstream<<player->getName()<<" changes password"<<std::endl; - SendChatMessage(peer_id, L"Password change successful."); - } else { - actionstream<<player->getName()<<" tries to change password but " - <<"it fails"<<std::endl; - SendChatMessage(peer_id, L"Password change failed or inavailable."); + actionstream<<player->getName()<<" punches object " + <<pointed.object_id<<": " + <<pointed_object->getDescription()<<std::endl; + + ItemStack punchitem = playersao->getWieldedItem(); + ToolCapabilities toolcap = + punchitem.getToolCapabilities(m_itemdef); + v3f dir = (pointed_object->getBasePosition() - + (player->getPosition() + player->getEyeOffset()) + ).normalize(); + float time_from_last_punch = + playersao->resetTimeFromLastPunch(); + pointed_object->punch(dir, &toolcap, playersao, + time_from_last_punch); } - } - else if(command == TOSERVER_PLAYERITEM) - { - if (datasize < 2+2) - return; - u16 item = readU16(&data[2]); - playersao->setWieldIndex(item); - } - else if(command == TOSERVER_RESPAWN) - { - if(player->hp != 0 || !g_settings->getBool("enable_damage")) - return; + } // action == 0 - RespawnPlayer(peer_id); + /* + 1: stop digging + */ + else if(action == 1) { + } // action == 1 - actionstream<<player->getName()<<" respawns at " - <<PP(player->getPosition()/BS)<<std::endl; + /* + 2: Digging completed + */ + else if(action == 2) { + // Only digging of nodes + if(pointed.type == POINTEDTHING_NODE) { + bool pos_ok; + MapNode n = m_env->getMap().getNodeNoEx(p_under, &pos_ok); + if (!pos_ok) { + infostream << "Server: Not finishing digging: Node not found." + << " Adding block to emerge queue." + << std::endl; + m_emerge->enqueueBlockEmerge(pkt->getPeerId(), getNodeBlockPos(p_above), false); + } - // ActiveObject is added to environment in AsyncRunStep after - // the previous addition has been succesfully removed - } - else if(command == TOSERVER_INTERACT) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); + /* Cheat prevention */ + bool is_valid_dig = true; + if(!isSingleplayer() && !g_settings->getBool("disable_anticheat")) { + v3s16 nocheat_p = playersao->getNoCheatDigPos(); + float nocheat_t = playersao->getNoCheatDigTime(); + playersao->noCheatDigEnd(); + // If player didn't start digging this, ignore dig + if(nocheat_p != p_under) { + infostream << "Server: NoCheat: " << player->getName() + << " started digging " + << PP(nocheat_p) << " and completed digging " + << PP(p_under) << "; not digging." << std::endl; + is_valid_dig = false; + // Call callbacks + m_script->on_cheat(playersao, "finished_unknown_dig"); + } + // Get player's wielded item + ItemStack playeritem; + InventoryList *mlist = playersao->getInventory()->getList("main"); + if(mlist != NULL) + playeritem = mlist->getItem(playersao->getWieldIndex()); + ToolCapabilities playeritem_toolcap = + playeritem.getToolCapabilities(m_itemdef); + // Get diggability and expected digging time + DigParams params = getDigParams(m_nodedef->get(n).groups, + &playeritem_toolcap); + // If can't dig, try hand + if(!params.diggable) { + const ItemDefinition &hand = m_itemdef->get(""); + const ToolCapabilities *tp = hand.tool_capabilities; + if(tp) + params = getDigParams(m_nodedef->get(n).groups, tp); + } + // If can't dig, ignore dig + if(!params.diggable) { + infostream << "Server: NoCheat: " << player->getName() + << " completed digging " << PP(p_under) + << ", which is not diggable with tool. not digging." + << std::endl; + is_valid_dig = false; + // Call callbacks + m_script->on_cheat(playersao, "dug_unbreakable"); + } + // Check digging time + // If already invalidated, we don't have to + if(!is_valid_dig) { + // Well not our problem then + } + // Clean and long dig + else if(params.time > 2.0 && nocheat_t * 1.2 > params.time) { + // All is good, but grab time from pool; don't care if + // it's actually available + playersao->getDigPool().grab(params.time); + } + // Short or laggy dig + // Try getting the time from pool + else if(playersao->getDigPool().grab(params.time)) { + // All is good + } + // Dig not possible + else { + infostream << "Server: NoCheat: " << player->getName() + << " completed digging " << PP(p_under) + << "too fast; not digging." << std::endl; + is_valid_dig = false; + // Call callbacks + m_script->on_cheat(playersao, "dug_too_fast"); + } + } - /* - [0] u16 command - [2] u8 action - [3] u16 item - [5] u32 length of the next item - [9] serialized PointedThing - actions: - 0: start digging (from undersurface) or use - 1: stop digging (all parameters ignored) - 2: digging completed - 3: place block or item (to abovesurface) - 4: use item - */ - u8 action = readU8(is); - u16 item_i = readU16(is); - std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary); - PointedThing pointed; - pointed.deSerialize(tmp_is); + /* Actually dig node */ - verbosestream<<"TOSERVER_INTERACT: action="<<(int)action<<", item=" - <<item_i<<", pointed="<<pointed.dump()<<std::endl; + if(is_valid_dig && n.getContent() != CONTENT_IGNORE) + m_script->node_on_dig(p_under, n, playersao); - if(player->hp == 0) - { - verbosestream<<"TOSERVER_INTERACT: "<<player->getName() - <<" tried to interact, but is dead!"<<std::endl; - return; + v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); + RemoteClient *client = getClient(pkt->getPeerId()); + // Send unusual result (that is, node not being removed) + if(m_env->getMap().getNodeNoEx(p_under).getContent() != CONTENT_AIR) { + // Re-send block to revert change on client-side + client->SetBlockNotSent(blockpos); + } + else { + client->ResendBlockIfOnWire(blockpos); + } } + } // action == 2 - v3f player_pos = playersao->getLastGoodPosition(); + /* + 3: place block or right-click object + */ + else if(action == 3) { + ItemStack item = playersao->getWieldedItem(); - // Update wielded item - playersao->setWieldIndex(item_i); + // Reset build time counter + if(pointed.type == POINTEDTHING_NODE && + item.getDefinition(m_itemdef).type == ITEM_NODE) + getClient(pkt->getPeerId())->m_time_from_building = 0.0; - // Get pointed to node (undefined if not POINTEDTYPE_NODE) - v3s16 p_under = pointed.node_undersurface; - v3s16 p_above = pointed.node_abovesurface; + if(pointed.type == POINTEDTHING_OBJECT) { + // Right click object - // Get pointed to object (NULL if not POINTEDTYPE_OBJECT) - ServerActiveObject *pointed_object = NULL; - if(pointed.type == POINTEDTHING_OBJECT) - { - pointed_object = m_env->getActiveObject(pointed.object_id); - if(pointed_object == NULL) - { - verbosestream<<"TOSERVER_INTERACT: " - "pointed object is NULL"<<std::endl; + // Skip if object has been removed + if(pointed_object->m_removed) return; - } - } + actionstream << player->getName() << " right-clicks object " + << pointed.object_id << ": " + << pointed_object->getDescription() << std::endl; - v3f pointed_pos_under = player_pos; - v3f pointed_pos_above = player_pos; - if(pointed.type == POINTEDTHING_NODE) - { - pointed_pos_under = intToFloat(p_under, BS); - pointed_pos_above = intToFloat(p_above, BS); - } - else if(pointed.type == POINTEDTHING_OBJECT) - { - pointed_pos_under = pointed_object->getBasePosition(); - pointed_pos_above = pointed_pos_under; + // Do stuff + pointed_object->rightClick(playersao); } + else if(m_script->item_OnPlace( + item, playersao, pointed)) { + // Placement was handled in lua - /* - Check that target is reasonably close - (only when digging or placing things) - */ - if(action == 0 || action == 2 || action == 3) - { - float d = player_pos.getDistanceFrom(pointed_pos_under); - float max_d = BS * 14; // Just some large enough value - if(d > max_d){ - actionstream<<"Player "<<player->getName() - <<" tried to access "<<pointed.dump() - <<" from too far: " - <<"d="<<d<<", max_d="<<max_d - <<". ignoring."<<std::endl; - // Re-send block to revert change on client-side - RemoteClient *client = getClient(peer_id); - v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); - client->SetBlockNotSent(blockpos); - // Call callbacks - m_script->on_cheat(playersao, "interacted_too_far"); - // Do nothing else - return; - } + // Apply returned ItemStack + playersao->setWieldedItem(item); } - /* - Make sure the player is allowed to do it - */ - if(!checkPriv(player->getName(), "interact")) - { - actionstream<<player->getName()<<" attempted to interact with " - <<pointed.dump()<<" without 'interact' privilege" - <<std::endl; - // Re-send block to revert change on client-side - RemoteClient *client = getClient(peer_id); - // Digging completed -> under - if(action == 2){ - v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); - client->SetBlockNotSent(blockpos); + // If item has node placement prediction, always send the + // blocks to make sure the client knows what exactly happened + RemoteClient *client = getClient(pkt->getPeerId()); + v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS)); + v3s16 blockpos2 = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); + if(item.getDefinition(m_itemdef).node_placement_prediction != "") { + client->SetBlockNotSent(blockpos); + if(blockpos2 != blockpos) { + client->SetBlockNotSent(blockpos2); } - // Placement -> above - if(action == 3){ - v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS)); - client->SetBlockNotSent(blockpos); + } + else { + client->ResendBlockIfOnWire(blockpos); + if(blockpos2 != blockpos) { + client->ResendBlockIfOnWire(blockpos2); } - return; } + } // action == 3 - /* - If something goes wrong, this player is to blame - */ - RollbackScopeActor rollback_scope(m_rollback, - std::string("player:")+player->getName()); + /* + 4: use + */ + else if(action == 4) { + ItemStack item = playersao->getWieldedItem(); - /* - 0: start digging or punch object - */ - if(action == 0) - { - if(pointed.type == POINTEDTHING_NODE) - { - /* - NOTE: This can be used in the future to check if - somebody is cheating, by checking the timing. - */ - MapNode n(CONTENT_IGNORE); - bool pos_ok; - n = m_env->getMap().getNodeNoEx(p_under, &pos_ok); - if (pos_ok) - n = m_env->getMap().getNodeNoEx(p_under, &pos_ok); - - if (!pos_ok) { - infostream<<"Server: Not punching: Node not found." - <<" Adding block to emerge queue." - <<std::endl; - m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false); - } + actionstream << player->getName() << " uses " << item.name + << ", pointing at " << pointed.dump() << std::endl; - if(n.getContent() != CONTENT_IGNORE) - m_script->node_on_punch(p_under, n, playersao, pointed); - // Cheat prevention - playersao->noCheatDigStart(p_under); - } - else if(pointed.type == POINTEDTHING_OBJECT) - { - // Skip if object has been removed - if(pointed_object->m_removed) - return; - - actionstream<<player->getName()<<" punches object " - <<pointed.object_id<<": " - <<pointed_object->getDescription()<<std::endl; - - ItemStack punchitem = playersao->getWieldedItem(); - ToolCapabilities toolcap = - punchitem.getToolCapabilities(m_itemdef); - v3f dir = (pointed_object->getBasePosition() - - (player->getPosition() + player->getEyeOffset()) - ).normalize(); - float time_from_last_punch = - playersao->resetTimeFromLastPunch(); - pointed_object->punch(dir, &toolcap, playersao, - time_from_last_punch); - } + if(m_script->item_OnUse( + item, playersao, pointed)) { + // Apply returned ItemStack + playersao->setWieldedItem(item); + } - } // action == 0 + } // action == 4 - /* - 1: stop digging - */ - else if(action == 1) - { - } // action == 1 - /* - 2: Digging completed - */ - else if(action == 2) - { - // Only digging of nodes - if(pointed.type == POINTEDTHING_NODE) - { - bool pos_ok; - MapNode n = m_env->getMap().getNodeNoEx(p_under, &pos_ok); - if (!pos_ok) { - infostream << "Server: Not finishing digging: Node not found." - << " Adding block to emerge queue." - << std::endl; - m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), false); - } + /* + Catch invalid actions + */ + else { + infostream << "WARNING: Server: Invalid action " + << action << std::endl; + } +} - /* Cheat prevention */ - bool is_valid_dig = true; - if(!isSingleplayer() && !g_settings->getBool("disable_anticheat")) - { - v3s16 nocheat_p = playersao->getNoCheatDigPos(); - float nocheat_t = playersao->getNoCheatDigTime(); - playersao->noCheatDigEnd(); - // If player didn't start digging this, ignore dig - if(nocheat_p != p_under){ - infostream<<"Server: NoCheat: "<<player->getName() - <<" started digging " - <<PP(nocheat_p)<<" and completed digging " - <<PP(p_under)<<"; not digging."<<std::endl; - is_valid_dig = false; - // Call callbacks - m_script->on_cheat(playersao, "finished_unknown_dig"); - } - // Get player's wielded item - ItemStack playeritem; - InventoryList *mlist = playersao->getInventory()->getList("main"); - if(mlist != NULL) - playeritem = mlist->getItem(playersao->getWieldIndex()); - ToolCapabilities playeritem_toolcap = - playeritem.getToolCapabilities(m_itemdef); - // Get diggability and expected digging time - DigParams params = getDigParams(m_nodedef->get(n).groups, - &playeritem_toolcap); - // If can't dig, try hand - if(!params.diggable){ - const ItemDefinition &hand = m_itemdef->get(""); - const ToolCapabilities *tp = hand.tool_capabilities; - if(tp) - params = getDigParams(m_nodedef->get(n).groups, tp); - } - // If can't dig, ignore dig - if(!params.diggable){ - infostream<<"Server: NoCheat: "<<player->getName() - <<" completed digging "<<PP(p_under) - <<", which is not diggable with tool. not digging." - <<std::endl; - is_valid_dig = false; - // Call callbacks - m_script->on_cheat(playersao, "dug_unbreakable"); - } - // Check digging time - // If already invalidated, we don't have to - if(!is_valid_dig){ - // Well not our problem then - } - // Clean and long dig - else if(params.time > 2.0 && nocheat_t * 1.2 > params.time){ - // All is good, but grab time from pool; don't care if - // it's actually available - playersao->getDigPool().grab(params.time); - } - // Short or laggy dig - // Try getting the time from pool - else if(playersao->getDigPool().grab(params.time)){ - // All is good - } - // Dig not possible - else{ - infostream<<"Server: NoCheat: "<<player->getName() - <<" completed digging "<<PP(p_under) - <<"too fast; not digging."<<std::endl; - is_valid_dig = false; - // Call callbacks - m_script->on_cheat(playersao, "dug_too_fast"); - } - } +void Server::handleCommand_RemovedSounds(ToServerPacket* pkt) +{ + u16 num; + *pkt >> num; + for(int k=0; k<num; k++) { + s32 id; - /* Actually dig node */ + *pkt >> id; - if(is_valid_dig && n.getContent() != CONTENT_IGNORE) - m_script->node_on_dig(p_under, n, playersao); + std::map<s32, ServerPlayingSound>::iterator i = + m_playing_sounds.find(id); - v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); - RemoteClient *client = getClient(peer_id); - // Send unusual result (that is, node not being removed) - if(m_env->getMap().getNodeNoEx(p_under).getContent() != CONTENT_AIR) - { - // Re-send block to revert change on client-side - client->SetBlockNotSent(blockpos); - } - else { - client->ResendBlockIfOnWire(blockpos); - } - } - } // action == 2 + if(i == m_playing_sounds.end()) + continue; - /* - 3: place block or right-click object - */ - else if(action == 3) - { - ItemStack item = playersao->getWieldedItem(); + ServerPlayingSound &psound = i->second; + psound.clients.erase(pkt->getPeerId()); + if(psound.clients.empty()) + m_playing_sounds.erase(i++); + } +} - // Reset build time counter - if(pointed.type == POINTEDTHING_NODE && - item.getDefinition(m_itemdef).type == ITEM_NODE) - getClient(peer_id)->m_time_from_building = 0.0; +void Server::handleCommand_NodeMetaFields(ToServerPacket* pkt) +{ + v3s16 p; + std::string formname; + u16 num; - if(pointed.type == POINTEDTHING_OBJECT) - { - // Right click object + *pkt >> p >> formname >> num; - // Skip if object has been removed - if(pointed_object->m_removed) - return; + std::map<std::string, std::string> fields; + for(int k=0; k<num; k++) { + std::string fieldname; + *pkt >> fieldname; + fields[fieldname] = pkt->readLongString(); + } - actionstream<<player->getName()<<" right-clicks object " - <<pointed.object_id<<": " - <<pointed_object->getDescription()<<std::endl; + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - // Do stuff - pointed_object->rightClick(playersao); - } - else if(m_script->item_OnPlace( - item, playersao, pointed)) - { - // Placement was handled in lua + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } - // Apply returned ItemStack - playersao->setWieldedItem(item); - } + // If something goes wrong, this player is to blame + RollbackScopeActor rollback_scope(m_rollback, + std::string("player:")+player->getName()); - // If item has node placement prediction, always send the - // blocks to make sure the client knows what exactly happened - RemoteClient *client = getClient(peer_id); - v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS)); - v3s16 blockpos2 = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); - if(item.getDefinition(m_itemdef).node_placement_prediction != "") { - client->SetBlockNotSent(blockpos); - if(blockpos2 != blockpos) { - client->SetBlockNotSent(blockpos2); - } - } - else { - client->ResendBlockIfOnWire(blockpos); - if(blockpos2 != blockpos) { - client->ResendBlockIfOnWire(blockpos2); - } - } - } // action == 3 + // Check the target node for rollback data; leave others unnoticed + RollbackNode rn_old(&m_env->getMap(), p, this); - /* - 4: use - */ - else if(action == 4) - { - ItemStack item = playersao->getWieldedItem(); + m_script->node_on_receive_fields(p, formname, fields, playersao); - actionstream<<player->getName()<<" uses "<<item.name - <<", pointing at "<<pointed.dump()<<std::endl; + // Report rollback data + RollbackNode rn_new(&m_env->getMap(), p, this); + if(rollback() && rn_new != rn_old){ + RollbackAction action; + action.setSetNode(p, rn_old, rn_new); + rollback()->reportAction(action); + } +} - if(m_script->item_OnUse( - item, playersao, pointed)) - { - // Apply returned ItemStack - playersao->setWieldedItem(item); - } +void Server::handleCommand_InventoryFields(ToServerPacket* pkt) +{ + std::string formname; + u16 num; - } // action == 4 + *pkt >> formname >> num; + std::map<std::string, std::string> fields; + for(int k=0; k<num; k++) { + std::string fieldname; + *pkt >> fieldname; + fields[fieldname] = pkt->readLongString(); + } - /* - Catch invalid actions - */ - else - { - infostream<<"WARNING: Server: Invalid action " - <<action<<std::endl; - } + Player *player = m_env->getPlayer(pkt->getPeerId()); + if(player == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; } - else if(command == TOSERVER_REMOVED_SOUNDS) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - int num = readU16(is); - for(int k=0; k<num; k++){ - s32 id = readS32(is); - std::map<s32, ServerPlayingSound>::iterator i = - m_playing_sounds.find(id); - if(i == m_playing_sounds.end()) - continue; - ServerPlayingSound &psound = i->second; - psound.clients.erase(peer_id); - if(psound.clients.empty()) - m_playing_sounds.erase(i++); + + PlayerSAO *playersao = player->getPlayerSAO(); + if(playersao == NULL) { + errorstream << "Server::ProcessData(): Cancelling: " + "No player object for peer_id=" << pkt->getPeerId() + << " disconnecting peer!" << std::endl; + m_con.DisconnectPeer(pkt->getPeerId()); + return; + } + + m_script->on_playerReceiveFields(playersao, formname, fields); +} + +inline void Server::handleCommand(ToServerPacket* pkt) +{ + const ToServerCommandHandler& opHandle = toServerCommandTable[pkt->getCommand()]; + (this->*opHandle.handler)(pkt); +} + +void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) +{ + DSTACK(__FUNCTION_NAME); + // Environment is locked first. + JMutexAutoLock envlock(m_env_mutex); + + ScopeProfiler sp(g_profiler, "Server::ProcessData"); + + try { + Address address = getPeerAddress(peer_id); + std::string addr_s = address.serializeString(); + + if(m_banmanager->isIpBanned(addr_s)) { + std::string ban_name = m_banmanager->getBanName(addr_s); + infostream << "Server: A banned client tried to connect from " + << addr_s << "; banned name was " + << ban_name << std::endl; + // This actually doesn't seem to transfer to the client + DenyAccess(peer_id, L"Your ip is banned. Banned name was " + + narrow_to_wide(ban_name)); + return; } } - else if(command == TOSERVER_NODEMETA_FIELDS) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - v3s16 p = readV3S16(is); - std::string formname = deSerializeString(is); - int num = readU16(is); - std::map<std::string, std::string> fields; - for(int k=0; k<num; k++){ - std::string fieldname = deSerializeString(is); - std::string fieldvalue = deSerializeLongString(is); - fields[fieldname] = fieldvalue; + catch(con::PeerNotFoundException &e) { + /* + * no peer for this packet found + * most common reason is peer timeout, e.g. peer didn't + * respond for some time, your server was overloaded or + * things like that. + */ + infostream << "Server::ProcessData(): Cancelling: peer " + << peer_id << " not found" << std::endl; + return; + } + + try { + if(datasize < 2) + return; + + ToServerPacket* pkt = new ToServerPacket(data, datasize, peer_id); + + ToServerCommand command = pkt->getCommand(); + + // Command must be handled into ToServerCommandHandler + if (command >= TOSERVER_NUM_MSG_TYPES) { + infostream << "Server: Ignoring unknown command " + << command << std::endl; } - // If something goes wrong, this player is to blame - RollbackScopeActor rollback_scope(m_rollback, - std::string("player:")+player->getName()); + if (toServerCommandTable[command].state == TOSERVER_STATE_NOT_CONNECTED) { + handleCommand(pkt); + delete pkt; + return; + } - // Check the target node for rollback data; leave others unnoticed - RollbackNode rn_old(&m_env->getMap(), p, this); + u8 peer_ser_ver = getClient(peer_id, CS_InitDone)->serialization_version; - m_script->node_on_receive_fields(p, formname, fields,playersao); + if(peer_ser_ver == SER_FMT_VER_INVALID) { + errorstream << "Server::ProcessData(): Cancelling: Peer" + " serialization format invalid or not initialized." + " Skipping incoming command=" << command << std::endl; - // Report rollback data - RollbackNode rn_new(&m_env->getMap(), p, this); - if(rollback() && rn_new != rn_old){ - RollbackAction action; - action.setSetNode(p, rn_old, rn_new); - rollback()->reportAction(action); + delete pkt; + return; } - } - else if(command == TOSERVER_INVENTORY_FIELDS) - { - std::string datastring((char*)&data[2], datasize-2); - std::istringstream is(datastring, std::ios_base::binary); - - std::string formname = deSerializeString(is); - int num = readU16(is); - std::map<std::string, std::string> fields; - for(int k=0; k<num; k++){ - std::string fieldname = deSerializeString(is); - std::string fieldvalue = deSerializeLongString(is); - fields[fieldname] = fieldvalue; + + /* Handle commands related to client startup */ + if (toServerCommandTable[command].state == TOSERVER_STATE_STARTUP) { + handleCommand(pkt); + delete pkt; + return; } - m_script->on_playerReceiveFields(playersao, formname, fields); - } - else - { - infostream<<"Server::ProcessData(): Ignoring " - "unknown command "<<command<<std::endl; - } + if (m_clients.getClientState(peer_id) < CS_Active) { + if (command == TOSERVER_PLAYERPOS) return; + + errorstream << "Got packet command: " << command << " for peer id " + << peer_id << " but client isn't active yet. Dropping packet " + << std::endl; + + delete pkt; + return; + } + + handleCommand(pkt); + delete pkt; - } //try - catch(SendFailedException &e) - { - errorstream<<"Server::ProcessData(): SendFailedException: " - <<"what="<<e.what() - <<std::endl; + } + catch(SendFailedException &e) { + errorstream << "Server::ProcessData(): SendFailedException: " + << "what=" << e.what() + << std::endl; } } @@ -2753,7 +2886,6 @@ void Server::setTimeOfDay(u32 time) void Server::onMapEditEvent(MapEditEvent *event) { - //infostream<<"Server::onMapEditEvent()"<<std::endl; if(m_ignore_map_edit_events) return; if(m_ignore_map_edit_events_area.contains(event->getArea())) @@ -2764,13 +2896,10 @@ void Server::onMapEditEvent(MapEditEvent *event) Inventory* Server::getInventory(const InventoryLocation &loc) { - switch(loc.type){ + switch (loc.type) { case InventoryLocation::UNDEFINED: - {} - break; case InventoryLocation::CURRENT_PLAYER: - {} - break; + break; case InventoryLocation::PLAYER: { Player *player = m_env->getPlayer(loc.name.c_str()); @@ -2781,7 +2910,7 @@ Inventory* Server::getInventory(const InventoryLocation &loc) return NULL; return playersao->getInventory(); } - break; + break; case InventoryLocation::NODEMETA: { NodeMetadata *meta = m_env->getMap().getNodeMetadata(loc.p); @@ -2789,14 +2918,14 @@ Inventory* Server::getInventory(const InventoryLocation &loc) return NULL; return meta->getInventory(); } - break; + break; case InventoryLocation::DETACHED: { if(m_detached_inventories.count(loc.name) == 0) return NULL; return m_detached_inventories[loc.name]; } - break; + break; default: assert(0); } @@ -2806,8 +2935,7 @@ void Server::setInventoryModified(const InventoryLocation &loc) { switch(loc.type){ case InventoryLocation::UNDEFINED: - {} - break; + break; case InventoryLocation::PLAYER: { Player *player = m_env->getPlayer(loc.name.c_str()); @@ -2819,7 +2947,7 @@ void Server::setInventoryModified(const InventoryLocation &loc) playersao->m_inventory_not_sent = true; playersao->m_wielded_item_not_sent = true; } - break; + break; case InventoryLocation::NODEMETA: { v3s16 blockpos = getNodeBlockPos(loc.p); @@ -2830,12 +2958,12 @@ void Server::setInventoryModified(const InventoryLocation &loc) setBlockNotSent(blockpos); } - break; + break; case InventoryLocation::DETACHED: { sendDetachedInventory(loc.name,PEER_ID_INEXISTENT); } - break; + break; default: assert(0); } diff --git a/src/server.h b/src/server.h index 3d6b00d99..a61b70ec0 100644 --- a/src/server.h +++ b/src/server.h @@ -33,6 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/thread.h" #include "environment.h" #include "clientiface.h" +#include "network/toserverpacket.h" #include <string> #include <list> #include <map> @@ -187,6 +188,35 @@ public: void AsyncRunStep(bool initial_step=false); void Receive(); PlayerSAO* StageTwoClientInit(u16 peer_id); + + /* + * Command Handlers + */ + + void handleCommand(ToServerPacket* pkt); + + void handleCommand_Null(ToServerPacket* pkt) {}; + void handleCommand_Deprecated(ToServerPacket* pkt); + void handleCommand_Init(ToServerPacket* pkt); + void handleCommand_Init2(ToServerPacket* pkt); + void handleCommand_RequestMedia(ToServerPacket* pkt); + void handleCommand_ReceivedMedia(ToServerPacket* pkt); + void handleCommand_ClientReady(ToServerPacket* pkt); + void handleCommand_GotBlocks(ToServerPacket* pkt); + void handleCommand_PlayerPos(ToServerPacket* pkt); + void handleCommand_DeletedBlocks(ToServerPacket* pkt); + void handleCommand_InventoryAction(ToServerPacket* pkt); + void handleCommand_ChatMessage(ToServerPacket* pkt); + void handleCommand_Damage(ToServerPacket* pkt); + void handleCommand_Breath(ToServerPacket* pkt); + void handleCommand_Password(ToServerPacket* pkt); + void handleCommand_PlayerItem(ToServerPacket* pkt); + void handleCommand_Respawn(ToServerPacket* pkt); + void handleCommand_Interact(ToServerPacket* pkt); + void handleCommand_RemovedSounds(ToServerPacket* pkt); + void handleCommand_NodeMetaFields(ToServerPacket* pkt); + void handleCommand_InventoryFields(ToServerPacket* pkt); + void ProcessData(u8 *data, u32 datasize, u16 peer_id); // Environment must be locked when called @@ -309,7 +339,7 @@ public: bool showFormspec(const char *name, const std::string &formspec, const std::string &formname); Map & getMap() { return m_env->getMap(); } ServerEnvironment & getEnv() { return *m_env; } - + u32 hudAdd(Player *player, HudElement *element); bool hudRemove(Player *player, u32 id); bool hudChange(Player *player, u32 id, HudElementStat stat, void *value); @@ -320,13 +350,13 @@ public: inline Address getPeerAddress(u16 peer_id) { return m_con.GetPeerAddress(peer_id); } - + bool setLocalPlayerAnimations(Player *player, v2s32 animation_frames[4], f32 frame_speed); bool setPlayerEyeOffset(Player *player, v3f first, v3f third); bool setSky(Player *player, const video::SColor &bgcolor, const std::string &type, const std::vector<std::string> ¶ms); - + bool overrideDayNightRatio(Player *player, bool do_override, float brightness); @@ -379,7 +409,7 @@ private: void SendSetSky(u16 peer_id, const video::SColor &bgcolor, const std::string &type, const std::vector<std::string> ¶ms); void SendOverrideDayNightRatio(u16 peer_id, bool do_override, float ratio); - + /* Send a node removal/addition event to all clients except ignore_id. Additionally, if far_players!=NULL, players further away than diff --git a/src/test.cpp b/src/test.cpp index 80494e07a..b4158f241 100644 --- a/src/test.cpp +++ b/src/test.cpp @@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/numeric.h" #include "util/serialize.h" #include "noise.h" // PseudoRandom used for random data for compression -#include "clientserver.h" // LATEST_PROTOCOL_VERSION +#include "network/networkprotocol.h" // LATEST_PROTOCOL_VERSION #include <algorithm> /* |