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-rw-r--r--src/client/content_mapblock.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/client/content_mapblock.cpp b/src/client/content_mapblock.cpp
index 50efd2e40..f7d20001f 100644
--- a/src/client/content_mapblock.cpp
+++ b/src/client/content_mapblock.cpp
@@ -366,6 +366,7 @@ void MapblockMeshGenerator::generateCuboidTextureCoords(const aabb3f &box, f32 *
void MapblockMeshGenerator::drawAutoLightedCuboid(aabb3f box, const f32 *txc,
TileSpec *tiles, int tile_count)
{
+ bool scale = std::fabs(f->visual_scale - 1.0f) > 1e-3f;
f32 texture_coord_buf[24];
f32 dx1 = box.MinEdge.X;
f32 dy1 = box.MinEdge.Y;
@@ -373,6 +374,14 @@ void MapblockMeshGenerator::drawAutoLightedCuboid(aabb3f box, const f32 *txc,
f32 dx2 = box.MaxEdge.X;
f32 dy2 = box.MaxEdge.Y;
f32 dz2 = box.MaxEdge.Z;
+ if (scale) {
+ if (!txc) { // generate texture coords before scaling
+ generateCuboidTextureCoords(box, texture_coord_buf);
+ txc = texture_coord_buf;
+ }
+ box.MinEdge *= f->visual_scale;
+ box.MaxEdge *= f->visual_scale;
+ }
box.MinEdge += origin;
box.MaxEdge += origin;
if (!txc) {
@@ -1323,7 +1332,7 @@ void MapblockMeshGenerator::drawNodeboxNode()
std::vector<aabb3f> boxes;
n.getNodeBoxes(nodedef, &boxes, neighbors_set);
- for (const auto &box : boxes)
+ for (auto &box : boxes)
drawAutoLightedCuboid(box, nullptr, tiles, 6);
}