diff options
Diffstat (limited to 'util')
-rw-r--r-- | util/colors.txt | 78 | ||||
-rwxr-xr-x | util/minetestmapper.py | 752 | ||||
-rwxr-xr-x | util/sectors2sqlite.py | 132 |
3 files changed, 0 insertions, 962 deletions
diff --git a/util/colors.txt b/util/colors.txt deleted file mode 100644 index 74c8f9993..000000000 --- a/util/colors.txt +++ /dev/null @@ -1,78 +0,0 @@ -0 128 128 128 # CONTENT_STONE
-2 39 66 106 # CONTENT_WATER
-3 255 255 0 # CONTENT_TORCH
-9 39 66 106 # CONTENT_WATERSOURCE
-e 117 86 41 # CONTENT_SIGN_WALL
-f 128 79 0 # CONTENT_CHEST
-10 118 118 118 # CONTENT_FURNACE
-15 103 78 42 # CONTENT_FENCE
-1e 162 119 53 # CONTENT_RAIL
-1f 154 110 40 # CONTENT_LADDER
-20 255 100 0 # CONTENT_LAVA
-21 255 100 0 # CONTENT_LAVASOURCE
-800 107 134 51 # CONTENT_GRASS
-801 86 58 31 # CONTENT_TREE
-802 48 95 8 # CONTENT_LEAVES
-803 102 129 38 # CONTENT_GRASS_FOOTSTEPS
-804 178 178 0 # CONTENT_MESE
-805 101 84 36 # CONTENT_MUD
-808 104 78 42 # CONTENT_WOOD
-809 210 194 156 # CONTENT_SAND
-80a 123 123 123 # CONTENT_COBBLE
-80b 199 199 199 # CONTENT_STEEL
-80c 183 183 222 # CONTENT_GLASS
-80d 219 202 178 # CONTENT_MOSSYCOBBLE
-80e 70 70 70 # CONTENT_GRAVEL
-80f 204 0 0 # CONTENT_SANDSTONE
-810 0 215 0 # CONTENT_CACTUS
-811 170 50 25 # CONTENT_BRICK
-812 104 78 42 # CONTENT_CLAY
-813 58 105 18 # CONTENT_PAPYRUS
-814 196 160 0 # CONTENT_BOOKSHELF
-815 205 190 121 # CONTENT_JUNGLETREE
-816 62 101 25 # CONTENT_JUNGLEGRASS
-817 255 153 255 # CONTENT_NC
-818 102 50 255 # CONTENT_NC_RB
-819 200 0 0 # CONTENT_APPLE
-
-default:stone 128 128 128
-default:stone_with_coal 50 50 50
-default:water_flowing 39 66 106
-default:torch 255 255 0
-default:water_source 39 66 106
-default:sign_wall 117 86 41
-default:chest 128 79 0
-default:furnace 118 118 118
-default:fence_wood 103 78 42
-default:rail 162 119 53
-default:ladder 154 110 40
-default:lava_flowing 255 100 0
-default:lava_source 255 100 0
-default:dirt_with_grass 107 134 51
-default:tree 86 58 31
-default:leaves 48 95 8
-default:dirt_with_grass_and_footsteps 102 129 38
-default:mese 178 178 0
-default:dirt 101 84 36
-default:wood 104 78 42
-default:sand 210 194 156
-default:cobble 123 123 123
-default:steelblock 199 199 199
-default:glass 183 183 222
-default:mossycobble 219 202 178
-default:gravel 70 70 70
-default:sandstone 204 0 0
-default:cactus 0 215 0
-default:brick 170 50 25
-default:clay 104 78 42
-default:papyrus 58 105 18
-default:bookshelf 196 160 0
-default:jungletree 205 190 121
-default:junglegrass 62 101 25
-default:nyancat 255 153 255
-default:nyancat_rainbow 102 50 255
-default:apple 200 0 0
-default:desert_sand 210 180 50
-default:desert_stone 150 100 30
-default:dry_shrub 100 80 40
-
diff --git a/util/minetestmapper.py b/util/minetestmapper.py deleted file mode 100755 index 9d364e1e6..000000000 --- a/util/minetestmapper.py +++ /dev/null @@ -1,752 +0,0 @@ -#!/usr/bin/env python2 -# -*- coding: utf-8 -*- - -# This program is free software. It comes without any warranty, to -# the extent permitted by applicable law. You can redistribute it -# and/or modify it under the terms of the Do What The Fuck You Want -# To Public License, Version 2, as published by Sam Hocevar. See -# COPYING for more details. - -# Made by Jogge, modified by celeron55 -# 2011-05-29: j0gge: initial release -# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed -# 2011-06-02: j0gge: command line parameters, coordinates, players, ... -# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n -# to make it easily executable on Linux -# 2011-07-30: WF: Support for content types extension, refactoring -# 2011-07-30: erlehmann: PEP 8 compliance. - -# Requires Python Imaging Library: http://www.pythonware.com/products/pil/ - -# Some speed-up: ...lol, actually it slows it down. -#import psyco ; psyco.full() -#from psyco.classes import * - -import zlib -import os -import string -import time -import getopt -import sys -import array -import cStringIO -import traceback -from PIL import Image, ImageDraw, ImageFont, ImageColor - -TRANSLATION_TABLE = { - 1: 0x800, # CONTENT_GRASS - 4: 0x801, # CONTENT_TREE - 5: 0x802, # CONTENT_LEAVES - 6: 0x803, # CONTENT_GRASS_FOOTSTEPS - 7: 0x804, # CONTENT_MESE - 8: 0x805, # CONTENT_MUD - 10: 0x806, # CONTENT_CLOUD - 11: 0x807, # CONTENT_COALSTONE - 12: 0x808, # CONTENT_WOOD - 13: 0x809, # CONTENT_SAND - 18: 0x80a, # CONTENT_COBBLE - 19: 0x80b, # CONTENT_STEEL - 20: 0x80c, # CONTENT_GLASS - 22: 0x80d, # CONTENT_MOSSYCOBBLE - 23: 0x80e, # CONTENT_GRAVEL - 24: 0x80f, # CONTENT_SANDSTONE - 25: 0x810, # CONTENT_CACTUS - 26: 0x811, # CONTENT_BRICK - 27: 0x812, # CONTENT_CLAY - 28: 0x813, # CONTENT_PAPYRUS - 29: 0x814} # CONTENT_BOOKSHELF - - -def hex_to_int(h): - i = int(h, 16) - if(i > 2047): - i -= 4096 - return i - - -def hex4_to_int(h): - i = int(h, 16) - if(i > 32767): - i -= 65536 - return i - - -def int_to_hex3(i): - if(i < 0): - return "%03X" % (i + 4096) - else: - return "%03X" % i - - -def int_to_hex4(i): - if(i < 0): - return "%04X" % (i + 65536) - else: - return "%04X" % i - - -def getBlockAsInteger(p): - return p[2]*16777216 + p[1]*4096 + p[0] - -def unsignedToSigned(i, max_positive): - if i < max_positive: - return i - else: - return i - 2*max_positive - -def getIntegerAsBlock(i): - x = unsignedToSigned(i % 4096, 2048) - i = int((i - x) / 4096) - y = unsignedToSigned(i % 4096, 2048) - i = int((i - y) / 4096) - z = unsignedToSigned(i % 4096, 2048) - return x,y,z - -def limit(i, l, h): - if(i > h): - i = h - if(i < l): - i = l - return i - -def readU8(f): - return ord(f.read(1)) - -def readU16(f): - return ord(f.read(1))*256 + ord(f.read(1)) - -def readU32(f): - return ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1)) - -def readS32(f): - return unsignedToSigned(ord(f.read(1))*256*256*256 + ord(f.read(1))*256*256 + ord(f.read(1))*256 + ord(f.read(1)), 2**31) - -usagetext = """minetestmapper.py [options] - -i/--input <world_path> - -o/--output <output_image.png> - --bgcolor <color> - --scalecolor <color> - --playercolor <color> - --origincolor <color> - --drawscale - --drawplayers - --draworigin - --drawunderground -Color format: '#000000'""" - -def usage(): - print(usagetext) - -try: - opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=", - "output=", "bgcolor=", "scalecolor=", "origincolor=", - "playercolor=", "draworigin", "drawplayers", "drawscale", - "drawunderground"]) -except getopt.GetoptError as err: - # print help information and exit: - print(str(err)) # will print something like "option -a not recognized" - usage() - sys.exit(2) - -path = None -output = "map.png" -border = 0 -scalecolor = "black" -bgcolor = "white" -origincolor = "red" -playercolor = "red" -drawscale = False -drawplayers = False -draworigin = False -drawunderground = False - -sector_xmin = -1500 / 16 -sector_xmax = 1500 / 16 -sector_zmin = -1500 / 16 -sector_zmax = 1500 / 16 - -for o, a in opts: - if o in ("-h", "--help"): - usage() - sys.exit() - elif o in ("-i", "--input"): - path = a - elif o in ("-o", "--output"): - output = a - elif o == "--bgcolor": - bgcolor = ImageColor.getrgb(a) - elif o == "--scalecolor": - scalecolor = ImageColor.getrgb(a) - elif o == "--playercolor": - playercolor = ImageColor.getrgb(a) - elif o == "--origincolor": - origincolor = ImageColor.getrgb(a) - elif o == "--drawscale": - drawscale = True - border = 40 - elif o == "--drawplayers": - drawplayers = True - elif o == "--draworigin": - draworigin = True - elif o == "--drawunderground": - drawunderground = True - else: - assert False, "unhandled option" - -if path is None: - print("Please select world path (eg. -i ../worlds/yourworld) (or use --help)") - sys.exit(1) - -if path[-1:] != "/" and path[-1:] != "\\": - path = path + "/" - -# Load color information for the blocks. -colors = {} -try: - f = file("colors.txt") -except IOError: - f = file(os.path.join(os.path.dirname(__file__), "colors.txt")) -for line in f: - values = string.split(line) - if len(values) < 4: - continue - identifier = values[0] - is_hex = True - for c in identifier: - if c not in "0123456789abcdefABCDEF": - is_hex = False - break - if is_hex: - colors[int(values[0], 16)] = ( - int(values[1]), - int(values[2]), - int(values[3])) - else: - colors[values[0]] = ( - int(values[1]), - int(values[2]), - int(values[3])) -f.close() - -#print("colors: "+repr(colors)) -#sys.exit(1) - -xlist = [] -zlist = [] - -# List all sectors to memory and calculate the width and heigth of the -# resulting picture. - -conn = None -cur = None -if os.path.exists(path + "map.sqlite"): - import sqlite3 - conn = sqlite3.connect(path + "map.sqlite") - cur = conn.cursor() - - cur.execute("SELECT `pos` FROM `blocks`") - while True: - r = cur.fetchone() - if not r: - break - - x, y, z = getIntegerAsBlock(r[0]) - - if x < sector_xmin or x > sector_xmax: - continue - if z < sector_zmin or z > sector_zmax: - continue - - xlist.append(x) - zlist.append(z) - -if os.path.exists(path + "sectors2"): - for filename in os.listdir(path + "sectors2"): - for filename2 in os.listdir(path + "sectors2/" + filename): - x = hex_to_int(filename) - z = hex_to_int(filename2) - if x < sector_xmin or x > sector_xmax: - continue - if z < sector_zmin or z > sector_zmax: - continue - xlist.append(x) - zlist.append(z) - -if os.path.exists(path + "sectors"): - for filename in os.listdir(path + "sectors"): - x = hex4_to_int(filename[:4]) - z = hex4_to_int(filename[-4:]) - if x < sector_xmin or x > sector_xmax: - continue - if z < sector_zmin or z > sector_zmax: - continue - xlist.append(x) - zlist.append(z) - -if len(xlist) == 0 or len(zlist) == 0: - print("World does not exist.") - sys.exit(1) - -# Get rid of doubles -xlist, zlist = zip(*sorted(set(zip(xlist, zlist)))) - -minx = min(xlist) -minz = min(zlist) -maxx = max(xlist) -maxz = max(zlist) - -w = (maxx - minx) * 16 + 16 -h = (maxz - minz) * 16 + 16 - -print("Result image (w=" + str(w) + " h=" + str(h) + ") will be written to " - + output) - -im = Image.new("RGB", (w + border, h + border), bgcolor) -draw = ImageDraw.Draw(im) -impix = im.load() - -stuff = {} - -unknown_node_names = [] -unknown_node_ids = [] - -starttime = time.time() - -CONTENT_WATER = 2 - -def content_is_ignore(d): - return d in [0, "ignore"] - -def content_is_water(d): - return d in [2, 9] - -def content_is_air(d): - return d in [126, 127, 254, "air"] - -def read_content(mapdata, version, datapos): - if version >= 24: - return (mapdata[datapos*2] << 8) | (mapdata[datapos*2 + 1]) - elif version >= 20: - if mapdata[datapos] < 0x80: - return mapdata[datapos] - else: - return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4) - elif 16 <= version < 20: - return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos]) - else: - raise Exception("Unsupported map format: " + str(version)) - - -def read_mapdata(mapdata, version, pixellist, water, day_night_differs, id_to_name): - global stuff # oh my :-) - global unknown_node_names - global unknown_node_ids - - if(len(mapdata) < 4096): - print("bad: " + xhex + "/" + zhex + "/" + yhex + " " + \ - str(len(mapdata))) - else: - chunkxpos = xpos * 16 - chunkypos = ypos * 16 - chunkzpos = zpos * 16 - content = 0 - datapos = 0 - for (x, z) in reversed(pixellist): - for y in reversed(range(16)): - datapos = x + y * 16 + z * 256 - content = read_content(mapdata, version, datapos) - # Try to convert id to name - try: - content = id_to_name[content] - except KeyError: - pass - - if content_is_ignore(content): - pass - elif content_is_air(content): - pass - elif content_is_water(content): - water[(x, z)] += 1 - # Add dummy stuff for drawing sea without seabed - stuff[(chunkxpos + x, chunkzpos + z)] = ( - chunkypos + y, content, water[(x, z)], day_night_differs) - elif content in colors: - # Memorize information on the type and height of - # the block and for drawing the picture. - stuff[(chunkxpos + x, chunkzpos + z)] = ( - chunkypos + y, content, water[(x, z)], day_night_differs) - pixellist.remove((x, z)) - break - else: - if type(content) == str: - if content not in unknown_node_names: - unknown_node_names.append(content) - #print("unknown node: %s/%s/%s x: %d y: %d z: %d block name: %s" - # % (xhex, zhex, yhex, x, y, z, content)) - else: - if content not in unknown_node_ids: - unknown_node_ids.append(content) - #print("unknown node: %s/%s/%s x: %d y: %d z: %d block id: %x" - # % (xhex, zhex, yhex, x, y, z, content)) - - -# Go through all sectors. -for n in range(len(xlist)): - #if n > 500: - # break - if n % 200 == 0: - nowtime = time.time() - dtime = nowtime - starttime - try: - n_per_second = 1.0 * n / dtime - except ZeroDivisionError: - n_per_second = 0 - if n_per_second != 0: - seconds_per_n = 1.0 / n_per_second - time_guess = seconds_per_n * len(xlist) - remaining_s = time_guess - dtime - remaining_minutes = int(remaining_s / 60) - remaining_s -= remaining_minutes * 60 - print("Processing sector " + str(n) + " of " + str(len(xlist)) - + " (" + str(round(100.0 * n / len(xlist), 1)) + "%)" - + " (ETA: " + str(remaining_minutes) + "m " - + str(int(remaining_s)) + "s)") - - xpos = xlist[n] - zpos = zlist[n] - - xhex = int_to_hex3(xpos) - zhex = int_to_hex3(zpos) - xhex4 = int_to_hex4(xpos) - zhex4 = int_to_hex4(zpos) - - sector1 = xhex4.lower() + zhex4.lower() - sector2 = xhex.lower() + "/" + zhex.lower() - - ylist = [] - - sectortype = "" - - if cur: - psmin = getBlockAsInteger((xpos, -2048, zpos)) - psmax = getBlockAsInteger((xpos, 2047, zpos)) - cur.execute("SELECT `pos` FROM `blocks` WHERE `pos`>=? AND `pos`<=? AND (`pos` - ?) % 4096 = 0", (psmin, psmax, psmin)) - while True: - r = cur.fetchone() - if not r: - break - pos = getIntegerAsBlock(r[0])[1] - ylist.append(pos) - sectortype = "sqlite" - try: - for filename in os.listdir(path + "sectors/" + sector1): - if(filename != "meta"): - pos = int(filename, 16) - if(pos > 32767): - pos -= 65536 - ylist.append(pos) - sectortype = "old" - except OSError: - pass - - if sectortype == "": - try: - for filename in os.listdir(path + "sectors2/" + sector2): - if(filename != "meta"): - pos = int(filename, 16) - if(pos > 32767): - pos -= 65536 - ylist.append(pos) - sectortype = "new" - except OSError: - pass - - if sectortype == "": - continue - - ylist.sort() - - # Make a list of pixels of the sector that are to be looked for. - pixellist = [] - water = {} - for x in range(16): - for z in range(16): - pixellist.append((x, z)) - water[(x, z)] = 0 - - # Go through the Y axis from top to bottom. - for ypos in reversed(ylist): - try: - #print("("+str(xpos)+","+str(ypos)+","+str(zpos)+")") - - yhex = int_to_hex4(ypos) - - if sectortype == "sqlite": - ps = getBlockAsInteger((xpos, ypos, zpos)) - cur.execute("SELECT `data` FROM `blocks` WHERE `pos`==? LIMIT 1", (ps,)) - r = cur.fetchone() - if not r: - continue - f = cStringIO.StringIO(r[0]) - else: - if sectortype == "old": - filename = path + "sectors/" + sector1 + "/" + yhex.lower() - else: - filename = path + "sectors2/" + sector2 + "/" + yhex.lower() - f = file(filename, "rb") - - # Let's just memorize these even though it's not really necessary. - version = readU8(f) - flags = f.read(1) - - #print("version="+str(version)) - #print("flags="+str(version)) - - # Check flags - is_underground = ((ord(flags) & 1) != 0) - day_night_differs = ((ord(flags) & 2) != 0) - lighting_expired = ((ord(flags) & 4) != 0) - generated = ((ord(flags) & 8) != 0) - - #print("is_underground="+str(is_underground)) - #print("day_night_differs="+str(day_night_differs)) - #print("lighting_expired="+str(lighting_expired)) - #print("generated="+str(generated)) - - if version >= 22: - content_width = readU8(f) - params_width = readU8(f) - - # Node data - dec_o = zlib.decompressobj() - try: - mapdata = array.array("B", dec_o.decompress(f.read())) - except: - mapdata = [] - - # Reuse the unused tail of the file - f.close(); - f = cStringIO.StringIO(dec_o.unused_data) - #print("unused data: "+repr(dec_o.unused_data)) - - # zlib-compressed node metadata list - dec_o = zlib.decompressobj() - try: - metaliststr = array.array("B", dec_o.decompress(f.read())) - # And do nothing with it - except: - metaliststr = [] - - # Reuse the unused tail of the file - f.close(); - f = cStringIO.StringIO(dec_o.unused_data) - #print("* dec_o.unused_data: "+repr(dec_o.unused_data)) - data_after_node_metadata = dec_o.unused_data - - if version <= 21: - # mapblockobject_count - readU16(f) - - if version == 23: - readU8(f) # Unused node timer version (always 0) - if version == 24: - ver = readU8(f) - if ver == 1: - num = readU16(f) - for i in range(0,num): - readU16(f) - readS32(f) - readS32(f) - - static_object_version = readU8(f) - static_object_count = readU16(f) - for i in range(0, static_object_count): - # u8 type (object type-id) - object_type = readU8(f) - # s32 pos_x_nodes * 10000 - pos_x_nodes = readS32(f)/10000 - # s32 pos_y_nodes * 10000 - pos_y_nodes = readS32(f)/10000 - # s32 pos_z_nodes * 10000 - pos_z_nodes = readS32(f)/10000 - # u16 data_size - data_size = readU16(f) - # u8[data_size] data - data = f.read(data_size) - - timestamp = readU32(f) - #print("* timestamp="+str(timestamp)) - - id_to_name = {} - if version >= 22: - name_id_mapping_version = readU8(f) - num_name_id_mappings = readU16(f) - #print("* num_name_id_mappings: "+str(num_name_id_mappings)) - for i in range(0, num_name_id_mappings): - node_id = readU16(f) - name_len = readU16(f) - name = f.read(name_len) - #print(str(node_id)+" = "+name) - id_to_name[node_id] = name - - # Node timers - if version >= 25: - timer_size = readU8(f) - num = readU16(f) - for i in range(0,num): - readU16(f) - readS32(f) - readS32(f) - - read_mapdata(mapdata, version, pixellist, water, day_night_differs, id_to_name) - - # After finding all the pixels in the sector, we can move on to - # the next sector without having to continue the Y axis. - if(len(pixellist) == 0): - break - except Exception as e: - print("Error at ("+str(xpos)+","+str(ypos)+","+str(zpos)+"): "+str(e)) - sys.stdout.write("Block data: ") - for c in r[0]: - sys.stdout.write("%2.2x "%ord(c)) - sys.stdout.write(os.linesep) - sys.stdout.write("Data after node metadata: ") - for c in data_after_node_metadata: - sys.stdout.write("%2.2x "%ord(c)) - sys.stdout.write(os.linesep) - traceback.print_exc() - -print("Drawing image") -# Drawing the picture -starttime = time.time() -n = 0 -for (x, z) in stuff.iterkeys(): - if n % 500000 == 0: - nowtime = time.time() - dtime = nowtime - starttime - try: - n_per_second = 1.0 * n / dtime - except ZeroDivisionError: - n_per_second = 0 - if n_per_second != 0: - listlen = len(stuff) - seconds_per_n = 1.0 / n_per_second - time_guess = seconds_per_n * listlen - remaining_s = time_guess - dtime - remaining_minutes = int(remaining_s / 60) - remaining_s -= remaining_minutes * 60 - print("Drawing pixel " + str(n) + " of " + str(listlen) - + " (" + str(round(100.0 * n / listlen, 1)) + "%)" - + " (ETA: " + str(remaining_minutes) + "m " - + str(int(remaining_s)) + "s)") - n += 1 - - (r, g, b) = colors[stuff[(x, z)][1]] - - dnd = stuff[(x, z)][3] # day/night differs? - if not dnd and not drawunderground: - if stuff[(x, z)][2] > 0: # water - (r, g, b) = colors[CONTENT_WATER] - else: - continue - - # Comparing heights of a couple of adjacent blocks and changing - # brightness accordingly. - try: - c = stuff[(x, z)][1] - c1 = stuff[(x - 1, z)][1] - c2 = stuff[(x, z + 1)][1] - dnd1 = stuff[(x - 1, z)][3] - dnd2 = stuff[(x, z + 1)][3] - if not dnd: - d = -69 - elif not content_is_water(c1) and not content_is_water(c2) and \ - not content_is_water(c): - y = stuff[(x, z)][0] - y1 = stuff[(x - 1, z)][0] if dnd1 else y - y2 = stuff[(x, z + 1)][0] if dnd2 else y - d = ((y - y1) + (y - y2)) * 12 - else: - d = 0 - - if(d > 36): - d = 36 - - r = limit(r + d, 0, 255) - g = limit(g + d, 0, 255) - b = limit(b + d, 0, 255) - except: - pass - - # Water - if(stuff[(x, z)][2] > 0): - r = int(r * .15 + colors[2][0] * .85) - g = int(g * .15 + colors[2][1] * .85) - b = int(b * .15 + colors[2][2] * .85) - - impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b) - - -if draworigin: - draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border, - minx * -16 + 5 + border, h - minz * -16 + 4 + border), - outline=origincolor) - -font = ImageFont.load_default() - -if drawscale: - draw.text((24, 0), "X", font=font, fill=scalecolor) - draw.text((2, 24), "Z", font=font, fill=scalecolor) - - for n in range(int(minx / -4) * -4, maxx, 4): - draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16), - font=font, fill=scalecolor) - draw.line((minx * -16 + n * 16 + border, 0, - minx * -16 + n * 16 + border, border - 1), fill=scalecolor) - - for n in range(int(maxz / 4) * 4, minz, -4): - draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16), - font=font, fill=scalecolor) - draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1, - h - 1 - (n * 16 - minz * 16) + border), fill=scalecolor) - -if drawplayers: - try: - for filename in os.listdir(path + "players"): - f = file(path + "players/" + filename) - lines = f.readlines() - name = "" - position = [] - for line in lines: - p = string.split(line) - if p[0] == "name": - name = p[2] - print(filename + ": name = " + name) - if p[0] == "position": - position = string.split(p[2][1:-1], ",") - print(filename + ": position = " + p[2]) - if len(name) > 0 and len(position) == 3: - x = (int(float(position[0]) / 10 - minx * 16)) - z = int(h - (float(position[2]) / 10 - minz * 16)) - draw.ellipse((x - 2 + border, z - 2 + border, - x + 2 + border, z + 2 + border), outline=playercolor) - draw.text((x + 2 + border, z + 2 + border), name, - font=font, fill=playercolor) - f.close() - except OSError: - pass - -print("Saving") -im.save(output) - -if unknown_node_names: - sys.stdout.write("Unknown node names:") - for name in unknown_node_names: - sys.stdout.write(" "+name) - sys.stdout.write(os.linesep) -if unknown_node_ids: - sys.stdout.write("Unknown node ids:") - for node_id in unknown_node_ids: - sys.stdout.write(" "+str(hex(node_id))) - sys.stdout.write(os.linesep) - diff --git a/util/sectors2sqlite.py b/util/sectors2sqlite.py deleted file mode 100755 index 38261a498..000000000 --- a/util/sectors2sqlite.py +++ /dev/null @@ -1,132 +0,0 @@ -#!/usr/bin/python3 - -# Loads block files from sectors folders into map.sqlite database. -# The sectors folder should be safe to remove after this prints "Finished." - -import time, os, sys - -try: - import sqlite3 -except: - exit('You need to have the Python sqlite3 module.') - -path = "../world/" - -paths = [] - -# sectors2 gets to try first -if os.path.isdir(path + 'sectors2/'): - paths.append('sectors2') -if os.path.isdir(path + 'sectors/'): - paths.append('sectors') - -if not paths: - exit('Could not find sectors folder at ' + path + 'sectors2/ or ' + path + 'sectors/') - -def parseSigned12bit(u): - u = int('0x'+u, 16) - return (u if u < 2**11 else u - 2**12) - -def parseSigned16bit(u): - u = int('0x'+u, 16) - return (u if u < 2**15 else u - 2**16) - -def int64(u): - while u >= 2**63: - u -= 2**64 - while u <= -2**63: - u += 2**64 - return u - -# Convert sector folder(s) to integer -def getSectorPos(dirname): - if len(dirname) == 8: - # Old layout - x = parseSigned16bit(dirname[:4]) - z = parseSigned16bit(dirname[4:]) - elif len(dirname) == 7: - # New layout - x = parseSigned12bit(dirname[:3]) - z = parseSigned12bit(dirname[4:]) - else: - print('Terrible sector at ' + dirname) - return - - return x, z - -# Convert block file to integer position -def getBlockPos(sectordir, blockfile): - p2d = getSectorPos(sectordir) - - if not p2d: - return - - if len(blockfile) != 4: - print("Invalid block filename: " + blockfile) - - y = parseSigned16bit(blockfile) - - return p2d[0], y, p2d[1] - -# Convert location to integer -def getBlockAsInteger(p): - return int64(p[2]*16777216 + p[1]*4096 + p[0]) - -# Init - -create = False -if not os.path.isfile(path + 'map.sqlite'): - create = True - -conn = sqlite3.connect(path + 'map.sqlite') - -if not conn: - exit('Could not open database.') - -cur = conn.cursor() - -if create: - cur.execute("CREATE TABLE IF NOT EXISTS `blocks` (`pos` INT NOT NULL PRIMARY KEY, `data` BLOB);") - conn.commit() - print('Created database at ' + path + 'map.sqlite') - -# Crawl the folders - -count = 0 -t = time.time() -for base in paths: - v = 0 - if base == 'sectors': - v = 1 - elif base == 'sectors2': - v= 2 - else: - print('Ignoring base ' + base) - continue - - for root, dirs, files in os.walk(path + base): - if files: - for block in files: - pos = getBlockAsInteger(getBlockPos(root[(-8 if v == 1 else -7 if v == 2 else 0):], block)) - - if pos is None: - print('Ignoring broken path ' + root + '/' + block) - continue - - f = open(root+'/'+block, 'rb') - blob = f.read() - f.close() - if sys.version_info.major == 2: - blob = buffer(blob) - else: - blob = memoryview(blob) - cur.execute('INSERT OR IGNORE INTO `blocks` VALUES(?, ?)', (pos, blob)) - count += 1 - - if(time.time() - t > 3): - t = time.time() - print(str(count)+' blocks processed...') - -conn.commit() - -print('Finished. (' + str(count) + ' blocks)') |