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Fix inverted conditions in shader.cpp
Loic Blot
2016-02-09
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shader.cpp: don't test twice if shader programs are present
Loic Blot
2016-02-09
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FormSpec: Add StaticTextSpec and superimpose over item image buttons
RealBadAngel
2016-02-09
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Filmic HDR tone mapping
RealBadAngel
2016-02-09
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Remove ClientMap::m_camera_mutex
Kahrl
2016-02-09
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FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
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Use inventory_image in the first place for inventory item mesh
RealBadAngel
2016-02-08
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Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
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builtin: Fix `print` crashing on nil "holes".
Diego Martinez
2016-02-08
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small drawItemStack cleanup
est31
2016-02-08
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Use meshes to display inventory items
RealBadAngel
2016-02-07
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Use tangent space meshes only when shaders are enabled
RealBadAngel
2016-02-07
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Add admin command which says who the administator is for the server.
Splizard
2016-02-04
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Implement OSX Travis builds
Pavel Puchkin
2016-02-04
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Mgvalleys: fix riverbeds below sea level
Duane Robertson
2016-02-02
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Mgv5/v7/flat/fractal: Move tunnel noise calculation into generateCaves
paramat
2016-02-02
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Mgvalleys: use standard caves
Duane Robertson
2016-01-31
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Fix OSX building issue caused by ad884f2
Pavel Puchkin
2016-01-29
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Don't pass non-const references to collision methods
est31
2016-01-29
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New timer design.
Auke Kok
2016-01-29
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Clocksource: use a better clock if available.
Auke Kok
2016-01-29
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Don't print whole json data buffer to errorstream on error
est31
2016-01-28
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Translated using Weblate (Italian)
Paolo DGZ
2016-01-25
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Translated using Weblate (Hungarian)
Kisbenedek Márton
2016-01-25
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Translated using Weblate (Dutch)
Tobyplowy
2016-01-25
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Translated using Weblate (Portuguese (Brazil))
Ian giestas pauli
2016-01-25
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Translated using Weblate (Portuguese (Brazil))
Ian giestas pauli
2016-01-25
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Translated using Weblate (Portuguese)
Ian giestas pauli
2016-01-25
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Translated using Weblate (Japanese)
Rui
2016-01-25
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Translated using Weblate (Japanese)
Rui
2016-01-25
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Translated using Weblate (Danish)
Peter Mikkelsen
2016-01-25
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Translated using Weblate (Chinese (China))
Jun Zhang
2016-01-25
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Fix world config menu ignoring `name` in `mod.conf`.
Diego Martinez
2016-01-23
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Backface culling: Ignore setting in tiledef from old servers.
Auke Kok
2016-01-23
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Fix compilation warning if compiling for android with c++11
est31
2016-01-23
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Fix texture tear issue
RealBadAngel
2016-01-23
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Fix C++11 compilability
est31
2016-01-23
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Liquid flow: Prevent water spreading on ignore
paramat
2016-01-20
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Allow per-tiles culling.
Auke Kok
2016-01-20
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EmergeManager: Do not queue duplicate block requests
kwolekr
2016-01-19
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Fix Settings::remove() always returning true
Kahrl
2016-01-19
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Show infotext with description for item entities
RealBadAngel
2016-01-18
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Correct overflowing rivers in Valleys mapgen.
Duane Robertson
2016-01-18
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Fix wield item glitch
RealBadAngel
2016-01-18
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corrected minetest.pos_to_string()
Pinky Snow
2016-01-16
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Fix error message in settings tab overlapping 'save' button
Rogier
2016-01-16
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Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.
Duane Robertson
2016-01-16
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Make ItemStack:set_count(0) clear the item stack
sfan5
2016-01-15
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Make all mesh manipulators in mesh.cpp work with any vertex type
Kahrl
2016-01-15
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Add Valleys mapgen.
Duane Robertson
2016-01-14
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