aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
...
* | Save creative_mode and enable_damage setting for each world in world.mtfz722015-03-18
* | MutexedQueue inherits must use std::deque instead of std::listLoic Blot2015-03-17
* | Remove Android makefile ugly make -j hackLoic Blot2015-03-17
* | Standalone bundle for OSX (w/ dependencies!)Pavel Puchkin2015-03-17
* | Server::step throw is never catched in minetestserverLoic Blot2015-03-17
* | Use the NetworkPacket api to read full version string instead of u8 pointers....Loic Blot2015-03-17
* | Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_A...Loic Blot2015-03-17
* | Minor bug fix (lag between damage flash and hearts updating)Craig Robbins2015-03-17
* | Fix various damage related bugs (client-side)Craig Robbins2015-03-17
* | Minor cleanup: game.cppCraig Robbins2015-03-17
* | Revert "Server::step throw is never catched. Replace it with an errorstream +...kwolekr2015-03-16
* | Bump android version codeLoic Blot2015-03-16
* | Server::step throw is never catched. Replace it with an errorstream + assertLoic Blot2015-03-16
* | Android: Fix auto-entry of server address and port in mainmenuest312015-03-16
* | Move client packet generators to dedicated functions for:Loic Blot2015-03-16
* | Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to...Loic Blot2015-03-16
* | Rename packethandler/{client,server}.cpp to {client,server}packethandler.cppLoic Blot2015-03-16
* | If player is dead, permit it to respawn, even if damages are not enabledLoic Blot2015-03-16
* | SendPlayerHPOrDie everytime at client connection, damage enabled or not, this...Loic Blot2015-03-15
* | Finer progress bar updates when initializing nodesest312015-03-15
* | Android Makefile update backported from stable-0.4 with minor changesLoic Blot2015-03-15
* | mg_decoration: Raise highest allowed deco top to max edge of voxelmanipparamat2015-03-15
* | Android: Backport changes from stable-0.4Loic Blot2015-03-14
* | Android: fix package name in JAVA sourcesLoic Blot2015-03-14
* | Fix package name in AndroidManifest.xmlLoic Blot2015-03-14
* | AndroidManifest.xml version bumpLoic Blot2015-03-14
* | Disable double-click -> ESC translation for main menuCraig Robbins2015-03-14
* | client.cpp: typo fix and break; fix to make some compilers happyLoic Blot2015-03-13
* | Replace NetworkPacket pointers to referencesLoic Blot2015-03-13
* | Prepare Protocol v25 init & authentication.Loic Blot2015-03-13
* | Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPA...Loic Blot2015-03-13
* | Rename some packet and handlers to <packet>_Legacy name for compat layer betw...Loic Blot2015-03-13
* | Use the new Player::isDead function when it's the caseLoic Blot2015-03-13
* | Update Indonesian LanguageSmallJoker2015-03-12
* | handleCommand_Breath mustn't update breath is player is dead. A dead player d...Loic Blot2015-03-12
* | Don't handle PlayerPos packet coming from client if player is deadLoic Blot2015-03-12
* | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunkparamat2015-03-12
* | Unescape tooltip textsest312015-03-11
* | Mgv6: Fix uninitialised heightmap used by cavegenparamat2015-03-11
* | lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat2015-03-11
* | Silence Clang warningShadowNinja2015-03-10
* | Ensure that heightmap is initialized before useCraig Robbins2015-03-10
* | Stop formspecs closing with double-click in empty areaCraig Robbins2015-03-09
* | Fix memleak pointed by issue #2439.Loic Blot2015-03-08
* | Fix unitialized data when creating TOSERVER_INIT packetLoic Blot2015-03-08
* | Make the dummy backend only look up blocks onceShadowNinja2015-03-08
* | Update Android MakefileMaksim Gamarnik2015-03-08
* | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...paramat2015-03-08
* | Optimize Profiler::avg()gregorycu2015-03-07
* | Don't use luaL_checkstring to read node names, it's only for argumentsShadowNinja2015-03-07