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* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-21
* on_death: Fix callback number of pushed arguments (Fixes #6451)SmallJoker2017-09-21
* keycode.cpp: use std::unordered_map for keypress cacheLoic Blot2017-09-21
* Fix compile error in openbsd (#6430)jcalve2017-09-20
* Rooted plantlike drawtype: Add remaining documentationparamat2017-09-19
* Leveled nodebox: Change levels from 1/63rds to 1/64thsparamat2017-09-18
* Biome API: Revert biomes, decos, ores being relative to water levelparamat2017-09-17
* Biome generation: Fix layers of 'filler' nodes at biome y limitsparamat2017-09-17
* Fix Rotate Node Placement (#6424)tenplus12017-09-16
* Correct tooltip_append_itemstring terminology (#6421)DTA72017-09-16
* Fix addModsFormConfig typo (#6420)Greg2017-09-16
* Generate biomes: Recalculate biome at biome lower limitparamat2017-09-16
* Add setting to display the itemstring after the tooltip in the inventory. (#6...DTA72017-09-15
* ServerEnv: Clean up object lifecycle handling (#6414)sfan52017-09-15
* Customizeable max breath for players (#6411)SmallJoker2017-09-15
* Cavegen: Avoid unsupported biome 'top' or 'filler' nodesparamat2017-09-14
* Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert2017-09-14
* Item drop: Tune to land exactly 2 nodes away with level view (#6410)Paramat2017-09-13
* Network: Fix logging into older worlds with base64 hashesSmallJoker2017-09-12
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Fix failing linter (travis)sfan52017-09-12
* Fix core.wrap_text and make its behaviour consistent with the docssfan52017-09-12
* Make INodeDefManager::getIds return a vector, not a setKahrl2017-09-12
* Implement client node dig predictionAuke Kok2017-09-11
* Allow the join/leave message to be overridden by mods.red-0012017-09-11
* Fix dropped item look (#6370)you2017-09-11
* Object properties: Fix loss of custom selectionboxSmallJoker2017-09-10
* Fix incorrect buffer size calculation on creation of HUD status messagesrubenwardy2017-09-10
* Schematic decorations: Add 'place_offset_y' placement parameterparamat2017-09-10
* Fix empty legacy meta being persistedrubenwardy2017-09-10
* Fix crash on revocation of removed privilegerubenwardy2017-09-08
* Server: Calculate maximal total block sends dynamically (#6393)SmallJoker2017-09-09
* Particles: Do not add digging particles for airlike nodes (#6392)SmallJoker2017-09-08
* Prevent /spawnentity from spawning unknown entity (#6388)Wuzzy2017-09-08
* main.cpp: server-only builds should not include client headersLoic Blot2017-09-07
* Use a Buffer instead of SharedBuffer in ConnectionCommandLoic Blot2017-09-05
* Make HUD status messages translatable (#5795)Wuzzy2017-09-05
* Remove DSTACK keybind setting (#6378)Rui2017-09-05
* Conf.example: Update using auto-generationparamat2017-09-05
* Network protocol documentation: Add 'can_zoom' to version 36paramat2017-09-05
* Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-04
* Re-apply previous commit with a typo fixLoïc Blot2017-09-04
* Revert "Network: fix a concurrency problem, by re-adding a copy in Connection...Loïc Blot2017-09-04
* Network: fix a concurrency problem, by re-adding a copy in ConnectionCommandLoïc Blot2017-09-04
* World start time: Add setting for this, default unchangedparamat2017-09-04
* Add build date to minetest --version and increase readability (#6331)you2017-09-03
* Ores: Add stratum ore (#6352)Paramat2017-09-03
* Use member initialization list instead of the constructor's body (#6371)Dharkael2017-09-03
* Network part requires SharedBuffers to be pass as valueLoic Blot2017-09-03
* Remove 3D noise from getSteps function (#6360)Vaughan Lapsley2017-09-02