| Commit message (Expand) | Author | Age |
... | |
* | Refactor Game class (part 2) (#5422) | Loïc Blot | 2017-03-19 |
* | Block access to the `io` library | red-001 | 2017-03-19 |
* | Update server min protocol version to v24 (#5411) | Loïc Blot | 2017-03-19 |
* | Server list cleanup | ShadowNinja | 2017-03-18 |
* | Show itemstring as tooltip if no item description | Wuzzy | 2017-03-18 |
* | TOGGLE_CHAT keymap should togglechat not HUD | Loic Blot | 2017-03-18 |
* | Reduce memory & function cost of Game class functions (#5406) | Loïc Blot | 2017-03-17 |
* | avoid crashing when accessing mapgen early (#5384) | zeuner | 2017-03-17 |
* | Give CSM access to use `core.colorize()` (#5113) | red-001 | 2017-03-17 |
* | [CSM] Fix minimap problems (#5405) | Loïc Blot | 2017-03-17 |
* | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | 2017-03-17 |
* | Fix indentation problem since merge resolution | Loïc Blot | 2017-03-16 |
* | [CSM] Add minimap API modifiers (#5399) | Loïc Blot | 2017-03-16 |
* | Add ModStorageAPI to client side modding (#5396) | Loïc Blot | 2017-03-16 |
* | Get biome list: Downgrade missing biome message to infostream | paramat | 2017-03-16 |
* | Sneak: Fix various problems with sneaking | sfan5 | 2017-03-16 |
* | lua_api: Document minetest.features (#5311) | SmallJoker | 2017-03-15 |
* | Use true distance for block priority. | Lars Hofhansl | 2017-03-15 |
* | Fix undefined references (#5400) | Wayward One | 2017-03-15 |
* | Fix two nul deref if digging unknown nodes. (#5398) | Auke Kok | 2017-03-15 |
* | Add disclaimer to client_lua_api.txt (#5391) | rubenwardy | 2017-03-14 |
* | Add `get_wielded_item` | red-001 | 2017-03-13 |
* | [CSM] Add enable_client_modding param (default: false) | nerzhul | 2017-03-13 |
* | [CSM] Add `on_punchnode` callback | red-001 | 2017-03-13 |
* | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | 2017-03-13 |
* | [CSM] Add `on_dignode` callback (#5140) | red-001 | 2017-03-13 |
* | [CSM] storage + fixes | Loic Blot | 2017-03-13 |
* | [CSM] Improve security for client-sided mods (#5100) | red-001 | 2017-03-13 |
* | [CSM] implement client side mod loading (#5123) | Loïc Blot | 2017-03-13 |
* | [CSM] Add local formspecs. (#5094) | red-001 | 2017-03-13 |
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
* | [CSM] Add client-sided chat commands (#5092) | red-001 | 2017-03-13 |
* | [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093) | Loïc Blot | 2017-03-13 |
* | [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) | red-001 | 2017-03-13 |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 |
* | GUI: Allow texture packs to customize the progress bar (#5368) | kilbith | 2017-03-13 |
* | Save metainfo for falling nodes | Vladislav Tsendrovskii | 2017-03-11 |
* | Enable server side occlusion culling by default. | Lars Hofhansl | 2017-03-11 |
* | Allow server side occlusion culling. | Lars Hofhansl | 2017-03-11 |
* | Do not increase breath if at full breath. | Auke Kok | 2017-03-11 |
* | database-redis: Support password authentication | sfan5 | 2017-03-11 |
* | Climb speed: Increase default setting from 2 to 3 | paramat | 2017-03-11 |
* | Minimap: Optimise | number Zero | 2017-03-11 |
* | Light calculation: New bulk node lighting code | Dániel Juhász | 2017-03-11 |
* | Optimize item.lua | tenplus1 | 2017-03-10 |
* | GUI: Convert loading screen's progress bar to image (#5362) | kilbith | 2017-03-10 |
* | CI: Add memleak checking using valgrind (#5350) | Loïc Blot | 2017-03-06 |
* | Update .appdata and .desktop files | Juhani Numminen | 2017-03-05 |
* | Dungeons: Use 'block' instead of 'brick' for nodebox stairs | paramat | 2017-03-05 |
* | Font: attempt fallback font, abort if no fonts found. | Auke Kok | 2017-03-05 |