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* Add sound.digPerttu Ahola2012-03-24
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* Update doc/lua_api.txtPerttu Ahola2012-03-24
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* Add sounds, tune thingsPerttu Ahola2012-03-24
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* Digging and placing soundsPerttu Ahola2012-03-24
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* Add event manager and use it to trigger soundsPerttu Ahola2012-03-24
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* LocalPlayer::getStandingNodePos()Perttu Ahola2012-03-24
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* c55sound continuedPerttu Ahola2012-03-24
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* Update/fix/improve config.h and cmake_config.h.inPerttu Ahola2012-03-24
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* celeron55's sound system initial frameworkPerttu Ahola2012-03-24
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* Seriously WTF, LLVM/clang?Perttu Ahola2012-03-23
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* Fix filesys.cpp debug output to go into debug.txtPerttu Ahola2012-03-23
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* Remove useless clearing of the Z bufferPerttu Ahola2012-03-22
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* Install lua_api.txt and mapformat.txt in because awesome.Perttu Ahola2012-03-22
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* Update doc/lua_api.txt and doc/mapformat.txt even morePerttu Ahola2012-03-22
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* Describe format of nodes in doc/mapformat.txtPerttu Ahola2012-03-22
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* Update doc/mapformat.txtPerttu Ahola2012-03-22
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* mapformat WIPPerttu Ahola2012-03-22
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* Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola2012-03-22
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* Move headers from socket.h to socket.cppPerttu Ahola2012-03-22
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* Fix UDPSocket's debug outputPerttu Ahola2012-03-22
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* Log at info level when a banned client connectsPerttu Ahola2012-03-22
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* Add more information to lua_api.txtPerttu Ahola2012-03-22
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* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-22
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* Goddamn MSVC pow overload ambiguitiesPerttu Ahola2012-03-21
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* Add ScopeProfilerType SPT_GRAPH_ADDPerttu Ahola2012-03-21
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* Add different automatic profiler graph drawing style for relative-ish plotsPerttu Ahola2012-03-21
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* Add more graph colors, add mainloop_dtime graph, make statustext fade away ↵Perttu Ahola2012-03-21
| | | | faster
* Modify and clean main loop to allow measuring the proper timesPerttu Ahola2012-03-21
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* Profiler graphPerttu Ahola2012-03-21
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* Use atof() in mystof(), because istringstream>>float randomly causes a ↵Perttu Ahola2012-03-21
| | | | segfault on mingw
* Attempt to fix some minor memory leaksPerttu Ahola2012-03-20
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* Call this 0.4.dev-20120320Perttu Ahola2012-03-20
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* Fix various things being too fast to break by handPerttu Ahola2012-03-20
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* Remove .hgignore and .hgtags (mercurial isn't used anymore)Perttu Ahola2012-03-20
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* Add mods/mesetint/mods_here.txt to be installed on RUN_IN_PLACE buildsPerttu Ahola2012-03-20
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* Fix mod pathsPerttu Ahola2012-03-20
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* Fix for MSVC and move stuff around a bit in CMakeLists.txt and ↵Perttu Ahola2012-03-20
| | | | src/CMakeLists.txt
* Update vc10 build script example in README.txtPerttu Ahola2012-03-20
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* Move icon files to misc/Perttu Ahola2012-03-20
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* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20
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* Move share/builtin.lua to share/builtin/builtin.luaPerttu Ahola2012-03-19
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* Move client textures to the correct placePerttu Ahola2012-03-19
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* Rework directory structurePerttu Ahola2012-03-19
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* Add the mod search path user/mods/gameidPerttu Ahola2012-03-19
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* Make Lua error output in log clearerPerttu Ahola2012-03-19
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* Do not error() on digprop_* calls but print a warningPerttu Ahola2012-03-19
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* Unknown nodes can be dugPerttu Ahola2012-03-19
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* Warn instead of completely removing minetest.digprop_whatever() Lua functionsPerttu Ahola2012-03-19
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* Remove minetest.digprop_whatever() Lua functions (because they are useless now)Perttu Ahola2012-03-19
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* Update README.txt a bitPerttu Ahola2012-03-19
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