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* | | Clocksource: use a better clock if available.Auke Kok2016-01-29
* | | Don't print whole json data buffer to errorstream on errorest312016-01-28
* | | Translated using Weblate (Italian)Paolo DGZ2016-01-25
* | | Translated using Weblate (Hungarian)Kisbenedek Márton2016-01-25
* | | Translated using Weblate (Dutch)Tobyplowy2016-01-25
* | | Translated using Weblate (Portuguese (Brazil))Ian giestas pauli2016-01-25
* | | Translated using Weblate (Portuguese (Brazil))Ian giestas pauli2016-01-25
* | | Translated using Weblate (Portuguese)Ian giestas pauli2016-01-25
* | | Translated using Weblate (Japanese)Rui2016-01-25
* | | Translated using Weblate (Japanese)Rui2016-01-25
* | | Translated using Weblate (Danish)Peter Mikkelsen2016-01-25
* | | Translated using Weblate (Chinese (China))Jun Zhang2016-01-25
* | | Fix world config menu ignoring `name` in `mod.conf`.Diego Martinez2016-01-23
* | | Backface culling: Ignore setting in tiledef from old servers.Auke Kok2016-01-23
* | | Fix compilation warning if compiling for android with c++11est312016-01-23
* | | Fix texture tear issueRealBadAngel2016-01-23
* | | Fix C++11 compilabilityest312016-01-23
* | | Liquid flow: Prevent water spreading on ignoreparamat2016-01-20
* | | Allow per-tiles culling.Auke Kok2016-01-20
* | | EmergeManager: Do not queue duplicate block requestskwolekr2016-01-19
* | | Fix Settings::remove() always returning trueKahrl2016-01-19
* | | Show infotext with description for item entitiesRealBadAngel2016-01-18
* | | Correct overflowing rivers in Valleys mapgen.Duane Robertson2016-01-18
* | | Fix wield item glitchRealBadAngel2016-01-18
* | | corrected minetest.pos_to_string()Pinky Snow2016-01-16
* | | Fix error message in settings tab overlapping 'save' buttonRogier2016-01-16
* | | Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.Duane Robertson2016-01-16
* | | Make ItemStack:set_count(0) clear the item stacksfan52016-01-15
* | | Make all mesh manipulators in mesh.cpp work with any vertex typeKahrl2016-01-15
* | | Add Valleys mapgen.Duane Robertson2016-01-14
* | | Mgv7/flat/fractal: Place biome top node on tunnel entrance floorparamat2016-01-14
* | | Mapgen: Various fixes and improvementsparamat2016-01-11
* | | Mgflat: Set blank default spflags. Unhideparamat2016-01-10
* | | Fix the checking of flags values in the settings tabRogier2016-01-10
* | | Improve parsing of setting types from settingtypes.txt for settings tabRogier2016-01-10
* | | Cache disable_anticheat and check it for "interacted_too_far"ASL972016-01-09
* | | Actually add Doxygen main pageShadowNinja2016-01-09
* | | New 3D Mode: PageflipDalai Felinto2016-01-09
* | | Simplify custom games packagingPavel Puchkin2016-01-09
* | | Fix screenshot links in AppData filesfan52016-01-09
* | | fixed spellingPinky Snow2016-01-09
* | | Replace instance of readsome with read in decompressZlib Make decompressZlib ...gregorycu2016-01-09
* | | Clarified what get_node does.Robert Zenz2016-01-09
* | | Update lua_api.txtslemonide2016-01-09
* | | Fix redis error reportingest312016-01-08
* | | Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* | | Improve DoxyfileShadowNinja2016-01-04
* | | Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...gregorycu2016-01-04
* | | Add MinSizeRel and RelWithDebInfo to MSVCBuildDir checkgregorycu2016-01-03
* | | Prevent technically unsafe access with empty vectorgregorycu2016-01-03