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Age
...
*
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Fix player pitch and yaw not being set properly
Kevin Ott
2015-04-26
*
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Remove fly mode in simple main menu
Muhammad Rifqi Priyo Susanto
2015-04-26
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German translation: shorter setting name
est31
2015-04-24
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Remove unused variable Client::m_active_blocks
nerzhul
2015-04-24
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DecoSchematic: Fix missing trees in rough terrain
paramat
2015-04-23
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Protocol 25: wstring -> string for custom access denial reasons
est31
2015-04-22
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Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...
nerzhul
2015-04-22
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Fix crash on startup (Windows)
SmallJoker
2015-04-22
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Only lowercase project name at compile time
ShadowNinja
2015-04-21
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Revert "m_active_object_messages is used like a queue. Use std::queue instead...
kwolekr
2015-04-21
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m_active_object_messages is used like a queue. Use std::queue instead of std:...
Loic Blot
2015-04-21
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Add minetest.global_exists()
ShadowNinja
2015-04-21
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Noise: Add noise unittests
kwolekr
2015-04-21
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Fix sign-compare compiler warnings in mg_ore.cpp
ShadowNinja
2015-04-20
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Fix mod store rating
ShadowNinja
2015-04-20
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Ore: Add biomes parameter
kwolekr
2015-04-20
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Fix build on OS X (Thanks neoascetic)
kwolekr
2015-04-20
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Add 'persistence' alias for Lua noiseparams and validate more vector parameters
kwolekr
2015-04-19
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Noise: Correct noise objects created with invalid dimensions
kwolekr
2015-04-19
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Porting: Refactor initalizePaths()
kwolekr
2015-04-19
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Disable connection timeout for singleplayer and server tabs
est31
2015-04-19
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Biome API: Add biome-specific river water
paramat
2015-04-19
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fix infinite spawners
obneq
2015-04-18
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Schematics: Fix core.schematic_create()
kwolekr
2015-04-17
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10s timeout when connecting to server
SmallJoker
2015-04-17
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Fix build since: "Remove referenced schematics from Decorations on clear"
est31
2015-04-17
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Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-04-17
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Schematics: Remove referenced schematics from Decorations on clear
kwolekr
2015-04-17
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Refactor around translatePassword
est31
2015-04-17
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Biomes: Remove referenced biomes from Decorations on clear
kwolekr
2015-04-16
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Fix path detection with --std= parameter
est31
2015-04-17
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Fix build for < C++11 since last commit
est31
2015-04-17
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Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
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Use std::vector instead of std::set for Environment::getObjectsInsideRadius
Loic Blot
2015-04-16
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Mgv5: Fix above/below ground spawn when water level is altered
paramat
2015-04-16
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Mgv5/v7: Add check for water for deciding biome node stability
paramat
2015-04-16
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Defaultsettings: Add dungeons and jungles flags. Update conf.example
paramat
2015-04-14
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Schematics: Reorganize (de)serialization and add Lua serialization API
kwolekr
2015-04-13
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Conf.example: Update, fix and improve mapgen flags docs
paramat
2015-04-13
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Add Spanish comment translation to minetest.desktop
ngosang
2015-04-12
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Mgv6: Fix taiga, allow pine tree spawning on snowblocks
paramat
2015-04-12
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Mgv6: Add optional snow biomes
paramat
2015-04-12
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Fix a rare crash case un SendPlayerHP
Ner'zhul
2015-04-11
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Document for api functions that rely on current_modname, that it doesn't work...
est31
2015-04-08
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Link against shlwapi.lib and unify linker input sources for Windows
kwolekr
2015-04-08
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Fix freetype detection
Dmitry Marakasov
2015-04-08
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Schematics: Prepend mod path to relative schematic filepaths
kwolekr
2015-04-08
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TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable message
Loic Blot
2015-04-07
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Fix missing SQLite3 statement pointer initialization
ShadowNinja
2015-04-07
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Cavegen: Remove now unnecessary checks for water, lava, ice
paramat
2015-04-07
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