| Commit message (Collapse) | Author | Age |
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'getSpawnLevelAtPoint()' did not account for disabled mountains, it
was possible to be spawned in mid-air where a mountain surface would
have been.
Avoid check for river area if rivers are disabled.
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Fixes #4493.
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Re-add documentation of noise parameter formats.
Re-add 'mgv5_np_ground' noise parameters in group format.
Both these were deleted through auto-generation of conf.example.
Add note to builtin/mainmenu/dlg_settings_advanced.lua that this
documentation must be preserved.
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The libraries updated in this commit were built with a set of scripts:
https://gist.github.com/sfan5/780c24313c164d34634e18677683b9a3
Building new library versions or just using a different MinGW version
is now way easier. This means Windows builds no longer need to use
ancient library versions just because nobody knows how to build them.
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This allows you to use an stdcall zlib (zlib1.dll instead of zlibwapi.dll)
when building Minetest for win32.
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This commit fixes #4516, though note that this will gradually fix MapBlocks
as they are used/modified and thus re-serialized.
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Fix a typo pointed out by @thecow275.
Also, use the deprecated notification system which respects the
deprecated_lua_api_handling setting.
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Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention
to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game.
Add comment in light.h requiring the constant be changed in both places.
Add lighting bug warning to note in lua_api.txt.
There are hundreds of mod uses of 15 which causes a lighting bug.
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Maximum is 14.
A value of 15 (reserved for direct sunlight) causes a lighting bug.
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Inverts the given channels of the base image.
Mode may contain the characters "r", "g", "b", "a".
Only the channels that are mentioned in the mode string will be inverted.
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In lua_api.txt, make clear that 'place on' and 'spawn by' can be lists.
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Adds CMakeLists.txt include to fix this issue:
$ cmake . -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE \
-DCMAKE_BUILD_TYPE=Release -DENABLE_CURL=TRUE -DENABLE_CURSES=FALSE \
-DENABLE_FREETYPE=TRUE -DENABLE_GETTEXT=FALSE \
-DENABLE_POSTGRESQL=FALSE -DENABLE_SOUND=FALSE -DENABLE_LUAJIT=TRUE \
-DIRRLICHT_SOURCE_DIR=$HOME/irrlicht-1.8.4 -LH
...
CMake Error at src/CMakeLists.txt:339 (check_library_exists):
Unknown CMake command "check_library_exists".
...
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This snuck in with the meshoptions patch and accidentally kills
degrotate plants. Thanks to @hybriddog for finding this.
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Currently translated at 30.2% (271 of 895 strings)
Don't end with '\n'.
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Currently translated at 50.0% (448 of 895 strings)
This is a merger of two commits.
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Currently translated at 27.3% (245 of 895 strings)
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Currently translated at 98.5% (882 of 895 strings)
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Currently translated at 42.4% (380 of 895 strings)
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Currently translated at 42.4% (380 of 895 strings)
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Currently translated at 87.8% (786 of 895 strings)
Enhancements
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Currently translated at 64.9% (581 of 895 strings)
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Currently translated at 33.2% (298 of 895 strings)
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Currently translated at 99.5% (891 of 895 strings)
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Currently translated at 99.4% (890 of 895 strings)
This is a merger of two commits.
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Currently translated at 100.0% (895 of 895 strings)
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Fixes #4397
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Prevents duplicate names: 'NickName', 'nickname', 'NICKNAME'.
Skips already registered users, so they can connect as usual.
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Rebased and tuned version of Calinou's original pull request.
'm_view_bobbing_speed' controls the frequency of view bobbing,
hand bobbing and footsteps, it was limited to a maximum of 40 (walking
frequency) so did not increase if player speed was modified by a
'speed buff', a sprinting mod or modified in .conf or advanced
settngs.
This commit raises the limit to 70 which is suitable for sprinting.
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