Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | NodeDef: Clear NodeResolver related entries too in clear() | kwolekr | 2015-01-04 |
| | |||
* | Add minetest.generate_ores() and minetest.generate_decorations() | kwolekr | 2015-01-04 |
| | |||
* | Fix broken android version due to new openssl not linking correct to curl | sapier | 2015-01-05 |
| | |||
* | NodeResolver: Perform callback immediately if node registration phase finished | kwolekr | 2015-01-04 |
| | | | | Also add NodeResolver callbacks on the client | ||
* | Fix forgotten favourite list image update of simple menu | sapier | 2015-01-04 |
| | |||
* | Re-add lost way to debug simple menu on PC | sapier | 2015-01-04 |
| | |||
* | Switch to official openssl version and update to 1.0.1j | sapier | 2015-01-04 |
| | |||
* | Remove freezemelt documentation from lua_api.txt | Craig Robbins | 2015-01-04 |
| | |||
* | Remove freezemelt (the remainder of proller nonsense) | kwolekr | 2015-01-04 |
| | |||
* | Add warning about using deprecated fields in Mapgen API and update docs | kwolekr | 2015-01-04 |
| | |||
* | LuaVoxelManip: Error when given out-of-bounds area | kwolekr | 2015-01-04 |
| | |||
* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 |
| | | | | | | | | | | | The cause of a single light source seemingly being lit without spread was due to its creation in the +Y mapblock boundary layer during map generation, which was ignored as the overtop. This overtop explicitly needs to be omitted during sunlight propagation, however. To accomplish this, Mapgen::calcLighting() was split into separate functions taking separate parameters. Additionally, do not diminish light too early during spread. This fixes the output inconsistency between Map::updateLighting and Mapgen::calcLighting. | ||
* | Update bundled SQLite to 3.8.7.4 | Kahrl | 2015-01-04 |
| | |||
* | Deduplicate code and use stdlib in string functions | ShadowNinja | 2015-01-03 |
| | |||
* | Fix crash if NodeResolver destroyed before pending any node resolutions | kwolekr | 2015-01-03 |
| | |||
* | Rewrite lua_api.txt into Markdown format | Wuzzy | 2015-01-03 |
| | | | | | | Just Markdown, no variant of it. File name intentionally not changed to “lua_api.md” because of fear to break references to that file. The file can still be renamed later. | ||
* | More consistent progress bar from 0-100 on startup | sapier | 2015-01-02 |
| | |||
* | Speedup initial android startup on some devices by factor 10 or more | sapier | 2015-01-02 |
| | |||
* | Fix rounding error in font size making main menu and in game font sizes ↵ | sapier | 2015-01-02 |
| | | | | inconsistent | ||
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 |
| | | | | | | Use/add stone_surface_max_y to speed-optimise/guide dungeon generation MgV7: Don't let mountain terrain chop dungeons at mapchunk borders Make mountain terrain update stone_surface_max_y for caves in mountains | ||
* | Mgv7: Remove range limits on mountain height to enable modification through ↵ | paramat | 2015-01-01 |
| | | | | .conf | ||
* | Fix map parameter load order | kwolekr | 2014-12-30 |
| | |||
* | Add display_gamma option for client | Craig Robbins | 2014-12-31 |
| | |||
* | Fix endian.h include for FreeBSD | Dmitry Marakasov | 2014-12-30 |
| | |||
* | Cleanup updateCameraDirection and fix random input not working | Craig Robbins | 2014-12-30 |
| | |||
* | Replace instances of height_min/height_max with y_min/y_max to remove ambiguity | kwolekr | 2014-12-30 |
| | |||
* | Decoration: Fix default parameter values | kwolekr | 2014-12-30 |
| | |||
* | Fix documentation for string functions | Diego Martínez | 2014-12-30 |
| | |||
* | Add support back for resolving group names in NodeResolver | kwolekr | 2014-12-29 |
| | |||
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
| | |||
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
| | |||
* | Add core.get_mapgen_names() to Main Menu API (and use it) | kwolekr | 2014-12-29 |
| | | | | Also rewrite mapgen registration for static initialization | ||
* | Expose mapgen parameters on scripting init | kwolekr | 2014-12-29 |
| | | | | | Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init() | ||
* | Ignore downloaded public serverlist if public_serverlist is false | Kahrl | 2014-12-30 |
| | | | | | Fixes #1807: When the server list finishes downloading, the local server list resets in certain conditions | ||
* | Center status text for better visibility. | Kodexky | 2014-12-30 |
| | |||
* | Add extra buttons to Android GUI. All icons are licensed by freepik.com ↵ | Kodexky | 2014-12-30 |
| | | | | under CC BY 3.0 | ||
* | Update Japanese Translation | Rui | 2014-12-30 |
| | |||
* | Add util/bump_version.sh | Kahrl | 2014-12-30 |
| | |||
* | Fix -Wtype-limits warnings and remove disabling of -Wtype-limits | Craig Robbins | 2014-12-29 |
| | |||
* | Print unit test failures to dstream | kwolekr | 2014-12-29 |
| | |||
* | FontEngine: Don't use file extension to check font file compatibility | kwolekr | 2014-12-29 |
| | |||
* | LuaVoxelManip: Remove blank allocator | kwolekr | 2014-12-29 |
| | |||
* | LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, ↵ | kwolekr | 2014-12-28 |
| | | | | set_metadata | ||
* | Fix MSVC compiler warning about passing this pointer in initializer list | sapier | 2014-12-28 |
| | |||
* | Faster string.split implementation. | Diego Martinez | 2014-12-28 |
| | |||
* | MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵ | fz72 | 2014-12-28 |
| | | | | (fixes #1960) | ||
* | Skip further loading of client if there was an exit signal | Christophe Piveteau | 2014-12-28 |
| | |||
* | Decoration: Add height_min and height_max parameters | kwolekr | 2014-12-28 |
| | | | | | Also set default height_min/height_max to -31000 and 31000, respectively, for ore and biomes | ||
* | Cavegen: Fix copy & paste error (solves #2020) | kwolekr | 2014-12-28 |
| | |||
* | Biome API: Add shore top and shore filler nodes, underwater node, water top ↵ | paramat | 2014-12-28 |
| | | | | node. Add water top depth and shore height parameters. Remove water dust node |