Commit message (Collapse) | Author | Age | |
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* | Added video settings filter options via config file - second try :-) | Vanessa Ezekowitz | 2012-11-09 |
| | | | | | | | | | Set one or more of these in the config to turn the related option on: mip_map = 1 anisotropic_filter = 1 bilinear_filter = 1 trilinear_filter = 1 | ||
* | Fix unnecessary network protocol incompatibility in ContentFeatures | Perttu Ahola | 2012-11-08 |
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* | Merge pull request #279 from RealBadAngel/patch-2 | PilzAdam | 2012-11-05 |
|\ | | | | | Formspec: Draw images before inventories. Allows to use image as backgro... | ||
| * | Formspec: Draw images before inventories. Allows to use image as background. | RealBadAngel | 2012-11-04 |
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* | Merge pull request #274 from PilzAdam/falling | PilzAdam | 2012-11-03 |
|\ | | | | | Fix a bug in falling code where entities get stuck | ||
| * | Fix a bug in falling code where entities get stuck | PilzAdam | 2012-11-03 |
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* | | Merge pull request #243 from xyzz/liquid_renewable | PilzAdam | 2012-11-03 |
|\ \ | | | | | | | Add liquid_renewable property, allow non-renewable liquids. | ||
| * | | Add liquid_renewable property. | Ilya Zhuravlev | 2012-09-07 |
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* | | | Merge pull request #273 from PilzAdam/air | PilzAdam | 2012-11-03 |
|\ \ \ | |_|/ |/| | | Make air and ignore drop nothing | ||
| * | | Make air and ignore drop nothing | PilzAdam | 2012-11-03 |
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* | | Don't leak textures all over the place | Kahrl | 2012-11-02 |
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* | | Fix flowing liquid animation direction calculation | Perttu Ahola | 2012-11-02 |
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* | | Merge pull request #272 from PilzAdam/pow | PilzAdam | 2012-11-02 |
|\ \ | | | | | | | Replace pow() with multiplikation to improve speed | ||
| * | | Replace pow() with multiplikation to improve speed | PilzAdam | 2012-11-02 |
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* | | | Merge pull request #270 from PilzAdam/master | PilzAdam | 2012-11-01 |
|\| | | | | | | | | Move falling to builtin | ||
| * | | Add functions to the default mod of minimal game to support old code | PilzAdam | 2012-11-01 |
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| * | | Add falling_node to special groups in lua-api.txt | PilzAdam | 2012-11-01 |
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| * | | Remove a useless comment | PilzAdam | 2012-10-31 |
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| * | | Move falling to builtin | PilzAdam | 2012-10-31 |
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* | | Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ↵ | Perttu Ahola | 2012-09-09 |
| | | | | | | | | of any explosives | ||
* | | Statically store always_collect field of __builtin:item | Perttu Ahola | 2012-09-09 |
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* | | Add dtime_s to entity activation | Perttu Ahola | 2012-09-09 |
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* | | Fix ServerActiveObject stuff | Perttu Ahola | 2012-09-09 |
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* | | Fix wielditem entity drawtype brightness control | Perttu Ahola | 2012-09-09 |
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* | | Fix ObjectRef:punch() | Perttu Ahola | 2012-09-09 |
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* | Version 0.4.3 | Perttu Ahola | 2012-09-05 |
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* | Prevent world creation if the world already exists | Matthew I | 2012-09-05 |
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* | Enforce stricter world names using a blacklist | Matthew I | 2012-09-05 |
| | | | | Blacklisted characters are: / \ | ||
* | Add aux1_descends to key change menu | Perttu Ahola | 2012-09-05 |
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* | Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible ↵ | Perttu Ahola | 2012-09-05 |
| | | | | InventoryList width field | ||
* | Remove "Unknown inventory identifier" deserialization errors, because they ↵ | Perttu Ahola | 2012-09-04 |
| | | | | can break forward compatibility | ||
* | Reorganize ClientMap rendering code for a bit more performance | Perttu Ahola | 2012-09-04 |
| | | | | | - Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing | ||
* | Fix shift-descend to ladders from a floor | Perttu Ahola | 2012-09-03 |
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* | Fix moving stuff into a mismatched stack in a "infinite" inventory | Perttu Ahola | 2012-09-02 |
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* | Make inventory GUI do sane things when server-side inventory acts unusually | Perttu Ahola | 2012-09-02 |
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* | Fix bug in moving a larger sized stack in inventory on top of another | Perttu Ahola | 2012-09-02 |
| | | | | | | | | - You have 2 stacks: a with x items and b with y<x items - Take a with your mouse and place it on b - Whole stack a moves to b - (y * 2 - x) items move from b to a - (x - y) items are left to the mouse cursor | ||
* | Add overridable function for handling dropped items from nodes | Perttu Ahola | 2012-09-02 |
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* | Fix github issue #224 | Perttu Ahola | 2012-09-01 |
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* | Fix issue with openal mac os x compile | Thomas Lauro | 2012-09-01 |
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* | Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard | Perttu Ahola | 2012-09-01 |
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* | A bunch of GUIKeyChangeMenu fixes | Thomas Lauro | 2012-09-01 |
| | | | | | | | - Display message when associating a key already in use - Fix issue for not beeing able to assign space to an action - Cleaning up - Make it build (by celeron55) | ||
* | Attempt to fix flying gravel and dirt | Perttu Ahola | 2012-09-01 |
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* | Smooth transition to the desert biome. | Sergey Gilfanov | 2012-09-01 |
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* | Fix the bouncy node related stuff a bit | Perttu Ahola | 2012-09-01 |
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* | Add bouncy node group | Perttu Ahola | 2012-09-01 |
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* | Add disable_jump and fall_damage_add_percent node groups | Perttu Ahola | 2012-09-01 |
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* | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | 2012-09-01 |
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* | Make shift the default descent control on ladders and when flying | sfan5 | 2012-09-01 |
| | | | | "aux1_descends" setting switches to the old descend control. | ||
* | Don't crash in "unexpected multibyte character"; just print it in log. ↵ | Perttu Ahola | 2012-09-01 |
| | | | | Github #222 | ||
* | Use proper alpha blit in some more texture modifiers | Perttu Ahola | 2012-08-31 |
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