summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Set locale properly when built without gettext supportPerttu Ahola2014-01-09
|
* Document "wielditem" visualShadowNinja2014-01-08
|
* Don't lookup node texts in a endless recursion loopsapier2014-01-07
|
* Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ↵ShadowNinja2014-01-06
| | | | | | | | | | | settings" The commit didn't work because the blocks weren't loaded yet. This reverts commit 22dbbf0a6fc9547f0dbdb7f6076337b8c6acd48b. Conflicts: minetest.conf.example
* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
|
* Add protection support to auto-rotated nodesShadowNinja2014-01-06
|
* Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja2014-01-06
|
* Fix wrong named masterserver announce variableproller2014-01-07
|
* Send long announce as POST, show OS in useragentproller2014-01-07
| | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
* Escape error messages in error dialogPilzAdam2014-01-06
|
* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-06
|
* Add function to deregister a profiler from profiler listsapier2014-01-06
|
* Create new instance of mesh every time it's required (Solves #703)Perttu Ahola2014-01-06
|
* Fix main menu error message dialog: Now multi-line messages aren't cut at ↵Perttu Ahola2014-01-06
| | | | half of second line
* BUILD: fix cmake list parsinghasufell2014-01-05
| | | | because cmake is unable to parse it's own lists properly
* BUILD: prefer pkg-config for freetype2 detectionhasufell2014-01-05
| | | | | | | | | | | This can solve numerous problems such as: http://www.cmake.org/Bug/view.php?id=13959 http://www.cmake.org/Bug/view.php?id=14601 If pkg-config or freetype2.pc is not found, then fall back to the FindFreetype.cmake module logic. Restrict to UNIX since I only tested it here.
* Add option to link to OpenGL ES, fixes #1051Sfan52014-01-05
|
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
|
* Reenable -dev suffixKahrl2014-01-03
|
* Fix objects being selected behind a nodeNovatux2014-01-02
|
* Bump version to 0.4.9kwolekr2014-01-01
|
* Fix exception caused by destroying sockets on Server shutdownkwolekr2013-12-31
|
* Fix enum element name in Lua HUD code (position vs. pos)kaeza2013-12-31
|
* Initialize world before creating BanManager and RollbackManagerShadowNinja2013-12-30
|
* Fix InventoryList reading orderShadowNinja2013-12-30
| | | | Lua does not guarantee that the indexes of a table will be in numerical order.
* Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux2013-12-30
| | | | This reverts commit 4e5760a5416cbca6945b1b4484cbd96bea7b250c.
* Remove FPS from window titlePilzAdam2013-12-25
| | | | This doubles performance on some window managers (WTF?!)
* Make SHA1::addBytes(..., 0) a no-op instead of an assertion failureKahrl2013-12-25
|
* Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVALKahrl2013-12-24
|
* Fix particle code ignoring return value of std::vector::erase(). Wat.Kahrl2013-12-23
|
* Fix wrong names for parallax settings in config example.RealBadAngel2013-12-22
|
* Bugfix to get_all_craft_recipes.RealBadAngel2013-12-21
| | | | Indexes for empty slots shall not be skipped.
* Check for denied access in itemdef/nodedef/media fetch loopKahrl2013-12-19
|
* Don't throw a error when writing JSON failsShadowNinja2013-12-18
|
* Log guilty node name when allow_metadata_inventory_move/put/take failsKahrl2013-12-18
|
* Add 'minetest.write_json'ShadowNinja2013-12-18
|
* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-18
|
* Fix formspec field labelsBlockMen2013-12-17
|
* Fix broken httpfetch due to SimpleThread removalsapier2013-12-16
|
* Fix MSVC compiling issueBlockMen2013-12-16
|
* Reduce cloud coloring for colored fog and cloud modesapier2013-12-16
|
* Remove an unused function and include from client.cppPilzAdam2013-12-15
|
* Add setting to disable direction dependent fog and sky colorssapier2013-12-15
|
* Directional fog + horizon colors, based on sun & moon positions at sunrise / ↵MirceaKitsune2013-12-15
| | | | sunset
* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
|
* Add alpha setting to font shadowBlockMen2013-12-14
|
* Update mapgen params in ServerMap after Mapgen initkwolekr2013-12-14
|
* Handle Lua errors in on_generate callbacks instead of throwing SIGABRTkwolekr2013-12-14
|
* Add map feature generation notify Lua APIkwolekr2013-12-14
|
* Remove support for optdepends.txtShadowNinja2013-12-13
|