Commit message (Collapse) | Author | Age | |
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* | Add /setpassword and /clearpassword logging | est31 | 2015-02-27 |
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* | Add Turkish language | mahmutelmas06 | 2015-02-27 |
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* | Update minetest.po | Rui | 2015-02-27 |
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* | Revert "Fix particles draworder" (issue #2388) | Loic Blot | 2015-02-27 |
| | | | | This reverts commit c09d026f0561ee3c6db821a7e193716f724a0e4a. | ||
* | Change find_surface_nodes_in_area to find_nodes_in_area_under_air | Craig Robbins | 2015-02-27 |
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* | Add find_surface_nodes_in_area LUA call which permit to only get the nodes ↵ | Loic Blot | 2015-02-27 |
| | | | | which touch air. This permit to massively improve performance for mods like plantlife | ||
* | Wrap lines longer than 80 characters in lua_api.txt ...and minor formating ↵ | rubenwardy | 2015-02-27 |
| | | | | changes | ||
* | Fix minor memory leak (Android) | Craig Robbins | 2015-02-27 |
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* | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat | 2015-02-26 |
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* | Add camera smoothing and cinematic mode (F8) | rubenwardy | 2015-02-25 |
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* | Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested | Loic Blot | 2015-02-24 |
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* | Optimise MapBlockMesh related functions | gregorycu | 2015-02-23 |
| | | | | | | | | | Directely or indirectly optimises the following functions: * MapBlockMesh::MapBlockMesh * MapBlockMesh::getTileInfo * MapBlockMesh::makeFastFace * MapBlockMesh::getSmoothLightCombined | ||
* | Fix wrapDegrees family of functions | Craig Robbins | 2015-02-23 |
| | | | | | | | | wrapDegrees() (renamed to modulo360f) wrapDegrees_0_360 wrapDegrees_180 Minor errors were present in previous versions; see issue #2328 | ||
* | Add src/network/CMakeFiles/ and src/client/CMakeFiles to gitignore | 4Evergreen4 | 2015-02-23 |
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* | Disallow object:remove() if the object is a player | Kahrl | 2015-02-23 |
| | | | | Rebased by Zeno- (conflict in lua_api.txt) | ||
* | Fix serialization of floating point numbers | ShadowNinja | 2015-02-21 |
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* | Improve FindIrrlicht.cmake module | Markus Koschany | 2015-02-21 |
| | | | | | | | | | Linux distributions prefer to link against a shared version of the Irrlicht engine instead of using embedded code copies of the same. Search for this shared version first and use that but fall back to the static version if it does not exist. This also fixes https://github.com/minetest/minetest/issues/2163 | ||
* | Add mod.conf file support This new file only permits to specify a mod name ↵ | kaeza | 2015-02-21 |
| | | | | for now | ||
* | Fix android build | Loic Blot | 2015-02-21 |
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* | Fix some memory leaks on packet sending. | Loic Blot | 2015-02-21 |
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* | Move hex.h to util/ | Loic Blot | 2015-02-21 |
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* | Fix particles draworder | BlockMen | 2015-02-21 |
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* | Move sha1.hpp and base64.hpp to util/ | Loic Blot | 2015-02-21 |
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* | Use skin font for usernames (fixes #2363) | BlockMen | 2015-02-21 |
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* | Use proper CMakeLists.txt for network and client directories | Loic Blot | 2015-02-21 |
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* | Update Japanese Translation | Rui | 2015-02-21 |
| | | | | ok @Zeno- @nerzhul | ||
* | Unit tests must be done at integration process. | Loic Blot | 2015-02-21 |
| | | | | | | * Remove --enable-unittests and --disable-unittests and add --do-unittests function * --do-unittests function will exit 0 on success. * minetest and minetestserver binaries are launched with --do-unittests in travis build. | ||
* | Mgv5: Remove blobgen. Remove crumble and wetness noises | paramat | 2015-02-21 |
| | | | | | | Add large pseudorandom caves below -256 De-link terrain level from water_level Cavegen: Mgv5 large cave code | ||
* | update README.txt | Ner'zhul | 2015-02-20 |
| | | | | | * prefix apt-get with sudo * git clone minetest_game without going to folder * execute minetest binary without going into bin folder | ||
* | Typo fix in networkprotocol.h | Ner'zhul | 2015-02-19 |
| | | | InventoryAction is in inventorymanager.h | ||
* | Uncomment version patch field | BlockMen | 2015-02-18 |
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* | Bump version to 0.4.12 | Perttu Ahola | 2015-02-18 |
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* | Add modname convention checking | Novatux | 2015-02-18 |
| | | | | Fixes #2037 | ||
* | Server: announce MIN/MAX protocol version supported to serverlist. Client: ↵ | est31 | 2015-02-18 |
| | | | | | | | check serverlist Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server | ||
* | Increase default font_size | BlockMen | 2015-02-18 |
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* | Fix font_size under windows | BlockMen | 2015-02-18 |
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* | Use fixed size for builtin menus on non-android platforms | Perttu Ahola | 2015-02-18 |
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* | Update missing files for Android.mk | Loic Blot | 2015-02-18 |
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* | Fix unused (and so, broken) enable_rollback_recording. This option must be ↵ | Loic Blot | 2015-02-18 |
| | | | | | | reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) ok @ShadowNinja | ||
* | Android build fix | Loic Blot | 2015-02-18 |
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* | Fix map_seed not changed when creating a new world after login to another | fz72 | 2015-02-18 |
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* | Change many useless std::list into Environment class (m_players), ABMHandler ↵ | Loic Blot | 2015-02-17 |
| | | | | | | and ActiveBlockList::update This improve looping performances. | ||
* | Grab GUIChatConsole::m_font, fixes segfault when changing font_size | Kahrl | 2015-02-18 |
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* | Replace std::list by std::vector into ClientMap::updateDrawList, ↵ | Loic Blot | 2015-02-17 |
| | | | | | | Map::timerUpdate and ServerMap::save(). This will speedup the loop reading into those functions | ||
* | Replace std::list by std::vector into timerUpdate calls | Loic Blot | 2015-02-17 |
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* | Ignore old entities from 0.3. | Novatux | 2015-02-17 |
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* | Remove old comment from Network Rework Patch 2/4 | Loic Blot | 2015-02-17 |
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* | Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ↵ | Loic Blot | 2015-02-17 |
| | | | | | | ServerMap::listAllLoadedBlocks and their database backends. This adds a speedup on database migration and /clearobjects command | ||
* | SAO: re-add old ActiveObjectTypes for a future migration layer | Loic Blot | 2015-02-17 |
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* | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ↵ | Loic Blot | 2015-02-17 |
| | | | | ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused |