aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Optimize active block modifier stuff (was left horribly unoptimized after ↵Perttu Ahola2011-11-29
| | | | making content ids dynamic)
* Re-implement give_initial_stuffPerttu Ahola2011-11-29
|
* Exception handling in Lua setting getPerttu Ahola2011-11-29
|
* Lua setting getterPerttu Ahola2011-11-29
|
* remove get_nodedefPerttu Ahola2011-11-29
|
* on_newplayer and on_respawnplayer callbacksPerttu Ahola2011-11-29
|
* liquid_type -> liquidtypePerttu Ahola2011-11-29
|
* Make node definitions available to LuaPerttu Ahola2011-11-29
|
* Remove give_initial_stuffPerttu Ahola2011-11-29
|
* Add node definitions in Lua and do not use content_mapnode_init anymore ↵Kahrl2011-11-29
| | | | (except in test.cpp)
* Modify CONTENT_AIR and CONTENT_IGNORE handling in nodedef.cppPerttu Ahola2011-11-29
|
* Fix random node definition stuffPerttu Ahola2011-11-29
|
* Add builtin.luaPerttu Ahola2011-11-29
|
* builtin.luaPerttu Ahola2011-11-29
|
* Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola2011-11-29
|
* Fix "warning: comparison between signed and unsigned integer expressions"Perttu Ahola2011-11-29
|
* Some node definitions in LuaPerttu Ahola2011-11-29
|
* Duplicate last tile image automatically to all for lua node definitionsPerttu Ahola2011-11-29
|
* Make map generator more responsivePerttu Ahola2011-11-29
|
* Print out number of blocks in memory at unloadPerttu Ahola2011-11-29
|
* Don't allow placing CONTENT_IGNORE with Map::setNode() because it is never ↵Perttu Ahola2011-11-29
| | | | useful and is only caused by bugs.
* Improve debug stack printing interfacePerttu Ahola2011-11-29
|
* Make liquid_alternative_* to be stringsPerttu Ahola2011-11-29
|
* Mode node definition loading from Lua (still not finished), fix metadata ↵Perttu Ahola2011-11-29
| | | | creation from name
* Store metadata as metadata name in node definitionPerttu Ahola2011-11-29
|
* Set block modified flag when node metadata inventory is modifiedPerttu Ahola2011-11-29
|
* Add names to NodeMetadataPerttu Ahola2011-11-29
|
* Add Lua node definition stuff (not complete)Perttu Ahola2011-11-29
|
* Add texture modifier [brighten and modify [toalpha to modify existing ↵Perttu Ahola2011-11-29
| | | | texture, not read a new base
* Random Lua tweaks/fixesPerttu Ahola2011-11-29
|
* Make object hit delay smaller for fun; actually it should be roughly zero ↵Perttu Ahola2011-11-29
| | | | and hit damage should be calculated from the amount of time since last punch, limited to a maximum value
* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-29
|
* When digging a node, don't switch to punching an object without raising buttonPerttu Ahola2011-11-29
|
* Default to saving stuff more often to minimize lag caused by a single savePerttu Ahola2011-11-29
|
* Don't print 'Blocks modified by: ' in Map::timerUpdate if no blocks were writtenPerttu Ahola2011-11-29
|
* Don't print all block saves to verbosestream; rather print counts of ↵Perttu Ahola2011-11-29
| | | | distinct modifiers
* Add reason parameter to setModified and print it out to verbosestream when ↵Perttu Ahola2011-11-29
| | | | saving block
* Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola2011-11-29
| | | | staticdata interface to Lua
* Mess up with node definitions to make CONTENT_IGNORE be correctly ↵Perttu Ahola2011-11-29
| | | | interpreted when creating meshes
* Optimize map generator for the dynamic content ids a bitPerttu Ahola2011-11-29
|
* Make added nodes give the corresponding NodeItem as of now (placeholder code)Perttu Ahola2011-11-29
|
* Fix tool wearPerttu Ahola2011-11-29
|
* Falling sand and gravelPerttu Ahola2011-11-29
|
* Node place/dig Lua callbacksPerttu Ahola2011-11-29
|
* Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola2011-11-29
|
* Remove crafting definitions from content_craft.cppPerttu Ahola2011-11-29
|
* Add classic crafting recipes to default/init.luaPerttu Ahola2011-11-29
|
* Catch SerializationError in CCraftDefManager::getCraftResult()Perttu Ahola2011-11-29
|
* Add note about craft_get_result() not being used anymore, but don't remove ↵Perttu Ahola2011-11-29
| | | | before it's contents have been transferred to scripts
* Crafting definition in scriptsPerttu Ahola2011-11-29
|