summaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
* Add release information to appdata file (#7771)Carles Pastor Badosa2018-10-16
* Add disable_repair group to prevent tool repair (#7381)Wuzzy2018-10-16
* Advanced settings menu: Centre setting edit box (#7778)Paramat2018-10-11
* Settingtypes.txt: Limit comments to 90 columns to fix clipped lines (#7777)Paramat2018-10-11
* Add a warning to the 'chunksize' setting (#7775)Paramat2018-10-10
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* Various grammar improvements (#7769)Paramat2018-10-06
* F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat2018-10-06
* Player hand list: require init by modsSmallJoker2018-10-04
* Dig particles: Various improvements (#7714)Paramat2018-10-04
* Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer2018-10-03
* Night clouds: Boost brightness for a moonlit appearence (#7748)Paramat2018-10-01
* Remove settings properly (#7676)SmallJoker2018-09-30
* Software inventorycube (#7651)Vitaliy2018-09-29
* Add test_config.h to gitignore (#7708)ClobberXD2018-09-29
* Fix temporary path crash in TestAuthDatabase (#7753)SmallJoker2018-09-28
* Fix stretched stars bug, change render orderAspen2018-09-27
* Builtin//misc_helpers: Various fixes (#7737)Paramat2018-09-23
* Fix various code issues found by cppcheck (#7741)Paramat2018-09-23
* Fix "Hunk #1 FAILED at 9 (different line endings)."Lourens-Rich2018-09-23
* Make OpenGL preference configurable, default to LEGACY (#7666)SmallJoker2018-09-22
* Light curve: Simplify and improve code, fix darkened daytime sky (#7693)Vitaliy2018-09-16
* Inv deSerialize(): Prevent infinite loop, error on failure (#7711)SmallJoker2018-09-14
* markAliasDeprecated: Fix MSVC buildSmallJoker2018-09-11
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Menu content tab: Fix clipped description and missing depends (#7703)SmallJoker2018-09-07
* get_node_drops: Make empty drop return empty table (#7592)tenplus12018-08-30
* Shaders: Fix comment line (#7668)xzcx2018-08-30
* Damage flash/hurt tilt: Make shorter to reduce player blindness (#7399)Paramat2018-08-29
* Play damage sound on player death (#7679)Paramat2018-08-28
* Content tab: Fix clipped text in texture pack button (#7667)Paramat2018-08-22
* Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-20
* Formspecs: Fix invalid background warningrubenwardy2018-08-20
* Lua_api.txt: Update mapgen alias docs, add Singlenode use (#7659)Paramat2018-08-19
* Set OpenGL preference to GLVNDShadowNinja2018-08-18
* Really delete things in fs::RecursiveDelete (#7433)Vitaliy2018-08-18
* World config: Add modpack descriptions and remove dependencies there (#7397)HybridDog2018-08-17
* Mgv5: Change tunnel parameters to those of other mapgens (#7641)Paramat2018-08-16
* Check node updates whether the blocks are known (#7568)SmallJoker2018-08-16
* Raycast: export exact pointing location (#6304)Dániel Juhász2018-08-16
* lua_api.txt: Refine 'Item types' for 4e2eeee (#7648)SmallJoker2018-08-15
* Formspecs: Fix missing trim() when checking for no_prepend[]rubenwardy2018-08-15
* lua_api.txt: Various fixes and improvements (#7638)pauloue2018-08-15
* Save debug.txt to build dir for RUN_IN_PLACE build (#7615)pauloue2018-08-15
* texture_packs.txt: Add information for leaves texturing (#7637)Paramat2018-08-14
* Lua_api.txt: Move item def section nearby node def (#7636)ClobberXD2018-08-12
* Feature check for commit ac4884c3d677ef51bcce47f95ccd49d874022692 (#7618)zeuner2018-08-12
* Some minor Fastface optimizations. (#7628)lhofhansl2018-08-08
* Fix debug and info text being the wrong colorrubenwardy2018-08-05
* Prevent objects from colliding with own child attachments (#7610)SmallJoker2018-08-05