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Commit message (
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Author
Age
*
Play player_damage.ogg when recieving damage and additionally play player_fal...
PilzAdam
2013-06-12
*
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
Kahrl
2013-06-06
*
Bump version to 0.4.7
PilzAdam
2013-06-06
*
Revert "Fix multiple texture support for animated meshnodes." (broke existing...
PilzAdam
2013-06-06
*
Close console when it loses focus but it is still on screen
Esteban I. Ruiz Moreno
2013-06-05
*
Only add ^[forcesingle to get raw texture if atlas is used
Kahrl
2013-06-04
*
Fix multiple texture support for animated meshnodes.
stujones11
2013-06-03
*
Corrected segfault when registering new biomes.
sweetbomber
2013-06-03
*
Add and implement setting max_clearobjects_extra_loaded_blocks.
Kahrl
2013-06-03
*
Delay deleting replaced textures (m_texture_trash)
Kahrl
2013-06-03
*
Call m_menumgr->deletingMenu from quitMenu in addition to destructor
Kahrl
2013-06-03
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Add Code::Blocks project and build files to .gitignore
bcnjr5
2013-06-03
*
Replace c55.me links
Kahrl
2013-06-03
*
Fix missing find_path and line_of_sight
sapier
2013-06-01
*
Fix some nullptr exceptions when handling invalid node inventories
MetaDucky
2013-06-01
*
Translated using Weblate (French)
Ilya Zhuravlev
2013-06-01
*
Merge remote-tracking branch 'origin/master'
Weblate
2013-06-01
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*
Fix minetest.get_inventory(loc) always returning nil for "node" type loc
MetaDucky
2013-06-01
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*
Fix editbox default text being pre-selected in some cases
MetaDucky
2013-06-01
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*
Generate debug HUD text with ostringstream instead of snprintf.
Kahrl
2013-06-01
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*
Liquid adjusting: continue to drop
proller
2013-05-31
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*
Bugfix: Update formname on showing new formspec while already one shown
sapier
2013-05-26
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*
Fixed wrongly named invref:get_location() table members for nodes.
MetaDucky
2013-05-26
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*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
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*
Higher resolution menuheader
PilzAdam
2013-05-25
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*
Fix itemstack:add item not working correct
sapier
2013-05-25
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*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
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*
Predict param2 of facedir nodes and attachment of attached_node nodes
PilzAdam
2013-05-24
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*
Make raillike nodes connect to any other raillike nodes if both are in the gr...
Jeija
2013-05-22
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*
Fix disappearing of wielditem
PilzAdam
2013-05-21
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*
Log non-fatal mod name conflict to actionstream instead of errorstream
Kahrl
2013-05-21
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*
Dont animate changing wielditem from hand to hand
PilzAdam
2013-05-20
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*
Add menu_header.png and remove old, unused textures
PilzAdam
2013-05-20
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*
Fix typo in particle spawning
MetaDucky
2013-05-20
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*
Save settings after dropping main menu
elagin
2013-05-20
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*
Fix link in minetest.conf.example
Russ
2013-05-20
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*
Use the group "soil" for nodes that saplings grow on
ShadowNinja
2013-05-20
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*
Fix lava damage on player's upper body
kwolekr
2013-05-19
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*
Fix nearly all warnings
kwolekr
2013-05-19
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*
Allow nil as puncher e.g. to do damage by tnt
sapier
2013-05-20
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*
Add a little animation when changing the wielded item
PilzAdam
2013-05-20
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*
Dont teleport back if holding sneak when detaching/turn freemove off
PilzAdam
2013-05-19
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*
Fix EmergeThread names in log
Kahrl
2013-05-19
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*
Write mods that are not in world.mt into it at world startup
PilzAdam
2013-05-19
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*
Dont load mods that have no entry in world.mt
PilzAdam
2013-05-19
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*
Install mods/mods_here.txt instead of mods/minetest/mods_here.txt
PilzAdam
2013-05-19
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*
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
kwolekr
2013-05-19
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*
Fix regression of world loading caused by 81c863ac
kwolekr
2013-05-19
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*
New modsystem
PilzAdam
2013-05-19
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*
Remove survival and build from CMakeLists.txt
PilzAdam
2013-05-18
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