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...
*
Fix texture distortion for flowing liquids (#9561)
Elias Åström
2020-04-02
*
Fix GUI element click-through by changing visibility (#9534)
DS
2020-03-31
*
Formspec: Mark `hypertext` and markup language as unstable
v-rob
2020-03-28
*
Ignore near_plane setting on non-Android platforms (#8749)
ANAND
2020-03-28
*
Travis: Correct Linux dependencies so that PostgreSQL is found by CMake
sfan5
2020-03-28
*
Fix crash on wielditem/item entities
sfan5
2020-03-28
*
Improve documentation of minetest.get_node_drops()
sfan5
2020-03-26
*
Hypertext: Fix alignment tags adding unwanted newlines (#9548)
Pierre-Yves Rollo
2020-03-26
*
Connection: Fix deadlock in debug mode (#9550)
SmallJoker
2020-03-26
*
Fix small typos in lua_api.txt (#9546)
Dave Chu
2020-03-25
*
Fix incorrect light updates for wielditem and item visuals (#9540)
Danila Shutov
2020-03-23
*
Add comments for translators (#9510)
Wuzzy
2020-03-20
*
Fix entity lighting (#9514)
Danila Shutov
2020-03-16
*
Transform texture UVs with provided tex. matrix (#9515)
Danila Shutov
2020-03-16
*
Fix mouse events sent to wrong GUI elements when dragging
sfan5
2020-03-16
*
Formspecs: Add starting frame to `animated_image` (#9411)
v-rob
2020-03-16
*
Fix some chatcommands not returning a value (#9503)
Wuzzy
2020-03-14
*
Update clang-tidy configuration and scripts
sfan5
2020-03-12
*
buildbot: Update to newer MinGW gcc 9.2
sfan5
2020-03-12
*
Update travis build infrastructure
sfan5
2020-03-12
*
guiHyperText: Fix blinky cursor on link hover (#9392)
SmallJoker
2020-03-11
*
minetest.get_content_id: error if the node does not exist (#9458)
HybridDog
2020-03-11
*
Fix memory leak in GUIHyperText (#9489)
DS
2020-03-10
*
minetest,get_connected_players: Return empty table at load time (#9493)
sfan5
2020-03-10
*
GUIFormSpecMenu: Remove field_close_on_enter warning (#9501)
SmallJoker
2020-03-10
*
Remove unnecessary checks before delete (#9500)
Nicolas Abril
2020-03-10
*
Fix 2 log messages when player joined to game (#9477)
Maksim
2020-03-08
*
Improve arm physics (#9485)
Jean-Patrick Guerrero
2020-03-08
*
Fix star visilibity and documentation (since 946c03c6)
Jordan Snelling
2020-03-08
*
Workaround for get_player_information
SmallJoker
2020-03-08
*
GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw ...
Jean-Patrick Guerrero
2020-03-07
*
Cleanup global namespace pollution in builtin (#9451)
Wuzzy
2020-03-06
*
Fix memory leak in protocol 38 set_sky
sfan5
2020-03-05
*
Fix linking failures when compiled with Clang 9
sfan5
2020-03-05
*
Fixes around ServerActiveObject on_punch handling
sfan5
2020-03-05
*
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5
2020-03-05
*
Fix code style to make clang-format happy
sfan5
2020-03-05
*
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-03-05
*
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-05
*
Fix core.get_player_by_name() returning unusable ObjectRef
sfan5
2020-03-03
*
Fix core.get_connected_players() returning unusable ObjectRefs
sfan5
2020-03-03
*
Add multiple element selection to `style` and `style_type` (#9380)
v-rob
2020-03-01
*
GUIInventoryList: fix dropping items when clicking outside of formspec window...
DS
2020-02-26
*
Allow texture modifiers in hotbar textures. (#9271)
Warr1024
2020-02-26
*
Fix incorrect spelling in lua_api.txt (#9431)
Gao Tiesuan
2020-02-26
*
Fix potential problem with core.get_connected_players()
sfan5
2020-02-25
*
Documementation: Add advice on lifetime of ObjectRefs
sfan5
2020-02-23
*
Documentation: More precise description of ObjectRef:remove()
sfan5
2020-02-23
*
Profiler: Fix wrong function name for entities
sfan5
2020-02-23
*
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
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