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* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
* Don't use variable length arraysShadowNinja2013-11-28
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
* SQLite rollbackMario Barrera2013-11-27
* Fix line_of_sight (AGAIN)sapier2013-11-25
* Reenable -dev suffixPilzAdam2013-11-24
* Bump version to 0.4.8kwolekr2013-11-24
* Don't continue trying to deserialize blank block datakwolekr2013-11-24
* Temporary disable local install button due to irrlicht dialog breaking locali...sapier2013-11-24
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-23
* Fix rename modpack button not working, fixes #1019Sfan52013-11-23
* Run updatepo.shPilzAdam2013-11-23
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-23
* Translated using Weblate (Russian)Anton Tsyganenko2013-11-23
* Translated using Weblate (Polish)Maciej Kasatkin2013-11-23
* Translated using Weblate (Czech)Jakub Vaněk2013-11-23
* Translated using Weblate (Romanian)King Artur2013-11-23
* Translated using Weblate (Czech)Jakub Vaněk2013-11-23
* Translated using Weblate (Czech)Frantisek Simorda2013-11-23
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-23
* Translated using Weblate (Czech)Heisenberg CZE2013-11-23
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-23
* Translated using Weblate (Czech)Petr Hála2013-11-23
* Translated using Weblate (Czech)Heisenberg CZE2013-11-23
* Translated using Weblate (Czech)Heisenberg CZE2013-11-23
* Translated using Weblate (Czech)Petr Hála2013-11-23
* Fix invalid escape sequence in database migration codeKahrl2013-11-23
* Prevent enabling Shaders if Direct3D is usedSfan52013-11-23
* Fix crash when pressing Enter key in formspec menuKahrl2013-11-23
* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-21
* Fix possible implicit conversion of NULL to std::stringkwolekr2013-11-21
* LuaVoxelManip: Update parameter index of set_lighting()kwolekr2013-11-21
* Mapgen V6: Respect water_level settingkwolekr2013-11-21
* Fix modmanager screenshot pathBlockMen2013-11-19
* fix gettext compile issues under win32MetaDucky2013-11-18
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Increase liquid_loop_max to 10000 againPilzAdam2013-11-17
* Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...Perttu Ahola2013-11-17
* Fix Result of processed Request was written to invalid (non existent) ResultQ...sapier2013-11-17
* Add missing RequestQueue docsapier2013-11-17
* Fix multicaller support in RequestQueuesapier2013-11-17
* Do the same for LevelDB interfacekwolekr2013-11-17
* Handle blank blocks in databasekwolekr2013-11-17
* Revert "Don't use msvc libs for mingw build"kwolekr2013-11-17
* Replace print()s with minetest.log() in builtinPilzAdam2013-11-17
* Prevent shaders from being created when disabledkwolekr2013-11-17
* Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...sapier2013-11-17
* Don't use msvc libs for mingw buildsapier2013-11-17
* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2013-11-17