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Author
Age
*
Improve glass
Perttu Ahola
2011-11-29
*
Fix NDT_PLANTLIKE scaling to always keep the bottom at ground level
Perttu Ahola
2011-11-29
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Replace direct irrlicht texture fetching in CAO content with TextureSource
Perttu Ahola
2011-11-29
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Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
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Node definitions transfer
Perttu Ahola
2011-11-29
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Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
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Clean more
Perttu Ahola
2011-11-29
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Remove commented out code
Perttu Ahola
2011-11-29
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Prepare more for node definition serialization
Perttu Ahola
2011-11-29
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Better node texture generation
Perttu Ahola
2011-11-29
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Update inventory texture too
Perttu Ahola
2011-11-29
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Properly update textures in node definitions
Perttu Ahola
2011-11-29
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Sending of textures WIP
Perttu Ahola
2011-11-29
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Fix yet-another serialization error in utility.h and set constructor of Buffe...
Perttu Ahola
2011-11-29
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Modify mod and texture directory hierarchies
Perttu Ahola
2011-11-29
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Update TODO list in scriptapi.cpp
Perttu Ahola
2011-11-29
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Set traditional minetest durability values to tools
Perttu Ahola
2011-11-29
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Move tool definitions to script
Perttu Ahola
2011-11-29
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Tool definition transfer to client
Perttu Ahola
2011-11-29
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ToolDefManager serialization
Perttu Ahola
2011-11-29
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ToolDefinition serialization
Perttu Ahola
2011-11-29
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Make fence post selection box smaller and create code to allow node placement...
Perttu Ahola
2011-11-29
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Tune gravel and picks
Perttu Ahola
2011-11-29
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Make possible and do update textures in node definitions after late texture a...
Perttu Ahola
2011-11-29
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GameDef compiles
Perttu Ahola
2011-11-29
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Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
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Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29
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Tune the tool speed thing
Perttu Ahola
2011-11-29
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New kind of tool speed and wear calculation thingy
Perttu Ahola
2011-11-29
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Set version to 0.4
Perttu Ahola
2011-11-29
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Clean headers a bit
Perttu Ahola
2011-11-29
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Allocate MapBlock::m_node_metadata on heap to allow less header bloat
Perttu Ahola
2011-11-29
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Generic NodeMetadata text input
Perttu Ahola
2011-11-29
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Generalize selection boxes
Perttu Ahola
2011-11-29
*
Set the BS constant to be floating-point; this removes the need for floating ...
Perttu Ahola
2011-11-29
*
Clean code and modify comments in mapnode_contentfeatures.h
Perttu Ahola
2011-11-29
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Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
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Scripting: Allow multiple global step callbacks and improve documentation
Perttu Ahola
2011-11-29
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Handle undefined objects better
Perttu Ahola
2011-11-29
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Scripting WIP: Add global environment step function on_step
Perttu Ahola
2011-11-29
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Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
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ServerRemotePlayer implements ServerActiveObject
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
*
Scripting WIP
Perttu Ahola
2011-11-29
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