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*
Add note that chat messages can be marked as handled.
Robert Zenz
2015-07-22
*
Conf.example: Update mgv7 noise parameters
paramat
2015-07-22
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Mgv7: Use density noise + density gradient for mountain terrain
paramat
2015-07-21
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Add wielded (and CAOs) shader
RealBadAngel
2015-07-21
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Fix crash in mainmenu when loaded subgame does not have a "menu" directory
sfan5
2015-07-21
*
Clarify docs for auth.cpp method
est31
2015-07-21
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Ask auth handler to create auth when a default password is set
est31
2015-07-21
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Document game main menu image system
est31
2015-07-21
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Allow random menu images for subgames
sfan5
2015-07-21
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
*
Added get_player_velocity() method. Fixes #1176
Elia Argentieri
2015-07-20
*
MoveItemSomewhere double bugfix
est31
2015-07-19
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Cavegen: Mgv6: No small caves entirely above ground
paramat
2015-07-19
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Refactor particle code to remove the while loops
TeTpaAka
2015-07-18
*
Update toolchain_mingw64.cmake
Rui
2015-07-18
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Add antialiasing UI setting
Mark Schreiber
2015-07-18
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Add ability to specify coordinates for /spawnentity
Marcin
2015-07-18
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Make acc and vel deprecated in add_particle and search for acceleration and v...
TeTpaAka
2015-07-18
*
Fix a typo in comment of CMakeLists.txt
D Laboratory
2015-07-18
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Change texture pack description file name
ExcaliburZero
2015-07-18
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Fix invisible player when the attached entity is removed
TeTpaAka
2015-07-18
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Display an access denied message when client detects a server timeout
Kahrl
2015-07-17
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Run updatepo.sh
est31
2015-07-17
*
Translated using Weblate (Turkish)
Michal Čihař
2015-07-17
*
Translated using Weblate (Japanese)
Rui
2015-07-17
*
Translated using Weblate (Japanese)
sfan5
2015-07-17
*
Translated using Weblate (Korean)
Tae Lim Kook
2015-07-17
*
Translated using Weblate (Japanese)
Tae Lim Kook
2015-07-17
*
Translated using Weblate (French)
Jean-Patrick G
2015-07-17
*
Translated using Weblate (Italian)
Michal Čihař
2015-07-17
*
Server kicks: make messages configurable, cache wstring
est31
2015-07-17
*
Kick players when shutting down server and there is a crash due to a Lua stac...
nerzhul
2015-07-16
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
Make serialization error message translatable
Kahrl
2015-07-14
*
connection.cpp: remove unused constructor
Loic Blot
2015-07-14
*
Increase limit of serialized long strings
kwolekr
2015-07-14
*
Remove raw message output on AOM deserialization failure
kwolekr
2015-07-13
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Add more robust error checking to deSerialize*String routines
kwolekr
2015-07-13
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Minimal: Remove recently added unnecessary nodes
paramat
2015-07-14
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Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
paramat
2015-07-13
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Fix remnant bugs on mainmenu
jp
2015-07-10
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Fix damage flash when damage disabled
kwolekr
2015-07-10
*
Misc. minor fixes
kwolekr
2015-07-10
*
Little coding style fix on porting.h
Loic Blot
2015-07-10
*
Settings: pass name to callbacks by reference
est31
2015-07-09
*
Update clouds enable_3d_clouds when setting changed
est31
2015-07-09
*
Windows: Fix some warnings.
Diego Martinez
2015-07-09
*
Biome API decorations: 'spawnby' searches a 3D neighbourhood
paramat
2015-07-08
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Add new leaves style - simple (glasslike drawtype)
RealBadAngel
2015-07-08
*
Use UTF-8 instead of narrow
est31
2015-07-08
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