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Author
Age
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Add minetest.after(time, func)
Perttu Ahola
2012-03-27
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Add default_grass_footstep.1.ogg as a test sound in minimal
Perttu Ahola
2012-03-27
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Update version number to 0.4.dev-20120326 because much has changed from the ↵
Perttu Ahola
2012-03-27
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previous one
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Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
Perttu Ahola
2012-03-27
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Add games/minimal/game.conf
Perttu Ahola
2012-03-26
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Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26
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Prefer _game postfix in game names (to be squashed to the previous commit)
Perttu Ahola
2012-03-26
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Support _game postfix in game names, taking it out to make the gameid
Perttu Ahola
2012-03-26
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Add game.conf check in subgame.cpp
Perttu Ahola
2012-03-26
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New world removal GUI code
Perttu Ahola
2012-03-26
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Better file/directory removal platform code and utilities
Perttu Ahola
2012-03-26
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Small fix to fs::GetDirListing when trying to list an inexistent directory
Perttu Ahola
2012-03-25
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MSVC build directory autodetection at startup
Perttu Ahola
2012-03-25
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Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵
Perttu Ahola
2012-03-25
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optionally when installing
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Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
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Fix cmake install script (mesetint -> minetest)
Perttu Ahola
2012-03-25
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Don't try to use sound if building only server
Perttu Ahola
2012-03-25
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
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Make server world selection not brain dead and use gameid 'minetest' instead ↵
Perttu Ahola
2012-03-25
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of 'mesetint'
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
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Some serialization version stuff
Perttu Ahola
2012-03-25
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Initialize utility.h return values to 0 to make lazily error-checked ↵
Perttu Ahola
2012-03-25
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deserialization code work less chaotically
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Update doc/lua_api.txt
Perttu Ahola
2012-03-25
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Switch sound randomizer postfixes from N.ogg to .N.ogg
Perttu Ahola
2012-03-25
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Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
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Update/fix .gitignore
Perttu Ahola
2012-03-25
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Almost support loading sounds from server
Perttu Ahola
2012-03-25
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Add a variant of hex_encode
Perttu Ahola
2012-03-25
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Add removeStringEnd()
Perttu Ahola
2012-03-25
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Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
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Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
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Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
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Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
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Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
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Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
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Lua API for playing sounds
Perttu Ahola
2012-03-24
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Add sound.dig
Perttu Ahola
2012-03-24
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Update doc/lua_api.txt
Perttu Ahola
2012-03-24
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Add sounds, tune things
Perttu Ahola
2012-03-24
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Digging and placing sounds
Perttu Ahola
2012-03-24
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Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
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LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
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c55sound continued
Perttu Ahola
2012-03-24
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Update/fix/improve config.h and cmake_config.h.in
Perttu Ahola
2012-03-24
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celeron55's sound system initial framework
Perttu Ahola
2012-03-24
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Seriously WTF, LLVM/clang?
Perttu Ahola
2012-03-23
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Fix filesys.cpp debug output to go into debug.txt
Perttu Ahola
2012-03-23
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Remove useless clearing of the Z buffer
Perttu Ahola
2012-03-22
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Install lua_api.txt and mapformat.txt in because awesome.
Perttu Ahola
2012-03-22
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Update doc/lua_api.txt and doc/mapformat.txt even more
Perttu Ahola
2012-03-22
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