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Commit message (
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Author
Age
*
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-11
*
Fix hotbar padding at bottom
BlockMen
2013-09-10
*
Add offset to automatic_face_movement_dir
PilzAdam
2013-09-10
*
Fix bug: texture pack not overriding default menu textures
sapier
2013-09-10
*
Use engine.is_yes() in mainmenu
PilzAdam
2013-09-10
*
Use the Settings Lua interface to read world.mt
PilzAdam
2013-09-10
*
Allow non-string arguments for minetest.is_yes()
PilzAdam
2013-09-10
*
Add Settings interface for Lua
PilzAdam
2013-09-10
*
Handle --migrate even when compiled without leveldb support
Kahrl
2013-09-10
*
Remove assert warning in leveldb wonderland
Kahrl
2013-09-10
*
Fix loading leveldb worlds
Kahrl
2013-09-10
*
Fix broken build due to missing mapsector.h include
Kahrl
2013-09-10
*
Add --migrate to manpages and update manpage dates
Kahrl
2013-09-10
*
Add license headers and remove useless includes
Kahrl
2013-09-10
*
Use system-wide LevelDB instead of bundled one
Sfan5
2013-09-09
*
Prevent ModMgr from deleting backend setting in world.mt
Sfan5
2013-09-09
*
Make --migrate update world.mt too
Sfan5
2013-09-09
*
Add note about --migrate only working with minetestserver or --server
Sfan5
2013-09-09
*
Fix 'Unknown map backend' error when using Configure menu right after creatin...
Sfan5
2013-09-09
*
Use STL containers instead of irr::core::list
Sfan5
2013-09-09
*
Add message that LevelDB is not supported on Windows
Sfan5
2013-09-09
*
Make it compile
Sfan5
2013-09-09
*
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-09-09
*
Run updatepo.sh
Ilya Zhuravlev
2013-09-08
*
Add fallback font support for some languages.
Ilya Zhuravlev
2013-09-08
*
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-09-08
*
Translated using Weblate (Portuguese)
Leonardo Costa
2013-09-07
*
Translated using Weblate (German)
Block Men
2013-09-07
*
Translated using Weblate (Chinese (China))
Shen Zheyu
2013-09-07
*
Add mapgen_stair_cobble alias to minimal
Sfan5
2013-09-06
*
Standardized method of getting node info in dungeon mapgen.
0gb.us
2013-09-06
*
Add sanity check to sort function
sapier
2013-09-05
*
Fix selectionbox not honoring anaglyph mode 3d distortion
sapier
2013-09-05
*
Fix crash on lua exception
sapier
2013-09-05
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
*
Add backtrace to error function
sapier
2013-09-04
*
Fix remnants of s32 enable_shaders
Kahrl
2013-09-04
*
Fix enable_fog = false not having any effect when shaders are enabled
Kahrl
2013-09-03
*
Server::ProcessData(): call getBanName once instead of twice (#639)
Ilya
2013-09-03
*
Add minetest.parse_json, engine.parse_json
Kahrl
2013-09-02
*
Use wstring for vertlabels
PilzAdam
2013-08-31
*
Fix bug in pathfinder causing endless loop in some situations
sapier
2013-08-31
*
Translated using Weblate (Spanish)
Diego MartÃnez
2013-08-30
*
Translated using Weblate (Russian)
Ilya Zhuravlev
2013-08-30
*
Translated using Weblate (Russian)
Anton Tsyganenko
2013-08-30
*
Translated using Weblate (Russian)
Ilya Zhuravlev
2013-08-30
*
Translated using Weblate (Russian)
Anton Tsyganenko
2013-08-30
*
Translated using Weblate (Russian)
Anton Tsyganenko
2013-08-30
*
Translated using Weblate (Russian)
Anton Tsyganenko
2013-08-30
*
Translated using Weblate (Russian)
Anton Tsyganenko
2013-08-30
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