| Commit message (Expand) | Author | Age |
... | |
* | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism | Kahrl | 2014-10-24 |
* | Remove remenants of mob code | Pavel Puchkin | 2014-10-23 |
* | Fix syntax error in Japanese translation | Rui | 2014-10-23 |
* | Fix broken plantlike drawtype. | RealBadAngel | 2014-10-22 |
* | Add Indonesian Language | srifqi | 2014-10-22 |
* | Translated using Weblate (Japanese) | Rui | 2014-10-22 |
* | Search for subgames using $MINETEST_SUBGAME_PATH. | David Thompson | 2014-10-22 |
* | Recalculate normals for cached meshes. | RealBadAngel | 2014-10-21 |
* | Fix some indentation in nodedef.cpp | Kahrl | 2014-10-20 |
* | Fix memory leak caused by mesh nodes (and nodeboxes) | Kahrl | 2014-10-20 |
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
* | Update the cURL the buildbot uses to 7.38.0 | sfan5 | 2014-10-19 |
* | Various uninitialised variable fixes | Craig Robbins | 2014-10-19 |
* | Move buttons upwards to accommodate for new configure keys button in the | Craig Robbins | 2014-10-18 |
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
* | Make sure PRECISION_SECONDS corresponds to the integer 0 | Kahrl | 2014-10-09 |
* | Fix unit reported by TimeTaker (was always ms) | Kahrl | 2014-10-09 |
* | Change topleft text when switching subgames, fixes #1728 | Kahrl | 2014-10-09 |
* | Fix use of unitialized variables in mouse button handling | Craig Robbins | 2014-10-08 |
* | Add in-game key change menu | Mushiden | 2014-10-07 |
* | Add a better error message when trying to teleport another player without bri... | LeMagnesium | 2014-10-07 |
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 |
* | Add [colorize modifier | BlockMen | 2014-10-05 |
* | Fix special tile backspace culling | kwolekr | 2014-10-03 |
* | Bugfix: dont highlight (0,0,0) when theres no node pointed. | RealBadAngel | 2014-10-03 |
* | Fix broken plantlike drawtype. | RealBadAngel | 2014-10-03 |
* | Fix misc. style issues | kwolekr | 2014-10-03 |
* | Clean up nodedef.cpp | kwolekr | 2014-10-03 |
* | Add better documentation for alternate drop definition to lua_api.txt. | Diego MartÃnez | 2014-10-02 |
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
* | Make players check inventory modification properly | ShadowNinja | 2014-10-01 |
* | Only set player dirty flag if values change | ShadowNinja | 2014-10-01 |
* | Simplify player modification checks | ShadowNinja | 2014-10-01 |
* | Fix android build using hardcoded path for data instead of using the one fetc... | sapier | 2014-10-01 |
* | updatepo.sh: Find all files | Diego MartÃnez | 2014-09-30 |
* | Use round if falling node is misplaced | SmallJoker | 2014-09-28 |
* | Standardize tooltip row detection | BlockMen | 2014-09-28 |
* | Fix multilined description in tooltips (fixes #1688) | BlockMen | 2014-09-28 |
* | Fix totally messed up 3d modes interlaced/topbottom/sidebyside | sapier | 2014-09-25 |
* | Fix chat lines not word wrapped correct | sapier | 2014-09-25 |
* | Fix command line parsing | Kahrl | 2014-09-22 |
* | Fix build with redis | ShadowNinja | 2014-09-21 |
* | Add firelike drawtype | TriBlade9 | 2014-09-21 |
* | Update default of preload_item_visuals in minetest.conf.example | ShadowNinja | 2014-09-21 |
* | Make dump's output prettier | ShadowNinja | 2014-09-21 |
* | Fix GCC reorder warning | ShadowNinja | 2014-09-21 |
* | Add inventory right click drag and drop | sruz25 | 2014-09-21 |
* | Update ja/minetest.po | Rui914 | 2014-09-21 |
* | Revert the icon name in minetest.desktop | ShadowNinja | 2014-09-21 |
* | Fix locking bugs and make inventory deserialization errors more specific | ShadowNinja | 2014-09-21 |